Commit Graph

  • c2ff32c596 Add Ravish Bell plant chylex 2015-12-03 16:08:46 +0100
  • e72cfcb165 Add Portal Token handling to Token Holders chylex 2015-12-03 15:21:15 +0100
  • c57101cfc6 Fix a major oversight in Vec.between chylex 2015-12-03 15:18:17 +0100
  • df1b145f94 Add Portal Token item chylex 2015-12-03 15:06:38 +0100
  • 293f6ab79e Add more debugging to territories (manual seed, entity deletion) chylex 2015-12-02 00:24:47 +0100
  • 865c780fee GG mojang, float values in data watcher at pos 31 break EVERYTHING fucking really chylex 2015-12-02 00:11:17 +0100
  • 6c178e277e Revert some stuff in Token Holder chylex 2015-12-01 23:35:35 +0100
  • 530623f139 Work on Hub and Token Holder worldgen chylex 2015-12-01 23:32:02 +0100
  • dde10dbe69 Add a new brick block for The Hub, and rename Dark Loam texture chylex 2015-12-01 23:31:15 +0100
  • 2359af9f26 Add some experimental textures chylex 2015-12-01 17:51:22 +0100
  • 0c7d23fad6 Add ITerritoryFeature for small worldgen features in territories chylex 2015-12-01 17:12:56 +0100
  • 7234c31ca2 Add Dark Loam block chylex 2015-12-01 16:57:45 +0100
  • eb3ea0c849 Fix some Token Holder shit or whatever chylex 2015-12-01 15:17:14 +0100
  • d513bb5dec Add a /heeadmin tp-overworld command chylex 2015-12-01 12:49:41 +0100
  • e02e433ab7 Tweak noisegen in The Hub to make smoother sides chylex 2015-12-01 12:49:23 +0100
  • a7a5af417d Fix player respawning and void damaging them outside of End chylex 2015-12-01 11:59:59 +0100
  • e57de11195 Add EnvironmentEvents for void damage and tweak Y handling chylex 2015-12-01 11:44:50 +0100
  • 844a4a4136 Add a damage modifier to deal damage in creative mode chylex 2015-12-01 11:20:34 +0100
  • 99dd0a7e0f Rework event handler registering chylex 2015-12-01 00:47:31 +0100
  • 120b9f228d Cleanup overrides in End world provider chylex 2015-12-01 00:11:30 +0100
  • d6acd4f523 Add void particles everywhere and connect custom void to Y values too chylex 2015-12-01 00:10:31 +0100
  • e6a9c84782 Change the fog density near vertical void chylex 2015-11-30 22:30:43 +0100
  • b89a5a3286 Figure out vertical void calculations and sky alpha multiplier chylex 2015-11-30 22:16:15 +0100
  • ddd3ec687e Implement retrieving center of closest territory and more debugging stuff chylex 2015-11-30 21:30:33 +0100
  • 104588e6f7 Make sure End Powder Ore does not spawn below the End Portal chylex 2015-11-30 19:15:23 +0100
  • bd5a95321c Allow destroying Token Holders when sneaking in creative, and possibly fix instant restoration chylex 2015-11-30 15:07:07 +0100
  • 7a09afa8c1 Add End Portal Frame to creative menu and change its tooltip chylex 2015-11-30 14:57:04 +0100
  • ff4e5e3ea1 Fix creative tabs crashing server on startup chylex 2015-11-30 14:56:37 +0100
  • 914cd6051b Work on End Portal visuals and worldgen chylex 2015-11-30 13:49:57 +0100
  • 7d9596bc6c Fix some more Token Holder BS chylex 2015-11-30 13:49:14 +0100
  • 3f42ba4144 Push work on Token Holders with some entity loading horseshit chylex 2015-11-30 12:40:07 +0100
  • cada7e87af I should be paying more attention chylex 2015-11-30 10:41:44 +0100
  • 2f24c4ed15 Figure out retrieving territory from position chylex 2015-11-30 00:37:44 +0100
  • e561bf0681 Add simple Blob generator to The Hub chylex 2015-11-29 20:36:23 +0100
