1
0
mirror of https://github.com/chylex/Hardcore-Ender-Expansion-2.git synced 2024-09-16 16:42:47 +02:00
Commit Graph

1239 Commits

Author SHA1 Message Date
99824b84b7 Remove server-side debug init, banner texture testing, and coremod debug print 2020-02-25 07:04:45 +01:00
12f63e69e7 Add a few utilities to IBlockPicker (thenApplying function, thenSetting property) 2020-02-14 19:41:30 +01:00
ca1ee7d203 Fix structure bugs (TE triggers, Chest mirroring, Stronghold Library stairs) 2020-02-14 18:11:11 +01:00
2a21ccdb5d Register custom argument types to support dedicated servers 2020-02-14 15:59:36 +01:00
68c4b9bf6b Fix client side generating The Hub when asking for spawn point 2020-02-14 14:21:39 +01:00
e0d46e4d1d Fix worldgen causing block drops & vanilla stairs mirror bug 2020-02-11 15:47:53 +01:00
c9fc3a1ac0 Minor refactoring & piece validation in structure builders 2020-02-11 12:02:57 +01:00
39c5eaef4b Reimplement Stronghold & Energy Shrine generation using technical entity 2020-02-08 02:44:16 +01:00
42e97b0ee9 Fix Item and model events causing dedicated server crash 2020-02-07 12:31:04 +01:00
e3563a99e7 Replace debug window title w/ CustomWindowTitle & push eula txt 2020-02-07 11:45:35 +01:00
e294af9973 Fix broken BlobPopulatorFill & EnergyClusterStructureTrigger after 1.14 update 2020-02-07 10:57:30 +01:00
cc1964711f Add player parameter to TerritoryRenderer setup & tick methods 2020-02-06 21:31:46 +01:00
41aa0b6695 Update Forge version, mappings, and IntelliJ settings 2020-01-23 03:49:45 +01:00
f0b9da84be Continue working on TODOs and fixing bugs 2020-01-23 03:25:46 +01:00
642e388035 Implement Loot Chest loot tables & add commands 2020-01-23 03:19:52 +01:00
1e24978088 Make Jar o' Dust a fast TESR & implement dust rendering in item model 2020-01-22 04:28:42 +01:00
5e1a7f3586 Add debug utilities (scaffoldings, gamemodes, coremod instructions) 2020-01-21 11:06:08 +01:00
ab158eabb4 Make vanilla TNT destroy blocks & update ExplosionBuilder 2020-01-21 09:23:05 +01:00
dbe9b8bf2f Continue updating and fixing bugs 2020-01-21 08:30:41 +01:00
8d6889cf03 Update structure palettes & fix block states 2020-01-20 15:03:40 +01:00
3c2a7cb0d1 Work on updating & fixing worldgen, update Dispersed Cluster generator 2020-01-20 15:00:17 +01:00
601d5a449b Fix custom fluids 2020-01-19 18:53:14 +01:00
1de1935aea Improve block map colors 2020-01-19 15:26:05 +01:00
f1a9eb1230 Continue fixing and updating code 2020-01-19 15:22:36 +01:00
c004d2fa41 Replace pause/resumeParticles with a coremod 2020-01-17 14:18:56 +01:00
3377172c81 Add a makeshift client command system & update client commands 2020-01-17 12:19:41 +01:00
b350ae059a Fix item tooltip colors 2020-01-15 04:06:27 +01:00
ebaa4d7ba4 Update containers & fix bugs w/ Shulker Boxes and Portal Tokens 2020-01-15 02:52:01 +01:00
d704aa8d8b Update server commands 2020-01-14 22:05:06 +01:00
6b59906119 Update command system (except client commands) 2020-01-14 22:04:54 +01:00
226490bcf8 Work on update TODOs and fixes 2020-01-14 21:45:16 +01:00
46e3f7d635 Add block and item tags 2020-01-13 00:20:50 +01:00
d3bde471fd Update transformers (peaceful despawn, Chorus Flower) & turn Chorus Plant override into transformer 2020-01-12 18:00:42 +01:00
fb5cd9d104 Implement new coremod utilities 2020-01-12 17:55:53 +01:00
a865666179 Update loot tables and block drops 2020-01-12 17:38:31 +01:00
838cf7e018 Update loot table code & add new conditions and auto block drops 2020-01-12 14:51:05 +01:00
e987bfc8ab Update recipes, move smelting to json, finish crafting TODOs, fix Void Salad 2020-01-11 14:21:25 +01:00
