Commit Graph

  • efe56e0ebc Fix Ender Eye spawn rotation chylex 2020-11-22 04:50:38 +0100
  • cd63de38ca Improve The Hub portal positioning chylex 2020-11-22 01:58:20 +0100
  • 1515102b04 Add debug command to regenerate territory chylex 2020-11-21 19:33:31 +0100
  • f0eeea3249 Work on Ender Eye attacks and respawning chylex 2020-11-18 03:53:17 +0100
  • b3be6d0104 Implement Ender Eye respawning after all players die chylex 2020-11-17 04:11:00 +0100
  • 828607283c Add ITerritoryDescription.prepareSpawnPoint chylex 2020-11-17 04:03:13 +0100
  • 90e7076143 Implement Ender Eye laser attack & update previous attacks chylex 2020-11-16 02:44:36 +0100
  • 280d4ecaf3 Refactor damage handling, implement fallback damage, tweak fire damage to set fire even if protected chylex 2020-11-15 21:38:23 +0100
  • d901f1b2f4 Migrate parts of coremod to mixin chylex 2020-11-04 04:14:43 +0100
  • 0f44dcaaa8 Update Forge & disable mixin refmaps chylex 2020-11-04 03:38:54 +0100
  • 04243968b9 Allow using Portal Tokens in creative mode even when in another dimension or already standing in a portal chylex 2020-11-04 02:41:55 +0100
  • c60576d738 Fix not being able to /kill in the End chylex 2020-11-04 02:31:50 +0100
  • 4766669c0a Update more item textures chylex 2020-11-03 05:23:53 +0100
  • 8f8ccd3dd3 Update several item textures and animations chylex 2020-11-02 03:48:47 +0100
  • f9c1af0c30 Allow duplicating Rare and Solitary Portal Tokens chylex 2020-11-01 23:48:50 +0100
  • 7e237eca3a Implement solitary territories chylex 2020-11-01 23:26:03 +0100
  • 350f79f8c5 Redo Portal Token display name and tooltip & introduce difficulty rating for territories chylex 2020-11-01 07:36:10 +0100
  • 5d3ed67531 Change Portal Token texture after the territory is corrupted chylex 2020-11-01 06:26:39 +0100
  • 9735696341 Fix rendering of custom lightning bolt chylex 2020-11-01 05:05:55 +0100
  • 5b0dfdac59 Implement Void mechanics for rare territories & stop damaging players in portals chylex 2020-11-01 05:05:42 +0100
  • 86c0b6a0ec Implement territory storage component and ticking system & store Token type chylex 2020-10-31 20:56:05 +0100
  • 284779bb64 Rewrite End Portal rendering to use plain UVs instead of texgen chylex 2020-10-07 22:21:23 +0200
  • e5c84ea639 Fix/suppress compiler warnings chylex 2020-10-06 12:38:19 +0200
  • 3ef4731db0 Remove no longer necessary Python scripts chylex 2020-10-05 21:31:17 +0200
  • bab0f0c876 Fix issues (Infused Glass occlusion, Pearl phasing collision, line particles, test world commands, wrong texture name, minor tweaks) chylex 2020-10-05 13:20:50 +0200
  • 4ae0f894fc Refactor registries and game initialization chylex 2020-10-04 14:38:23 +0200
  • 58261cc62e Implement datagen for tags & add missing blocks/items to tags chylex 2020-10-04 11:23:15 +0200
  • 42026b459d Fix loot table patcher crashing on loot pools named "custom#" chylex 2020-10-04 10:48:43 +0200
  • 01ed6d4393 Move more block loot tables to datagen & fix missing potted Sapling chylex 2020-10-04 10:15:15 +0200
  • dfa946ecd7 Replace self-drop block loot tables with datagen chylex 2020-10-03 17:53:55 +0200
  • 9a53b13626 Update Kotlin mod version & ensure HEE loads after Forge chylex 2020-10-03 16:15:01 +0200
  • f8888e0a3b Implement datagen for most block states chylex 2020-10-03 09:51:30 +0200
  • 1b2db80199 Implement datagen for most block & item models chylex 2020-09-30 19:14:47 +0200
  • 089a0501d6 Add datagen module chylex 2020-09-30 15:49:16 +0200
