mirror of
https://github.com/chylex/Hardcore-Ender-Expansion-2.git
synced 2026-08-19 06:08:01 +02:00
Compare commits
4
Commits
wip
..
cfab626586
| Author | SHA1 | Date | |
|---|---|---|---|
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cfab626586
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cc6e26152d
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cc299af6b8
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8cb7d6f973
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@@ -0,0 +1 @@
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||||
* text=auto eol=lf
|
||||
+7
-18
@@ -1,28 +1,17 @@
|
||||
# gradle
|
||||
/.gradle/
|
||||
build/
|
||||
|
||||
# idea
|
||||
out
|
||||
*.ipr
|
||||
*.iws
|
||||
*.iml
|
||||
|
||||
.idea/gradle.xml
|
||||
.idea/tasks.xml
|
||||
.idea/workspace.xml
|
||||
|
||||
.idea/codeStyles
|
||||
.idea/libraries
|
||||
/.idea/
|
||||
|
||||
# eclipse
|
||||
bin
|
||||
/bin/
|
||||
*.launch
|
||||
.settings
|
||||
.metadata
|
||||
.classpath
|
||||
.project
|
||||
|
||||
# gradle
|
||||
build
|
||||
.gradle
|
||||
|
||||
# game
|
||||
run/*
|
||||
!run/*.ps1
|
||||
/run/
|
||||
|
||||
Generated
-41
@@ -1,41 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="JavaProjectCodeInsightSettings">
|
||||
<excluded-names>
|
||||
<name>akka</name>
|
||||
<name>chylex.hee.client.util.MC</name>
|
||||
<name>com.ibm</name>
|
||||
<name>com.sun</name>
|
||||
<name>java.awt</name>
|
||||
<name>java.beans</name>
|
||||
<name>java.rmi</name>
|
||||
<name>javafx</name>
|
||||
<name>javax.rmi</name>
|
||||
<name>javax.swing</name>
|
||||
<name>javax.xml</name>
|
||||
<name>jdk.internal</name>
|
||||
<name>net.java.games.input.Component.Identifier.Key</name>
|
||||
<name>net.minecraft.init.Blocks</name>
|
||||
<name>net.minecraft.init.Items</name>
|
||||
<name>net.minecraft.init.MobEffects</name>
|
||||
<name>net.minecraft.init.PotionTypes</name>
|
||||
<name>net.minecraft.init.SoundEvents</name>
|
||||
<name>net.minecraft.util.EnumActionResult</name>
|
||||
<name>net.minecraft.util.EnumFacing</name>
|
||||
<name>net.minecraft.util.EnumHand</name>
|
||||
<name>net.minecraft.world.EnumDifficulty</name>
|
||||
<name>net.minecraftforge.fml.common.Mod.EventBusSubscriber</name>
|
||||
<name>net.minecraftforge.fml.common.eventhandler.Event</name>
|
||||
<name>net.minecraftforge.fml.common.eventhandler.EventPriority</name>
|
||||
<name>net.minecraftforge.fml.common.eventhandler.SubscribeEvent</name>
|
||||
<name>net.minecraftforge.fml.relauncher.Side</name>
|
||||
<name>net.minecraftforge.fml.relauncher.SideOnly</name>
|
||||
<name>org.ietf</name>
|
||||
<name>org.omg</name>
|
||||
<name>org.w3c</name>
|
||||
<name>org.xml</name>
|
||||
<name>scala</name>
|
||||
<name>sun</name>
|
||||
</excluded-names>
|
||||
</component>
|
||||
</project>
|
||||
Generated
-10
@@ -1,10 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="CompilerConfiguration">
|
||||
<bytecodeTargetLevel target="1.8">
|
||||
<module name="Hardcore-Ender-Expansion-2.api" target="1.8" />
|
||||
<module name="Hardcore-Ender-Expansion-2.main" target="1.8" />
|
||||
<module name="Hardcore-Ender-Expansion-2.test" target="1.8" />
|
||||
</bytecodeTargetLevel>
|
||||
</component>
|
||||
</project>
|
||||
Generated
-6
@@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Encoding" defaultCharsetForPropertiesFiles="UTF-8">
|
||||
<file url="PROJECT" charset="UTF-8" />
|
||||
</component>
|
||||
</project>
|
||||
-22
@@ -1,22 +0,0 @@
|
||||
<component name="InspectionProjectProfileManager">
|
||||
<profile version="1.0">
|
||||
<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="CascadeIf" enabled="false" level="INFO" enabled_by_default="false" />
|
||||
<inspection_tool class="ClassName" enabled="true" level="WEAK WARNING" enabled_by_default="true">
|
||||
<option name="namePattern" value="[A-Z][_A-Za-z\d]*" />
|
||||
</inspection_tool>
|
||||
<inspection_tool class="FoldInitializerAndIfToElvis" enabled="false" level="INFO" enabled_by_default="false" />
|
||||
<inspection_tool class="FunctionName" enabled="true" level="WEAK WARNING" enabled_by_default="true">
|
||||
<option name="namePattern" value="([A-Za-z][A-Za-z\d]*)|([A-Z][_A-Z\d]*)" />
|
||||
</inspection_tool>
|
||||
<inspection_tool class="RedundantSuppression" enabled="true" level="WARNING" enabled_by_default="true">
|
||||
<option name="IGNORE_ALL" value="true" />
|
||||
</inspection_tool>
|
||||
<inspection_tool class="SpellCheckingInspection" enabled="false" level="TYPO" enabled_by_default="false">
|
||||
<option name="processCode" value="true" />
|
||||
<option name="processLiterals" value="true" />
|
||||
<option name="processComments" value="true" />
|
||||
</inspection_tool>
|
||||
<inspection_tool class="UnusedProperty" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
</profile>
|
||||
</component>
|
||||
Generated
-6
@@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="KotlinCodeInsightWorkspaceSettings">
|
||||
<option name="optimizeImportsOnTheFly" value="true" />
|
||||
</component>
|
||||
</project>
|
||||
Generated
-10
@@ -1,10 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Kotlin2JsCompilerArguments">
|
||||
<option name="sourceMapEmbedSources" />
|
||||
<option name="sourceMapPrefix" />
|
||||
</component>
|
||||
<component name="Kotlin2JvmCompilerArguments">
|
||||
<option name="jvmTarget" value="1.8" />
|
||||
</component>
|
||||
</project>
|
||||
Generated
-57
@@ -1,57 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="EntryPointsManager">
|
||||
<list size="10">
|
||||
<item index="0" class="java.lang.String" itemvalue="chylex.hee.system.migration.forge.SubscribeEvent" />
|
||||
<item index="1" class="java.lang.String" itemvalue="chylex.hee.system.migration.forge.SubscribeEvent" />
|
||||
<item index="2" class="java.lang.String" itemvalue="net.minecraftforge.eventbus.api.SubscribeEvent" />
|
||||
<item index="3" class="java.lang.String" itemvalue="net.minecraftforge.fml.common.Mod" />
|
||||
<item index="4" class="java.lang.String" itemvalue="net.minecraftforge.fml.common.Mod.EventBusSubscriber" />
|
||||
<item index="5" class="java.lang.String" itemvalue="net.minecraftforge.fml.common.Mod.EventBusSubscriber" />
|
||||
<item index="6" class="java.lang.String" itemvalue="net.minecraftforge.fml.common.Mod.EventHandler" />
|
||||
<item index="7" class="java.lang.String" itemvalue="net.minecraftforge.fml.common.eventhandler.SubscribeEvent" />
|
||||
<item index="8" class="java.lang.String" itemvalue="net.minecraftforge.fml.common.network.NetworkCheckHandler" />
|
||||
<item index="9" class="java.lang.String" itemvalue="net.minecraftforge.fml.relauncher.IFMLLoadingPlugin.Name" />
|
||||
</list>
|
||||
</component>
|
||||
<component name="NullableNotNullManager">
|
||||
<option name="myDefaultNullable" value="javax.annotation.Nullable" />
|
||||
<option name="myDefaultNotNull" value="javax.annotation.Nonnull" />
|
||||
<option name="myNullables">
|
||||
<value>
|
||||
<list size="11">
|
||||
<item index="0" class="java.lang.String" itemvalue="org.jetbrains.annotations.Nullable" />
|
||||
<item index="1" class="java.lang.String" itemvalue="javax.annotation.Nullable" />
|
||||
<item index="2" class="java.lang.String" itemvalue="javax.annotation.CheckForNull" />
|
||||
<item index="3" class="java.lang.String" itemvalue="edu.umd.cs.findbugs.annotations.Nullable" />
|
||||
<item index="4" class="java.lang.String" itemvalue="android.support.annotation.Nullable" />
|
||||
<item index="5" class="java.lang.String" itemvalue="androidx.annotation.Nullable" />
|
||||
<item index="6" class="java.lang.String" itemvalue="androidx.annotation.RecentlyNullable" />
|
||||
<item index="7" class="java.lang.String" itemvalue="org.checkerframework.checker.nullness.qual.Nullable" />
|
||||
