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mirror of https://github.com/chylex/Hardcore-Ender-Expansion-2.git synced 2025-12-24 17:38:23 +01:00

1239 Commits

Author SHA1 Message Date
2efbc2e545 Remove configuration file code 2019-10-10 07:41:16 +02:00
7553c170f3 Remove dependencies (java.awt, FMLCommonHandler, SidedProxy) 2019-10-10 07:40:06 +02:00
308fedbb73 Fix dedicated server crash caused by SlotTrinketItem 2019-10-10 06:26:35 +02:00
1b3e4c9215 Add workaround for no light updates after worldgen in the End 2019-10-10 05:49:34 +02:00
940035a6d8 Add Puzzle Block (assets, variations, Igneous Rock & puzzle behavior) 2019-10-10 05:45:08 +02:00
c46ea188dd Add FacingX.fromDirection(vec) 2019-10-08 02:28:55 +02:00
28bc4d4a3b Fix duplicate effect in ObsidianTowerSpawnerLevel 2019-10-08 01:17:44 +02:00
3a48005f76 Add type aliases (MobEffects & PotionTypes), add and use Potion.makeEffect 2019-10-08 01:17:43 +02:00
d8ff161a2b Split FacingExt into individual files and move them to facade package 2019-10-07 23:00:28 +02:00
7242ba5664 Refactor Resource and move it into facades package 2019-10-07 23:00:13 +02:00
dabd21456c Add facade for StatList & update existing code to use it 2019-10-07 23:00:13 +02:00
44d423af12 Add type aliases for Blocks, Items, SoundEvents 2019-10-07 11:24:06 +02:00
d2a8717c4b Add method renames (world time, entity attributes) 2019-10-07 11:07:53 +02:00
2d1b12d6c4 Stop relying on NBT imports 2019-10-07 09:36:55 +02:00
fd0eb2b5f7 Stop relying on FML imports (sides & events) 2019-10-07 08:48:27 +02:00
6b9253fdf6 Add custom HSB color conversion & destructuring methods to IntColor 2019-10-07 07:07:54 +02:00
f90322129b Stop relying on enum imports (Facing, Difficulty, Hand, ActionResult) 2019-10-02 20:26:23 +02:00
e9da6142d7 Completely remove dependency on GlStateManager 2019-10-02 19:20:05 +02:00
af93df468e Update IBlockColor/IItemColor usages to use the new utilities 2019-10-02 12:03:40 +02:00
940e62552b Add HSB & IBlockColor/IItemColor utilities 2019-10-02 12:02:16 +02:00
4f6b14b237 Implement missing Igneous Rock transformations & stack size reduction 2019-09-21 10:03:44 +02:00
97618e8062 Allow ignoring Trap infusion on TNT & disable Infused TNT flammability 2019-09-21 09:24:49 +02:00
0c690c4256 Remove TODO in Dispenser behavior for Enderman Heads 2019-09-21 06:39:11 +02:00
f0e4d60777 Add Dispenser support for extinguishing Igneous Plates 2019-09-21 06:31:17 +02:00
0471d37116 Move Dispenser behavior into a separate package 2019-09-21 06:25:54 +02:00
08dffde749 Hide Brewing Stand potion slot icons when not empty 2019-09-21 04:39:12 +02:00
123477b5c5 Add MagicValues for game constants & address a few UPDATE comments 2019-09-21 03:59:31 +02:00
9ee675be54 Work on Obsidian Tower (loot, rooms, arrangements, token & boss spawning) 2019-09-21 03:57:59 +02:00
145526a2c5 Log error in LootChestStructureTrigger if applied to invalid tile entity 2019-09-16 19:27:20 +02:00
7f80f1c6fb Add loot function for picking music disks 2019-09-15 18:44:16 +02:00
284d9f73e7 Update existing structure palettes to use combo mappings 2019-09-13 22:08:16 +02:00
6935025004 Add trapdoors to PaletteMappings & define mapping combos for convenience 2019-09-13 21:57:45 +02:00
9adec4b366 Address IntelliJ code inspection issues 2019-09-10 12:30:29 +02:00
05e67088d5 Add WIP Ender Eye (model, texture, spawn animation & basic behavior) 2019-09-10 09:46:18 +02:00
f816d9076e Update entity code to use Vec3d.directionTowards 2019-09-09 02:37:07 +02:00
f7cebdd2a3 Move Enderman handler classes to a different package 2019-09-08 04:03:26 +02:00
fd741287e5 Ignore setAttackTarget in custom entities when called repeatedly 2019-09-07 10:41:59 +02:00
eaed8e9485 Update EntityMoveFlyingForward to use FLYING_SPEED & add friction constant 2019-09-07 10:05:42 +02:00
e3a59a3ffe Make ModelBox.quadList public and non-final 2019-09-07 10:03:07 +02:00
0934892eca Refactor EntitySelector to return a List instead of Sequence 2019-09-07 05:37:20 +02:00
8908293709 Add Entity helpers (instant yaw rotation, direct flight, look slerp) 2019-09-07 04:12:45 +02:00
edc5b5e51d Make Float.toDegrees/toRadians return a Float 2019-09-04 20:27:57 +02:00
7957de6e2b Add Quaternion class & Vec3d.toPitch extension 2019-09-04 18:29:11 +02:00
ddc9198621 Minor model code refactoring (Token Holder & Amulet of Recovery) 2019-09-04 18:24:16 +02:00
d5658f5532 Make custom creature types public, fix Enderman & Endermite classification 2019-09-03 03:26:38 +02:00
e489576321 Add WIP Igneous Plate (assets, visuals, recipe, smelting speed behavior) 2019-09-02 04:54:02 +02:00
dd8f74cb61 Add model extensions & builder for cubes 2019-08-29 14:33:32 +02:00
5c7a21a876 Add Property.facing to construct PropertyDirection 2019-08-17 01:51:35 +02:00
28c9e8d074 Rename SlotReadOnly to SlotTakeOnly 2019-08-16 23:21:28 +02:00
dedae0695b Allow opening Shulker Boxes without placing them down 2019-08-16 21:31:47 +02:00