mirror of
https://github.com/chylex/Brotli-Builder.git
synced 2024-12-22 07:42:47 +01:00
52 lines
1.6 KiB
C#
52 lines
1.6 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace BrotliLib.Markers{
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public sealed class MarkerRoot : IEnumerable<MarkerNode>{
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public int TotalBits => children.Count == 0 ? 0 : children[^1].Marker.IndexEnd;
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private readonly List<MarkerNode> children = new List<MarkerNode>();
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internal void AddChild(MarkerNode added){
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children.Add(added);
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}
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public string BuildText(bool includeBitCounts){
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using var writer = new StringWriter{
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NewLine = "\n"
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};
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WriteText(writer, includeBitCounts);
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return writer.ToString();
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}
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public void WriteText(TextWriter writer, bool includeBitCounts){
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var build = new StringBuilder(256);
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foreach(MarkerNode node in this){
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node.WriteSelf(build, includeBitCounts);
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writer.WriteLine(build.ToString()); // TODO there is an overload for StringBuilder, which is officially documented for .NET Core 3.0, but the compiler finds sweet FA
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build.Clear();
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}
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}
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public IEnumerator<MarkerNode> GetEnumerator(){
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foreach(MarkerNode child in children){
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foreach(MarkerNode node in child){
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yield return node;
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}
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}
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}
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IEnumerator IEnumerable.GetEnumerator(){
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return GetEnumerator();
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}
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public override string ToString(){
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return "Root";
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}
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}
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}
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