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Minecraft-Phantom-Panel/Controller/Phantom.Controller.Database/ApplicationDbContext.cs

85 lines
4.2 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using Phantom.Common.Data;
using Phantom.Common.Data.Minecraft;
using Phantom.Common.Data.Web.AuditLog;
using Phantom.Common.Data.Web.EventLog;
using Phantom.Controller.Database.Converters;
using Phantom.Controller.Database.Entities;
using Phantom.Controller.Database.Factories;
namespace Phantom.Controller.Database;
[SuppressMessage("ReSharper", "AutoPropertyCanBeMadeGetOnly.Global")]
public class ApplicationDbContext : DbContext {
public DbSet<UserEntity> Users { get; init; } = null!;
public DbSet<RoleEntity> Roles { get; init; } = null!;
public DbSet<PermissionEntity> Permissions { get; init; } = null!;
public DbSet<UserRoleEntity> UserRoles { get; init; } = null!;
public DbSet<UserPermissionEntity> UserPermissions { get; init; } = null!;
public DbSet<RolePermissionEntity> RolePermissions { get; init; } = null!;
public DbSet<UserAgentAccessEntity> UserAgentAccess { get; init; } = null!;
public DbSet<AgentEntity> Agents { get; init; } = null!;
public DbSet<InstanceEntity> Instances { get; init; } = null!;
public DbSet<AuditLogEntity> AuditLog { get; init; } = null!;
public DbSet<EventLogEntity> EventLog { get; init; } = null!;
public AgentEntityUpsert AgentUpsert { get; }
public InstanceEntityUpsert InstanceUpsert { get; }
public ApplicationDbContext(DbContextOptions<ApplicationDbContext> options) : base(options) {
AgentUpsert = new AgentEntityUpsert(this);
InstanceUpsert = new InstanceEntityUpsert(this);
}
protected override void OnModelCreating(ModelBuilder builder) {
base.OnModelCreating(builder);
builder.Entity<AuditLogEntity>(static b => {
b.HasOne(static e => e.User).WithMany().HasForeignKey(static e => e.UserGuid).IsRequired(false).OnDelete(DeleteBehavior.SetNull);
});
builder.Entity<UserEntity>(static b => {
b.HasIndex(static e => e.Name).IsUnique();
});
builder.Entity<UserRoleEntity>(static b => {
b.HasKey(static e => new { UserId = e.UserGuid, RoleId = e.RoleGuid });
b.HasOne(static e => e.User).WithMany().HasForeignKey(static e => e.UserGuid).IsRequired().OnDelete(DeleteBehavior.Cascade);
b.HasOne(static e => e.Role).WithMany().HasForeignKey(static e => e.RoleGuid).IsRequired().OnDelete(DeleteBehavior.Cascade);
});
builder.Entity<UserPermissionEntity>(static b => {
b.HasKey(static e => new { UserId = e.UserGuid, e.PermissionId });
b.HasOne<UserEntity>().WithMany().HasForeignKey(static e => e.UserGuid).IsRequired().OnDelete(DeleteBehavior.Cascade);
b.HasOne<PermissionEntity>().WithMany().HasForeignKey(static e => e.PermissionId).IsRequired().OnDelete(DeleteBehavior.Cascade);
});
builder.Entity<RolePermissionEntity>(static b => {
b.HasKey(static e => new { RoleId = e.RoleGuid, e.PermissionId });
b.HasOne<RoleEntity>().WithMany().HasForeignKey(static e => e.RoleGuid).IsRequired().OnDelete(DeleteBehavior.Cascade);
b.HasOne<PermissionEntity>().WithMany().HasForeignKey(static e => e.PermissionId).IsRequired().OnDelete(DeleteBehavior.Cascade);
});
builder.Entity<UserAgentAccessEntity>(static b => {
b.HasKey(static e => new { UserId = e.UserGuid, AgentId = e.AgentGuid });
b.HasOne<UserEntity>().WithMany().HasForeignKey(static e => e.UserGuid).IsRequired().OnDelete(DeleteBehavior.Cascade);
b.HasOne<AgentEntity>().WithMany().HasForeignKey(static e => e.AgentGuid).IsRequired().OnDelete(DeleteBehavior.Cascade);
});
}
protected override void ConfigureConventions(ModelConfigurationBuilder builder) {
base.ConfigureConventions(builder);
builder.Properties<AuditLogEventType>().HaveConversion<EnumToStringConverter<AuditLogEventType>>();
builder.Properties<AuditLogSubjectType>().HaveConversion<EnumToStringConverter<AuditLogSubjectType>>();
builder.Properties<EventLogEventType>().HaveConversion<EnumToStringConverter<EventLogEventType>>();
builder.Properties<EventLogSubjectType>().HaveConversion<EnumToStringConverter<EventLogSubjectType>>();
builder.Properties<MinecraftServerKind>().HaveConversion<EnumToStringConverter<MinecraftServerKind>>();
builder.Properties<RamAllocationUnits>().HaveConversion<RamAllocationUnitsConverter>();
}
}