<item index="8" class="java.lang.String" itemvalue="org.checkerframework.checker.nullness.compatqual.NullableDecl" />
|
||||
<item index="9" class="java.lang.String" itemvalue="org.checkerframework.checker.nullness.compatqual.NullableType" />
|
||||
<item index="10" class="java.lang.String" itemvalue="com.android.annotations.Nullable" />
|
||||
</list>
|
||||
</value>
|
||||
</option>
|
||||
<option name="myNotNulls">
|
||||
<value>
|
||||
<list size="10">
|
||||
<item index="0" class="java.lang.String" itemvalue="org.jetbrains.annotations.NotNull" />
|
||||
<item index="1" class="java.lang.String" itemvalue="javax.annotation.Nonnull" />
|
||||
<item index="2" class="java.lang.String" itemvalue="edu.umd.cs.findbugs.annotations.NonNull" />
|
||||
<item index="3" class="java.lang.String" itemvalue="android.support.annotation.NonNull" />
|
||||
<item index="4" class="java.lang.String" itemvalue="androidx.annotation.NonNull" />
|
||||
<item index="5" class="java.lang.String" itemvalue="androidx.annotation.RecentlyNonNull" />
|
||||
<item index="6" class="java.lang.String" itemvalue="org.checkerframework.checker.nullness.qual.NonNull" />
|
||||
<item index="7" class="java.lang.String" itemvalue="org.checkerframework.checker.nullness.compatqual.NonNullDecl" />
|
||||
<item index="8" class="java.lang.String" itemvalue="org.checkerframework.checker.nullness.compatqual.NonNullType" />
|
||||
<item index="9" class="java.lang.String" itemvalue="com.android.annotations.NonNull" />
|
||||
</list>
|
||||
</value>
|
||||
</option>
|
||||
</component>
|
||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_1_8" default="false" project-jdk-name="1.8" project-jdk-type="JavaSDK">
|
||||
<output url="file://$PROJECT_DIR$/bin" />
|
||||
</component>
|
||||
</project>
|
||||
Generated
-10
@@ -1,10 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Hardcore-Ender-Expansion-2.iml" filepath="$PROJECT_DIR$/.idea/modules/Hardcore-Ender-Expansion-2.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Hardcore-Ender-Expansion-2.main.iml" filepath="$PROJECT_DIR$/.idea/modules/Hardcore-Ender-Expansion-2.main.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Hardcore-Ender-Expansion-2.test.iml" filepath="$PROJECT_DIR$/.idea/modules/Hardcore-Ender-Expansion-2.test.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
||||
Generated
-14
@@ -1,14 +0,0 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Unit Tests" type="JUnit" factoryName="JUnit" singleton="true">
|
||||
<module name="Hardcore-Ender-Expansion-2_test" />
|
||||
<option name="PACKAGE_NAME" value="chylex.hee.test" />
|
||||
<option name="MAIN_CLASS_NAME" value="" />
|
||||
<option name="METHOD_NAME" value="" />
|
||||
<option name="TEST_OBJECT" value="package" />
|
||||
<option name="PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="./run" />
|
||||
<method v="2">
|
||||
<option name="Make" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
||||
Generated
-4
@@ -1,4 +0,0 @@
|
||||
<changelist name="Development" date="1579752205042" recycled="false">
|
||||
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Development/shelved.patch" />
|
||||
<option name="DESCRIPTION" value="Development" />
|
||||
</changelist>
|
||||
Generated
-145
File diff suppressed because one or more lines are too long
Generated
-4
@@ -1,4 +0,0 @@
|
||||
<changelist name="Ender_Eye" date="1579752352230" recycled="false">
|
||||
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Ender_Eye/shelved.patch" />
|
||||
<option name="DESCRIPTION" value="Ender Eye" />
|
||||
</changelist>
|
||||
Generated
-69
File diff suppressed because one or more lines are too long
Generated
-4
@@ -1,4 +0,0 @@
|
||||
<changelist name="Experience_Table" date="1579752469474" recycled="false">
|
||||
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Experience_Table/shelved.patch" />
|
||||
<option name="DESCRIPTION" value="Experience Table" />
|
||||
</changelist>
|
||||
-342
File diff suppressed because one or more lines are too long
Generated
-4
@@ -1,4 +0,0 @@
|
||||
<changelist name="Ideas" date="1579750085391" recycled="false">
|
||||
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Ideas/shelved.patch" />
|
||||
<option name="DESCRIPTION" value="Ideas" />
|
||||
</changelist>
|
||||
Generated
-53
File diff suppressed because one or more lines are too long
Generated
-4
@@ -1,4 +0,0 @@
|
||||
<changelist name="Later" date="1579750352473" recycled="false">
|
||||
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Later/shelved.patch" />
|
||||
<option name="DESCRIPTION" value="Later" />
|
||||
</changelist>
|
||||
Generated
-54
File diff suppressed because one or more lines are too long
Generated
-4
@@ -1,4 +0,0 @@
|
||||
<changelist name="Shulker_Box" date="1579752489313" recycled="false">
|
||||
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Shulker_Box/shelved.patch" />
|
||||
<option name="DESCRIPTION" value="Shulker Box" />
|
||||
</changelist>
|
||||
Generated
-93
File diff suppressed because one or more lines are too long
Generated
-4
@@ -1,4 +0,0 @@
|
||||
<changelist name="Territories" date="1579750362160" recycled="false">
|
||||
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Territories/shelved.patch" />
|
||||
<option name="DESCRIPTION" value="Territories" />
|
||||
</changelist>
|
||||
Generated
-153
File diff suppressed because one or more lines are too long
Generated
-39
@@ -1,39 +0,0 @@
|
||||
<changelist name="Tomb" date="1579750369609" recycled="false">
|
||||
<option name="PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/shelved.patch" />
|
||||
<option name="DESCRIPTION" value="Tomb" />
|
||||
<binary>
|
||||
<option name="BEFORE_PATH" />
|
||||
<option name="AFTER_PATH" value="src/main/resources/data/hee/structure/tombdungeon/corridor.stairs.end.nbt" />
|
||||
<option name="SHELVED_PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/corridor.stairs.end.nbt" />
|
||||
</binary>
|
||||
<binary>
|
||||
<option name="BEFORE_PATH" />
|
||||
<option name="AFTER_PATH" value="src/main/resources/data/hee/structure/tombdungeon/corridor.stairs.middle.nbt" />
|
||||
<option name="SHELVED_PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/corridor.stairs.middle.nbt" />
|
||||
</binary>
|
||||
<binary>
|
||||
<option name="BEFORE_PATH" />
|
||||
<option name="AFTER_PATH" value="src/main/resources/data/hee/structure/tombdungeon/corridor.stairs.start.nbt" />
|
||||
<option name="SHELVED_PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/corridor.stairs.start.nbt" />
|
||||
</binary>
|
||||
<binary>
|
||||
<option name="BEFORE_PATH" />
|
||||
<option name="AFTER_PATH" value="src/main/resources/data/hee/structure/tombdungeon/main.end.nbt" />
|
||||
<option name="SHELVED_PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/main.end.nbt" />
|
||||
</binary>
|
||||
<binary>
|
||||
<option name="BEFORE_PATH" />
|
||||
<option name="AFTER_PATH" value="src/main/resources/data/hee/structure/tombdungeon/tomb.multi2x4.narrow.nbt" />
|
||||
<option name="SHELVED_PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/tomb.multi2x4.narrow.nbt" />
|
||||
</binary>
|
||||
<binary>
|
||||
<option name="BEFORE_PATH" />
|
||||
<option name="AFTER_PATH" value="src/main/resources/data/hee/structure/tombdungeon/tomb.multi2x4.spacious.nbt" />
|
||||
<option name="SHELVED_PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/tomb.multi2x4.spacious.nbt" />
|
||||
</binary>
|
||||
<binary>
|
||||
<option name="BEFORE_PATH" />
|
||||
<option name="AFTER_PATH" value="src/main/resources/data/hee/structure/tombdungeon/tomb.single.narrow.nbt" />
|
||||
<option name="SHELVED_PATH" value="$PROJECT_DIR$/.idea/shelf/Tomb/tomb.single.narrow.nbt" />
|
||||
</binary>
|
||||
</changelist>
|
||||
Generated
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
Generated
BIN
Binary file not shown.