  • 3d6a20aecb Make the Obsidian block on top of the boss tower in Obsidian Towers indestructible chylex 2020-09-30 13:29:09 +0200
  • 951dc1e4b9 Update IntelliJ inspections & excluded folders chylex 2020-09-30 13:25:50 +0200
  • 6a2152f9d7 Fix not registering mod sounds into the registry chylex 2020-09-30 12:25:54 +0200
  • bb21611878 Fix subtitles of sounds triggered by the mod chylex 2020-09-30 12:04:41 +0200
  • 8a05c00ccb Add FX (Ender Eye & Token Holder hit, Puzzle Block toggle, Ring of Preservation & Scale of Freefall use) chylex 2020-09-29 13:08:10 +0200
  • 93aca7c562 Move AltGr fix into a separate mod chylex 2020-09-29 10:23:57 +0200
  • 4c3332a2ba Update Ender Eye boss to use the new flying navigator chylex 2020-09-29 08:48:14 +0200
  • c8391294bc Implement flying entity navigator with strafing support chylex 2020-09-29 08:47:25 +0200
  • 4fac0d77d4 Update Obsidian Towers territory to use custom lightning bolt & ensure cinematic view from boss tower chylex 2020-09-28 18:38:30 +0200
  • 6f6a4d8df2 Add territory-wide lightning bolt entity chylex 2020-09-28 18:34:25 +0200
  • e7be0c9905 Refactor per-player sound playing into a SoundExt utility chylex 2020-09-28 15:58:59 +0200
  • 1bc58aff84 Remove unnecessary type aliases & fix code that used vanilla types instead of aliases chylex 2020-09-28 15:01:07 +0200
  • 2fea86e6a5 Update .gitignore and IntelliJ project files chylex 2020-09-28 13:24:01 +0200
  • 7757dd7192 Address IDE inspections chylex 2020-09-28 13:17:24 +0200
  • f992e16e71 Reorganize packages and move most non-content sources to 'system' module chylex 2020-09-27 06:48:09 +0200
  • 7dd6eeaf11 Fix wrong Specification-Title META-INF attribute in build.gradle chylex 2020-09-27 12:44:28 +0200
  • 96e19ad787 Add sub-project 'system' module into src/system chylex 2020-09-27 05:21:45 +0200
  • dbfb660e3e Implement Ender Eye death animation and Token Holder charging chylex 2020-09-26 07:02:23 +0200
  • 1638fa041b Implement Ender Eye knockback dash attack chylex 2020-09-26 06:21:27 +0200
  • 22e63f5ccb Work on Ender Eye spawn animation, movement, and attack logic chylex 2020-09-26 02:44:03 +0200
  • 2fefcf0339 Fix EntityMoveFlyingForward not taking setMoveTo speed parameter into account chylex 2020-09-26 02:42:29 +0200
  • d2db1adf0c Prevent Vampire Bats from sleeping under blocks occupied by another Bat chylex 2020-09-25 22:38:04 +0200
  • fd6a4766c9 Migrate to 'Kotlin for Forge' and update Kotlin to 1.4.10 chylex 2020-09-25 10:35:20 +0200
  • 97d7c61ff8 Enforce LF line endings chylex 2020-09-25 09:31:12 +0200
  • 9ab88cfb73 Fix perlin noise after updating to 1.15 where vanilla implementation changed chylex 2020-08-13 02:21:41 +0200
  • 89c7226e55 Work on Ender Eye spawn animation & Demon Eye transformation chylex 2020-07-23 10:31:13 +0200
  • 86b1b858ba Update Gradle, IntelliJ files, and inspection profile chylex 2020-07-21 05:43:42 +0200
  • 3c02852af0 Allow rewrapping IStructureTriggers and exposing the wrapped instance chylex 2020-07-21 04:08:16 +0200
  • 8f737d9161 Implement Puzzle Block shape detection for better Medallion drops chylex 2020-07-18 08:28:32 +0200
  • 24204910a8 Add BoundingBox.isInside(BlockPos) chylex 2020-07-18 07:58:41 +0200
  • 5e99a759ac Add BlockPos.offsetUntilExclusive and offsetWhile & update existing code chylex 2020-07-18 04:47:29 +0200
  • 27e3365abd Address a few TODOs (potions, bats, world properties, cave pather, etc) chylex 2020-07-18 00:43:36 +0200
  • 540d725e31 Create a new '// POLISH' comment for things to address during polishing stage chylex 2020-07-17 21:50:21 +0200