25569d9fc4 Update status effect textures 2020-01-09 20:30:46 +01:00
aacf3bde3f Update language file format & wrong block/item names 2020-01-09 20:30:27 +01:00
a44d45d9ce Update (probably most) block & item models, rendering, and python scripts 2020-01-09 20:23:46 +01:00
c1d81413c5 Fix event subscribers for Kottle 2020-01-08 18:08:04 +01:00
e31ffac439 Initial compiler error fixing for 1.14.4 2020-01-08 18:08:03 +01:00
8585ab5509 Update build.gradle & meta files to Minecraft 1.14.4, include Kottle library 2020-01-08 16:52:58 +01:00
e98228d280 Add HEE.DIM constant with End dimension ID 2019-12-16 04:46:53 +01:00
0be16c62e8 Add Autumn Leaves & Saplings w/ tree generation 2019-12-16 01:22:59 +01:00
2fb8402c17 Add Whitebark Leaves & Sapling classes w/ growth behavior 2019-12-15 22:23:25 +01:00
f7a1ef21e7 Update BlobGenerator & IOreTechnique to use and consider ScaffoldedWorld 2019-12-15 19:21:06 +01:00
c1834f4a3f Add ScaffoldedWorld for small partial structures 2019-12-15 19:21:05 +01:00
96ef5716dc Implement Ender Causatum event for killing an Enderman 2019-12-14 01:12:02 +01:00
2680dc47cd Fix instant rotation still interpolating yaw offset in living entities 2019-12-14 00:45:43 +01:00
403834b984 Add technical entity for managing Ender Causatum events 2019-12-14 00:19:07 +01:00
08a14fddab Implement Ender Causatum stage triggers for entered territories 2019-12-13 18:27:53 +01:00
291a61162e Add Angry Enderman & tweak rendering of aggressive Endermen 2019-12-13 17:50:59 +01:00
830cb39f24 Fix instant TP still causing interpolation & add comment about mob rotation 2019-12-13 17:46:39 +01:00
ae1e8bc0e4 Implement Table dust handling & rendering 2019-12-13 01:20:00 +01:00
6306e4c7a1 Move common item model rendering code into a utility class 2019-12-12 23:12:25 +01:00
730958f80d Add Miner's Burial Altar w/ animations and redeem sequence 2019-12-12 18:18:11 +01:00
7510e08a8f Allow constructing empty MutableWeightedList & combining two lists 2019-12-12 17:09:23 +01:00
42c38eae61 Delay debug window maximization until game finishes loading 2019-12-11 21:51:07 +01:00
2884fb2e79 Increase Energy draining rate for items & improve particles w/ reduced setting 2019-12-11 21:16:04 +01:00
5819d7a3bc Fix setAttackTarget (use event result in Spiderling, document Enderman weirdness) 2019-12-11 20:39:35 +01:00
7e9d3946cc Time territory generation 2019-12-11 20:32:37 +01:00
0d1ed428db Fix Spatial Dash Gem texture & expire FX (long distance audio, wrong instant tp pos) 2019-12-11 20:01:56 +01:00
568259d519 Add Miner's Burial Blocks 2019-12-11 19:19:34 +01:00
6d8a7108d1 Implement craftable Void Portal blocks & make them usable outside the End 2019-12-10 19:27:47 +01:00
5fd414cd4b Add custom crafting recipe ingredient types (full Energy, no Infusions) 2019-12-10 16:19:02 +01:00
5801bc1f3a Add WIP Linking Gem (only item definition and texture) 2019-12-10 15:23:32 +01:00
771009478d Add WIP Vampire Bat (basic behavior, movement, assets) 2019-12-10 13:20:47 +01:00
d59ec71935 Change IDamageProcessor.STATUS to take a function instead of constant status effect 2019-12-10 11:40:02 +01:00
dd36b0cd30 Add custom entity knockback multiplier 2019-11-17 14:48:47 +01:00
8d0b38fc96 Add Experience Gate w/ behavior and rendering 2019-11-07 03:16:09 +01:00
e75c868a34 Add particle effect of floating experience orb 2019-11-07 02:08:46 +01:00
a2e971f4e3 Fix Token Holder (rotation stutter, creative mode, placement) & add break particles 2019-10-29 09:27:35 +01:00
170383b133 Update custom smoke particle to allow setting a custom lifespan 2019-10-27 18:03:11 +01:00