Generated
-671
@@ -1,671 +0,0 @@
|
||||
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_StraightTombs.kt
|
||||
IDEA additional info:
|
||||
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
|
||||
<+>UTF-8
|
||||
===================================================================
|
||||
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_StraightTombs.kt (date 1579593033167)
|
||||
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_StraightTombs.kt (date 1579593033167)
|
||||
@@ -0,0 +1,43 @@
|
||||
+package chylex.hee.game.world.feature.tombdungeon.piece
|
||||
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnection
|
||||
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.CORRIDOR
|
||||
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.TOMB_ENTRANCE
|
||||
+import chylex.hee.game.world.structure.IBlockPicker.Single.Air
|
||||
+import chylex.hee.game.world.structure.IStructureWorld
|
||||
+import chylex.hee.game.world.structure.piece.IStructurePieceConnection
|
||||
+import chylex.hee.game.world.util.Size
|
||||
+import chylex.hee.system.migration.Facing.EAST
|
||||
+import chylex.hee.system.migration.Facing.NORTH
|
||||
+import chylex.hee.system.migration.Facing.SOUTH
|
||||
+import chylex.hee.system.migration.Facing.WEST
|
||||
+import chylex.hee.system.util.Pos
|
||||
+
|
||||
+class TombDungeonCorridor_StraightTombs(piece: TombDungeonRoom_Tomb, configuration: Configuration, tombsPerSide: Int, override val isFancy: Boolean) : TombDungeonAbstractPiece(){
|
||||
+ enum class Configuration{
|
||||
+ WEST, EAST, BOTH
|
||||
+ }
|
||||
+
|
||||
+ override val size = Size(5, 5, 5 + ((tombsPerSide - 1) * piece.size.x))
|
||||
+
|
||||
+ override val connections = mutableListOf<IStructurePieceConnection>().also {
|
||||
+ it.add(TombDungeonConnection(CORRIDOR, Pos(size.centerX, 0, size.maxZ), SOUTH))
|
||||
+ it.add(TombDungeonConnection(CORRIDOR, Pos(size.centerX, 0, 0), NORTH))
|
||||
+
|
||||
+ val spacing = piece.size.x
|
||||
+
|
||||
+ for(tombIndex in 0 until tombsPerSide){
|
||||
+ if (configuration == Configuration.WEST || configuration == Configuration.BOTH){
|
||||
+ it.add(TombDungeonConnection(TOMB_ENTRANCE, Pos(0, 0, 2 + (tombIndex * spacing)), WEST))
|
||||
+ }
|
||||
+
|
||||
+ if (configuration == Configuration.EAST || configuration == Configuration.BOTH){
|
||||
+ it.add(TombDungeonConnection(TOMB_ENTRANCE, Pos(size.maxX, 0, 2 + (tombIndex * spacing)), EAST))
|
||||
+ }
|
||||
+ }
|
||||
+ }.toTypedArray()
|
||||
+
|
||||
+ override fun generate(world: IStructureWorld, instance: Instance){
|
||||
+ super.generate(world, instance)
|
||||
+ world.placeCube(Pos(1, 1, 1), Pos(size.maxX - 1, size.maxY - 1, size.maxZ - 1), Air)
|
||||
+ }
|
||||
+}
|
||||
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Straight.kt
|
||||
IDEA additional info:
|
||||
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
|
||||
<+>UTF-8
|
||||
===================================================================
|
||||
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Straight.kt (date 1579593033167)
|
||||
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Straight.kt (date 1579593033167)
|
||||
@@ -0,0 +1,24 @@
|
||||
+package chylex.hee.game.world.feature.tombdungeon.piece
|
||||
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnection
|
||||
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.CORRIDOR
|
||||
+import chylex.hee.game.world.structure.IBlockPicker.Single.Air
|
||||
+import chylex.hee.game.world.structure.IStructureWorld
|
||||
+import chylex.hee.game.world.structure.piece.IStructurePieceConnection
|
||||
+import chylex.hee.game.world.util.Size
|
||||
+import chylex.hee.system.migration.Facing.NORTH
|
||||
+import chylex.hee.system.migration.Facing.SOUTH
|
||||
+import chylex.hee.system.util.Pos
|
||||
+
|
||||
+class TombDungeonCorridor_Straight(length: Int, override val isFancy: Boolean) : TombDungeonAbstractPiece(){
|
||||
+ override val size = Size(5, 5, length)
|
||||
+
|
||||
+ override val connections = arrayOf<IStructurePieceConnection>(
|
||||
+ TombDungeonConnection(CORRIDOR, Pos(size.centerX, 0, size.maxZ), SOUTH),
|
||||
+ TombDungeonConnection(CORRIDOR, Pos(size.centerX, 0, 0), NORTH)
|
||||
+ )
|
||||
+
|
||||
+ override fun generate(world: IStructureWorld, instance: Instance){
|
||||
+ super.generate(world, instance)
|
||||
+ world.placeCube(Pos(1, 1, 1), Pos(size.maxX - 1, size.maxY - 1, size.maxZ - 1), Air)
|
||||
+ }
|
||||
+}
|
||||
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonRoom_End.kt
|
||||
IDEA additional info:
|
||||
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
|
||||
<+>UTF-8
|
||||
===================================================================
|
||||
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonRoom_End.kt (date 1579594244672)
|
||||
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonRoom_End.kt (date 1579594244672)
|
||||
@@ -0,0 +1,108 @@
|
||||
+package chylex.hee.game.world.feature.tombdungeon.piece
|
||||
+import chylex.hee.game.block.BlockVoidPortalInner
|
||||
+import chylex.hee.game.entity.item.EntityTokenHolder
|
||||
+import chylex.hee.game.item.ItemPortalToken.TokenType.NORMAL
|
||||
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnection
|
||||
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.ROOM_ENTRANCE
|
||||
+import chylex.hee.game.world.structure.IBlockPicker.Single.Air
|
||||
+import chylex.hee.game.world.structure.IStructureWorld
|
||||
+import chylex.hee.game.world.structure.piece.IStructurePieceConnection
|
||||
+import chylex.hee.game.world.structure.trigger.EntityStructureTrigger
|
||||
+import chylex.hee.game.world.structure.trigger.TileEntityStructureTrigger
|
||||
+import chylex.hee.game.world.territory.TerritoryType.FORGOTTEN_TOMBS
|
||||
+import chylex.hee.init.ModBlocks
|
||||
+import chylex.hee.system.migration.Facing.EAST
|
||||
+import chylex.hee.system.migration.Facing.NORTH
|
||||
+import chylex.hee.system.migration.Facing.SOUTH
|
||||
+import chylex.hee.system.migration.Facing.WEST
|
||||
+import chylex.hee.system.migration.vanilla.Blocks
|
||||
+import chylex.hee.system.util.Pos
|
||||
+import chylex.hee.system.util.TagCompound
|
||||
+import chylex.hee.system.util.allInCenteredBox
|
||||
+import chylex.hee.system.util.with
|
||||
+import chylex.hee.system.util.withFacing
|
||||
+import net.minecraft.util.Direction
|
||||
+import net.minecraft.util.math.BlockPos
|
||||
+import kotlin.math.abs
|
||||
+
|
||||
+class TombDungeonRoom_End(file: String) : TombDungeonAbstractPieceFromFile(file, isFancy = true){
|
||||
+ override val connections = arrayOf<IStructurePieceConnection>(
|
||||
+ TombDungeonConnection(ROOM_ENTRANCE, Pos(centerX, 6, maxZ), SOUTH)
|
||||
+ )
|
||||
+
|
||||
+ override fun generate(world: IStructureWorld, instance: Instance){
|
||||
+ world.placeCube(Pos(1, 2, 1), Pos(maxX - 1, maxY - 1, maxZ - 1), Air)
|
||||
+ super.generate(world, instance)
|
||||
+
|
||||
+ val portalCenter = Pos(centerX, 1, centerZ - 12)
|
||||
+ val tombOffset = portalCenter.up(2)
|
||||
+
|
||||
+ for(pos in portalCenter.allInCenteredBox(1, 0, 1)){
|
||||
+ world.addTrigger(pos, TileEntityStructureTrigger(ModBlocks.VOID_PORTAL_INNER.with(BlockVoidPortalInner.TYPE, BlockVoidPortalInner.Type.RETURN_INACTIVE), TagCompound()))
|
||||
+ }
|
||||
+
|
||||
+ placeTokenHolders(world, tombOffset)
|
||||
+ placeChests(world, tombOffset)
|
||||
+ }
|
||||
+
|
||||
+ private fun placeTokenHolders(world: IStructureWorld, tombOffset: BlockPos){
|
||||
+ val rand = world.rand
|
||||
+ val tokenTombs = TOMBS.asList().shuffled(rand).take(2)
|
||||
+
|
||||
+ for(tokenTomb in tokenTombs){
|
||||
+ val xOffset = (tokenTomb.offsetX1 + tokenTomb.offsetX2) * 0.5
|
||||
+ val zOffset = (tokenTomb.offsetZ1 + tokenTomb.offsetZ2) * 0.5
|
||||
+
|
||||
+ val nudge = if (tokenTomb.isShortX) EAST else SOUTH
|
||||
+ val trigger = EntityStructureTrigger({ realWorld -> EntityTokenHolder(realWorld, NORMAL, /*TODO*/FORGOTTEN_TOMBS) }, nudgeFacing = nudge, nudgeAmount = 0.5, yOffset = 0.35)
|
||||
+
|
||||
+ world.addTrigger(tombOffset.add(xOffset, 0.0, zOffset), trigger)
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ private fun placeChests(world: IStructureWorld, tombOffset: BlockPos){
|
||||
+ val rand = world.rand
|
||||
+ val chestTombs = TOMBS.flatMap { listOf(it to false, it to true) }.shuffled(rand).take(4)
|
||||
+
|
||||
+ for((chestTomb, offsetType) in chestTombs){
|
||||
+ val x: IntArray
|
||||
