|
545acf4e0f
|
Add base elements for Infused TNT
|
2018-10-03 21:48:54 +02:00 |
|
|
d1c73594c3
|
Minor code fixes (parameter names & equality checks)
|
2018-10-03 19:37:34 +02:00 |
|
|
402387754d
|
Reimplement vanilla explosions with more customizability
|
2018-10-03 14:58:19 +02:00 |
|
|
6f9985b5ef
|
Generalize infusion storage and item behavior & fix tooltip spacing
|
2018-10-02 16:49:27 +02:00 |
|
|
78ec5286b7
|
Add Entity.useHeeTag extension & use it in EntityProjectileSpatialDash
|
2018-10-02 16:05:22 +02:00 |
|
|
1f68f4e0c5
|
Add EntityData delegate for synchronized entity properties
|
2018-10-02 16:04:07 +02:00 |
|
|
41ec8c0936
|
Simplify Corrupted Energy state json using empty state mapper
|
2018-10-02 15:37:57 +02:00 |
|
|
752fc2d4c8
|
Fix bugs with block registration params & add empty block state mapper
|
2018-10-02 15:34:48 +02:00 |
|
|
843f747811
|
Add Falling Obsidian w/ special falling entity and sound
|
2018-10-01 23:24:53 +02:00 |
|
|
4bca942856
|
Tweak EntityFallingBlockHeavy to let subclasses relocate during placement
|
2018-10-01 23:23:39 +02:00 |
|
|
362e718e27
|
Add empty sounds.json
|
2018-10-01 22:03:31 +02:00 |
|
|
c30c5938fd
|
IntelliJ is a great IDE with no glaring UX omissions Kappa
|
2018-10-01 14:33:33 +02:00 |
|
|
2336102de5
|
Add Ethereal Lantern w/ recipe
|
2018-10-01 13:03:54 +02:00 |
|
|
26378b6b1a
|
Add Gloomtorch w/ recipe
|
2018-10-01 13:03:48 +02:00 |
|
|
35f8040a31
|
Spawn Corrupted Energy when a Cluster is destroyed
|
2018-09-30 18:33:24 +02:00 |
|
|
0287528291
|
Add Corrupted Energy & Cluster capacity deterioration
|
2018-09-30 18:32:02 +02:00 |
|
|
163c1468ef
|
Add CombinedDamage to deal damage from multiple sources at once
|
2018-09-30 18:28:05 +02:00 |
|
|
167d0e5d16
|
Add BlockPos extensions to get all block positions in an area
|
2018-09-30 14:16:46 +02:00 |
|
|
11443ec1cd
|
Fix vanilla bug with delayed lit particle interpolation
|
2018-09-29 15:40:59 +02:00 |
|
|
10e826dc53
|
Tweak & hide Energy Cluster selection box, and disable default particles
|
2018-09-29 15:38:30 +02:00 |
|
|
9f9dcc184d
|
Add Energy Cluster rendering using particles
|
2018-09-29 15:38:24 +02:00 |
|
|
b10a2ce816
|
Add a base class for Energy particles
|
2018-09-29 14:39:45 +02:00 |
|
|
a625c3725a
|
Override multiplyVelocity in ParticleBaseFloating (super method isn't uniform)
|
2018-09-29 13:09:04 +02:00 |
|
|
ea118bcd59
|
Refactor Cluster color instantiation
|
2018-09-29 12:26:43 +02:00 |
|
|
37c60f31a3
|
Add a way to use custom skip function for particles
|
2018-09-29 12:23:19 +02:00 |
|
|
b951c5335c
|
Add a base class for floating particles (no gravity/collisions/random motion)
|
2018-09-28 22:12:18 +02:00 |
|
|
37351f8c6a
|
Add teleportation and breaking FX to the Dragon Egg
|
2018-09-28 15:41:05 +02:00 |
|
|
d7db2e55e4
|
Add custom teleportation FX & update existing code
|
2018-09-28 15:39:24 +02:00 |
|
|
5bd2cdf1b0
|
Add custom packet for particle and sound effects
|
2018-09-28 14:54:00 +02:00 |
|
|
0fae2ba2dd
|
Add more ByteBuf extensions (strings, and apply-style method w/o return value)
|
2018-09-28 14:07:32 +02:00 |
|
|
55e63ea976
|
Implement particle spawning system for non-vanilla particle types
|
2018-09-28 12:44:29 +02:00 |
|
|
4d932dff42
|
Add a way to generate and validate particle data array
|
2018-09-28 12:43:15 +02:00 |
|
|
a5fb760fd0
|
Update packets to use plain ByteBuf & add sendToAllAround w/ Vec3d parameter
|
2018-09-27 22:46:29 +02:00 |
|
|
e88cab9ed2
|
Add ByteBuf extensions w/ unit tests
|
2018-09-27 22:44:21 +02:00 |
|
|
079ff94f3a
|
Add particle effects to Igneous Rock
|
2018-09-26 21:36:08 +02:00 |
|
|
1dddd38654
|
Fix NetworkCheckHandler throwing when called in an undocumented circumstance
|
2018-09-26 21:03:30 +02:00 |
|
|
5461199bbe
|
Begin implementing custom particle spawning system
|
2018-09-26 21:01:52 +02:00 |
|
|
2fe125bbbb
|
Add extension method to get a point between two vectors
|
2018-09-26 17:28:13 +02:00 |
|
|
5fa62709be
|
Fix End Portal rendering on older AMD cards
|
2018-09-25 12:57:00 +02:00 |
|
|
0aefcd227d
|
Fix block culling in BlockSimpleShaped
|
2018-09-25 12:23:59 +02:00 |
|
|
4aec1e7bae
|
Replace ResourceLocation constructor calls with utility methods
|
2018-09-25 12:01:01 +02:00 |
|
|
e8c36b91ac
|
Rename main mod object to HEE
|
2018-09-25 11:01:39 +02:00 |
|
|
e67b3e032a
|
Replace Dragon Egg and implement custom falling & interaction behavior
|
2018-09-25 09:27:35 +02:00 |
|
|
9c4a5e51de
|
Fix Energy Oracle freaking out when held by the player model in a GUI
|
2018-09-25 09:00:06 +02:00 |
|
|
a6375a36eb
|
Refactor equality checks, fix imports, update BlockPos calls & ItemAncientCobweb
|
2018-09-25 08:34:52 +02:00 |
|
|
5db64b44c9
|
Add a custom falling block entity that crushes transparent blocks
|
2018-09-25 07:32:47 +02:00 |
|
|
ee3f11e905
|
Refactor PosExt to return whether setters succeeded & add extensions
|
2018-09-25 07:29:17 +02:00 |
|
|
266ebe6beb
|
Add EntityItemNoBob to simplify rendering items without bobbing
|
2018-09-24 13:54:37 +02:00 |
|
|
aa1e75f40a
|
Fix BlockPos.offsetUntil extension not using proper offset values
|
2018-09-24 13:29:07 +02:00 |
|
|
2f0e108aff
|
Fix AI class names after intellij/kotlin stopped being weird
|
2018-09-24 13:27:03 +02:00 |
|