af2b5b30a8 Add packet to update client-side experience points 2019-10-27 18:03:10 +01:00
11c82ecfd3 Refactor particle system 2019-10-26 14:07:28 +02:00
17af8f495a Reorganize tile entities & minor fix in BlockBuilders and PosExt 2019-10-26 07:29:21 +02:00
b337510a6e Fix Obsidian Tower room spawning Redstone on top of a ladder 2019-10-26 04:59:40 +02:00
ed1d2f8262 Implement Arcane Conjunctions blob contents & Energy Cluster generation 2019-10-16 18:40:50 +02:00
6915d4a14e Remove unused code & minor refactoring 2019-10-16 17:08:44 +02:00
f0ce92a9f4 Refactor BlockPuzzleLogic to use the new flood-fill extension 2019-10-16 16:01:52 +02:00
b92e64b743 Add BlockUpdateStructureTrigger to update blocks after generation 2019-10-16 16:00:50 +02:00
d82dc043a0 Add flood-fill as a BlockPos extension 2019-10-16 15:48:04 +02:00
bc64a6e4f3 Fix typo in TileEntitySpawnerObsidianTower & refactor activation check 2019-10-16 14:09:10 +02:00
ed89c0dc03 Work on Arcane Conjunctions territory (all worldgen except for Blob content) 2019-10-15 18:07:11 +02:00
ff394e7ff8 Refactor IStructureTrigger to place blocks into the world immediately 2019-10-15 17:43:46 +02:00
22a267adba Add BlobPopulatorFill & BlobPopulatorOre 2019-10-15 15:15:59 +02:00
d2caa9d7d4 Fix wrong ore count in OreTechniqueDistance & add attemptMultiplier parameter 2019-10-13 11:45:33 +02:00
72b377349c Tweak IBlockPlacer to only return true on block change & add documentation 2019-10-13 11:44:53 +02:00
268572c87c Fix using vanilla imports instead of migration ones & optimize imports 2019-10-12 16:30:08 +02:00
3a00a6fc59 Add missing markDirty calls to TileEntityIgneousPlate 2019-10-12 14:27:10 +02:00
31ea9f2bd7 Refactor code (fewer Sequences and classes, inefficient collection use) 2019-10-12 14:14:14 +02:00
a2f14d8c39 Add Iterator.any & Iterator.find extensions 2019-10-12 14:07:47 +02:00
2eeb1f13ae Move NBT key string literals into constants 2019-10-12 11:50:43 +02:00
bb1301b1fb Fix imports (TileEntityBaseSpawner) and refactor proxy use in ItemAbstractTrinket 2019-10-12 11:47:52 +02:00
9a0930da65 Refactor Grave Dirt to not use block states for variations 2019-10-12 09:31:06 +02:00
40b843f189 Add Obsidian Towers Spawner block & implement its structure trigger 2019-10-12 08:58:18 +02:00
114a35acb8 Add custom spell particle 2019-10-12 07:33:29 +02:00
c8c6a0b4ee Add PotionEffect.clone extension & fix IDamageProcessor.STATUS 2019-10-12 07:33:29 +02:00
9720f029f4 Add base classes for custom spawners 2019-10-12 07:33:28 +02:00
2efbc2e545 Remove configuration file code 2019-10-10 07:41:16 +02:00
7553c170f3 Remove dependencies (java.awt, FMLCommonHandler, SidedProxy) 2019-10-10 07:40:06 +02:00
308fedbb73 Fix dedicated server crash caused by SlotTrinketItem 2019-10-10 06:26:35 +02:00
1b3e4c9215 Add workaround for no light updates after worldgen in the End 2019-10-10 05:49:34 +02:00
940035a6d8 Add Puzzle Block (assets, variations, Igneous Rock & puzzle behavior) 2019-10-10 05:45:08 +02:00
c46ea188dd Add FacingX.fromDirection(vec) 2019-10-08 02:28:55 +02:00
28bc4d4a3b Fix duplicate effect in ObsidianTowerSpawnerLevel 2019-10-08 01:17:44 +02:00
3a48005f76 Add type aliases (MobEffects & PotionTypes), add and use Potion.makeEffect 2019-10-08 01:17:43 +02:00
d8ff161a2b Split FacingExt into individual files and move them to facade package 2019-10-07 23:00:28 +02:00
7242ba5664 Refactor Resource and move it into facades package 2019-10-07 23:00:13 +02:00
dabd21456c Add facade for StatList & update existing code to use it 2019-10-07 23:00:13 +02:00
44d423af12 Add type aliases for Blocks, Items, SoundEvents 2019-10-07 11:24:06 +02:00
