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mirror of https://github.com/chylex/Hardcore-Ender-Expansion-2.git synced 2024-12-27 10:42:48 +01:00
Commit Graph

1228 Commits

Author SHA1 Message Date
32ea34fa0c SHELF 2021-01-15 18:42:49 +01:00
2ab4659da5 [WIP] Tomb Dungeon 2021-01-15 18:40:13 +01:00
276df76979 Fix Transform mirroring entity yaw incorrectly 2021-01-02 22:23:18 +01:00
14788dd9ad Fix invisible bottom layer in Jar o' Dust when placed on transparent block 2020-12-31 21:25:57 +01:00
5b69abf29e Make Jar o' Dust layers more visible & add dust compression effect 2020-12-31 21:25:28 +01:00
dd6f4fa4d1 Implement Jar o' Dust generation in Tomb Dungeon 2020-12-31 21:16:07 +01:00
414b11aa0d Implement Undread spawning in Forgotten Tombs 2020-12-30 00:11:12 +01:00
14fbcac4e0 Make Undreads avoid unsupported Dusty Stone when not in aggro 2020-12-29 21:36:22 +01:00
3e0aedc039 Add entity ground navigator that supports custom node processors 2020-12-29 21:33:38 +01:00
20c21f9afa Fix overriding wrong overload of getBlockPathWeight in entities 2020-12-29 19:49:45 +01:00
f4fac58b32 Add special handler for entities colliding with full blocks instead of making collision boxes slightly shorter 2020-12-29 17:38:00 +01:00
f21a4fbf3f Replace broken EntitySelector.inDimension 2020-12-29 17:24:49 +01:00
c9ad94bcb4 Fix portal rendering in fog 2020-12-29 15:11:14 +01:00
1a11754bad Reformat code 2020-12-25 09:15:22 +01:00
421cadb545 Fix IntelliJ folder exclusions in build.gradle 2020-12-25 00:05:27 +01:00
596042b255 Work on Forgotten Tombs environment (dust particles, Grave Dirt sounds) 2020-12-20 19:27:06 +01:00
f4bfd0f8e3 Add IntColor properties for RGBA as floats 2020-12-20 15:43:45 +01:00
373087e33c Fix debug mode not removing territory fog 2020-12-19 12:57:07 +01:00
a46524e518 Finalize The Hub environment 2020-12-19 12:40:50 +01:00
ecd48ec345 Address a few technical TODOs and tweak code 2020-12-15 20:44:36 +01:00
8c21bcad67 Partially fix rendering issues with lightmaps and fog after updating from 1.14 2020-12-15 20:27:00 +01:00
7b54a8885a IntelliJ folder exclusions are fucked... 2020-12-11 17:03:00 +01:00
e587f212eb Refactor Vec3d uses to simplify eventual 1.16 transition 2020-12-08 05:37:13 +01:00
7957655ed1 Update IDEA project settings 2020-11-22 23:28:07 +01:00
69e59992dc Address several TODOs (entity replacement, anvil repair, vanilla resources) 2020-11-22 23:27:50 +01:00
465728fdd5 Add debug command to check and manipulate instability 2020-11-22 19:58:02 +01:00
efe56e0ebc Fix Ender Eye spawn rotation 2020-11-22 04:54:51 +01:00
cd63de38ca Improve The Hub portal positioning 2020-11-22 04:54:51 +01:00
1515102b04 Add debug command to regenerate territory 2020-11-22 04:54:50 +01:00
f0eeea3249 Work on Ender Eye attacks and respawning 2020-11-18 03:53:17 +01:00
b3be6d0104 Implement Ender Eye respawning after all players die 2020-11-17 04:11:00 +01:00
828607283c Add ITerritoryDescription.prepareSpawnPoint 2020-11-17 04:03:13 +01:00
90e7076143 Implement Ender Eye laser attack & update previous attacks 2020-11-16 06:06:58 +01:00
280d4ecaf3 Refactor damage handling, implement fallback damage, tweak fire damage to set fire even if protected 2020-11-15 21:38:23 +01:00
d901f1b2f4 Migrate parts of coremod to mixin 2020-11-04 14:39:26 +01:00
0f44dcaaa8 Update Forge & disable mixin refmaps 2020-11-04 03:38:54 +01:00
04243968b9 Allow using Portal Tokens in creative mode even when in another dimension or already standing in a portal 2020-11-04 02:41:55 +01:00
c60576d738 Fix not being able to /kill in the End 2020-11-04 02:31:50 +01:00
4766669c0a Update more item textures 2020-11-03 13:42:36 +01:00
8f8ccd3dd3 Update several item textures and animations 2020-11-02 06:10:51 +01:00
f9c1af0c30 Allow duplicating Rare and Solitary Portal Tokens 2020-11-01 23:48:50 +01:00
7e237eca3a Implement solitary territories 2020-11-01 23:26:03 +01:00
350f79f8c5 Redo Portal Token display name and tooltip & introduce difficulty rating for territories 2020-11-01 09:49:40 +01:00
5d3ed67531 Change Portal Token texture after the territory is corrupted 2020-11-01 06:26:39 +01:00
9735696341 Fix rendering of custom lightning bolt 2020-11-01 05:05:55 +01:00
5b0dfdac59 Implement Void mechanics for rare territories & stop damaging players in portals 2020-11-01 05:05:42 +01:00
86c0b6a0ec Implement territory storage component and ticking system & store Token type 2020-11-01 04:51:10 +01:00
284779bb64 Rewrite End Portal rendering to use plain UVs instead of texgen 2020-10-12 04:10:30 +02:00
e5c84ea639 Fix/suppress compiler warnings 2020-10-06 13:27:20 +02:00
3ef4731db0 Remove no longer necessary Python scripts 2020-10-05 21:31:17 +02:00