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Minecraft-Phantom-Panel/Common/Phantom.Common.Messages/MessageRegistries.cs

29 lines
1.1 KiB
C#

using Phantom.Common.Logging;
using Phantom.Common.Messages.ToAgent;
using Phantom.Common.Messages.ToServer;
using Phantom.Utils.Rpc.Message;
namespace Phantom.Common.Messages;
public static class MessageRegistries {
public static MessageRegistry<IMessageToAgentListener, IMessageToAgent> ToAgent { get; } = new (PhantomLogger.Create("MessageRegistry:ToAgent"));
public static MessageRegistry<IMessageToServerListener, IMessageToServer> ToServer { get; } = new (PhantomLogger.Create("MessageRegistry:ToServer"));
static MessageRegistries() {
ToAgent.Add<RegisterAgentSuccessMessage>(0);
ToAgent.Add<RegisterAgentFailureMessage>(1);
ToAgent.Add<ConfigureInstanceMessage>(2);
ToAgent.Add<LaunchInstanceMessage>(3);
ToAgent.Add<StopInstanceMessage>(4);
ToAgent.Add<SendCommandToInstanceMessage>(5);
ToServer.Add<RegisterAgentMessage>(0);
ToServer.Add<UnregisterAgentMessage>(1);
ToServer.Add<AgentIsAliveMessage>(2);
ToServer.Add<AdvertiseJavaRuntimesMessage>(3);
ToServer.Add<ReportInstanceStatusMessage>(4);
ToServer.Add<InstanceOutputMessage>(5);
ToServer.Add<SimpleReplyMessage>(127);
}
}