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b64005357e
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[WIP] Components
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2021-02-28 14:33:35 +01:00 |
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3279dde625
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Add a component system
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2021-02-28 13:29:18 +01:00 |
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a9df51e315
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Refactor Ender Eye spawner particle data to use FxVecData
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2021-02-27 23:57:40 +01:00 |
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322c005648
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Implement Tomb Dungeon mob spawn triggers
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2021-02-27 23:16:27 +01:00 |
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5211731e62
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Tweak Dusty Stone crumble behavior for light mobs
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2021-02-27 20:57:13 +01:00 |
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08d2fcb19c
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Fix overriding canCreatureSpawn instead of canEntitySpawn
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2021-02-07 14:00:13 +01:00 |
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e9077c680f
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Move unit tests and add main methods with special tests
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2021-01-23 14:18:46 +01:00 |
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276df76979
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Fix Transform mirroring entity yaw incorrectly
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2021-01-02 22:23:18 +01:00 |
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14788dd9ad
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Fix invisible bottom layer in Jar o' Dust when placed on transparent block
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2020-12-31 21:25:57 +01:00 |
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5b69abf29e
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Make Jar o' Dust layers more visible & add dust compression effect
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2020-12-31 21:25:28 +01:00 |
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dd6f4fa4d1
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Implement Jar o' Dust generation in Tomb Dungeon
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2020-12-31 21:16:07 +01:00 |
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414b11aa0d
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Implement Undread spawning in Forgotten Tombs
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2020-12-30 00:11:12 +01:00 |
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14fbcac4e0
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Make Undreads avoid unsupported Dusty Stone when not in aggro
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2020-12-29 21:36:22 +01:00 |
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3e0aedc039
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Add entity ground navigator that supports custom node processors
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2020-12-29 21:33:38 +01:00 |
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20c21f9afa
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Fix overriding wrong overload of getBlockPathWeight in entities
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2020-12-29 19:49:45 +01:00 |
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f4fac58b32
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Add special handler for entities colliding with full blocks instead of making collision boxes slightly shorter
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2020-12-29 17:38:00 +01:00 |
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f21a4fbf3f
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Replace broken EntitySelector.inDimension
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2020-12-29 17:24:49 +01:00 |
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c9ad94bcb4
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Fix portal rendering in fog
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2020-12-29 15:11:14 +01:00 |
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1a11754bad
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Reformat code
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2020-12-25 09:15:22 +01:00 |
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421cadb545
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Fix IntelliJ folder exclusions in build.gradle
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2020-12-25 00:05:27 +01:00 |
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596042b255
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Work on Forgotten Tombs environment (dust particles, Grave Dirt sounds)
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2020-12-20 19:27:06 +01:00 |
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f4bfd0f8e3
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Add IntColor properties for RGBA as floats
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2020-12-20 15:43:45 +01:00 |
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373087e33c
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Fix debug mode not removing territory fog
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2020-12-19 12:57:07 +01:00 |
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a46524e518
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Finalize The Hub environment
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2020-12-19 12:40:50 +01:00 |
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ecd48ec345
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Address a few technical TODOs and tweak code
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2020-12-15 20:44:36 +01:00 |
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8c21bcad67
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Partially fix rendering issues with lightmaps and fog after updating from 1.14
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2020-12-15 20:27:00 +01:00 |
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7b54a8885a
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IntelliJ folder exclusions are fucked...
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2020-12-11 17:03:00 +01:00 |
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e587f212eb
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Refactor Vec3d uses to simplify eventual 1.16 transition
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2020-12-08 05:37:13 +01:00 |
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7957655ed1
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Update IDEA project settings
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2020-11-22 23:28:07 +01:00 |
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69e59992dc
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Address several TODOs (entity replacement, anvil repair, vanilla resources)
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2020-11-22 23:27:50 +01:00 |
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465728fdd5
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Add debug command to check and manipulate instability
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2020-11-22 19:58:02 +01:00 |
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efe56e0ebc
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Fix Ender Eye spawn rotation
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2020-11-22 04:54:51 +01:00 |
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cd63de38ca
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Improve The Hub portal positioning
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2020-11-22 04:54:51 +01:00 |
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1515102b04
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Add debug command to regenerate territory
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2020-11-22 04:54:50 +01:00 |
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f0eeea3249
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Work on Ender Eye attacks and respawning
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2020-11-18 03:53:17 +01:00 |
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b3be6d0104
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Implement Ender Eye respawning after all players die
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2020-11-17 04:11:00 +01:00 |
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828607283c
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Add ITerritoryDescription.prepareSpawnPoint
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2020-11-17 04:03:13 +01:00 |
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90e7076143
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Implement Ender Eye laser attack & update previous attacks
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2020-11-16 06:06:58 +01:00 |
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280d4ecaf3
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Refactor damage handling, implement fallback damage, tweak fire damage to set fire even if protected
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2020-11-15 21:38:23 +01:00 |
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d901f1b2f4
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Migrate parts of coremod to mixin
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2020-11-04 14:39:26 +01:00 |
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0f44dcaaa8
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Update Forge & disable mixin refmaps
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2020-11-04 03:38:54 +01:00 |
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04243968b9
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Allow using Portal Tokens in creative mode even when in another dimension or already standing in a portal
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2020-11-04 02:41:55 +01:00 |
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c60576d738
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Fix not being able to /kill in the End
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2020-11-04 02:31:50 +01:00 |
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4766669c0a
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Update more item textures
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2020-11-03 13:42:36 +01:00 |
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8f8ccd3dd3
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Update several item textures and animations
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2020-11-02 06:10:51 +01:00 |
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f9c1af0c30
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Allow duplicating Rare and Solitary Portal Tokens
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2020-11-01 23:48:50 +01:00 |
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7e237eca3a
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Implement solitary territories
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2020-11-01 23:26:03 +01:00 |
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350f79f8c5
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Redo Portal Token display name and tooltip & introduce difficulty rating for territories
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2020-11-01 09:49:40 +01:00 |
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5d3ed67531
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Change Portal Token texture after the territory is corrupted
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2020-11-01 06:26:39 +01:00 |
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9735696341
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Fix rendering of custom lightning bolt
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2020-11-01 05:05:55 +01:00 |
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