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Add many helper methods to FormMessage
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@ -6,7 +6,7 @@
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namespace TweetDuck.Core.Other{
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[Flags]
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public enum ControlType{
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enum ControlType{
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None = 0,
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Accept = 1, // triggered by pressing enter when a non-button is focused
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Cancel = 2, // triggered by closing the dialog without pressing a button
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@ -14,6 +14,50 @@ public enum ControlType{
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}
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sealed partial class FormMessage : Form{
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public const string OK = "OK";
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public const string Yes = "Yes";
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public const string No = "No";
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public const string Cancel = "Cancel";
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public const string Retry = "Retry";
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public const string Ignore = "Ignore";
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public const string Exit = "Exit";
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public static bool Information(string caption, string text, string buttonAccept, string buttonCancel = null){
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return Show(caption, text, MessageBoxIcon.Information, buttonAccept, buttonCancel);
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}
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public static bool Warning(string caption, string text, string buttonAccept, string buttonCancel = null){
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return Show(caption, text, MessageBoxIcon.Warning, buttonAccept, buttonCancel);
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}
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public static bool Error(string caption, string text, string buttonAccept, string buttonCancel = null){
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return Show(caption, text, MessageBoxIcon.Error, buttonAccept, buttonCancel);
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}
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public static bool Question(string caption, string text, string buttonAccept, string buttonCancel = null){
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return Show(caption, text, MessageBoxIcon.Question, buttonAccept, buttonCancel);
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}
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public static bool Show(string caption, string text, MessageBoxIcon icon, string button){
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return Show(caption, text, icon, button, null);
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}
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public static bool Show(string caption, string text, MessageBoxIcon icon, string buttonAccept, string buttonCancel){
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using(FormMessage message = new FormMessage(caption, text, icon)){
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if (buttonCancel == null){
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message.AddButton(buttonAccept, DialogResult.OK, ControlType.Cancel | ControlType.Focused);
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}
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else{
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message.AddButton(buttonCancel, DialogResult.Cancel, ControlType.Cancel);
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message.AddButton(buttonAccept, DialogResult.OK, ControlType.Accept | ControlType.Focused);
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}
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return message.ShowDialog() == DialogResult.OK;
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}
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}
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// Instance
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public Button ClickedButton { get; private set; }
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public int ActionPanelY => panelActions.Location.Y;
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