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Minecraft-Phantom-Panel/Server/Phantom.Server.Web/Pages/Agents.razor

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@page "/agents"
@using Phantom.Server.Services.Agents
@using Phantom.Utils.Collections
@implements IDisposable
@inject AgentManager AgentManager
<h1>Agents</h1>
<table class="table align-middle">
<thead>
<tr>
<Column Width="200px; 44%">Name</Column>
<Column Width=" 90px; 19%" Class="text-end">Instances</Column>
<Column Width="145px; 21%" Class="text-end">Memory</Column>
<Column Width="180px; 8%">Version</Column>
<Column Width="320px">Identifier</Column>
<Column Width="100px; 8%" Class="text-center">Status</Column>
<Column Width="215px" Class="text-end">Last Ping</Column>
</tr>
</thead>
@if (!agentTable.IsEmpty) {
<tbody>
@foreach (var agent in agentTable) {
var usedInstances = agent.Stats?.RunningInstanceCount;
var usedMemory = agent.Stats?.RunningInstanceMemory.InMegabytes;
<tr>
<td>@agent.Name</td>
<td class="text-end">
<ProgressBar Value="@(usedInstances ?? 0)" Maximum="@agent.MaxInstances">
@(usedInstances?.ToString() ?? "?") / @agent.MaxInstances
</ProgressBar>
</td>
<td class="text-end">
<ProgressBar Value="@(usedMemory ?? 0)" Maximum="@agent.MaxMemory.InMegabytes">
@(usedMemory?.ToString() ?? "?") / @agent.MaxMemory.InMegabytes MB
</ProgressBar>
</td>
<td class="text-condensed">
Build: <code>@agent.BuildVersion</code>
<br>
Protocol: <code>v@(agent.ProtocolVersion)</code>
</td>
<td>
<code class="text-uppercase">@agent.Guid.ToString()</code>
</td>
@if (agent.IsOnline) {
<td class="text-center text-success">Online</td>
<td class="text-end"></td>
}
else {
<td class="text-center text-danger">Offline</td>
@if (agent.LastPing is {} lastPing) {
<td class="text-end">
<time datetime="@lastPing.ToString("o")" data-time-type="relative">@lastPing.ToString()</time>
</td>
}
else {
<td class="text-end">-</td>
}
}
</tr>
}
</tbody>
}
else {
<tfoot>
<tr>
<td colspan="7">No agents registered.</td>
</tr>
</tfoot>
}
</table>
@code {
private readonly Table<Agent, Guid> agentTable = new();
protected override void OnInitialized() {
AgentManager.AgentsChanged.Subscribe(this, agents => {
var sortedAgents = agents.Sort(static (a1, a2) => a1.Name.CompareTo(a2.Name));
agentTable.UpdateFrom(sortedAgents, static agent => agent.Guid, static agent => agent, static (agent, _) => agent);
InvokeAsync(StateHasChanged);
});
}
void IDisposable.Dispose() {
AgentManager.AgentsChanged.Unsubscribe(this);
}
}