Commit Graph

  • bd53ea96ea Merge 35efa911d7 into d962137c81 Decima 2017-02-06 19:26:59 +0000
  • d962137c81 Add a WIP unit test class for Stack master chylex 2017-02-03 10:06:34 +0100
  • 6ce343aa8d Add constructors to Stack chylex 2017-02-03 09:34:33 +0100
  • b20073d0dc Add a Stack class as an ItemStack abstraction chylex 2017-02-03 09:20:49 +0100
  • 0bf088fd17 Reorganize abstract classes, comment out warnings, do minor refactoring chylex 2016-10-12 20:59:43 +0200
  • a577badc35 Remove the Forge version update batch file chylex 2016-10-12 20:22:27 +0200
  • 5e8ae2df00 Fix code formatting (missing spaces after commas) chylex 2016-09-30 22:36:25 +0200
  • 35efa911d7 Create zh_CN.lang Decima 2016-09-22 22:16:56 +0800
  • 4330bb4b3e Create zh_CN.lang Decima 2016-09-22 22:13:57 +0800
  • 6312a9ebe7 Merge a5917d4e1b into 8c96c4c3be Decima 2016-09-22 14:10:24 +0000
  • a5917d4e1b Update zh_CN Language Flie Decima 2016-09-22 22:10:13 +0800
  • 18dd078885 Release 1.8.6 chylex 2016-07-18 19:12:16 +0200
  • 996f1f49b6 Address eclipse warnings (unused code, formatting) chylex 2016-07-18 18:37:55 +0200
  • 8bb638dbfd Add GUI offset params to GuiItemRenderHelper.drawTooltip and fix Enhancement GUI tooltip Z-order chylex 2016-07-18 18:24:37 +0200
  • f5b7cb41db Fix broken crafting fragment item clicking chylex 2016-07-17 18:58:07 +0200
  • f61c9612ca Update build.gradle Forge version and runDir chylex 2016-07-18 17:56:14 +0200
  • 8c96c4c3be Update version to 1.8.6 and update mcmod.info links HEE1-1.7.10 chylex 2016-07-18 15:32:28 +0200
  • d58fd90418 Fix Instability Orb blacklist not running after reinitialization chylex 2016-07-18 15:18:43 +0200
  • 35549315d4 Optimize DragonChunkManager chunk handling chylex 2016-07-18 14:42:49 +0200
  • 8daeb7795b Honor PVP and team friendly fire in Charm of Slaughter Impact damage chylex 2016-07-18 04:26:47 +0200
  • d7202c4700 Change Void Chest event priority to let other mods run first (gravestones, soul bound, etc) chylex 2016-07-18 04:21:21 +0200
  • 82671ca6f6 Backport music ticker wrapping and other changes from HEE 2 chylex 2016-07-18 03:29:36 +0200
  • c3a249a05d Refresh Instability Orb items once per world to make it compatible with MineTweaker chylex 2016-07-18 02:42:25 +0200
  • 7aef3ed0c6 Fix Dungeon Tower Enderman spawn location and limit mob count chylex 2016-07-18 02:07:29 +0200
  • 671f2cbdf9 Rewrite LSW to spawn entities with non-null world and remove AM2 workaround chylex 2016-07-18 00:20:28 +0200
  • 2159c2be94 Add a Charm recipe conflict unit test and fix several issues with them chylex 2016-07-17 23:15:10 +0200
  • d604e3d2b4 Fix broken crafting fragment item clicking chylex 2016-07-17 18:58:07 +0200
  • 9ab7af99fb Update run directory to /run chylex 2016-07-17 18:55:59 +0200
  • 6287c4cf07 Address eclipse warnings (redundant and unused code, formatting) chylex 2016-07-17 18:55:36 +0200
  • b5b19b45fa Fixes for DragonChunkManager LakMoore 2016-06-30 10:05:21 +0100
  • e6ef46674f Fix WeightedItem.runBlacklistPattern not checking item name if matchesAnyDamage is true chylex 2016-03-19 01:11:23 +0100
  • 1a684d0925 Fix WeightedItem.runBlacklistPattern not checking item name if matchesAnyDamage is true chylex 2016-03-19 01:11:23 +0100
  • 25efcbb60e Add a GL class to abstractions and use it instead of GL11/GL12 chylex 2016-02-11 15:51:21 +0100