d2a8717c4b Add method renames (world time, entity attributes) 2019-10-07 11:07:53 +02:00
2d1b12d6c4 Stop relying on NBT imports 2019-10-07 09:36:55 +02:00
fd0eb2b5f7 Stop relying on FML imports (sides & events) 2019-10-07 08:48:27 +02:00
6b9253fdf6 Add custom HSB color conversion & destructuring methods to IntColor 2019-10-07 07:07:54 +02:00
f90322129b Stop relying on enum imports (Facing, Difficulty, Hand, ActionResult) 2019-10-02 20:26:23 +02:00
e9da6142d7 Completely remove dependency on GlStateManager 2019-10-02 19:20:05 +02:00
af93df468e Update IBlockColor/IItemColor usages to use the new utilities 2019-10-02 12:03:40 +02:00
940e62552b Add HSB & IBlockColor/IItemColor utilities 2019-10-02 12:02:16 +02:00
4f6b14b237 Implement missing Igneous Rock transformations & stack size reduction 2019-09-21 10:03:44 +02:00
97618e8062 Allow ignoring Trap infusion on TNT & disable Infused TNT flammability 2019-09-21 09:24:49 +02:00
0c690c4256 Remove TODO in Dispenser behavior for Enderman Heads 2019-09-21 06:39:11 +02:00
f0e4d60777 Add Dispenser support for extinguishing Igneous Plates 2019-09-21 06:31:17 +02:00
0471d37116 Move Dispenser behavior into a separate package 2019-09-21 06:25:54 +02:00
08dffde749 Hide Brewing Stand potion slot icons when not empty 2019-09-21 04:39:12 +02:00
123477b5c5 Add MagicValues for game constants & address a few UPDATE comments 2019-09-21 03:59:31 +02:00
9ee675be54 Work on Obsidian Tower (loot, rooms, arrangements, token & boss spawning) 2019-09-21 03:57:59 +02:00
145526a2c5 Log error in LootChestStructureTrigger if applied to invalid tile entity 2019-09-16 19:27:20 +02:00
7f80f1c6fb Add loot function for picking music disks 2019-09-15 18:44:16 +02:00
284d9f73e7 Update existing structure palettes to use combo mappings 2019-09-13 22:08:16 +02:00
6935025004 Add trapdoors to PaletteMappings & define mapping combos for convenience 2019-09-13 21:57:45 +02:00
9adec4b366 Address IntelliJ code inspection issues 2019-09-10 12:30:29 +02:00
05e67088d5 Add WIP Ender Eye (model, texture, spawn animation & basic behavior) 2019-09-10 09:46:18 +02:00
f816d9076e Update entity code to use Vec3d.directionTowards 2019-09-09 02:37:07 +02:00
f7cebdd2a3 Move Enderman handler classes to a different package 2019-09-08 04:03:26 +02:00
fd741287e5 Ignore setAttackTarget in custom entities when called repeatedly 2019-09-07 10:41:59 +02:00
eaed8e9485 Update EntityMoveFlyingForward to use FLYING_SPEED & add friction constant 2019-09-07 10:05:42 +02:00
e3a59a3ffe Make ModelBox.quadList public and non-final 2019-09-07 10:03:07 +02:00
0934892eca Refactor EntitySelector to return a List instead of Sequence 2019-09-07 05:37:20 +02:00
8908293709 Add Entity helpers (instant yaw rotation, direct flight, look slerp) 2019-09-07 04:12:45 +02:00
edc5b5e51d Make Float.toDegrees/toRadians return a Float 2019-09-04 20:27:57 +02:00
7957de6e2b Add Quaternion class & Vec3d.toPitch extension 2019-09-04 18:29:11 +02:00
ddc9198621 Minor model code refactoring (Token Holder & Amulet of Recovery) 2019-09-04 18:24:16 +02:00
d5658f5532 Make custom creature types public, fix Enderman & Endermite classification 2019-09-03 03:26:38 +02:00
e489576321 Add WIP Igneous Plate (assets, visuals, recipe, smelting speed behavior) 2019-09-02 04:54:02 +02:00
dd8f74cb61 Add model extensions & builder for cubes 2019-08-29 14:33:32 +02:00
5c7a21a876 Add Property.facing to construct PropertyDirection 2019-08-17 01:51:35 +02:00
28c9e8d074 Rename SlotReadOnly to SlotTakeOnly 2019-08-16 23:21:28 +02:00
dedae0695b Allow opening Shulker Boxes without placing them down 2019-08-16 21:31:47 +02:00
