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Nextcloud-Desktop/csync/tests/encoding_tests/check_encoding.c

157 lines
3.8 KiB
C

/*
* libcsync -- a library to sync a directory with another
*
* Copyright (c) 2013 by Klaas Freitag <freitag@owncloud.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "torture.h"
#include "c_string.h"
#ifdef _WIN32
#include <string.h>
#endif
static void setup(void **state)
{
int rc = 0;
(void) state; /* unused */
#ifdef HAVE_ICONV
#ifdef __APPLE__
/* this test only works on apple because linux does not know the
* UTF-8-MAC encoding that we use here. */
rc = c_setup_iconv("UTF-8-MAC");
#endif
#endif
assert_int_equal(rc, 0);
}
static void teardown(void **state)
{
int rc = 0;
(void) state; /* unused */
#ifdef HAVE_ICONV
// this must never crash
rc = c_close_iconv();
#endif
assert_int_equal(rc, 0);
}
static void check_iconv_to_native_normalization(void **state)
{
mbchar_t *out = NULL;
const char *in= "\x48\xc3\xa4"; // UTF8
#ifdef __APPLE__
const char *exp_out = "\x48\x61\xcc\x88"; // UTF-8-MAC
#else
const char *exp_out = "\x48\xc3\xa4"; // UTF8
#endif
out = c_utf8_to_locale(in);
assert_string_equal(out, exp_out);
c_free_locale_string(out);
assert_null(out);
(void) state; /* unused */
}
static void check_iconv_from_native_normalization(void **state)
{
char *out = NULL;
#ifdef _WIN32
const mbchar_t *in = L"\x48\xc3\xa4"; // UTF-8
#else
#ifdef __APPLE__
const mbchar_t *in = "\x48\x61\xcc\x88"; // UTF-8-MAC
#else
const mbchar_t *in = "\x48\xc3\xa4"; // UTF-8
#endif
#endif
const char *exp_out = "\x48\xc3\xa4"; // UTF-8
out = c_utf8_from_locale(in);
assert_string_equal(out, exp_out);
c_free_locale_string(out);
assert_null(out);
(void) state; /* unused */
}
static void check_iconv_ascii(void **state)
{
#ifdef _WIN32
const mbchar_t *in = L"abc/ABC\\123"; // UTF-8
#else
#ifdef __APPLE__
const mbchar_t *in = "abc/ABC\\123"; // UTF-8-MAC
#else
const mbchar_t *in = "abc/ABC\\123"; // UTF-8
#endif
#endif
char *out = NULL;
const char *exp_out = "abc/ABC\\123";
out = c_utf8_from_locale(in);
assert_string_equal(out, exp_out);
c_free_locale_string(out);
assert_null(out);
(void) state; /* unused */
}
#define TESTSTRING "#cA\\#fߧ4"
#define LTESTSTRING L"#cA\\#fߧ4"
static void check_to_multibyte(void **state)
{
int rc = -1;
mbchar_t *mb_string = c_utf8_to_locale( TESTSTRING );
mbchar_t *mb_null = c_utf8_to_locale( NULL );
(void) state;
#ifdef _WIN32
assert_int_equal( wcscmp( LTESTSTRING, mb_string), 0 );
#else
assert_string_equal(mb_string, TESTSTRING);
#endif
assert_true( mb_null == NULL );
assert_int_equal(rc, -1);
c_free_locale_string(mb_string);
c_free_locale_string(mb_null);
}
int torture_run_tests(void)
{
const UnitTest tests[] = {
unit_test_setup_teardown(check_to_multibyte, setup, teardown),
unit_test_setup_teardown(check_iconv_ascii, setup, teardown),
unit_test_setup_teardown(check_iconv_to_native_normalization, setup, teardown),
unit_test_setup_teardown(check_iconv_from_native_normalization, setup, teardown),
};
return run_tests(tests);
}