  • 4ed18bddaf Migrate Container & Particle class names chylex 2020-07-17 07:22:26 +0200
  • 09f6ba19ad Migrate ITextComponent class names chylex 2020-07-17 06:57:29 +0200
  • ef10efad94 Fix Trinket Pouch not opening in inventory GUI after previous Minecraft update chylex 2020-07-17 05:52:12 +0200
  • 22fd1aa474 Fix several issues (AI tweaks, entity NBT not saving, Amulet of Recovery crash) chylex 2020-07-17 05:51:36 +0200
  • 2177384235 Add Blobby w/ most of the behavior implemented chylex 2020-07-17 02:05:24 +0200
  • 8c20b78990 Add AI for jumping entities (follow leader, watch dying leader, watch idle, item pickup detour) chylex 2020-07-17 02:01:22 +0200
  • 4309beaca5 Add a few ModelBox utilities chylex 2020-07-17 01:56:38 +0200
  • 7aff962eee Add movement/look helpers for jumping entities chylex 2020-07-15 03:11:56 +0200
  • 2c407c01bc Add beeline-preferring path navigator chylex 2020-07-15 03:10:11 +0200
  • 4f766607e1 Conceptually change EntityBodyHeadless to EntityBodyHeadOnly & update EntityLookSlerp chylex 2020-07-15 02:20:43 +0200
  • 859929a397 Simplify 'getQuads' call and fix broken randomness chylex 2020-07-03 08:09:19 +0200
  • 609a3ff807 Remove some unnecessary classes/objects chylex 2020-07-02 00:25:30 +0200
  • 72e32de1a3 Replace mob peaceful despawn bypass coremod with new vanilla feature chylex 2020-07-01 23:28:17 +0200
  • 41763638f0 Reimplement ITeleporter without chunk preloading chylex 2020-07-01 00:59:04 +0200
  • 543b5c3fd6 Allow (dis)charging the End Portal by sneaking & right-clicking in creative mode chylex 2020-07-01 00:42:20 +0200
  • e228c09692 Fix Amulet of Recovery container rows & report Energy cost calculation errors chylex 2020-06-30 23:27:21 +0200
  • eefa507bd6 Fix dropping Trinkets on death when 'keepInventory' is enabled chylex 2020-06-30 23:26:39 +0200
  • 40c843bafa Fix Death Flower placement after 1.15 update & add withering sound fx chylex 2020-06-30 22:22:48 +0200
  • 083d6448ef Fix overridden potions with no effects being listed in creative tab chylex 2020-06-30 16:56:40 +0200
  • 91c5e81cbd Add shadows to Token Holders chylex 2020-06-30 16:00:24 +0200
  • ed81e21e8c Add custom Enderman teleportation sound fx chylex 2020-06-30 15:51:39 +0200
  • fe7393b5d4 Add Puzzle Medallion insertion sound fx chylex 2020-06-30 02:05:41 +0200
  • c9ffee2d1e Replace sword sweep & damage multiplier workarounds with ASM chylex 2020-06-30 00:00:24 +0200
  • ef6d8e7a0c Work around broken AI reinforcement call since 1.14 chylex 2020-06-29 20:38:50 +0200
  • 8d4e1cda4f Update code and textures to Minecraft 1.15.2 chylex 2020-06-29 15:48:12 +0200
  • 25096c4d33 Update meta files to Minecraft 1.15.2 chylex 2020-06-29 15:35:15 +0200
  • aa57e9d2c5 Fix Endermen despawning during delayed teleportation chylex 2020-06-29 12:17:29 +0200
  • f6f631f6f3 Add Lost Garden territory w/ most main features chylex 2020-06-26 13:16:10 +0200
  • 81b1a62083 Fix formatting in Spiderling & Undread loot tables chylex 2020-06-26 11:48:54 +0200
  • a39c6ecbb4 Allow territories to set Dry Vine color & optimize default color retrieval chylex 2020-06-25 23:38:44 +0200
  • ea73a78501 Work around a few portal rendering issues chylex 2020-06-25 19:09:31 +0200
  • 4037ed172f Fix WorldToStructureWorldAdapter allowing double placements and breaking chests with torches chylex 2020-06-23 22:31:26 +0200
  • 837da2fed5 Add CaveCarverEllipsoid & consecutive fail check to CaveGenerator chylex 2020-06-23 21:29:05 +0200