mirror of
https://github.com/chylex/Minecraft-Phantom-Panel.git
synced 2024-11-23 19:42:51 +01:00
138 lines
6.3 KiB
C#
138 lines
6.3 KiB
C#
using System.Collections.Concurrent;
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using Akka.Actor;
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using NetMQ.Sockets;
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using Phantom.Utils.Actor;
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using Phantom.Utils.Logging;
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using Phantom.Utils.Rpc.Message;
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using Phantom.Utils.Rpc.Sockets;
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using Serilog;
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using Serilog.Events;
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namespace Phantom.Utils.Rpc.Runtime;
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public static class RpcServerRuntime {
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public static Task Launch<TClientMessage, TServerMessage, TRegistrationMessage, TReplyMessage>(
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RpcConfiguration config,
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IMessageDefinitions<TClientMessage, TServerMessage, TReplyMessage> messageDefinitions,
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IRegistrationHandler<TClientMessage, TServerMessage, TRegistrationMessage> registrationHandler,
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IActorRefFactory actorSystem,
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CancellationToken cancellationToken
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) where TRegistrationMessage : TServerMessage where TReplyMessage : TClientMessage, TServerMessage {
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return RpcServerRuntime<TClientMessage, TServerMessage, TRegistrationMessage, TReplyMessage>.Launch(config, messageDefinitions, registrationHandler, actorSystem, cancellationToken);
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}
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}
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internal sealed class RpcServerRuntime<TClientMessage, TServerMessage, TRegistrationMessage, TReplyMessage> : RpcRuntime<ServerSocket> where TRegistrationMessage : TServerMessage where TReplyMessage : TClientMessage, TServerMessage {
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internal static Task Launch(RpcConfiguration config, IMessageDefinitions<TClientMessage, TServerMessage, TReplyMessage> messageDefinitions, IRegistrationHandler<TClientMessage, TServerMessage, TRegistrationMessage> registrationHandler, IActorRefFactory actorSystem, CancellationToken cancellationToken) {
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var socket = RpcServerSocket.Connect(config);
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return new RpcServerRuntime<TClientMessage, TServerMessage, TRegistrationMessage, TReplyMessage>(socket, messageDefinitions, registrationHandler, actorSystem, cancellationToken).Launch();
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}
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private readonly string serviceName;
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private readonly IMessageDefinitions<TClientMessage, TServerMessage, TReplyMessage> messageDefinitions;
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private readonly IRegistrationHandler<TClientMessage, TServerMessage, TRegistrationMessage> registrationHandler;
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private readonly IActorRefFactory actorSystem;
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private readonly CancellationToken cancellationToken;
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private RpcServerRuntime(RpcServerSocket socket, IMessageDefinitions<TClientMessage, TServerMessage, TReplyMessage> messageDefinitions, IRegistrationHandler<TClientMessage, TServerMessage, TRegistrationMessage> registrationHandler, IActorRefFactory actorSystem, CancellationToken cancellationToken) : base(socket) {
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this.serviceName = socket.Config.ServiceName;
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this.messageDefinitions = messageDefinitions;
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this.registrationHandler = registrationHandler;
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this.actorSystem = actorSystem;
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this.cancellationToken = cancellationToken;
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}
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private protected override Task Run(ServerSocket socket) {
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var clients = new ConcurrentDictionary<ulong, Client>();
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void OnConnectionClosed(object? sender, RpcClientConnectionClosedEventArgs e) {
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if (clients.Remove(e.RoutingId, out var client)) {
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client.Connection.Closed -= OnConnectionClosed;
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}
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}
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while (!cancellationToken.IsCancellationRequested) {
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var (routingId, data) = socket.Receive(cancellationToken);
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if (data.Length == 0) {
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LogUnknownMessage(routingId, data);
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continue;
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}
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Type? messageType = messageDefinitions.ToServer.TryGetType(data, out var type) ? type : null;
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if (messageType == null) {
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LogUnknownMessage(routingId, data);
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continue;
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}
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if (!clients.TryGetValue(routingId, out var client)) {
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if (messageType != typeof(TRegistrationMessage)) {
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RuntimeLogger.Warning("Received {MessageType} ({Bytes} B) from unregistered client {RoutingId}.", messageType.Name, data.Length, routingId);
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continue;
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}
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var clientLoggerName = LoggerName + ":" + routingId;
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var clientActorName = "Rpc-" + serviceName + "-" + routingId;
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// TODO add pings and tear down connection after too much inactivity
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var connection = new RpcConnectionToClient<TClientMessage>(socket, routingId, messageDefinitions.ToClient, ReplyTracker);
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connection.Closed += OnConnectionClosed;
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client = new Client(clientLoggerName, clientActorName, connection, actorSystem, messageDefinitions, registrationHandler);
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clients[routingId] = client;
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}
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client.Enqueue(messageType, data);
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}
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foreach (var client in clients.Values) {
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client.Connection.Close();
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}
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return Task.CompletedTask;
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}
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private void LogUnknownMessage(uint routingId, ReadOnlyMemory<byte> data) {
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RuntimeLogger.Warning("Received unknown message ({Bytes} B) from {RoutingId}.", data.Length, routingId);
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}
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private protected override Task Disconnect(ServerSocket socket) {
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return Task.CompletedTask;
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}
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private sealed class Client {
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public RpcConnectionToClient<TClientMessage> Connection { get; }
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private readonly ILogger logger;
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private readonly ActorRef<RpcReceiverActor<TClientMessage, TServerMessage, TRegistrationMessage, TReplyMessage>.ReceiveMessageCommand> receiverActor;
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public Client(string loggerName, string actorName, RpcConnectionToClient<TClientMessage> connection, IActorRefFactory actorSystem, IMessageDefinitions<TClientMessage, TServerMessage, TReplyMessage> messageDefinitions, IRegistrationHandler<TClientMessage, TServerMessage, TRegistrationMessage> registrationHandler) {
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this.Connection = connection;
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this.Connection.Closed += OnConnectionClosed;
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this.logger = PhantomLogger.Create(loggerName);
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var receiverActorInit = new RpcReceiverActor<TClientMessage, TServerMessage, TRegistrationMessage, TReplyMessage>.Init(loggerName, messageDefinitions, registrationHandler, Connection);
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this.receiverActor = actorSystem.ActorOf(RpcReceiverActor<TClientMessage, TServerMessage, TRegistrationMessage, TReplyMessage>.Factory(receiverActorInit), actorName + "-Receiver");
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}
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internal void Enqueue(Type messageType, ReadOnlyMemory<byte> data) {
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LogMessageType(messageType, data);
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receiverActor.Tell(new RpcReceiverActor<TClientMessage, TServerMessage, TRegistrationMessage, TReplyMessage>.ReceiveMessageCommand(messageType, data));
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}
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private void LogMessageType(Type messageType, ReadOnlyMemory<byte> data) {
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if (logger.IsEnabled(LogEventLevel.Verbose)) {
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logger.Verbose("Received {MessageType} ({Bytes} B).", messageType.Name, data.Length);
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}
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}
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private void OnConnectionClosed(object? sender, RpcClientConnectionClosedEventArgs e) {
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Connection.Closed -= OnConnectionClosed;
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logger.Debug("Closing connection...");
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receiverActor.Stop();
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}
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}
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}
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