To reproduce, log in and click "authorize" on the browser, then close
the browser before the client has replied, (but after redirected to localhost,
i.e. when the client is asking the server for the token)
The problem is that socket can be destroyed so we don't need to answer on a
destroyed socket.
This gets rid of the csync_statedb sqlite layer and use
the same code and same connection as the rest of the SyncEngine.
Missing functions are added to SyncJournalDb and change a few minor
things (like changing SyncJournalFileRecord::_modtime to be an int64
instead of a QDateTime, like it was in csync).
The current implementation would return the same value whether the query failed
or if no row would be found. This is something that is currently checked by csync
and needs to be provided if we want to use SyncJournalDB there.
Adjusted all call sites to also check the return value even though they
could still just rely on rec.isValid(), but makes it more explicit as to what
happens for database errors in those cases, if we ever want to gracefully handle
them.
The code that was creating the files in the directory was removed in
commit 6906b8d30c. The directory is empty
so the result is expected to be null. It was passing before because the
code was returning an entry for . and .., but since commit
35f80bd439 this is no longer the case
We need to use concatPath to avoid possible double '/' in the URLs if the
account url() ends with '/'.
This has become even more of a problem since commit
d1b8370a4a which was resolving the url after
a redirect where most server actually add a '/' if the url is a folder
For the remote this was already done long time ago
For windows, this was already partially done
The goal is to avoid needless conversion of the path to local encoding.
Create a specific type that parses the permissions so we can store
it in a short rather than in a QByteArray
Note: in RemotePermissions::toString, we make sure the string is not
empty by adding a space, this was already existing before commit
e8f7adc7ca where it was removed by mistake.
Some slot were protected or private but needed to be public.
Some needed a static_cast (can't use qOverload because it is in Qt 5.7)
This is not only a partial change.
This is motivated by the fact that QMetaObject::noralizeSignature takes 7.35%
CPU of the LargeSyncBench. (Mostly from ABstractNetworkJob::setupConnections and
PropagateUploadFileV1::startNextChunk). It could be fixed by using normalized
signature in the connection statement, but i tought it was a good oportunity
to modernize the code.
This commit only contains calls that were automatically converted with clazy.
Set OWNCLOUD_UPLOAD_CONFLICT_FILES=1 to trigger this behavior.
Note that this is experimental and unsupported. The real feature is
likely to end up in 2.5.
Uploading conflict files is simply done by removing the pattern from
csync_exclude. The rest here deals with making the conflict notification
ui approximately work.
There are still some concerns about where an uploaded conflict file
appears in the sync protocol and issues list (it should be in both, but
is only in one of them currently!).
See #4557.
* The sharing ui does a propfind anyway: use that to query the new
property as well!
* For the socket api, asynchronously query the server for the right url
when an action that needs it is triggered.
The old, manually generated URL will be used as fallback in case the
server doesn't support the new property or the property can't be
retrieved for some reason.
Depends on owncloud/core#29021
... or child folders
There is also no real reason to forbid the user from syncing the same
folder to multiple location on its hardrive.
A real use case is when the user uncheck a big directory using "choose
what to sync", but would still like to sync a folder within this disabled
tree. The user can now do this with the "add folder" feature
Since 2.3, we even support syncing the same local folder to multiple
remote folder, so why not allow syncing the same remote folder several
times?
Relates to issue #3645
This always returns true since _csync_statedb_is_empty also always
returns true. This function was initially intended to be a shortcut
in case the database doesn't contain any row, but has been broken since
27fb5d9128 and now won't return false
unless the statement fails.
The _last_db_return_error in _csync_detect_update would take care
of that code path in a more direct and clearer way anyway.