mirror of
https://github.com/chylex/Minecraft-Phantom-Panel.git
synced 2024-11-23 19:42:51 +01:00
99 lines
3.3 KiB
C#
99 lines
3.3 KiB
C#
using System.Collections.Immutable;
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using System.Text.RegularExpressions;
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using Phantom.Agent.Minecraft.Command;
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using Phantom.Agent.Minecraft.Instance;
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using Phantom.Utils.Tasks;
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using Serilog;
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namespace Phantom.Agent.Services.Backups;
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sealed partial class BackupServerCommandDispatcher : IDisposable {
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[GeneratedRegex(@"^(?:(?:\[.*?\] \[Server thread/INFO\].*?:)|(?:[\d-]+? [\d:]+? \[INFO\])) (.*?)$", RegexOptions.NonBacktracking)]
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private static partial Regex ServerThreadInfoRegex();
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private static readonly ImmutableHashSet<string> AutomaticSavingDisabledMessages = ImmutableHashSet.Create(
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"Automatic saving is now disabled",
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"Turned off world auto-saving",
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"CONSOLE: Disabling level saving.."
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);
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private static readonly ImmutableHashSet<string> SavedTheGameMessages = ImmutableHashSet.Create(
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"Saved the game",
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"Saved the world",
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"CONSOLE: Save complete."
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);
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private static readonly ImmutableHashSet<string> AutomaticSavingEnabledMessages = ImmutableHashSet.Create(
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"Automatic saving is now enabled",
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"Turned on world auto-saving",
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"CONSOLE: Enabling level saving.."
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);
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private readonly ILogger logger;
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private readonly InstanceProcess process;
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private readonly CancellationToken cancellationToken;
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private readonly TaskCompletionSource automaticSavingDisabled = AsyncTasks.CreateCompletionSource();
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private readonly TaskCompletionSource savedTheGame = AsyncTasks.CreateCompletionSource();
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private readonly TaskCompletionSource automaticSavingEnabled = AsyncTasks.CreateCompletionSource();
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public BackupServerCommandDispatcher(ILogger logger, InstanceProcess process, CancellationToken cancellationToken) {
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this.logger = logger;
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this.process = process;
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this.cancellationToken = cancellationToken;
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this.process.AddOutputListener(OnOutput, maxLinesToReadFromHistory: 0);
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}
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void IDisposable.Dispose() {
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process.RemoveOutputListener(OnOutput);
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}
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public async Task DisableAutomaticSaving() {
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await process.SendCommand(MinecraftCommand.SaveOff, cancellationToken);
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await automaticSavingDisabled.Task.WaitAsync(TimeSpan.FromSeconds(30), cancellationToken);
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}
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public async Task SaveAllChunks() {
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await process.SendCommand(MinecraftCommand.SaveAll(flush: true), cancellationToken);
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await savedTheGame.Task.WaitAsync(TimeSpan.FromMinutes(1), cancellationToken);
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}
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public async Task EnableAutomaticSaving() {
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await process.SendCommand(MinecraftCommand.SaveOn, cancellationToken);
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await automaticSavingEnabled.Task.WaitAsync(TimeSpan.FromMinutes(1), cancellationToken);
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}
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private void OnOutput(object? sender, string? line) {
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if (line == null) {
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return;
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}
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var match = ServerThreadInfoRegex().Match(line);
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if (!match.Success) {
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return;
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}
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string info = match.Groups[1].Value;
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if (!automaticSavingDisabled.Task.IsCompleted) {
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if (AutomaticSavingDisabledMessages.Contains(info)) {
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logger.Debug("Detected that automatic saving is disabled.");
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automaticSavingDisabled.SetResult();
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}
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}
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else if (!savedTheGame.Task.IsCompleted) {
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if (SavedTheGameMessages.Contains(info)) {
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logger.Debug("Detected that the game is saved.");
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savedTheGame.SetResult();
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}
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}
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else if (!automaticSavingEnabled.Task.IsCompleted) {
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if (AutomaticSavingEnabledMessages.Contains(info)) {
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logger.Debug("Detected that automatic saving is enabled.");
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automaticSavingEnabled.SetResult();
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}
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}
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}
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}
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