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mirror of https://github.com/chylex/Hardcore-Ender-Expansion.git synced 2024-11-24 00:42:44 +01:00
Commit Graph

2176 Commits

Author SHA1 Message Date
24e3cab8ac Add LootBlockInfo and make PercentageLootTable.generate ArrayList instead of List for convenience 2015-09-25 21:56:01 +02:00
e139505b39 Add highest priority to Eye of Ender event and remove Silverfish drop event (temporarily) 2015-09-25 12:16:34 +02:00
ebe9d4b40d Add a special animation for Eye of Ender if it's not in Overworld 2015-09-25 01:21:21 +02:00
2fd570af64 Make sure modded islands don't mess with Eye of Ender terrain adjustment (unless on an amplified world) 2015-09-24 23:06:49 +02:00
5da71bee64 Tweak how the Eye of Ender acts when at a Stronghold 2015-09-24 21:21:02 +02:00
ac5c20bd58 Add random.pop to sound packet 2015-09-24 21:20:39 +02:00
c32ea974b4 Tweak Eye of Ender particles and add break/drop effects 2015-09-24 21:03:43 +02:00
47f9937188 Fix Eye of Ender bounding box 2015-09-24 21:02:51 +02:00
45fdd3e994 Improve Eye of Ender speed when dealing with height differences 2015-09-24 18:25:54 +02:00
98bd76c68a Add intelligent terrain detection so the Eye of Ender doesn't go into the ground 2015-09-24 18:14:59 +02:00
f950c6cefe Readd vanilla sound effect to Eye of Ender throwing 2015-09-24 18:14:38 +02:00
c661373d92 Fix NPE when calling equals with a null Pos 2015-09-24 16:57:43 +02:00
15cdc2c893 Add new methods for top block & javadoc to Pos 2015-09-24 16:51:14 +02:00
91922598b5 Add Eye of Ender movement 2015-09-24 16:19:50 +02:00
a69f6e2075 Add a method to find nearest Stronghold 2015-09-24 16:19:24 +02:00
b55131d72e Add a basic Eye of Ender entity with rendering and spawning 2015-09-24 15:15:05 +02:00
1170bea95e Add a 'glitter' particle effect 2015-09-24 15:13:29 +02:00
dab96b08cf Add 3D projectile rendering 2015-09-24 14:08:35 +02:00
9f7d504209 Add a very basic Stronghold generator to Overworld 2015-09-24 02:02:59 +02:00
862250b211 Tweak Vampiric Bat code 2015-09-24 02:02:38 +02:00
fc10778fc2 Move ModTransition to chylex.hee.game and add Void Chest to ignored mappings 2015-09-23 18:06:35 +02:00
21b52bcdba Fix End Portal teleporting players to bottom of the island... oops 2015-09-23 17:53:41 +02:00
436936fd8e Add TNT debugging and client entity reduction for less lag 2015-09-23 17:10:00 +02:00
59fa631548 Fix PlayerDataHandler not creating the player ID correctly 2015-09-23 16:27:15 +02:00
aafeac9976 Last couple optimizations to explosions 2015-09-23 14:05:47 +02:00
5db5a38954 Remove unnecessary code from Enhanced TNT entity 2015-09-23 13:14:45 +02:00
646e417de4 Add more optimizations to explosion and particle handling 2015-09-23 13:14:27 +02:00
2726f74a0f Add optimizations to explosions and particles 2015-09-23 04:48:33 +02:00
7d9d48166d Fix and optimize custom explosion, add Pos.equals(Pos) 2015-09-23 04:29:40 +02:00
ced86e8af8 Fix a critical bug in Pos.toLong with mutable objects 2015-09-23 03:13:01 +02:00
a06748a871 Add an experimental explosion system 2015-09-23 02:42:34 +02:00
8858dd43b0 What is going on with all the extra tabs at line ends?! 2015-09-23 01:32:13 +02:00
42ed7b9002 Add BooleanByte utility class and a new set method to Pos 2015-09-23 01:26:31 +02:00
e86a3d79a9 Deprecate custom explosions in favor of a future explosion system 2015-09-23 00:50:11 +02:00
cebe997072 Add Causatum Progress foundations 2015-09-23 00:08:49 +02:00
aa0a8cc2ae Fix some FindBugs concerns 2015-09-23 00:08:33 +02:00
4cf6768feb Fix random tabs at line ends 2015-09-22 23:48:40 +02:00
aabf5c6422 Remove old Causatum systems and start with their replacements 2015-09-22 23:28:22 +02:00
8c7e018c15 Update code to use NBTUtil for NBT list manipulation 2015-09-22 22:06:48 +02:00
c8e636d590 Add NBTUtil to make Streams work with NBT lists 2015-09-22 22:04:44 +02:00
b82fb0a63d Update Compendium data to new player data handler 2015-09-22 15:36:56 +02:00
e7a5498afd Remove PlayerDataHandler 2015-09-22 15:31:43 +02:00
4b75d0bee3 Tweak SaveFile handling and add player file handling 2015-09-22 15:21:32 +02:00
6121b1949a Move global save files into a new package and prepare for player data 2015-09-22 15:02:27 +02:00
d95bbd42d2 Move old Savefile classes and update their usage 2015-09-22 13:22:02 +02:00
756d770e41 Redo WorldDataHandler to allow multiple types of handlers 2015-09-22 13:17:20 +02:00
67a7d8a11b Remove Ender Crystals from DragonSavefile and make them not explode outside End 2015-09-22 00:13:38 +02:00
5845edc8c4 Remove Void Chest (excluding textures) 2015-09-21 21:15:10 +02:00
17e92ecbb9 Comment out unused worldgen code and continue converting BlockPosM 2015-09-21 21:07:42 +02:00
9df628654b Remove old MultiDamage and add TODOs to places it was used at 2015-09-21 18:05:20 +02:00