+ val z: IntArray
|
||||
+ val facing: Direction
|
||||
+
|
||||
+ if (chestTomb.isShortX){
|
||||
+ x = intArrayOf(chestTomb.offsetX1, chestTomb.offsetX2)
|
||||
+ z = (if (offsetType) chestTomb.offsetZ1 else chestTomb.offsetZ2).let { intArrayOf(it, it) }
|
||||
+ facing = if (offsetType) SOUTH else NORTH
|
||||
+ }
|
||||
+ else{
|
||||
+ z = intArrayOf(chestTomb.offsetZ1, chestTomb.offsetZ2)
|
||||
+ x = (if (offsetType) chestTomb.offsetX1 else chestTomb.offsetX2).let { intArrayOf(it, it) }
|
||||
+ facing = if (offsetType) EAST else WEST
|
||||
+ }
|
||||
+
|
||||
+ val picks = when(rand.nextInt(6)){
|
||||
+ 0 -> intArrayOf(0)
|
||||
+ 1 -> intArrayOf(1)
|
||||
+ else -> intArrayOf(0, 1)
|
||||
+ }
|
||||
+
|
||||
+ for(pick in picks){
|
||||
+ world.setState(tombOffset.add(x[pick], 0, z[pick]), Blocks.CHEST.withFacing(facing))
|
||||
+ // TODO loot
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ private companion object{
|
||||
+ private class Tomb(val offsetX1: Int, val offsetZ1: Int, val offsetX2: Int, val offsetZ2: Int){
|
||||
+ val isShortX = abs(offsetX1 - offsetX2) < abs(offsetZ1 - offsetZ2)
|
||||
+ }
|
||||
+
|
||||
+ private val TOMBS = arrayOf(
|
||||
+ Tomb(offsetX1 = -10, offsetZ1 = -2, offsetX2 = -9, offsetZ2 = 2),
|
||||
+ Tomb(offsetX1 = 9, offsetZ1 = -2, offsetX2 = 10, offsetZ2 = 2),
|
||||
+ Tomb(offsetX1 = 3, offsetZ1 = -9, offsetX2 = 7, offsetZ2 = -8),
|
||||
+ Tomb(offsetX1 = -7, offsetZ1 = -9, offsetX2 = -3, offsetZ2 = -8)
|
||||
+ )
|
||||
+ }
|
||||
+}
|
||||
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Intersection.kt
|
||||
IDEA additional info:
|
||||
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
|
||||
<+>UTF-8
|
||||
===================================================================
|
||||
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Intersection.kt (date 1579593033167)
|
||||
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Intersection.kt (date 1579593033167)
|
||||
@@ -0,0 +1,28 @@
|
||||
+package chylex.hee.game.world.feature.tombdungeon.piece
|
||||
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnection
|
||||
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.CORRIDOR
|
||||
+import chylex.hee.game.world.structure.IBlockPicker.Single.Air
|
||||
+import chylex.hee.game.world.structure.IStructureWorld
|
||||
+import chylex.hee.game.world.structure.piece.IStructurePieceConnection
|
||||
+import chylex.hee.game.world.util.Size
|
||||
+import chylex.hee.system.migration.Facing.EAST
|
||||
+import chylex.hee.system.migration.Facing.NORTH
|
||||
+import chylex.hee.system.migration.Facing.SOUTH
|
||||
+import chylex.hee.system.migration.Facing.WEST
|
||||
+import chylex.hee.system.util.Pos
|
||||
+
|
||||
+class TombDungeonCorridor_Intersection(override val isFancy: Boolean) : TombDungeonAbstractPiece(){
|
||||
+ override val size = Size(5, 5, 5)
|
||||
+
|
||||
+ override val connections = arrayOf<IStructurePieceConnection>(
|
||||
+ TombDungeonConnection(CORRIDOR, Pos(size.centerX, 0, 0), NORTH),
|
||||
+ TombDungeonConnection(CORRIDOR, Pos(size.centerX, 0, size.maxZ), SOUTH),
|
||||
+ TombDungeonConnection(CORRIDOR, Pos(size.maxX, 0, size.centerZ), EAST),
|
||||
+ TombDungeonConnection(CORRIDOR, Pos(0, 0, size.centerZ), WEST)
|
||||
+ )
|
||||
+
|
||||
+ override fun generate(world: IStructureWorld, instance: Instance){
|
||||
+ super.generate(world, instance)
|
||||
+ world.placeCube(Pos(1, 1, 1), Pos(size.maxX - 1, size.maxY - 1, size.maxZ - 1), Air)
|
||||
+ }
|
||||
+}
|
||||
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonLevel.kt
|
||||
IDEA additional info:
|
||||
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
|
||||
<+>UTF-8
|
||||
===================================================================
|
||||
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonLevel.kt (date 1579593033167)
|
||||
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonLevel.kt (date 1579593033167)
|
||||
@@ -0,0 +1,16 @@
|
||||
+package chylex.hee.game.world.feature.tombdungeon
|
||||
+import chylex.hee.system.util.nextInt
|
||||
+import java.util.Random
|
||||
+
|
||||
+@Suppress("unused")
|
||||
+enum class TombDungeonLevel(val isFancy: Boolean, private val corridorFactor: Int){
|
||||
+ FIRST (isFancy = false, corridorFactor = 1),
|
||||
+ SECOND(isFancy = false, corridorFactor = 5),
|
||||
+ THIRD (isFancy = false, corridorFactor = 2),
|
||||
+ FOURTH(isFancy = true, corridorFactor = 4),
|
||||
+ LAST (isFancy = true, corridorFactor = 6);
|
||||
+
|
||||
+ fun getCorridorLength(rand: Random): Int{
|
||||
+ return rand.nextInt(43 + (corridorFactor * 2), 55) + ((corridorFactor - 1) * rand.nextInt(12, 14)) + (if (this == LAST) 10 else 0)
|
||||
+ }
|
||||
+}
|
||||
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Stairs.kt
|
||||
IDEA additional info:
|
||||
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
|
||||
<+>UTF-8
|
||||
===================================================================
|
||||
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Stairs.kt (date 1579593033167)
|
||||
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonCorridor_Stairs.kt (date 1579593033167)
|
||||
@@ -0,0 +1,56 @@
|
||||
+package chylex.hee.game.world.feature.tombdungeon.piece
|
||||
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnection
|
||||
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.STAIR_BOTTOM
|
||||
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.STAIR_TOP
|
||||
+import chylex.hee.game.world.structure.IStructureWorld
|
||||
+import chylex.hee.game.world.structure.piece.IStructurePieceConnection
|
||||
+import chylex.hee.init.ModBlocks
|
||||
+import chylex.hee.system.migration.Facing.NORTH
|
||||
+import chylex.hee.system.migration.Facing.SOUTH
|
||||
+import chylex.hee.system.util.Pos
|
||||
+import chylex.hee.system.util.nextInt
|
||||
+
|
||||
+sealed class TombDungeonCorridor_Stairs(file: String) : TombDungeonAbstractPieceFromFile(file, isFancy = false){
|
||||
+ class Start(file: String) : TombDungeonCorridor_Stairs(file){
|
||||
+ override val connections = arrayOf<IStructurePieceConnection>(
|
||||
+ TombDungeonConnection(STAIR_TOP, Pos(centerX, 2, 0), NORTH),
|
||||
+ TombDungeonConnection(STAIR_BOTTOM, Pos(centerX, 0, maxZ), SOUTH)
|
||||
+ )
|
||||
+
|
||||
+ override fun generate(world: IStructureWorld, instance: Instance){
|
||||
+ super.generate(world, instance)
|
||||
+
|
||||
+ val rand = world.rand
|
||||
+
|
||||
+ for(z in 0..maxZ){
|
||||
+ if (rand.nextInt(5) <= 1){
|
||||
+ world.setBlock(Pos(rand.nextInt(1, maxX - 1), 2 - z, z), ModBlocks.DUSTY_STONE_BRICK_SLAB)
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ class Middle(file: String) : TombDungeonCorridor_Stairs(file){
|
||||
+ override val connections = arrayOf<IStructurePieceConnection>(
|
||||
+ TombDungeonConnection(STAIR_TOP, Pos(centerX, 1, 0), NORTH),
|
||||
+ TombDungeonConnection(STAIR_BOTTOM, Pos(centerX, 0, maxZ), SOUTH)
|
||||
+ )
|
||||
+
|
||||
+ override fun generate(world: IStructureWorld, instance: Instance){
|
||||
+ super.generate(world, instance)
|
||||
+
|
||||
+ val rand = world.rand
|
||||
+
|
||||
+ if (rand.nextInt(5) <= 1){
|
||||
+ world.setBlock(Pos(rand.nextInt(1, maxX - 1), 1, 0), ModBlocks.DUSTY_STONE_BRICK_SLAB)
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ class End(file: String) : TombDungeonCorridor_Stairs(file){
|
||||
+ override val connections = arrayOf<IStructurePieceConnection>(
|
||||
+ TombDungeonConnection(STAIR_TOP, Pos(centerX, 0, 0), NORTH),
|
||||
+ TombDungeonConnection(STAIR_BOTTOM, Pos(centerX, 0, maxZ), SOUTH)
|
||||
+ )
|
||||
+ }
|
||||
+}
|
||||
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonPieces.kt
|
||||
IDEA additional info:
|
||||
Subsystem: com.intellij.openapi.diff.impl.patch.BaseRevisionTextPatchEP
|
||||
