To use the same logic as the other clients and unify ownBrander
implementations, the switch is now called multiAccount() rather
than singleAccount() with a reverse logic.
Desktop Client stays with the default of having multiaacount
enabled.
Note that existing brandings need to rename the switch.
https://github.com/owncloud/ownbrander/issues/443
If there is a any none files, we do not show the dialog saying that all
files have been removed. If a directory contiains ignored files, we still
want to show this message box even if the directory will not be deleted
Previously, in case of an error while deleting a directory, we would not
remove the entries from the local db, despite most of the files would
be deleted.
Which means that if the files re-appear on the server with the same etag,
we would think the file were deleted from the client and propagate the change.
In 1.8.0 we had this bug that we would not see some directory in the server in
some cases. This would lead us to delete the file on the client. Normaly the
files are deleted from the local database and next sync would re-download the files.
But in the cases where there was an error deleting one of the file (for example
if it was locked) we would then propagate the delete to the server.
Fix this by always deleting from the database the files that we deleted.
Issue #3206
Because that's what's going on. A job can 'complete an item' or 'finish'.
Note that several jobs could complete the same item: a new directory
will complete on the PropagateRemoteMkdir and the PropagateDirectory
jobs.
Previously, PropagateDirectory jobs didn't emit the completed() signal.
Now that they do, we need to make sure to not add extra lines to the
protocol widget for them.
To accomplish that, the jobCompleted() signal now also contains the job
that completed the item.
instead of pretending it suicceed and not recursing in it.
This fixes a bug in which a folder with a too long name would be properly
created, then removed on the server in the next sync.
(cherry picked from commit 4bbf7669091cde7ec726b1708d8c54427b68f016)
Conflicts:
csync/src/csync.h
csync/src/csync_exclude.h
csync/src/csync_update.c
When user wants to limit the bandwidth, he does not care about speed
anymore. And parallelism on slow network might cause problems.
For issue #3382
Will also help for #3095
(cherry picked from commit b20f29f22797367c7aa92bd74389c99b10c852a4)