  • b28732c30f Work on Forgotten Tombs territory (spawn, basic island gen) chylex 2016-02-08 17:49:35 +0100
  • 6c531d7cf0 Finish GenerateIslandNoiseTame with several basic generation conditions chylex 2016-02-08 17:47:17 +0100
  • 22200942c5 Update StructureWorld.clearArea to have nullable annotation on block and a parameterless variation chylex 2016-02-08 17:46:50 +0100
  • 42b5c95c72 Add StructureWorldFeature for statistics-based worldgen chylex 2016-02-08 17:44:49 +0100
  • 0e1bac84eb Add WIP GenerateIslandNoiseTame to handle offsets and conditions for island gen chylex 2016-02-08 14:05:11 +0100
  • 362eea681e Remove test territory class chylex 2016-02-04 13:14:53 +0100
  • f5bb4988f8 Add offset to island noise generator chylex 2016-02-04 13:14:37 +0100
  • 80c3c7e1e9 Add rare territory deletion chylex 2016-02-02 15:58:36 +0100
  • 133912268c Update EndTerritory to use clearArea in debug chylex 2016-02-02 15:33:52 +0100
  • e84e36c029 Add StructureWorld.clearArea chylex 2016-02-02 15:33:08 +0100
  • 239af65bea Use GameRegistryUtil event handling in a couple more places chylex 2016-01-25 16:23:12 +0100
  • 038374d7f6 Add highly WIP code to handle rare territory ticker storage chylex 2016-01-22 22:41:56 +0100
  • 3869802137 Optimize the EntitySelector.players selector in AABBs chylex 2016-01-22 21:02:17 +0100
  • 3bd24706ce Fix teleportation Curse not ticking down after the new teleporter change chylex 2016-01-22 00:51:14 +0100
  • 6bee501a89 Pass isRare to territory spawn generator to create a disabled Void Portal at the destination chylex 2016-01-21 19:54:17 +0100
  • 652d11ee87 Add pick block functionality to portals chylex 2016-01-21 19:53:42 +0100
  • 5eaa799e6e Add a disabled Void Portal metadata value chylex 2016-01-21 19:53:32 +0100
  • a804a0baec Add Rare Token deletion and make sure PortalFile is always saved when ItemStacks change chylex 2016-01-21 18:51:41 +0100
  • a8eb44b0ad Fix name of tick event in TerritoryEvents chylex 2016-01-21 18:44:53 +0100
  • a3c095451b Add protection to SaveData and PlayerDataHandler to only allow server side access chylex 2016-01-21 18:44:37 +0100
  • 74430bb646 Fix NPEs in NBT inventory handling chylex 2016-01-21 18:11:51 +0100
  • d134e3f8a8 Add basic unit tests for NBT wrappers chylex 2016-01-21 16:21:34 +0100
  • 7a1debd051 Add unit tests for Vec chylex 2016-01-21 15:59:09 +0100
  • e3312323d6 Remove now deprecated methods from ItemUtil, and remove NBTUtil completely chylex 2016-01-21 15:34:56 +0100
  • 8fcb177fde Update rest of code to use new NBT wrappers chylex 2016-01-21 15:31:44 +0100
  • 96e7a965c0 Add getters and two new append methods to NBTList chylex 2016-01-21 14:12:31 +0100
  • 81d4cffa0c Add removeTag to NBTCompound chylex 2016-01-21 13:54:47 +0100
  • 0fb1429004 Update savefiles and territory behavior to use NBTCompound chylex 2016-01-21 13:47:52 +0100
  • 5cadb48f4e Work on NBT wrappers (parameterless constructors, new methods) chylex 2016-01-21 13:47:21 +0100
  • 75be4ec039 Push two WIP territories (Forgotten Tombs, Arcane Conjunctions) chylex 2016-01-21 13:23:17 +0100
  • 1b2180d5e9 Use correct IString(Primitive)Consumer classes in NBTCompound chylex 2016-01-21 12:43:03 +0100
  • 4139a1a27b Add WIP NBT wrappers chylex 2016-01-21 12:41:00 +0100
  • 48c6ef5f0f Update code to use the new NBTUtil methods instead of the obfuscated bullshit chylex 2016-01-21 00:32:37 +0100
  • 28596a4d41 Add getKeys and forEach methods to NBTUtil chylex 2016-01-21 00:30:13 +0100