<+>package chylex.hee.game.world.feature.tombdungeon\r\nimport chylex.hee.game.world.structure.IBlockPicker.Weighted.Companion.Weighted\r\nimport chylex.hee.game.world.structure.IStructureDescription\r\nimport chylex.hee.game.world.structure.IStructureDescription.Companion.NULL_LOCATOR\r\nimport chylex.hee.game.world.structure.file.PaletteBuilder\r\nimport chylex.hee.game.world.structure.file.PaletteMappings\r\nimport chylex.hee.game.world.structure.piece.StructurePiece\r\nimport chylex.hee.game.world.util.Size\r\nimport chylex.hee.init.ModBlocks\r\nimport chylex.hee.system.migration.Facing.EAST\r\nimport chylex.hee.system.migration.Facing.NORTH\r\nimport chylex.hee.system.migration.Facing.SOUTH\r\nimport chylex.hee.system.migration.Facing.WEST\r\nimport chylex.hee.system.migration.vanilla.BlockSlab\r\nimport chylex.hee.system.migration.vanilla.BlockStairs\r\nimport chylex.hee.system.migration.vanilla.Blocks\r\nimport chylex.hee.system.util.with\r\nimport chylex.hee.system.util.withFacing\r\nimport net.minecraft.state.properties.Half\r\nimport net.minecraft.state.properties.SlabType\r\n\r\nobject TombDungeonPieces : IStructureDescription{\r\n\toverride val STRUCTURE_SIZE = Size(300, 110, 300)\r\n\t\r\n\toverride val STRUCTURE_BUILDER = TombDungeonBuilder\r\n\toverride val STRUCTURE_LOCATOR = NULL_LOCATOR\r\n\t\r\n\t// Palette\r\n\t\r\n\tval PALETTE_ENTRY_PLAIN_WALL_CEILING = Weighted(\r\n\t\t840 to ModBlocks.DUSTY_STONE_BRICKS,\r\n\t\t125 to ModBlocks.DUSTY_STONE,\r\n\t\t 35 to ModBlocks.DUSTY_STONE_CRACKED_BRICKS\r\n\t)\r\n\t\r\n\tval PALETTE_ENTRY_FANCY_WALL = Weighted(\r\n\t\t94 to ModBlocks.DUSTY_STONE_BRICKS,\r\n\t\t 6 to ModBlocks.DUSTY_STONE_CRACKED_BRICKS\r\n\t)\r\n\t\r\n\tval PALETTE_ENTRY_FANCY_CEILING = Weighted(\r\n\t\t860 to ModBlocks.DUSTY_STONE_BRICKS.defaultState,\r\n\t\t 82 to ModBlocks.DUSTY_STONE_CRACKED_BRICKS.defaultState,\r\n\t\t 30 to ModBlocks.DUSTY_STONE_BRICK_SLAB.with(BlockSlab.TYPE, SlabType.TOP),\r\n\t\t 7 to ModBlocks.DUSTY_STONE_BRICK_STAIRS.with(BlockStairs.HALF, Half.TOP).withFacing(NORTH),\r\n\t\t 7 to ModBlocks.DUSTY_STONE_BRICK_STAIRS.with(BlockStairs.HALF, Half.TOP).withFacing(SOUTH),\r\n\t\t 7 to ModBlocks.DUSTY_STONE_BRICK_STAIRS.with(BlockStairs.HALF, Half.TOP).withFacing(EAST),\r\n\t\t 7 to ModBlocks.DUSTY_STONE_BRICK_STAIRS.with(BlockStairs.HALF, Half.TOP).withFacing(WEST)\r\n\t)\r\n\t\r\n\tprivate val PALETTE_ENTRY_PLAIN_GRAVE = Weighted(\r\n\t\t74 to ModBlocks.GRAVE_DIRT_PLAIN,\r\n\t\t18 to ModBlocks.GRAVE_DIRT_SPIDERLING,\r\n\t\t 8 to ModBlocks.GRAVE_DIRT_LOOT\r\n\t)\r\n\t\r\n\tprivate val PALETTE_ENTRY_FANCY_GRAVE = Weighted(\r\n\t\t69 to ModBlocks.GRAVE_DIRT_PLAIN,\r\n\t\t27 to ModBlocks.GRAVE_DIRT_LOOT,\r\n\t\t 4 to ModBlocks.GRAVE_DIRT_SPIDERLING\r\n\t)\r\n\t\r\n\tprivate fun generateCommonPalette() = PaletteBuilder.Combined().apply {\r\n\t\tadd(\"air\", Blocks.AIR)\r\n\t\tadd(\"dustystone\", ModBlocks.DUSTY_STONE)\r\n\t\tadd(\"dustystone.bricks\", ModBlocks.DUSTY_STONE_BRICKS)\r\n\t\t\r\n\t\tadd(\"slab.dustystonebrick.*\", ModBlocks.DUSTY_STONE_BRICK_SLAB, PaletteMappings.SLAB_TYPE)\r\n\t\tadd(\"stairs.dustystonebrick.*.*\", ModBlocks.DUSTY_STONE_BRICK_STAIRS, listOf(PaletteMappings.STAIR_FLIP, PaletteMappings.FACING_HORIZONTAL)) // UPDATE migrate mappings\r\n\t\t\r\n\t\twith(forDevelopment){\r\n\t\t\tadd(\"dustystone.wall\", Blocks.LAPIS_BLOCK)\r\n\t\t\tadd(\"dustystone.ceiling\", Blocks.COAL_BLOCK)\r\n\t\t\tadd(\"gravedirt\", ModBlocks.GRAVE_DIRT_PLAIN)\r\n\t\t}\r\n\t}\r\n\t\r\n\toverride val PALETTE = with(generateCommonPalette()){\r\n\t\twith(forGeneration){\r\n\t\t\tadd(\"dustystone.wall\", PALETTE_ENTRY_PLAIN_WALL_CEILING)\r\n\t\t\tadd(\"dustystone.ceiling\", PALETTE_ENTRY_PLAIN_WALL_CEILING)\r\n\t\t\tadd(\"gravedirt\", PALETTE_ENTRY_PLAIN_GRAVE)\r\n\t\t}\r\n\t\t\r\n\t\tbuild()\r\n\t}\r\n\t\r\n\tval PALETTE_FANCY = with(generateCommonPalette()){\r\n\t\twith(forGeneration){\r\n\t\t\tadd(\"dustystone.wall\", PALETTE_ENTRY_FANCY_WALL)\r\n\t\t\tadd(\"dustystone.ceiling\", PALETTE_ENTRY_FANCY_CEILING)\r\n\t\t\tadd(\"gravedirt\", PALETTE_ENTRY_FANCY_GRAVE)\r\n\t\t}\r\n\t\t\r\n\t\tbuild()\r\n\t}\r\n\t\r\n\t// Pieces\r\n\t\r\n\toverride val ALL_PIECES\r\n\t\tget() = arrayOf<StructurePiece<*>>()\r\n}\r\n
|
||||
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
|
||||
<+>UTF-8
|
||||
===================================================================
|
||||
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonPieces.kt (revision 41aa0b6695a1ac98e2d75beae7cb260618fe1f25)
|
||||
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonPieces.kt (date 1579594244682)
|
||||
@@ -1,10 +1,15 @@
|
||||
package chylex.hee.game.world.feature.tombdungeon
|
||||
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonAbstractPiece
|
||||
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonCorridor_Intersection
|
||||
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonCorridor_Stairs
|
||||
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonCorridor_Straight
|
||||
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonRoom_End
|
||||
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonRoom_Tomb
|
||||
import chylex.hee.game.world.structure.IBlockPicker.Weighted.Companion.Weighted
|
||||
import chylex.hee.game.world.structure.IStructureDescription
|
||||
import chylex.hee.game.world.structure.IStructureDescription.Companion.NULL_LOCATOR
|
||||
import chylex.hee.game.world.structure.file.PaletteBuilder
|
||||
import chylex.hee.game.world.structure.file.PaletteMappings
|
||||
-import chylex.hee.game.world.structure.piece.StructurePiece
|
||||
import chylex.hee.game.world.util.Size
|
||||
import chylex.hee.init.ModBlocks
|
||||
import chylex.hee.system.migration.Facing.EAST
|
||||
@@ -14,10 +19,13 @@
|
||||
import chylex.hee.system.migration.vanilla.BlockSlab
|
||||
import chylex.hee.system.migration.vanilla.BlockStairs
|
||||
import chylex.hee.system.migration.vanilla.Blocks
|
||||
+import chylex.hee.system.util.nextInt
|
||||
import chylex.hee.system.util.with
|
||||
import chylex.hee.system.util.withFacing
|
||||
import net.minecraft.state.properties.Half
|
||||
import net.minecraft.state.properties.SlabType
|
||||
+import java.util.Random
|
||||
+import kotlin.math.min
|
||||
|
||||
object TombDungeonPieces : IStructureDescription{
|
||||
override val STRUCTURE_SIZE = Size(300, 110, 300)
|
||||
@@ -68,6 +76,13 @@
|
||||
add("slab.dustystonebrick.*", ModBlocks.DUSTY_STONE_BRICK_SLAB, PaletteMappings.SLAB_TYPE)
|
||||
add("stairs.dustystonebrick.*.*", ModBlocks.DUSTY_STONE_BRICK_STAIRS, listOf(PaletteMappings.STAIR_FLIP, PaletteMappings.FACING_HORIZONTAL)) // UPDATE migrate mappings
|
||||
|
||||
+ add("torch", Blocks.TORCH)
|
||||
+ add("torch.*", Blocks.WALL_TORCH, PaletteMappings.FACING_HORIZONTAL)
|
||||
+ add("redstonetorch", Blocks.REDSTONE_TORCH)
|
||||
+ add("redstonetorch.*", Blocks.REDSTONE_WALL_TORCH, PaletteMappings.FACING_HORIZONTAL)
|
||||
+
|
||||
+ add("voidportal.frame", ModBlocks.VOID_PORTAL_FRAME)
|
||||
+
|
||||
with(forDevelopment){
|
||||
add("dustystone.wall", Blocks.LAPIS_BLOCK)
|
||||
add("dustystone.ceiling", Blocks.COAL_BLOCK)
|
||||
@@ -97,6 +112,56 @@
|
||||
|
||||
// Pieces
|
||||
|
||||
+ //val PIECE_ROOM_TOMB_NARROW = TombDungeonRoom_Tomb("tomb.single.narrow.nbt", isFancy = false)
|
||||
+
|
||||
+ val PIECE_ROOM_END = TombDungeonRoom_End("main.end.nbt")
|
||||
+
|
||||
+ private val PIECES_STAIRS = arrayOf(
|
||||
+ TombDungeonCorridor_Stairs.Start("corridor.stairs.start.nbt"),
|
||||
+ TombDungeonCorridor_Stairs.Middle("corridor.stairs.middle.nbt"),
|
||||
+ TombDungeonCorridor_Stairs.End("corridor.stairs.end.nbt")
|
||||
+ )
|
||||
+
|
||||
+ fun PIECES_STAIRCASE(middle: Int): List<TombDungeonCorridor_Stairs>{
|
||||
+ return listOf(PIECES_STAIRS[0], *Array(middle){ PIECES_STAIRS[1] }, PIECES_STAIRS[2])
|
||||
+ }
|
||||
+
|
||||
+ fun PIECES_MAIN_CORRIDOR(rand: Random, level: TombDungeonLevel, cornerCount: Int): List<TombDungeonAbstractPiece>{
|
||||
+ return mutableListOf<TombDungeonAbstractPiece>().apply {
|
||||
+ val isFancy = level.isFancy
|
||||
+ var lengthRemaining = level.getCorridorLength(rand)
|
||||
+
|
||||
+ while(lengthRemaining > 0){
|
||||
+ val nextLength = if (level == TombDungeonLevel.LAST)
|
||||
+ rand.nextInt(1, min(lengthRemaining, (lengthRemaining / 5) + 3))
|
||||
+ else
|
||||
+ rand.nextInt(1, min(lengthRemaining, (lengthRemaining / 3) + 5))
|
||||
+
|
||||
+ lengthRemaining -= nextLength
|
||||
+ add(TombDungeonCorridor_Straight(nextLength, isFancy))
|
||||
+ }
|
||||
+
|
||||
+ repeat(cornerCount){
|
||||
+ add(TombDungeonCorridor_Intersection(isFancy))
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
override val ALL_PIECES
|
||||
- get() = arrayOf<StructurePiece<*>>()
|
||||
+ get() = arrayOf(
|
||||
+ TombDungeonCorridor_Straight(length = 5, isFancy = false),
|
||||
+ TombDungeonCorridor_Intersection(isFancy = false),
|
||||
+
|
||||
+ *PIECES_STAIRS,
|
||||
+
|
||||
+ // TODO
|
||||
+ TombDungeonRoom_Tomb("tomb.single.narrow.nbt", entranceY = 2, isFancy = false),
|
||||
+ TombDungeonRoom_Tomb("tomb.single.narrow.nbt", entranceY = 2, isFancy = true),
|
||||