8bdb13519a Add IInventoryFromPlayerItem to reduce duplicate code & update existing containers 2019-08-16 21:31:46 +02:00
b17bd3434c Implement Spiderling variation of Grave Dirt 2019-08-16 02:01:05 +02:00
7dfb8c3467 Add Spiderling w/ behavior, rendering, drops 2019-08-16 02:01:05 +02:00
211c76bcbb Work on AI (wandering, light startle, on-fire panic, leap attack) 2019-08-16 01:45:42 +02:00
e5ac7156ff Implement entity ground navigator that doesn't require a proper path 2019-08-15 02:00:43 +02:00
784a544c10 Update AIToggle to support multiple tasks at once 2019-08-14 14:23:10 +02:00
b98c263985 Add IAttributeInstance.tryRemoveModifier & update existing code to use it 2019-08-14 14:20:20 +02:00
83487046be Add dummy definitions & language keys for Phase 2 territories 2019-08-10 22:02:05 +02:00
b25c38cb8f Rework Blob generation and populator picking 2019-08-10 17:35:58 +02:00
56c88eca52 Fix Blob generator being off-center & wrong edge distance in The Hub 2019-08-10 16:25:28 +02:00
f324e52daf Replace lambdas generating random numbers with RandomInt/RandomDouble 2019-08-09 22:34:19 +02:00
9529eceaf9 Add RandomInt & RandomDouble implementing (Random) -> R 2019-08-09 22:34:18 +02:00
d6f6923636 Remove ColorSpaces & refactor code to use new color classes 2019-08-09 16:54:02 +02:00
9e0d1b2526 Add IRandomColor 2019-08-09 16:54:01 +02:00
eae7b7027f Add IntColor as inline class for RGB w/ HCL support 2019-08-09 16:54:01 +02:00
b8a163effc Add EnvironmentRenderer constant w/ vanilla skycube parameters 2019-08-09 11:49:58 +02:00
9619760a53 Fix server startup crash due to EnvironmentRenderer 2019-08-09 11:19:00 +02:00
093fba8138 Add Portal Token to each territory to creative tab 2019-08-08 21:50:51 +02:00
3e1ac61f10 Remember spawn location of the first entity to travel through Void Portal 2019-08-08 17:09:23 +02:00
a2fa112c20 Hide block outlines for portal blocks 2019-08-08 15:32:29 +02:00
7a8a930cfa Tweak portal animations & implement slowing before fade-out 2019-08-08 15:32:29 +02:00
3605ec7935 Implement Void Portals remembering last used portal 2019-08-08 12:55:19 +02:00
04840002c7 Implement portal clearance & refactor 2019-08-08 10:28:32 +02:00
f7599abb83 Add Purity Extract & Potion of Purity 2019-08-07 17:52:10 +02:00
fb397f9ba5 Add PotionBase.makeType to simplify PotionType registering 2019-08-07 17:50:35 +02:00
bab34fd36f Fix several issues with Potions (typos in recipes, compatibility with old worlds) 2019-08-07 17:28:57 +02:00
005e467373 Add IForgeRegistry.getIfExists extension to avoid defaults 2019-08-07 15:53:55 +02:00
5b238ef770 Implement Dragon's Breath recipe using a Cauldron 2019-08-06 21:26:19 +02:00
fa15245cff Refactor custom Cauldrons to make bucket & bottle handling easier 2019-08-06 18:53:42 +02:00
03a8b5d656 Add TODOs about overridden entities and potions 2019-08-06 18:27:35 +02:00
07ef703929 Add custom item entity for Cauldron recipes & change pickup behavior for items in Cauldrons 2019-08-06 18:27:35 +02:00
93f1f627ea Add custom bubble particle that works outside water 2019-08-06 17:56:47 +02:00
2ee8b75c38 Remove unnecessary JvmStatic and JvmField annotations 2019-08-06 16:51:08 +02:00
33e924c2b6 Add Ender Goo Cauldron (w/ Purified variation) 2019-08-05 20:27:40 +02:00
bb35f183a4 Add system for custom cauldrons 2019-08-05 19:15:16 +02:00
a1db944a59 Fix wrong Dragon's Breath brewing recipe & Brewing Stand shift-click slot order 2019-08-05 15:00:11 +02:00
d7e6446fc6 Organize storage blocks into one category in code 2019-08-05 11:04:46 +02:00
