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ec64246dc7
For development a app bundle is not needed. The app bundle is only needed for distribution and macdeployqt takes a lot of time. Signed-off-by: Felix Weilbach <felix.weilbach@nextcloud.com>
27 lines
1.3 KiB
CMake
27 lines
1.3 KiB
CMake
if(APPLE)
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set(OC_OEM_SHARE_ICNS "${CMAKE_BINARY_DIR}/src/gui/${APPLICATION_ICON_NAME}.icns")
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# The bundle identifier and application group need to have compatible values with the client
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# to be able to open a Mach port across the extension's sandbox boundary.
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# Pass the info through the xcodebuild command line and make sure that the project uses
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# those user-defined settings to build the plist.
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add_custom_target( mac_overlayplugin ALL
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xcodebuild ARCHS=${CMAKE_OSX_ARCHITECTURES} ONLY_ACTIVE_ARCH=NO
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-project ${CMAKE_SOURCE_DIR}/shell_integration/MacOSX/OwnCloudFinderSync/OwnCloudFinderSync.xcodeproj
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-target FinderSyncExt -configuration Release "SYMROOT=${CMAKE_CURRENT_BINARY_DIR}"
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"OC_OEM_SHARE_ICNS=${OC_OEM_SHARE_ICNS}"
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"OC_APPLICATION_NAME=${APPLICATION_NAME}"
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"OC_APPLICATION_REV_DOMAIN=${APPLICATION_REV_DOMAIN}"
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"OC_SOCKETAPI_TEAM_IDENTIFIER_PREFIX=${SOCKETAPI_TEAM_IDENTIFIER_PREFIX}"
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COMMENT building Mac Overlay icons
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VERBATIM)
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add_dependencies(mac_overlayplugin nextcloud) # for the ownCloud.icns to be generated
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if (BUILD_OWNCLOUD_OSX_BUNDLE)
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install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/Release/FinderSyncExt.appex
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DESTINATION ${OWNCLOUD_OSX_BUNDLE}/Contents/PlugIns
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USE_SOURCE_PERMISSIONS)
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endif()
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endif()
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