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Minecraft-Phantom-Panel/Agent/Phantom.Agent.Services/Instances/Procedures/LaunchInstanceProcedure.cs

98 lines
4.5 KiB
C#

using Phantom.Agent.Minecraft.Instance;
using Phantom.Agent.Minecraft.Launcher;
using Phantom.Agent.Minecraft.Server;
using Phantom.Agent.Services.Instances.States;
using Phantom.Common.Data.Instance;
namespace Phantom.Agent.Services.Instances.Procedures;
sealed record LaunchInstanceProcedure(Guid InstanceGuid, InstanceConfiguration Configuration, IServerLauncher Launcher, bool IsRestarting = false) : IInstanceProcedure {
public async Task<IInstanceState?> Run(IInstanceContext context, CancellationToken cancellationToken) {
if (!IsRestarting && context.CurrentState is InstanceRunningState) {
return null;
}
context.SetStatus(IsRestarting ? InstanceStatus.Restarting : InstanceStatus.Launching);
InstanceLaunchFailReason? failReason = context.Services.PortManager.Reserve(Configuration) switch {
PortManager.Result.ServerPortNotAllowed => InstanceLaunchFailReason.ServerPortNotAllowed,
PortManager.Result.ServerPortAlreadyInUse => InstanceLaunchFailReason.ServerPortAlreadyInUse,
PortManager.Result.RconPortNotAllowed => InstanceLaunchFailReason.RconPortNotAllowed,
PortManager.Result.RconPortAlreadyInUse => InstanceLaunchFailReason.RconPortAlreadyInUse,
_ => null
};
if (failReason is {} reason) {
context.SetLaunchFailedStatusAndReportEvent(reason);
return new InstanceNotRunningState();
}
context.Logger.Information("Session starting...");
try {
InstanceProcess process = await DoLaunch(context, cancellationToken);
return new InstanceRunningState(InstanceGuid, Configuration, Launcher, process, context);
} catch (OperationCanceledException) {
context.SetStatus(InstanceStatus.NotRunning);
} catch (LaunchFailureException e) {
context.Logger.Error(e.LogMessage);
context.SetLaunchFailedStatusAndReportEvent(e.Reason);
} catch (Exception e) {
context.Logger.Error(e, "Caught exception while launching instance.");
context.SetLaunchFailedStatusAndReportEvent(InstanceLaunchFailReason.UnknownError);
}
context.Services.PortManager.Release(Configuration);
return new InstanceNotRunningState();
}
private async Task<InstanceProcess> DoLaunch(IInstanceContext context, CancellationToken cancellationToken) {
cancellationToken.ThrowIfCancellationRequested();
byte lastDownloadProgress = byte.MaxValue;
void OnDownloadProgress(object? sender, DownloadProgressEventArgs args) {
byte progress = (byte) Math.Min(args.DownloadedBytes * 100 / args.TotalBytes, 100);
if (lastDownloadProgress != progress) {
lastDownloadProgress = progress;
context.SetStatus(InstanceStatus.Downloading(progress));
}
}
var launchResult = await Launcher.Launch(context.Logger, context.Services.LaunchServices, OnDownloadProgress, cancellationToken);
if (launchResult is LaunchResult.InvalidJavaRuntime) {
throw new LaunchFailureException(InstanceLaunchFailReason.JavaRuntimeNotFound, "Session failed to launch, invalid Java runtime.");
}
else if (launchResult is LaunchResult.CouldNotDownloadMinecraftServer) {
throw new LaunchFailureException(InstanceLaunchFailReason.CouldNotDownloadMinecraftServer, "Session failed to launch, could not download Minecraft server.");
}
else if (launchResult is LaunchResult.CouldNotPrepareMinecraftServerLauncher) {
throw new LaunchFailureException(InstanceLaunchFailReason.CouldNotPrepareMinecraftServerLauncher, "Session failed to launch, could not prepare Minecraft server launcher.");
}
else if (launchResult is LaunchResult.CouldNotConfigureMinecraftServer) {
throw new LaunchFailureException(InstanceLaunchFailReason.CouldNotConfigureMinecraftServer, "Session failed to launch, could not configure Minecraft server.");
}
else if (launchResult is LaunchResult.CouldNotStartMinecraftServer) {
throw new LaunchFailureException(InstanceLaunchFailReason.CouldNotStartMinecraftServer, "Session failed to launch, could not start Minecraft server.");
}
if (launchResult is not LaunchResult.Success launchSuccess) {
throw new LaunchFailureException(InstanceLaunchFailReason.UnknownError, "Session failed to launch.");
}
context.SetStatus(InstanceStatus.Running);
context.ReportEvent(InstanceEvent.LaunchSucceeded);
return launchSuccess.Process;
}
private sealed class LaunchFailureException : Exception {
public InstanceLaunchFailReason Reason { get; }
public string LogMessage { get; }
public LaunchFailureException(InstanceLaunchFailReason reason, string logMessage) {
this.Reason = reason;
this.LogMessage = logMessage;
}
}
}