  • 2449c1bf09 Work on environment rendering settings chylex 2015-11-29 20:36:11 +0100
  • 2eee5ffef8 Remove classes that are no longer needed chylex 2015-11-28 19:51:34 +0100
  • f81254d52e Add an empty weather renderer to End to be used in the future chylex 2015-11-28 19:31:00 +0100
  • 1c2ead237e Update API to use MORE LAMBDAS chylex 2015-11-28 16:04:55 +0100
  • 3a79adebda Address a couple FindBugs complaints chylex 2015-11-28 15:52:48 +0100
  • b4eb975402 Comment all Sanctuary classes temporarily chylex 2015-11-28 15:26:42 +0100
  • 470bdd9c64 Work on rewriting deprecated code chylex 2015-11-28 09:32:50 +0100
  • b10423fb6c Add basic End territory environment rendering overrides chylex 2015-11-27 15:22:02 +0100
  • f3783544f0 Add code for experimenting with End environment rendering chylex 2015-11-27 01:28:53 +0100
  • a2a413292e Add a check to make sure Blob meteors are always inside the world chylex 2015-11-26 03:13:57 +0100
  • 10d81b6321 Fix a major derp in EndTerritory debug world clearing chylex 2015-11-26 02:00:58 +0100
  • 4a99487942 Make BlobPattern methods return itself for convenience chylex 2015-11-26 01:43:45 +0100
  • 8f64b9daca Finish main Blob generator code chylex 2015-11-26 01:25:07 +0100
  • 8dc4c5b51a Add IWorldPositionPredicate that is slightly more robust over IWorldInsertPredicate chylex 2015-11-26 01:02:33 +0100
  • 53ebb9e52b Update ore generator to extend GenerateFeature chylex 2015-11-26 00:36:25 +0100
  • 95cc92e12d Add an abstract GenerateFeature class for recurring worldgen features chylex 2015-11-26 00:36:03 +0100
  • c53a6a1fac Rework RangeGenerator into an interface chylex 2015-11-25 23:36:59 +0100
  • 353e40e741 Make Ore generator Y handling a RangeGenerator chylex 2015-11-25 23:24:30 +0100
  • 18094dca57 Add predicate based StructureWorldPart insertion chylex 2015-11-25 22:12:22 +0100
  • 2af647f5ce Add a liquid pool Blob Populator, and add more settings to stream one chylex 2015-11-25 18:20:01 +0100
  • 2b6851b992 Update code to use Pos methods in StructureWorld chylex 2015-11-25 18:06:01 +0100
  • 4e1b7fc590 Add one more method to StructureWorld (isAir) chylex 2015-11-25 18:00:19 +0100
  • 371fced8cd Add utility Pos methods to StructureWorld,, and make some methods final chylex 2015-11-25 17:56:34 +0100
  • 1d026d2c61 Remove old worldgen feature classes chylex 2015-11-25 01:59:58 +0100
  • e5129ed9a8 Add WIP water and despawn Enderman handling chylex 2015-11-24 19:55:00 +0100
  • a2f0a7e891 Delete old Blob class files chylex 2015-11-24 03:47:38 +0100
  • a540a56e15 Add meteor Blob Populator chylex 2015-11-24 02:47:08 +0100
  • d6c2efd191 Push gradle wrapper for convenience chylex 2015-11-24 01:06:47 +0100
  • 9a35072049 Work on Blobs (chain and from center generators, two-pass smoothing) chylex 2015-11-23 21:19:40 +0100
  • 4c059d19ca Work on Blob Generators (attaching gen, util methods) chylex 2015-11-23 17:34:15 +0100
  • b69162fa21 Work on Blobs (caves, debug, refactoring) chylex 2015-11-23 05:28:23 +0100
  • 8f7257faff Add Vec.copy method chylex 2015-11-23 01:29:31 +0100
  • 9ff85d3c67 Refactor Vec and add new methods to it chylex 2015-11-22 23:59:25 +0100
  • 12eea5336e Fix Y in ore generator, fix Fill Blob populator not working, and tweak formatting chylex 2015-11-22 20:19:29 +0100
