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use editor markupModel directly to check tearDown
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@ -70,7 +70,7 @@ class AceTest : LightCodeInsightFixtureTestCase() {
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override fun tearDown() {
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override fun tearDown() {
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myFixture.performEditorAction(IdeActions.ACTION_EDITOR_ESCAPE)
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myFixture.performEditorAction(IdeActions.ACTION_EDITOR_ESCAPE)
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UIUtil.dispatchAllInvocationEvents()
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UIUtil.dispatchAllInvocationEvents()
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assert(Canvas.jumpLocations.isEmpty())
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assertEmpty(editor.markupModel.allHighlighters)
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super.tearDown()
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super.tearDown()
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}
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}
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}
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}
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