import os.path # Setup registry_name = input("Block registry name: ") if not registry_name: raise SystemExit root_path = "../src/main/resources/assets/hee" if not os.path.isfile(root_path + f"/textures/block/{registry_name}.png"): print("Missing texture file") raise SystemExit # Helpers def create_file(relative_path, contents, title): formatted_path = relative_path.format(registry_name) try: with open(root_path + formatted_path, "x") as file: file.write(contents) print("Generated " + formatted_path) except FileExistsError: print("Skipping " + formatted_path) # Contents contents_blockstate = f"""{{ "variants": {{ "normal": {{ "model": "hee:{registry_name}" }} }} }} """ contents_block_model = f"""{{ "parent": "minecraft:block/cube_all", "textures": {{ "all": "hee:block/{registry_name}" }} }} """ contents_item_model = f"""{{ "parent": "hee:block/{registry_name}" }} """ # Files create_file("/blockstates/{}.json", contents_blockstate, "block state") create_file("/models/block/{}.json", contents_block_model, "block model") create_file("/models/item/{}.json", contents_item_model, "item model")