+ TombDungeonRoom_Tomb("tomb.multi2x4.narrow.nbt", entranceY = 1, isFancy = false),
|
||||
+ TombDungeonRoom_Tomb("tomb.multi2x4.narrow.nbt", entranceY = 1, isFancy = true),
|
||||
+ TombDungeonRoom_Tomb("tomb.multi2x4.spacious.nbt", entranceY = 3, isFancy = false),
|
||||
+ TombDungeonRoom_Tomb("tomb.multi2x4.spacious.nbt", entranceY = 3, isFancy = true),
|
||||
+
|
||||
+ PIECE_ROOM_END
|
||||
+ )
|
||||
}
|
||||
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonBuilder.kt
|
||||
IDEA additional info:
|
||||
Subsystem: com.intellij.openapi.diff.impl.patch.BaseRevisionTextPatchEP
|
||||
<+>package chylex.hee.game.world.feature.tombdungeon\r\nimport chylex.hee.game.world.feature.tombdungeon.TombDungeonPieces.STRUCTURE_SIZE\r\nimport chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonStart\r\nimport chylex.hee.game.world.structure.piece.IStructureBuild\r\nimport chylex.hee.game.world.structure.piece.IStructureBuilder\r\nimport chylex.hee.game.world.structure.piece.StructureBuild\r\nimport chylex.hee.game.world.structure.piece.StructureBuild.PositionedPiece\r\nimport chylex.hee.game.world.util.Size.Alignment.CENTER\r\nimport chylex.hee.game.world.util.Size.Alignment.MAX\r\nimport chylex.hee.game.world.util.Transform\r\nimport net.minecraft.util.math.BlockPos\r\nimport java.util.Random\r\n\r\nobject TombDungeonBuilder : IStructureBuilder{\r\n\tval ENTRANCE_POS: BlockPos = STRUCTURE_SIZE.getPos(CENTER, MAX, MAX).add(-TombDungeonStart.size.centerX, -TombDungeonStart.size.y, -STRUCTURE_SIZE.x / 3)\r\n\t\r\n\toverride fun build(rand: Random): IStructureBuild?{\r\n\t\tval startingPiece = TombDungeonStart.MutableInstance(Transform.NONE)\r\n\t\tval startingPiecePos = ENTRANCE_POS\r\n\t\t\r\n\t\tval build = StructureBuild(STRUCTURE_SIZE, PositionedPiece(startingPiece, startingPiecePos))\r\n\t\t// TODO\r\n\t\treturn build.freeze()\r\n\t}\r\n}\r\n
|
||||
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
|
||||
<+>UTF-8
|
||||
===================================================================
|
||||
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonBuilder.kt (revision 41aa0b6695a1ac98e2d75beae7cb260618fe1f25)
|
||||
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/TombDungeonBuilder.kt (date 1579593033167)
|
||||
@@ -1,13 +1,21 @@
|
||||
package chylex.hee.game.world.feature.tombdungeon
|
||||
import chylex.hee.game.world.feature.tombdungeon.TombDungeonPieces.STRUCTURE_SIZE
|
||||
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonAbstractPiece
|
||||
+import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonCorridor_Straight
|
||||
import chylex.hee.game.world.feature.tombdungeon.piece.TombDungeonStart
|
||||
import chylex.hee.game.world.structure.piece.IStructureBuild
|
||||
import chylex.hee.game.world.structure.piece.IStructureBuilder
|
||||
+import chylex.hee.game.world.structure.piece.IStructureBuilder.ProcessBase
|
||||
import chylex.hee.game.world.structure.piece.StructureBuild
|
||||
+import chylex.hee.game.world.structure.piece.StructureBuild.AddMode
|
||||
+import chylex.hee.game.world.structure.piece.StructureBuild.AddMode.APPEND
|
||||
import chylex.hee.game.world.structure.piece.StructureBuild.PositionedPiece
|
||||
+import chylex.hee.game.world.structure.piece.StructurePiece
|
||||
import chylex.hee.game.world.util.Size.Alignment.CENTER
|
||||
import chylex.hee.game.world.util.Size.Alignment.MAX
|
||||
import chylex.hee.game.world.util.Transform
|
||||
+import chylex.hee.system.util.nextInt
|
||||
+import chylex.hee.system.util.removeItem
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import java.util.Random
|
||||
|
||||
@@ -19,7 +27,81 @@
|
||||
val startingPiecePos = ENTRANCE_POS
|
||||
|
||||
val build = StructureBuild(STRUCTURE_SIZE, PositionedPiece(startingPiece, startingPiecePos))
|
||||
- // TODO
|
||||
+ val process = Process(build, rand)
|
||||
+
|
||||
+ var lastPiece = build.generatedPieces.last()
|
||||
+
|
||||
+ run {
|
||||
+ val stairLengths = mutableListOf<Int>().apply {
|
||||
+ add(rand.nextInt(4, 7))
|
||||
+ add(rand.nextInt(6, 13))
|
||||
+ add(rand.nextInt(27, 28) - sum())
|
||||
+ shuffle(rand)
|
||||
+ }
|
||||
+
|
||||
+ for((index, stairLength) in stairLengths.withIndex()){
|
||||
+ lastPiece = process.appendPieces(lastPiece, TombDungeonPieces.PIECES_STAIRCASE(stairLength)) ?: return null
|
||||
+
|
||||
+ val corridorLength = if (index == stairLengths.lastIndex) rand.nextInt(11, 13) else rand.nextInt(2, rand.nextInt(4, 5))
|
||||
+ val corridorPiece = TombDungeonCorridor_Straight(corridorLength, isFancy = false)
|
||||
+
|
||||
+ lastPiece = process.appendPiece(lastPiece, corridorPiece) ?: return null
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ run {
|
||||
+ val cornerCounts = mutableListOf(
|
||||
+ rand.nextInt(2, 3),
|
||||
+ rand.nextInt(4, 5),
|
||||
+ rand.nextInt(5, 7),
|
||||
+ rand.nextInt(6, 8)
|
||||
+ )
|
||||
+
|
||||
+ for(level in TombDungeonLevel.values().dropLast(1)){
|
||||
+ val corridorPieces = TombDungeonPieces.PIECES_MAIN_CORRIDOR(rand, level, rand.removeItem(cornerCounts))
|
||||
+
|
||||
+ if (!build.guardChain(10){
|
||||
+ lastPiece = process.appendPieces(lastPiece, corridorPieces.shuffled(rand)) ?: return@guardChain false
|
||||
+ lastPiece = process.appendPieces(lastPiece, TombDungeonPieces.PIECES_STAIRCASE(rand.nextInt(9, 17))) ?: return@guardChain false
|
||||
+ return@guardChain true
|
||||
+ }){
|
||||
+ return null
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ run {
|
||||
+ val cornerCount = rand.nextInt(10, 11)
|
||||
+ val corridorPieces = TombDungeonPieces.PIECES_MAIN_CORRIDOR(rand, TombDungeonLevel.LAST, cornerCount)
|
||||
+
|
||||
+ if (!build.guardChain(10){
|
||||
+ lastPiece = process.appendPieces(lastPiece, corridorPieces.shuffled(rand)) ?: return@guardChain false
|
||||
+ return@guardChain true
|
||||
+ }){
|
||||
+ return null
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ process.appendPiece(lastPiece, TombDungeonPieces.PIECE_ROOM_END) ?: return null
|
||||
return build.freeze()
|
||||
}
|
||||
+
|
||||
+ private class Process(build: StructureBuild<StructurePiece<Unit>.MutableInstance>, rand: Random) : ProcessBase<StructurePiece<Unit>.MutableInstance>(build, rand){
|
||||
+
|
||||
+ // Piece placement
|
||||
+
|
||||
+ fun appendPiece(targetPiece: PositionedPiece<StructurePiece<Unit>.MutableInstance>, generatedPiece: TombDungeonAbstractPiece): PositionedPiece<StructurePiece<Unit>.MutableInstance>?{
|
||||
+ return addPiece(targetPiece, generatedPiece)
|
||||
+ }
|
||||
+
|
||||
+ fun appendPieces(targetPiece: PositionedPiece<StructurePiece<Unit>.MutableInstance>, generatedPieces: List<TombDungeonAbstractPiece>): PositionedPiece<StructurePiece<Unit>.MutableInstance>?{
|
||||
+ return generatedPieces.fold(targetPiece){ lastPiece, nextPiece -> addPiece(lastPiece, nextPiece) ?: return null }
|
||||
+ }
|
||||
+
|
||||
+ // Helpers
|
||||
+
|
||||
+ private fun addPiece(targetPiece: PositionedPiece<StructurePiece<Unit>.MutableInstance>, generatedPiece: TombDungeonAbstractPiece, mode: AddMode = APPEND): PositionedPiece<StructurePiece<Unit>.MutableInstance>?{
|
||||
+ return baseAddPiece(mode, targetPiece, generatedPiece::MutableInstance)
|
||||
+ }
|
||||
+ }
|
||||
}
|
||||
Index: src/main/java/chylex/hee/game/world/territory/descriptions/Territory_ForgottenTombs.kt
|
||||
IDEA additional info:
|
||||
Subsystem: com.intellij.openapi.diff.impl.patch.BaseRevisionTextPatchEP
|
||||
