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Minecraft-Phantom-Panel/Agent/Phantom.Agent.Rpc/RpcClientRuntime.cs

38 lines
1.8 KiB
C#

using NetMQ;
using NetMQ.Sockets;
using Phantom.Common.Messages.Agent;
using Phantom.Common.Messages.Agent.BiDirectional;
using Phantom.Common.Messages.Agent.ToController;
using Phantom.Utils.Actor;
using Phantom.Utils.Rpc.Runtime;
using Phantom.Utils.Rpc.Sockets;
using Serilog;
namespace Phantom.Agent.Rpc;
public sealed class RpcClientRuntime : RpcClientRuntime<IMessageToAgent, IMessageToController, ReplyMessage> {
public static Task Launch(RpcClientSocket<IMessageToAgent, IMessageToController, ReplyMessage> socket, ActorRef<IMessageToAgent> handlerActorRef, SemaphoreSlim disconnectSemaphore, CancellationToken receiveCancellationToken) {
return new RpcClientRuntime(socket, handlerActorRef, disconnectSemaphore, receiveCancellationToken).Launch();
}
private RpcClientRuntime(RpcClientSocket<IMessageToAgent, IMessageToController, ReplyMessage> socket, ActorRef<IMessageToAgent> handlerActor, SemaphoreSlim disconnectSemaphore, CancellationToken receiveCancellationToken) : base(socket, handlerActor, disconnectSemaphore, receiveCancellationToken) {}
protected override async Task RunWithConnection(ClientSocket socket, RpcConnectionToServer<IMessageToController> connection) {
var keepAliveLoop = new KeepAliveLoop(connection);
try {
await base.RunWithConnection(socket, connection);
} finally {
keepAliveLoop.Cancel();
}
}
protected override async Task SendDisconnectMessage(ClientSocket socket, ILogger logger) {
var unregisterMessageBytes = AgentMessageRegistries.ToController.Write(new UnregisterAgentMessage()).ToArray();
try {
await socket.SendAsync(unregisterMessageBytes).AsTask().WaitAsync(TimeSpan.FromSeconds(5), CancellationToken.None);
} catch (TimeoutException) {
logger.Error("Timed out communicating agent shutdown with the controller.");
}
}
}