f01b51c91a Rebalance Energy Oracle, fix visual glitches, implement Cluster ignoring 2019-08-04 18:15:12 +02:00
a3d74538e2 Add BlockPos.closestTickingTile w/ predicate & remove maxDistance default 2019-08-04 16:41:37 +02:00
aad4102dea Add potted Withered Death Flowers into Energy Shrines 2019-08-04 12:45:41 +02:00
7ce4d1ef51 Implement Flower Pots with Death Flowers & fix Endermen not spawning 2019-08-04 12:14:18 +02:00
b2dd48d8c3 Add system for custom flower pots 2019-08-04 11:12:43 +02:00
8799b7370d Fix useNeighborBrightness & ambient occlusion on existing blocks 2019-08-03 17:28:52 +02:00
7063797809 Update solid top checks in BlockEternalFire & BlockJarODust 2019-08-03 17:28:52 +02:00
c87f2605d5 Add BlockPos.isTopSolid extension & remove a few inlines 2019-08-03 17:28:52 +02:00
074bceb5b2 Update & refactor a few things to address TODOs 2019-08-03 17:28:51 +02:00
5d2e781a96 Disable Forge worldgen hook in the End dimension 2019-08-02 19:01:54 +02:00
4d22626cb6 Make instability-spawned Endermites not despawn on peaceful 2019-08-02 18:18:49 +02:00
989bc6b712 Add mechanism to prevent hostile mob despawning on peaceful 2019-08-02 18:18:49 +02:00
b8538771f1 Address IDE inspections 2019-08-02 18:18:05 +02:00
43fa25ace3 Replace Chorus Flower override with a transformer 2019-08-02 18:18:05 +02:00
efb295e343 Add coremod & utilities 2019-08-02 18:18:04 +02:00
4660c0e788 Add Enhanced Brewing Stand w/ textures and custom behavior 2019-08-02 10:19:32 +02:00
9ee9876a94 Fix being unable to put potions back into Brewing Stands & modifier issues 2019-08-02 10:12:37 +02:00
79216ee6d2 Replace vanilla Brewing Stand & implement custom modifiers 2019-08-01 17:12:26 +02:00
f1b0f036fe Move ContainerBaseCustomInventory shift-click logic into an interface 2019-08-01 14:14:14 +02:00
4395ad412f Separate potion modifier recipes & refactor 2019-08-01 14:06:43 +02:00
bb32552fda Completely rework vanilla brewing recipes 2019-07-31 17:02:15 +02:00
6564bc7564 Reduce compiler warnings and inlining 2019-07-31 02:36:05 +02:00
a501bc52b0 Add Obsidian Towers territory w/ basic features 2019-07-30 11:38:19 +02:00
860dbe6c70 Update existing code to use new BlockPos extensions 2019-07-29 04:13:04 +02:00
a5002c4a26 Add BlockPos extensions for iterating spheres & overloads 2019-07-29 03:53:25 +02:00
7594de630d Make OreGenerator return the amount of successfully generated clusters 2019-07-28 18:02:03 +02:00
6fcf9d5e57 Add Random extensions for Kotlin ranges & update existing code to use them 2019-07-26 13:19:12 +02:00
2770dc36b7 Add StructurePiece.Instance context & use it for Energy Shrine pieces 2019-07-23 15:58:45 +02:00
155145fe24 Add tile entity utilities to ItemEndermanHead 2019-07-23 12:44:09 +02:00
effff77191 Add WIP Obsidian Tower structure w/ basic layout 2019-07-22 13:08:09 +02:00
4e0be09711 Allow StructureBuild to add detached pieces 2019-07-21 14:09:00 +02:00
1555f9796d Fix Void Bucket removing non-fluid blocks in 3x3x3 mode 2019-07-21 13:55:02 +02:00
2caeb40e55 Refactor code to reduce inner class count 2019-07-21 13:37:02 +02:00
ce07fc3c78 Slightly darken territory title shadow color 2019-07-20 09:03:54 +02:00
26c169c02e Implement Tomb Dungeon entrance generation in Forgotten Tombs 2019-07-19 12:16:41 +02:00
ebe984eb3b Begin work on Tomb Dungeon 2019-07-19 12:13:28 +02:00
8463037663 Update Forgotten Tombs environment (skylight, custom lightmap, fog tweaks) 2019-07-19 11:52:45 +02:00
6f1b12109c Refactor EntityTokenHolder constructors 2019-07-19 08:55:16 +02:00
78e0010990 Refactor entity structure triggers to allow nudging by fractional x/z amounts 2019-07-18 15:47:24 +02:00