<+>package chylex.hee.game.world.territory.descriptions\r\nimport chylex.hee.client.render.territory.lightmaps.ILightmap\r\nimport chylex.hee.client.render.territory.lightmaps.ILightmap.Companion.calcLightFactor\r\nimport chylex.hee.client.util.MC\r\nimport chylex.hee.game.world.territory.ITerritoryDescription\r\nimport chylex.hee.game.world.territory.properties.TerritoryColors\r\nimport chylex.hee.game.world.territory.properties.TerritoryEnvironment\r\nimport chylex.hee.system.migration.forge.Side\r\nimport chylex.hee.system.migration.forge.Sided\r\nimport chylex.hee.system.migration.vanilla.Potions\r\nimport chylex.hee.system.util.Pos\r\nimport chylex.hee.system.util.allInCenteredBoxMutable\r\nimport chylex.hee.system.util.color.IntColor.Companion.RGB\r\nimport chylex.hee.system.util.lookPosVec\r\nimport chylex.hee.system.util.math.LerpedFloat\r\nimport chylex.hee.system.util.nextFloat\r\nimport net.minecraft.util.math.Vec3d\r\nimport net.minecraft.world.LightType.BLOCK\r\nimport net.minecraft.world.LightType.SKY\r\nimport java.util.Random\r\nimport kotlin.math.max\r\nimport kotlin.math.pow\r\n\r\nobject Territory_ForgottenTombs : ITerritoryDescription{\r\n\toverride val colors = object : TerritoryColors(){\r\n\t\toverride val tokenTop = RGB(211, 212, 152)\r\n\t\toverride val tokenBottom = RGB(160, 151, 116)\r\n\t\t\r\n\t\toverride val portalSeed = 410L\r\n\t\t\r\n\t\toverride fun nextPortalColor(rand: Random, color: FloatArray){\r\n\t\t\tif (rand.nextBoolean()){\r\n\t\t\t\tcolor[0] = rand.nextFloat(0.65F, 0.9F)\r\n\t\t\t\tcolor[1] = rand.nextFloat(0.45F, 0.7F)\r\n\t\t\t\tcolor[2] = rand.nextFloat(0.15F, 0.4F)\r\n\t\t\t}\r\n\t\t\telse{\r\n\t\t\t\tcolor.fill(rand.nextFloat(0.95F, 1F))\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\t\r\n\tprivate const val MAX_FOG_DENSITY = 0.069F\r\n\t\r\n\toverride val environment = object : TerritoryEnvironment(){\r\n\t\toverride val fogColor\r\n\t\t\tget() = (fogDensity / 0.275F).let { Vec3d(0.15 + it, 0.08 + it, 0.03) }\r\n\t\t\r\n\t\toverride val fogDensity\r\n\t\t\tget() = currentFogDensity.get(MC.partialTicks)\r\n\t\t\r\n\t\toverride val skyLight = 15\r\n\t\t\r\n\t\toverride val voidRadiusMpXZ = 1.35F\r\n\t\toverride val voidRadiusMpY = 0.975F\r\n\t\toverride val voidCenterOffset = Vec3d(0.0, -8.0, 0.0)\r\n\t\t\r\n\t\toverride val lightmap = object : ILightmap{\r\n\t\t\toverride fun update(colors: FloatArray, sunBrightness: Float, skyLight: Float, blockLight: Float, partialTicks: Float){\r\n\t\t\t\tval blockFactor = calcLightFactor(blockLight)\r\n\t\t\t\t\r\n\t\t\t\tcolors[0] = (blockLight * 0.9F) + skyLight + 0.12F\r\n\t\t\t\tcolors[1] = (blockFactor * 0.7F) + (skyLight * 0.8F) + 0.08F\r\n\t\t\t\tcolors[2] = (blockFactor * 0.5F) + (skyLight * 1.2F) + (0.09F * nightVisionFactor)\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\tprivate val currentFogDensity = LerpedFloat(MAX_FOG_DENSITY)\r\n\t\tprivate var nightVisionFactor = 0F\r\n\t\t\r\n\t\t@Sided(Side.CLIENT)\r\n\t\toverride fun setupClient(){\r\n\t\t\ttickClient()\r\n\t\t\tcurrentFogDensity.updateImmediately(MAX_FOG_DENSITY * 0.8F)\r\n\t\t}\r\n\t\t\r\n\t\t@Sided(Side.CLIENT)\r\n\t\toverride fun tickClient(){\r\n\t\t\tval player = MC.player\r\n\t\t\tval pos = player?.lookPosVec?.let(::Pos)\r\n\t\t\t\r\n\t\t\tval light: Float\r\n\t\t\t\r\n\t\t\tif (pos == null){\r\n\t\t\t\tlight = 1F\r\n\t\t\t}\r\n\t\t\telse{\r\n\t\t\t\tval world = player.world\r\n\t\t\t\t\r\n\t\t\t\tvar levelBlock = 0\r\n\t\t\t\tvar levelSky = 0\r\n\t\t\t\t\r\n\t\t\t\tfor(offset in pos.allInCenteredBoxMutable(1, 1, 1)){\r\n\t\t\t\t\tlevelBlock = max(levelBlock, world.getLightFor(BLOCK, offset))\r\n\t\t\t\t\tlevelSky = max(levelSky, world.getLightFor(SKY, offset))\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\tlight = max(levelBlock / 15F, levelSky / 12F)\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tval prev = currentFogDensity.currentValue\r\n\t\t\tval next = MAX_FOG_DENSITY - (light.pow(0.2F) * 0.85F * MAX_FOG_DENSITY)\r\n\t\t\tval speed = if (next > prev) 0.025F else 0.055F\r\n\t\t\t\r\n\t\t\tcurrentFogDensity.update(prev + (next - prev) * speed)\r\n\t\t\tnightVisionFactor = if (player?.isPotionActive(Potions.NIGHT_VISION) == true) 1F else 0F\r\n\t\t}\r\n\t}\r\n}\r\n
|
||||
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
|
||||
<+>UTF-8
|
||||
===================================================================
|
||||
--- src/main/java/chylex/hee/game/world/territory/descriptions/Territory_ForgottenTombs.kt (revision 41aa0b6695a1ac98e2d75beae7cb260618fe1f25)
|
||||
+++ src/main/java/chylex/hee/game/world/territory/descriptions/Territory_ForgottenTombs.kt (date 1579593955530)
|
||||
@@ -1,4 +1,5 @@
|
||||
package chylex.hee.game.world.territory.descriptions
|
||||
+import chylex.hee.client.render.territory.EnvironmentRenderer
|
||||
import chylex.hee.client.render.territory.lightmaps.ILightmap
|
||||
import chylex.hee.client.render.territory.lightmaps.ILightmap.Companion.calcLightFactor
|
||||
import chylex.hee.client.util.MC
|
||||
@@ -7,6 +8,7 @@
|
||||
import chylex.hee.game.world.territory.properties.TerritoryEnvironment
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
+import chylex.hee.system.migration.vanilla.EntityPlayer
|
||||
import chylex.hee.system.migration.vanilla.Potions
|
||||
import chylex.hee.system.util.Pos
|
||||
import chylex.hee.system.util.allInCenteredBoxMutable
|
||||
@@ -55,6 +57,14 @@
|
||||
override val voidRadiusMpY = 0.975F
|
||||
override val voidCenterOffset = Vec3d(0.0, -8.0, 0.0)
|
||||
|
||||
+ override val renderer = EnvironmentRenderer(
|
||||
+ /* TODO SkyCubeStatic(
|
||||
+ texture = Resource.Vanilla("textures/environment/end_sky.png"),
|
||||
+ color = Vec3d(0.99, 0.5, 0.7),
|
||||
+ alpha = 1F
|
||||
+ )*/
|
||||
+ )
|
||||
+
|
||||
override val lightmap = object : ILightmap{
|
||||
override fun update(colors: FloatArray, sunBrightness: Float, skyLight: Float, blockLight: Float, partialTicks: Float){
|
||||
val blockFactor = calcLightFactor(blockLight)
|
||||
@@ -69,41 +79,32 @@
|
||||
private var nightVisionFactor = 0F
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
- override fun setupClient(){
|
||||
- tickClient()
|
||||
+ override fun setupClient(player: EntityPlayer){
|
||||
+ tickClient(player)
|
||||
currentFogDensity.updateImmediately(MAX_FOG_DENSITY * 0.8F)
|
||||
}
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
- override fun tickClient(){
|
||||
- val player = MC.player
|
||||
- val pos = player?.lookPosVec?.let(::Pos)
|
||||
-
|
||||
- val light: Float
|
||||
-
|
||||
- if (pos == null){
|
||||
- light = 1F
|
||||
- }
|
||||
- else{
|
||||
- val world = player.world
|
||||
-
|
||||
- var levelBlock = 0
|
||||
- var levelSky = 0
|
||||
-
|
||||
- for(offset in pos.allInCenteredBoxMutable(1, 1, 1)){
|
||||
- levelBlock = max(levelBlock, world.getLightFor(BLOCK, offset))
|
||||
- levelSky = max(levelSky, world.getLightFor(SKY, offset))
|
||||
- }
|
||||
-
|
||||
- light = max(levelBlock / 15F, levelSky / 12F)
|
||||
- }
|
||||
+ override fun tickClient(player: EntityPlayer){
|
||||
+ val world = player.world
|
||||
+ val pos = Pos(player.lookPosVec)
|
||||
+
|
||||
+ var levelBlock = 0
|
||||
+ var levelSky = 0
|
||||
+
|
||||
+ for(offset in pos.allInCenteredBoxMutable(1, 1, 1)){
|
||||
+ levelBlock = max(levelBlock, world.getLightFor(BLOCK, offset))
|
||||
+ levelSky = max(levelSky, world.getLightFor(SKY, offset))
|
||||
+ }
|
||||
+
|
||||
+ val light = max(levelBlock / 15F, levelSky / 12F)
|
||||
|
||||
val prev = currentFogDensity.currentValue
|
||||
val next = MAX_FOG_DENSITY - (light.pow(0.2F) * 0.85F * MAX_FOG_DENSITY)
|
||||
val speed = if (next > prev) 0.025F else 0.055F
|
||||
|
||||
currentFogDensity.update(prev + (next - prev) * speed)
|
||||
- nightVisionFactor = if (player?.isPotionActive(Potions.NIGHT_VISION) == true) 1F else 0F
|
||||
+ nightVisionFactor = if (player.isPotionActive(Potions.NIGHT_VISION)) 1F else 0F
|
||||
}
|
||||
}
|
||||
}
|
||||
Index: src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonRoom_Tomb.kt
|
||||
IDEA additional info:
|
||||
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
|
||||
<+>UTF-8
|
||||
===================================================================
|
||||
--- src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonRoom_Tomb.kt (date 1579593033167)
|
||||
+++ src/main/java/chylex/hee/game/world/feature/tombdungeon/piece/TombDungeonRoom_Tomb.kt (date 1579593033167)
|
||||
@@ -0,0 +1,18 @@
|
||||
+package chylex.hee.game.world.feature.tombdungeon.piece
|
||||
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnection
|
||||
+import chylex.hee.game.world.feature.tombdungeon.connection.TombDungeonConnectionType.TOMB_ENTRANCE
|
||||
+import chylex.hee.game.world.structure.IStructureWorld
|
||||
+import chylex.hee.game.world.structure.piece.IStructurePieceConnection
|
||||
+import chylex.hee.system.migration.Facing.SOUTH
|
||||
+import chylex.hee.system.util.Pos
|
||||
+
|
||||
+class TombDungeonRoom_Tomb(file: String, entranceY: Int, isFancy: Boolean) : TombDungeonAbstractPieceFromFile(file, isFancy){
|
||||
+ override val connections = arrayOf<IStructurePieceConnection>(
|
||||
+ TombDungeonConnection(TOMB_ENTRANCE, Pos(centerX, entranceY, maxZ), SOUTH)
|
||||
+ )
|
||||
+
|
||||
+ override fun generate(world: IStructureWorld, instance: Instance){
|
||||
+ super.generate(world, instance)
|
||||
+ // TODO
|
||||
+ }
|
||||
+}
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
Generated
BIN
Binary file not shown.
