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Minecraft-Phantom-Panel/Agent/Phantom.Agent.Minecraft/Server/ServerStatusProtocol.cs

95 lines
3.7 KiB
C#

using System.Buffers;
using System.Buffers.Binary;
using System.Net;
using System.Net.Sockets;
using System.Text;
using Phantom.Common.Data.Instance;
namespace Phantom.Agent.Minecraft.Server;
public static class ServerStatusProtocol {
public static async Task<InstancePlayerCounts> GetPlayerCounts(ushort serverPort, CancellationToken cancellationToken) {
using var tcpClient = new TcpClient();
await tcpClient.ConnectAsync(IPAddress.Loopback, serverPort, cancellationToken);
var tcpStream = tcpClient.GetStream();
// https://wiki.vg/Server_List_Ping
tcpStream.WriteByte(0xFE);
await tcpStream.FlushAsync(cancellationToken);
short messageLength = await ReadStreamHeader(tcpStream, cancellationToken);
return await ReadPlayerCounts(tcpStream, messageLength * 2, cancellationToken);
}
private static async Task<short> ReadStreamHeader(NetworkStream tcpStream, CancellationToken cancellationToken) {
var headerBuffer = ArrayPool<byte>.Shared.Rent(3);
try {
await tcpStream.ReadExactlyAsync(headerBuffer, 0, 3, cancellationToken);
if (headerBuffer[0] != 0xFF) {
throw new ProtocolException("Unexpected first byte in response from server: " + headerBuffer[0]);
}
short messageLength = BinaryPrimitives.ReadInt16BigEndian(headerBuffer.AsSpan(1));
if (messageLength <= 0) {
throw new ProtocolException("Unexpected message length in response from server: " + messageLength);
}
return messageLength;
} finally {
ArrayPool<byte>.Shared.Return(headerBuffer);
}
}
private static async Task<InstancePlayerCounts> ReadPlayerCounts(NetworkStream tcpStream, int messageLength, CancellationToken cancellationToken) {
var messageBuffer = ArrayPool<byte>.Shared.Rent(messageLength);
try {
await tcpStream.ReadExactlyAsync(messageBuffer, 0, messageLength, cancellationToken);
return ReadPlayerCountsFromResponse(messageBuffer.AsSpan(0, messageLength));
} finally {
ArrayPool<byte>.Shared.Return(messageBuffer);
}
}
/// <summary>
/// Legacy query protocol uses the paragraph symbol (§) as separator encoded in UTF-16BE.
/// </summary>
private static readonly byte[] Separator = { 0x00, 0xA7 };
private static InstancePlayerCounts ReadPlayerCountsFromResponse(ReadOnlySpan<byte> messageBuffer) {
int lastSeparator = messageBuffer.LastIndexOf(Separator);
int middleSeparator = messageBuffer[..lastSeparator].LastIndexOf(Separator);
if (lastSeparator == -1 || middleSeparator == -1) {
throw new ProtocolException("Could not find message separators in response from server.");
}
var onlinePlayerCountBuffer = messageBuffer[(middleSeparator + Separator.Length)..lastSeparator];
var maximumPlayerCountBuffer = messageBuffer[(lastSeparator + Separator.Length)..];
// Player counts are integers, whose maximum string length is 10 characters.
Span<char> integerStringBuffer = stackalloc char[10];
return new InstancePlayerCounts(
DecodeAndParsePlayerCount(onlinePlayerCountBuffer, integerStringBuffer, "online"),
DecodeAndParsePlayerCount(maximumPlayerCountBuffer, integerStringBuffer, "maximum")
);
}
private static int DecodeAndParsePlayerCount(ReadOnlySpan<byte> inputBuffer, Span<char> tempCharBuffer, string countType) {
if (!Encoding.BigEndianUnicode.TryGetChars(inputBuffer, tempCharBuffer, out int charCount)) {
throw new ProtocolException("Could not decode " + countType + " player count in response from server.");
}
if (!int.TryParse(tempCharBuffer, out int playerCount)) {
throw new ProtocolException("Could not parse " + countType + " player count in response from server: " + tempCharBuffer[..charCount].ToString());
}
return playerCount;
}
public sealed class ProtocolException : Exception {
internal ProtocolException(string message) : base(message) {}
}
}