6349b8564f Add proper FX to Spatial Dash Gem projectile 2019-07-18 05:47:41 +02:00
a5d00e1ecf Fix default smoke color regression & allow random smoke colors 2019-07-18 05:08:04 +02:00
9532b2d3ce Add subtitles to custom sounds & fix sound import in EntityItemIgneousRock 2019-07-18 03:44:34 +02:00
7cf058f3c8 Add Blank Token w/ crafting and duplication recipes & update Portal Token texture 2019-07-17 04:25:07 +02:00
aa3ba4ce74 Fix Portal Token crash when activating from player inventory & tweak tooltips 2019-07-17 02:39:08 +02:00
25a2a23051 Allow ParticleFadingSpot to have a random color 2019-07-16 09:39:50 +02:00
9cfd1790e2 Add texture for Spatial Dash Gem & source file for future Gems 2019-07-16 08:13:28 +02:00
3e2e18f19b Change Energy Shrine corridor ceilings to Gloomrock Bricks 2019-07-16 01:36:14 +02:00
3b5a9ed4df Fix Energy Shrine stair bugs (torch placement, 180° piece misalignments) 2019-07-16 01:20:44 +02:00
4b3f91bca5 Enable End skylight & custom lightmap handling 2019-07-15 05:16:54 +02:00
3e8d18b6a4 Fix filecopy.ps1 execution to support PowerShell 2 2019-07-13 17:20:01 +02:00
46cbd87194 Fix naming of Revitalization Substance sound fields 2019-07-07 17:57:45 +02:00
484866d8a9 Add Undread w/ behavior, rendering, sounds, and drops 2019-07-07 17:01:36 +02:00
03185ec29e Add customizable wander AI distance & simplify AITargetNearby 2019-07-06 22:47:48 +02:00
e1961be29b Address IDE inspections & fix damage processor order in EntityMobEnderman 2019-07-06 14:40:25 +02:00
430893b964 Move trinket classes to a different package 2019-07-06 09:01:40 +02:00
f91bbc22b0 Add Scorching Sword w/ recipe and special hit logic 2019-07-06 08:54:12 +02:00
de015c1f12 Refactor Block building & reorganize Block and Item setup 2019-06-24 17:13:30 +02:00
b01a5eeb86 Refactor Scorching tool code in preparation for Scorching Sword 2019-06-24 14:10:14 +02:00
f1585fffec Implement Ender Goo purification & Revitalization Substance stack limit 2019-06-24 01:13:33 +02:00
f24cf081b7 Add Purified Ender Goo w/ textures, custom behavior, and custom bucket 2019-06-23 17:17:10 +02:00
d9f2cd1dbe Add packet to update client's potion duration 2019-06-23 17:13:06 +02:00
491e2d9935 Allow custom smoke particle color 2019-06-23 16:15:34 +02:00
92a6a8a0f8 Refactor Goo (remove capability & fix item aging when touching multiple blocks) 2019-06-22 21:03:48 +02:00
58200d1b01 Implement Energy Cluster revitalization mechanic w/ FX 2019-06-22 18:16:00 +02:00
21b14b610b Add ParticleBase.interpolateAge & update ParticleEnergyCluster to use it 2019-06-22 18:15:59 +02:00
368152fd09 Extract player hand position getter from ParticleEnergyTransferToPlayer 2019-06-21 20:39:51 +02:00
a58550726b Update existing code to use the new Vec3d extension 2019-06-21 18:22:54 +02:00
f4f883f731 Add Vec3d.directionTowards extension 2019-06-21 18:21:36 +02:00
d4dd22e5b8 Implement territory detection in Energy Receptacle 2019-06-21 16:16:49 +02:00
d362f1516a Address a few TODOs (Kotlin features, Block.translationKey, unnecessary TODOs) 2019-06-21 14:07:34 +02:00
971d91d83c Add WIP Revitalization Substance (texture & recipe) 2019-06-20 11:39:07 +02:00
02eb09edb9 Fix worldgen Energy Clusters not being marked as inactive 2019-06-20 10:39:58 +02:00
5ee618988b Remove unnecessary event registrations 2019-06-20 07:59:59 +02:00
4fea9793ec Add Flint and Infernium w/ recipe and special TNT & Creeper behavior 2019-06-19 18:31:13 +02:00
35a35968ef Add Eternal Fire 2019-06-19 13:28:35 +02:00
5b51adb612 Generate territory's default block inside the surrounding void area 2019-06-13 05:02:13 +02:00
