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Minecraft-Phantom-Panel/Utils/Phantom.Utils/Processes/OneShotProcess.cs

64 lines
1.6 KiB
C#

using Serilog;
namespace Phantom.Utils.Processes;
public sealed class OneShotProcess {
private readonly ILogger logger;
private readonly ProcessConfigurator configurator;
public event EventHandler<Process.Output>? OutputReceived;
public OneShotProcess(ILogger logger, ProcessConfigurator configurator) {
this.logger = logger;
this.configurator = configurator;
}
public async Task<bool> Run(CancellationToken cancellationToken) {
using var process = configurator.CreateProcess();
process.OutputReceived += OutputReceived;
try {
process.Start();
} catch (Exception e) {
logger.Error(e, "Caught exception launching process.");
return false;
}
try {
await process.WaitForExitAsync(cancellationToken);
} catch (OperationCanceledException) {
await TryKillProcess(process);
return false;
} catch (Exception e) {
logger.Error(e, "Caught exception waiting for process to exit.");
return false;
}
if (!process.HasExited) {
await TryKillProcess(process);
return false;
}
if (process.ExitCode != 0) {
logger.Error("Process exited with code {ExitCode}.", process.ExitCode);
return false;
}
logger.Debug("Process finished successfully.");
return true;
}
private async Task TryKillProcess(Process process) {
using var timeout = new CancellationTokenSource(TimeSpan.FromSeconds(2));
try {
process.Kill();
await process.WaitForExitAsync(timeout.Token);
} catch (OperationCanceledException) {
logger.Error("Timed out waiting for killed process to exit.");
} catch (Exception e) {
logger.Error(e, "Caught exception killing process.");
}
}
}