mirror of
https://github.com/chylex/Brotli-Builder.git
synced 2024-12-23 01:42:46 +01:00
142 lines
5.7 KiB
C#
142 lines
5.7 KiB
C#
using System;
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using System.Linq;
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using BrotliLib.Brotli.Components.Header;
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using BrotliLib.Brotli.Utils;
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using BrotliLib.Numbers;
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namespace BrotliLib.Brotli.Encode.Build{
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public abstract class ContextMapBuilder{
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public sealed class Literals : ContextMapBuilder{
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public static readonly ContextMap Simple = new Literals(1).Build();
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public Literals(int blockTypeCount) : base(Category.Literal, blockTypeCount){}
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public Literals(CompressedMetaBlockBuilder builder) : this(builder.BlockTypes[Category.Literal].TypeCount){}
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}
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public sealed class Distances : ContextMapBuilder{
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public static readonly ContextMap Simple = new Distances(1).Build();
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public Distances(int blockTypeCount) : base(Category.Distance, blockTypeCount){}
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public Distances(CompressedMetaBlockBuilder builder) : this(builder.BlockTypes[Category.Distance].TypeCount){}
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}
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public static ContextMapBuilder For(BlockTypeInfo blockTypeInfo){
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return blockTypeInfo.Category switch{
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Category.Literal => new Literals(blockTypeInfo.TypeCount),
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Category.Distance => new Distances(blockTypeInfo.TypeCount),
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_ => throw new InvalidOperationException("Context maps can only be created for literals and distances."),
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};
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}
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// Implementation
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private readonly Category category;
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private readonly int blockTypeCount;
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private readonly int contextsPerBlockType;
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private readonly byte[] contextMap;
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public int Length => contextMap.Length;
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public int TreeCount => 1 + contextMap.Max();
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public byte this[int index]{
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get => contextMap[index];
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set => contextMap[index] = value;
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}
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private protected ContextMapBuilder(Category category, int blockTypeCount){
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this.category = category;
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this.blockTypeCount = blockTypeCount;
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this.contextsPerBlockType = category.Contexts();
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this.contextMap = new byte[blockTypeCount * contextsPerBlockType];
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}
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private void CheckBlockType(int blockType){
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if (blockType < 0 || blockType >= blockTypeCount){
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throw new ArgumentOutOfRangeException(nameof(blockType));
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}
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}
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private void CheckIndexRange(IntRange range){
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if (range.First < 0 || range.Last >= contextsPerBlockType){
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throw new ArgumentOutOfRangeException(nameof(range));
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}
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}
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/// <summary>
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/// Sets the tree ID for a particular <paramref name="blockType"/> and <paramref name="index"/>.
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/// </summary>
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public ContextMapBuilder Set(int blockType, int index, byte value){
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CheckBlockType(blockType);
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CheckIndexRange(IntRange.Only(index));
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contextMap[blockType * contextsPerBlockType + index] = value;
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return this;
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}
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/// <summary>
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/// Sets the tree ID for a particular <paramref name="blockType"/> and a <paramref name="range"/> of indices.
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/// </summary>
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public ContextMapBuilder Set(int blockType, IntRange range, byte value){
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CheckBlockType(blockType);
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CheckIndexRange(range);
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int blockOffset = blockType * contextsPerBlockType;
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for(int index = range.First; index <= range.Last; index++){
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contextMap[blockOffset + index] = value;
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}
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return this;
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}
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/// <summary>
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/// Sets all tree IDs for a particular <paramref name="blockType"/>.
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/// </summary>
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public ContextMapBuilder Set(int blockType, byte[] values){
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CheckBlockType(blockType);
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if (values.Length != contextsPerBlockType){
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throw new ArgumentException("Context map definition has the wrong size (" + values.Length + " != " + contextsPerBlockType + ").", nameof(values));
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}
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Buffer.BlockCopy(values, 0, contextMap, blockType * contextsPerBlockType, contextsPerBlockType);
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return this;
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}
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/// <summary>
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/// Copies the first block type over all other block types.
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/// Adapted from https://github.com/google/brotli/blob/master/c/enc/metablock.c (MapStaticContexts).
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/// </summary>
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/// <param name="separateTreesPerBlockType">When true, each block type gets its own separate tree IDs. When false, the context map from first block type is copied over verbatim.</param>
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public ContextMapBuilder RepeatFirstBlockType(bool separateTreesPerBlockType){
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for(int blockType = 1; blockType < blockTypeCount; blockType++){
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Buffer.BlockCopy(contextMap, 0, contextMap, blockType * contextsPerBlockType, contextsPerBlockType);
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}
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if (separateTreesPerBlockType){
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int totalContexts = 1 + contextMap.Take(contextsPerBlockType).Max();
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if (totalContexts * blockTypeCount > 256){
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throw new InvalidOperationException("Cannot define separate trees per block type, not enough space (" + (totalContexts * blockTypeCount) + " > 256).");
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}
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for(int blockType = 1; blockType < blockTypeCount; blockType++){
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int blockOffset = blockType * contextsPerBlockType;
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byte treeOffset = (byte)(blockType * totalContexts);
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for(int index = 0; index < contextsPerBlockType; index++){
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contextMap[blockOffset + index] += treeOffset;
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}
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}
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}
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return this;
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}
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public ContextMap Build(){
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return new ContextMap(category, contextMap);
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}
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}
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}
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