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Minecraft-Phantom-Panel/Common/Phantom.Common.Messages.Agent/AgentMessageRegistries.cs

47 lines
2.2 KiB
C#

using Phantom.Common.Data;
using Phantom.Common.Data.Replies;
using Phantom.Common.Messages.Agent.BiDirectional;
using Phantom.Common.Messages.Agent.ToAgent;
using Phantom.Common.Messages.Agent.ToController;
using Phantom.Utils.Logging;
using Phantom.Utils.Rpc.Message;
namespace Phantom.Common.Messages.Agent;
public static class AgentMessageRegistries {
public static MessageRegistry<IMessageToAgent> ToAgent { get; } = new (PhantomLogger.Create("MessageRegistry", nameof(ToAgent)));
public static MessageRegistry<IMessageToController> ToController { get; } = new (PhantomLogger.Create("MessageRegistry", nameof(ToController)));
public static IMessageDefinitions<IMessageToAgent, IMessageToController, ReplyMessage> Definitions { get; } = new MessageDefinitions();
static AgentMessageRegistries() {
ToAgent.Add<RegisterAgentSuccessMessage>(0);
ToAgent.Add<RegisterAgentFailureMessage>(1);
ToAgent.Add<ConfigureInstanceMessage, Result<ConfigureInstanceResult, InstanceActionFailure>>(2);
ToAgent.Add<LaunchInstanceMessage, Result<LaunchInstanceResult, InstanceActionFailure>>(3);
ToAgent.Add<StopInstanceMessage, Result<StopInstanceResult, InstanceActionFailure>>(4);
ToAgent.Add<SendCommandToInstanceMessage, Result<SendCommandToInstanceResult, InstanceActionFailure>>(5);
ToAgent.Add<ReplyMessage>(127);
ToController.Add<RegisterAgentMessage>(0);
ToController.Add<UnregisterAgentMessage>(1);
ToController.Add<AgentIsAliveMessage>(2);
ToController.Add<AdvertiseJavaRuntimesMessage>(3);
ToController.Add<ReportInstanceStatusMessage>(4);
ToController.Add<InstanceOutputMessage>(5);
ToController.Add<ReportAgentStatusMessage>(6);
ToController.Add<ReportInstanceEventMessage>(7);
ToController.Add<ReportInstancePlayerCountsMessage>(8);
ToController.Add<ReplyMessage>(127);
}
private sealed class MessageDefinitions : IMessageDefinitions<IMessageToAgent, IMessageToController, ReplyMessage> {
public MessageRegistry<IMessageToAgent> ToClient => ToAgent;
public MessageRegistry<IMessageToController> ToServer => ToController;
public ReplyMessage CreateReplyMessage(uint sequenceId, byte[] serializedReply) {
return new ReplyMessage(sequenceId, serializedReply);
}
}
}