9ac23a0cdf Work on Forgotten Tombs territory (entrance cave generation & WIP environment) 2019-06-11 20:39:53 +02:00
0f0ac01a9d Update generators (fix out of bounds in Blobs & The Hub, validate Ore gen chunk size) 2019-06-09 23:07:01 +02:00
7523063bb8 Fix territory title sometimes showing before the world loads 2019-06-09 23:00:08 +02:00
157d7c6b7d Add debug toggle for territory void & fog 2019-06-09 19:43:16 +02:00
15bade1f9a Add debug-only client command for toggles 2019-06-09 19:21:30 +02:00
2c75ea6c3b Implement structure mirroring 2019-06-09 16:10:44 +02:00
4fb51c7fe1 Add Grave Dirt w/ texture, drops, and WIP variations 2019-06-08 20:26:47 +02:00
886b266051 Add loot pool roll type that uses Random.nextRounded on the generated float 2019-06-08 16:01:37 +02:00
50d6f959f4 Tweak biased loot pool roll definition 2019-06-08 15:58:50 +02:00
8181f1f366 Make Jar o' Dust require a block with solid top under it 2019-06-08 11:02:55 +02:00
19c8f9abda Update existing structure code to use updated connection placement code 2019-06-07 23:29:12 +02:00
578d8688db Move structure connection placement to IStructurePieceConnectionType 2019-06-07 23:28:33 +02:00
98da56e4ad Fix missing block registration for Whitebark & Dusty Stone Brick double slabs 2019-06-07 19:35:11 +02:00
40df1eeb5f Add Dusty Stone Brick Stairs & Slab 2019-06-07 17:45:06 +02:00
a1742d3a63 Update existing structure code to use the new connection system 2019-06-07 17:18:52 +02:00
4a22839a10 Refactor structure piece connection definition 2019-06-07 17:15:06 +02:00
e9d50e5cdf Replace vanilla recipes instead of removing to stop advancement error spam 2019-06-07 12:16:15 +02:00
9bc8be9f6c Update existing structure code to use the new interfaces 2019-06-06 16:53:58 +02:00
768e117595 Redo interfaces for structure pieces to reduce code duplication 2019-06-06 16:52:22 +02:00
b4a18fcc86 Fix IStructureWorld.placeWalls bug, add IBlockPicker constructor & null structure locator 2019-06-06 15:24:49 +02:00
68823d9036 Add rotation argument to '/hee structure piecesdev' command 2019-06-06 15:23:21 +02:00
504a39b0c3 Add territory environment client ticking & void center offset 2019-06-05 10:25:29 +02:00
f7d09c17ab Add void factor into debug overlay instead of logging to console 2019-06-05 10:18:07 +02:00
592663ea6e Rewrite portal teleportation cooldown to fix relog & double dip bugs
(i.e. instant teleport after relogging, and no teleport after first
teleporting outside a portal)
2019-06-04 20:46:41 +02:00
5184a4dcbd Tweak Portal Token texture & fix wrong color order 2019-06-04 18:17:52 +02:00
dcb743e198 Add a WIP command to spawn Portal Tokens 2019-06-04 16:19:59 +02:00
cdb77123d5 Implement creative mode Portal Token teleportation/generation 2019-06-04 16:16:38 +02:00
613c3ba725 Fix wrong territory spawn/interest point Y value 2019-06-04 16:14:32 +02:00
5886a2027f Add Jar o' Dust w/ special rendering, behavior, and recipes (and a few issues) 2019-06-03 08:31:26 +02:00
e1bbff6ec6 Update existing code to use the new Tessellator extensions 2019-06-03 02:03:31 +02:00
756024f1cf Add Tessellator extensions 2019-06-03 02:02:42 +02:00
8f82173f11 Add Infused Glass w/ connected texture and recipe 2019-06-01 12:18:09 +02:00
b015ebd949 Fix Dusty Stone not being harvestable using Scorching Tools 2019-06-01 12:12:42 +02:00
e1e119ca46 Add interface for blocks w/ multiple harvest tools 2019-06-01 12:12:23 +02:00
3a7964a20a Use Map.getValue instead of [key]!! 2019-06-01 03:04:27 +02:00
86aabd10bb Refactor burn time handling in ItemIgneousRock 2019-06-01 01:57:02 +02:00
3a63b7a724 Fix IDE warnings 2019-06-01 01:56:28 +02:00