1
0
Fork 0
Commit Graph

8 Commits

Author SHA1 Message Date
Jocelyn Turcotte ff7b2381e9 shell/windows: Add missing Win32 configuration changes
The changes in build location were only done on the x64 configuration.
2016-07-26 14:53:14 +02:00
Jocelyn Turcotte ba96fb89a5 shell_integration/windows: Set VS output directory in the binary submodule
This allows creating a new build simply by hitting F7 in visual studio
and then committing the changed files in the binary submodules without
having to know which files to move where.
2016-06-27 15:23:37 +02:00
Jocelyn Turcotte 70ae11fcad shell_integration/windows: Add a manually-increased build number
Since this isn't yet built together with the rest, we can't reliably
use the client version without having to rebuilt the extension manually
on each release. But it would still be nice to be able to tell if a user
has the right version or not loaded, so instead just tag each update of
the DLLs with a separate release version.

This means that every time we update those binaries we'll have to manually
increment the number in the header, but worst case we'll forget from time
to time but we'll be able to know if we didn't, and know if we can rely on
the number or not.
2016-06-27 15:13:47 +02:00
Jocelyn Turcotte bb5c370575 Windows: Update the overlay icon graphics #3105
The bug seems to be in Windows when it upscales an smaller icon for
HiDPI displays. It works fine if we provide a 256x256 size in the
ico files.

Use the new square icons also used on OS X that removes the share badge
and instead has a share icon only for the OK state. This means that we
can also remove 3 icons and release 3 slots in the registry for
overlay icons (only the first few are actually loaded by explorer).

This also adds a script that uses ImageMagick to convert our SVG icons
to Windows ico files. Since ImageMagick seems to have issue doing
proper antialiasing with pixels on the edge of icons, this also
slightly scale the icons to leave 2px on each edge, out of its
logical 128px width.
2016-01-12 11:46:05 +01:00
Jocelyn Turcotte ad5620efb5 Disable asserts in official builds
Make sure that we define NDEBUG in all configurations.
Also remove inconsistent defines:
WIN32: We don't use
_DEBUG;_WINDOWS;_USRDLL: Should be defined by the compiler if necessary
OCCONTEXTMENU_EXPORTS: We currently don't use dllimport anyway

This also update the binary submodule with an updated build.
2015-03-23 13:53:09 +01:00
Jocelyn Turcotte 2debd5a198 [shell_integration] Setup precompiled headers properly with MSVC
This also fixes a minor compile error when using VS Express.
2015-02-05 15:14:42 +01:00
Daniel Molkentin 8af2c6c397 Update MSVC Project files to a consistent state 2015-01-29 13:00:30 +01:00
Daniel Molkentin 5619947685 Relocate Windows shell extensions
The directory was redundant
2015-01-12 14:40:42 +01:00