  • 089d6248f4 Fix wrong tag variable when loading WorldFile chylex 2016-01-21 00:18:49 +0100
  • 2dde943d1f Add randomized tp position to Void Portal if the target already has players chylex 2016-01-21 00:16:09 +0100
  • ffacb10081 Fix void portal entity not updating the token correctly, and remove debug stack dump chylex 2016-01-20 22:06:09 +0100
  • 594b2f3d04 Save territory spawn to WorldFile and optimize the tags chylex 2016-01-20 22:05:35 +0100
  • 775573888b Fix EndTerritory debug deleting entities in The Hub area chylex 2016-01-20 21:56:25 +0100
  • d87b707b43 Fix TerritoryEvents not recognizing territories with hash 0 (The Hub) chylex 2016-01-20 17:24:58 +0100
  • e29f0b53fb Change territory bottom to be a static number instead of being randomized chylex 2016-01-20 13:33:25 +0100
  • 99aa7cf23f Add some TODOs and temporary debug related to Void Portal chylex 2016-01-15 09:06:06 +0100
  • b3b6e1733d Fix formatting on BlockVoidPortalFrame chylex 2016-01-14 09:41:42 +0100
  • 6a31bb1844 Fix some unit tests running in a wrong event (PostInit instead of LoadComplete) chylex 2016-01-13 19:53:22 +0100
  • b23ad4e7e8 Tweak IMC handling (fix registry key and error logger indentation) chylex 2016-01-13 19:49:13 +0100
  • e7f6283bfb Update Java Checker lib to 2.0 chylex 2016-01-13 19:11:23 +0100
  • 63502f3770 Move unit testing into a separate package that is not added to the jar file chylex 2016-01-13 19:06:46 +0100
  • cd6e78e4ec Remove DragonUtil.getClosestEntity and use EntitySelector instead chylex 2016-01-13 17:26:51 +0100
  • 74e9363c5f Add closest entity selection methods to EntitySelector chylex 2016-01-13 17:25:35 +0100
  • 592eabc674 Fix a startup crash with uninitialized static fields in EndMusicType chylex 2016-01-13 17:07:07 +0100
  • e1126e5eb5 Add Void Portal items to the creative tab chylex 2016-01-13 17:06:36 +0100
  • 265319fec2 Update unsafe IMC message handling and IMC config comment chylex 2016-01-13 16:30:15 +0100
  • a583fce588 Rework mod integration handling and mod blacklisting chylex 2016-01-13 16:27:16 +0100
  • e5b7348df3 Remove the need of HEE: prefix from IMCs chylex 2016-01-13 15:53:04 +0100
  • 73e650ccd7 Remove AM2 fix chylex 2016-01-13 15:48:01 +0100
  • 21c407d6f5 Wrap music ticker instead of replacing it, and work on ticker logic (still WIP) chylex 2016-01-13 14:59:19 +0100
  • 717f449fb5 Refactor music ticker (WIP) chylex 2016-01-13 12:01:21 +0100
  • 0214bf44f7 Refactor item discs and music manager chylex 2016-01-13 12:01:05 +0100
  • 6c74e25092 Use CollectionUtil.getClamp where convenient chylex 2016-01-13 10:04:16 +0100
  • 75f218ef70 Add getClamp to CollectionUtil chylex 2016-01-13 09:56:04 +0100
  • 714d531024 Add new territory spawn generator types and fix portal condition chylex 2016-01-12 18:35:28 +0100
  • 07b5877134 Add a safe net for disappearing void portal entities chylex 2016-01-12 18:32:43 +0100
  • 5ae499e439 Update the test territory chylex 2016-01-12 15:00:15 +0100
  • e392e3b72e Remove debug line from weather behavior chylex 2016-01-12 12:22:50 +0100
  • 381fd4c23b Add a territory behavior for spawning weather effects chylex 2016-01-12 12:12:10 +0100
  • d91aa64724 Update custom weather packet to use a registry system chylex 2016-01-12 12:08:00 +0100
  • 1023d7d1a8 Use BitStream to deserialize territory properties chylex 2016-01-12 08:04:02 +0100