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Brotli-Builder/BrotliLib/Markers/MarkerRoot.cs

52 lines
1.6 KiB
C#

using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace BrotliLib.Markers{
public sealed class MarkerRoot : IEnumerable<MarkerNode>{
public int TotalBits => children.Count == 0 ? 0 : children[^1].Marker.IndexEnd;
private readonly List<MarkerNode> children = new List<MarkerNode>();
internal void AddChild(MarkerNode added){
children.Add(added);
}
public string BuildText(bool includeBitCounts){
using var writer = new StringWriter{
NewLine = "\n"
};
WriteText(writer, includeBitCounts);
return writer.ToString();
}
public void WriteText(TextWriter writer, bool includeBitCounts){
var build = new StringBuilder(256);
foreach(MarkerNode node in this){
node.WriteSelf(build, includeBitCounts);
writer.WriteLine(build.ToString()); // TODO there is an overload for StringBuilder, which is officially documented for .NET Core 3.0, but the compiler finds sweet FA
build.Clear();
}
}
public IEnumerator<MarkerNode> GetEnumerator(){
foreach(MarkerNode child in children){
foreach(MarkerNode node in child){
yield return node;
}
}
}
IEnumerator IEnumerable.GetEnumerator(){
return GetEnumerator();
}
public override string ToString(){
return "Root";
}
}
}