  • b668a4141d Fix Liquid Stream Blob populator chylex 2015-11-22 18:45:03 +0100
  • e2053d8bd6 Work on Blobs (populator weight and sorting, smoothing pass fix) chylex 2015-11-22 18:11:17 +0100
  • ed6ff4e931 Continue porting Blob Populators (liquids, ores) chylex 2015-11-22 03:34:06 +0100
  • a5158786f4 Work on Blob debugging and porting chylex 2015-11-22 02:34:00 +0100
  • a285b676e9 Address slightly less important concerns from FindBugs chylex 2015-11-21 19:46:53 +0100
  • 34839620d0 Work on addressing bugs and concerns reported by FindBugs chylex 2015-11-21 19:07:31 +0100
  • 7c3c221e55 Fix Curse projectile thrower check after updating to string ID chylex 2015-11-21 18:35:54 +0100
  • 500f218ec8 Port BlobPattern and simple Blob generation handling chylex 2015-11-21 17:49:48 +0100
  • 9556593591 Let other mods take precedence in changing the music system chylex 2015-11-21 16:21:17 +0100
  • a8b3350851 Fix exploits with Essence Altars chylex 2015-11-21 15:43:09 +0100
  • 38bf1ae2da Add a common parent class for BlobGenerator and BlobPopulator chylex 2015-11-21 14:15:27 +0100
  • 7a954db84f Fix incorrect entity data watcher value type in Eye of Ender chylex 2015-11-21 14:01:50 +0100
  • 35ac119e63 Update AttributeModifier constructing code to use EntityAttributes chylex 2015-11-21 03:13:10 +0100
  • e013d55218 Work on porting old Blob generators and populators chylex 2015-11-21 02:52:19 +0100
  • 35a756729b Lay some very basic groundwork for Endstone Blobs chylex 2015-11-21 00:43:21 +0100
  • 46c63688e9 Add a StructureWorldPart that can be inserted into other StructureWorlds chylex 2015-11-20 03:35:26 +0100
  • c37ab49af1 Work on updating deprecated code and addressing warnings chylex 2015-11-19 21:59:20 +0100
  • 35bb54721c Add a builder class for vanilla Attribute Modifiers chylex 2015-11-19 20:43:03 +0100
  • f0438bcd9d Use StandardCharsets instead of Charsets chylex 2015-11-19 20:01:00 +0100
  • c3ba980d88 Work on formatting fixes, change data types (use int instead of byte/short, optimize network) chylex 2015-11-19 17:09:03 +0100
  • 75817616db Work on Endermen (damage, basic AI, code tweaks) chylex 2015-11-19 02:50:31 +0100
  • 3174f48c3e Add a direct look target AI class for Endermen chylex 2015-11-19 02:12:33 +0100
  • eefbfb24d9 Add Vec.dotProduct method chylex 2015-11-19 02:09:35 +0100
  • 6caebc1ea4 Add Vec.look method to get the look vector of an entity chylex 2015-11-19 01:59:54 +0100
  • 363d420909 Move EntityAIRandomTarget to a special target package chylex 2015-11-19 01:49:47 +0100
  • 6188e001b1 Add progression checking methods to Causatum chylex 2015-11-19 01:49:11 +0100
  • ffe80179c8 Update code to use EntityAttributes chylex 2015-11-18 20:53:26 +0100
  • ed1b2f85a8 Add an EntityAttributes utility class to abstractions package chylex 2015-11-18 20:35:22 +0100
  • ff7c0c4755 Work on AI (continuous AI class, moving blocks, update hiding in block) chylex 2015-11-18 01:16:54 +0100
  • f9d80d2b3d Add predefined AI mutex values to AIUtil chylex 2015-11-17 23:56:13 +0100
  • 55a5143941 Add clientRand to Explosion for client only FX calculations chylex 2015-11-17 03:59:23 +0100
  • 0df71bdf82 Use FastRandom in Explosion and particle handling chylex 2015-11-17 03:54:31 +0100