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@@ -4,25 +4,48 @@
 
 The mod supports [Forge](https://files.minecraftforge.net/) and [Fabric](https://fabricmc.net/) (*) mod loaders, **the same mod file will work in both**. Follow either mod loader's installation guide, then [download the mod file](https://www.curseforge.com/minecraft/mc-mods/custom-window-title/files) for your Minecraft version, and install it into the **.minecraft/mods** folder.
 
-(*) Fabric API is not required.
+(*) Fabric API is **not** required.
 
 ## Configuration
 
 Run the game once to create the configuration file. By default, the window title will be set to **Minecraft _<version>_**. Unlike in vanilla 1.15.2 onwards, the title will not change when you enter a world/server.
 
-To change the title, navigate to the **.minecraft/config** folder, and open **customwindowtitle-client.toml** in a text editor. You will see the following line:
+To change the title or icon, navigate to the **.minecraft/config** folder, and open **customwindowtitle-client.toml** in a text editor. You will see the following entries:
 
 ```toml
-title = "Minecraft {mcversion}"
+title = 'Minecraft {mcversion}'  
+icon16 = ''  
+icon32 = ''
 ```
 
-Change only text inside the quotes. You can use the following special tokens:
+Only edit text inside quotes or apostrophes.
+
+### Changing the Title
+
+You can use the following special tokens in the _title_ configuration entry:
 
 * **{mcversion}** - current Minecraft version
 * **{modversion:<span style="text-decoration: underline;">modid</span>}** - version of installed mod with the identifier _modid_
 
 If any of the tokens aren't working, search the game log for **CustomWindowTitle** and you should see the reason, otherwise please file an issue on the [issue tracker](https://github.com/chylex/Minecraft-Window-Title/issues) with as many details as possible.
 
+### Changing the Icon
+
+You must create two PNG images with sizes 16x16 and 32x32 pixels. The images **must be saved with transparency** even if they don't use it, **otherwise the icons will appear corrupted**. In Krita for example, you must check _Store alpha channel (transparency)_ when saving the image.
+
+The _icon16_ and _icon32_ configuration entries point to the PNG files relative to the **.minecraft/config** folder. For example, if you place the two icons in a folder named _customwindowtitle_ as follows:
+
+* `.minecraft/config/customwindowtitle-client.toml`
+* `.minecraft/config/customwindowtitle/icon16.png`
+* `.minecraft/config/customwindowtitle/icon32.png`
+
+Then, the two icon entries should look like this:
+
+```toml
+icon16 = 'customwindowtitle/icon16.png'  
+icon32 = 'customwindowtitle/icon32.png'
+```
+
 ## Screenshots
 
 These screenshots were taken using the following example configuration:
@@ -31,7 +54,7 @@ These screenshots were taken using the following example configuration:
 title = "Minecraft {mcversion} - Custom Window Title {modversion:customwindowtitle}"
 ```
 
-![](https://media.forgecdn.net/attachments/277/212/customwindowtitlefabric.png)![](https://media.forgecdn.net/attachments/277/213/customwindowtitleforge.png)
+![](https://github.com/chylex/Minecraft-Window-Title/blob/master/.github/README/screenshot.png)
 
 # For Developers