For branded clients try to load a png of the right size, for unbranded
clients use the SVGs. If something fails at load time skip it.
Signed-off-by: Kevin Ottens <kevin.ottens@nextcloud.com>
- Fix for #2173.
- Removed the workaround for the left round corner which was also
fixed with the OpacityMask.
Signed-off-by: Camila <hello@camila.codes>
The context menu offers to open the main dialog and the settings
even if no accounts are configured. In this case, the main dialog
is useless and the settings are probably confusing. Hence, this
commit replaces these actions in the context menu by an action
to open the wizard (which also opens on left click, so this is
the most natural thing to do).
Signed-off-by: Stephan Beyer <s-beyer@gmx.net>
Also remove the jq package installation from the AppImage build script because
the package is included in the new Docker image (see nextcloud/docker-ci#231).
Signed-off-by: Michael Schuster <michael@schuster.ms>
For some reason the exported bitmaps in #2211 were not properly saved in the right
format for display by the NSIS installer system.
Signed-off-by: Michael Schuster <michael@schuster.ms>
Uploading AppImage's to transfer.sh often fail and cause the CI to wait for
the 15 minutes timeout.
This new approach uses a bot user to create releases in a dedicated ci-builds
repository. Each PR (or master) will get a dedicated release with the AppImage
supplied as a release asset. Older assets will be deleted prior uploading the
recent build.
The bot will then (in case of a PR) create a comment in the PR, containing the
download link.
Home of the CI releases: https://github.com/nextcloud-desktop-bot/ci-builds/releases
Inspired by: https://github.com/nextcloud/android/blob/master/scripts/uploadArtifact.sh
Signed-off-by: Michael Schuster <michael@schuster.ms>
Now that we adjusted our protocol to follow the slightly updated server
API, let's make sure we don't try to talk to a server with an older API.
Signed-off-by: Kevin Ottens <kevin.ottens@nextcloud.com>
Previously we were using QCursor::pos() in the Linux case, which is a
fair heuristic except it will always be relative to the primary screen
and not the current screen. This explains why we had to adjust with the
virtual geometry.
In the Windows and Mac case we got the position out of QSystemTrayIcon
and that one was already relative to the current screen.
So now we use QCursor::pos(currentScreen()) which ensures we give the
coordinates relatively to the current screen also in the Linux case.
Since all platforms are now having that point in the same coordinate
system we don't need to mess around with the virtual geometry to
compensate.
Signed-off-by: Kevin Ottens <kevin.ottens@nextcloud.com>