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Minecraft-Phantom-Panel/Agent/Phantom.Agent.Rpc/ServerMessaging.cs

56 lines
1.7 KiB
C#

using NetMQ.Sockets;
using Phantom.Common.Logging;
using Phantom.Common.Messages;
using Phantom.Common.Messages.ToServer;
using Serilog;
namespace Phantom.Agent.Rpc;
public static class ServerMessaging {
private static readonly ILogger Logger = PhantomLogger.Create(typeof(ServerMessaging));
private static readonly TimeSpan KeepAliveInterval = TimeSpan.FromSeconds(10);
private static ClientSocket? CurrentSocket { get; set; }
private static readonly object SetCurrentSocketLock = new ();
internal static void SetCurrentSocket(ClientSocket socket, CancellationToken cancellationToken) {
Logger.Information("Server socket ready.");
bool isFirstSet = false;
lock (SetCurrentSocketLock) {
if (CurrentSocket == null) {
isFirstSet = true;
}
CurrentSocket = socket;
}
if (isFirstSet) {
Task.Factory.StartNew(static o => SendKeepAliveLoop((CancellationToken) o!), cancellationToken, cancellationToken, TaskCreationOptions.LongRunning, TaskScheduler.Default);
}
}
public static async Task SendMessage<TMessage>(TMessage message) where TMessage : IMessageToServer {
var currentSocket = CurrentSocket ?? throw new InvalidOperationException("Server socket not ready.");
await currentSocket.SendMessage(message);
}
private static async Task SendKeepAliveLoop(CancellationToken cancellationToken) {
try {
while (true) {
await Task.Delay(KeepAliveInterval, cancellationToken);
var currentSocket = CurrentSocket;
if (currentSocket != null) {
await currentSocket.SendMessage(new AgentIsAliveMessage());
}
}
} catch (OperationCanceledException) {
// Ignore.
} finally {
Logger.Information("Stopped keep-alive loop.");
}
}
}