Generated
-18
@@ -1,18 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Statistic">
|
||||
<option name="fileTypes" value="cfg;info;md" />
|
||||
<option name="separateTabsFileTypes" value="java;json;kt;lang;mcmeta;py" />
|
||||
<option name="excludedDirectories">
|
||||
<list>
|
||||
<option value="$PROJECT_DIR$/.gradle" />
|
||||
<option value="$PROJECT_DIR$/gradle" />
|
||||
<option value="$PROJECT_DIR$/.idea" />
|
||||
<option value="$PROJECT_DIR$/run" />
|
||||
<option value="$PROJECT_DIR$/bin" />
|
||||
<option value="$PROJECT_DIR$/assets" />
|
||||
<option value="$PROJECT_DIR$/build" />
|
||||
</list>
|
||||
</option>
|
||||
</component>
|
||||
</project>
|
||||
Generated
-11
@@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="GitSharedSettings">
|
||||
<option name="FORCE_PUSH_PROHIBITED_PATTERNS">
|
||||
<list />
|
||||
</option>
|
||||
</component>
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
@@ -1,2 +1,3 @@
|
||||
# Hardcore Ender Expansion 2
|
||||
|
||||
Work in progress. PRs will not be accepted before release.
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -1 +0,0 @@
|
||||
{"meta":{"format_version":"3.0","model_format":"modded_entity","box_uv":true},"name":"ender_eye","geo_name":"EnderEye","resolution":{"width":128,"height":64},"elements":[{"name":"head","from":[-9,0,-9],"to":[9,18,9],"autouv":0,"color":6,"origin":[0,0.5,0],"uuid":"fb9acb7e-e386-2daf-51e7-e487f7edb51e"},{"name":"eye","from":[-8,1,-9],"to":[8,17,-8],"autouv":0,"color":5,"origin":[0,0,0],"uv_offset":[15,47],"uuid":"0f34925f-0ce7-73d1-b6bc-3ebc6b954619"},{"name":"left","from":[9,-17,-2],"to":[12,10,1],"autouv":0,"color":3,"origin":[0,0,0],"uv_offset":[73,0],"uuid":"683a14b0-c7d3-ee33-e790-ec456d2eafa1"},{"name":"right","from":[-12,-17,-2],"to":[-9,10,1],"autouv":0,"color":6,"shade":false,"origin":[0,0,0],"uv_offset":[73,0],"uuid":"edc957d9-62dd-52d4-82a3-9db5f0f81fee"}],"outliner":[{"name":"head","uuid":"2a0767df-d550-08ea-5bef-585cc941b58f","export":true,"isOpen":true,"visibility":true,"autouv":0,"origin":[0,9,0],"children":["fb9acb7e-e386-2daf-51e7-e487f7edb51e"]},{"name":"eye","uuid":"3ed25df7-6cab-0a5f-3900-39521430d664","export":true,"isOpen":true,"visibility":true,"autouv":0,"origin":[0,9,0],"children":["0f34925f-0ce7-73d1-b6bc-3ebc6b954619"]},{"name":"arms","uuid":"50918f7b-a888-8c07-5851-72c157cac008","export":true,"isOpen":true,"visibility":true,"autouv":0,"origin":[0,8.5,-0.5],"children":["683a14b0-c7d3-ee33-e790-ec456d2eafa1","edc957d9-62dd-52d4-82a3-9db5f0f81fee"]}],"textures":[{"path":"C:\\Dan\\Projekty\\Hardcore-Ender-Expansion-2\\src\\main\\resources\\assets\\hee\\textures\\entity\\ender_eye.png","name":"ender_eye.png","folder":"entity","namespace":"hee","id":"0","particle":false,"mode":"link","saved":true,"uuid":"43e48689-95e3-8430-06f8-1c61b6f96c9d"}]}
|
||||
Binary file not shown.
Binary file not shown.
@@ -1 +0,0 @@
|
||||
{"meta":{"format_version":"3.0","model_format":"modded_entity","box_uv":true},"name":"IgneousPlate","geo_name":"IgneousPlate","resolution":{"width":32,"height":16},"elements":[{"name":"cube","from":[-14,-12,0],"to":[-12,-4,2],"autouv":0,"color":3,"origin":[3.5,8,1],"uv_offset":[0,6],"uuid":"90291b85-56cc-94f2-58ac-e37c867ac90a"},{"name":"cube","from":[-4,-12,0],"to":[-2,-4,2],"autouv":0,"color":1,"origin":[0,0,0],"uv_offset":[8,6],"uuid":"cf15a4d3-d9cb-be21-c49a-1e2cf8ba68e9"},{"name":"cube","from":[-14,-4,0],"to":[-2,-2,2],"autouv":0,"color":7,"origin":[0,0,0],"uuid":"5e21b956-681a-3556-7acd-a7098ee9fb5c"},{"name":"cube","from":[-14,-14,0],"to":[-2,-12,2],"autouv":0,"color":4,"origin":[0,0,0],"uv_offset":[0,4],"uuid":"e944760c-3ee1-ca95-0a38-f470471948ba"},{"name":"cube","from":[-12,-12,0.5],"to":[-4,-4,1.5],"autouv":0,"color":3,"origin":[0,0,0],"uv_offset":[14,7],"uuid":"0566d9d0-a1b5-e435-e234-caa759b3aec4"}],"outliner":[{"name":"outerBox","uuid":"a5f25de6-2619-4ae4-2de8-c1cdec9112b7","export":true,"isOpen":true,"visibility":true,"autouv":0,"origin":[0,0,0],"children":["90291b85-56cc-94f2-58ac-e37c867ac90a","cf15a4d3-d9cb-be21-c49a-1e2cf8ba68e9","5e21b956-681a-3556-7acd-a7098ee9fb5c","e944760c-3ee1-ca95-0a38-f470471948ba"]},{"name":"innerBox","uuid":"62290e42-d30b-2154-940b-a50c3c127698","export":true,"isOpen":true,"visibility":true,"autouv":0,"origin":[0,0,0],"children":["0566d9d0-a1b5-e435-e234-caa759b3aec4"]}],"textures":[{"path":"C:\\Dan\\Projekty\\Hardcore-Ender-Expansion-2\\src\\main\\resources\\assets\\hee\\textures\\entity\\igneous_plate.png","name":"igneous_plate.png","folder":"entity","namespace":"hee","id":"0","particle":false,"mode":"link","saved":true,"uuid":"f1c8b220-6b45-6f19-175d-ba78fba868a3"}]}
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
-131
@@ -1,131 +0,0 @@
|
||||
buildscript{
|
||||
ext.kotlin_version = "1.3.61"
|
||||
|
||||
repositories{
|
||||
jcenter()
|
||||
mavenCentral()
|
||||
|
||||
maven{
|
||||
url = "https://files.minecraftforge.net/maven"
|
||||
}
|
||||
}
|
||||
|
||||
dependencies{
|
||||
classpath(group: "net.minecraftforge.gradle", name: "ForgeGradle", version: "3.+", changing: true){
|
||||
exclude group: "trove", module: "trove"
|
||||
}
|
||||
|
||||
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:" + kotlin_version
|
||||
}
|
||||
}
|
||||
|
||||
repositories{
|
||||
maven{
|
||||
url = "https://minecraft.curseforge.com/api/maven"
|
||||
}
|
||||
}
|
||||
|
||||
apply plugin: "net.minecraftforge.gradle"
|
||||
apply plugin: "eclipse"
|
||||
apply plugin: "kotlin"
|
||||
|
||||
def mcversion = "1.14.4"
|
||||
def forgeversion = "28.1.116"
|
||||
def kottleversion = "1.4.0"
|
||||
|
||||
def prefixName = "displayName = "
|
||||
def prefixVersion = "version = "
|
||||
|
||||
def metaLines = file("src/main/resources/META-INF/mods.toml").readLines()
|
||||
def metaName = metaLines.find { line -> line.startsWith(prefixName) }.substring(prefixName.length())[1..-2]
|
||||
def metaVersion = metaLines.find { line -> line.startsWith(prefixVersion) }.substring(prefixVersion.length())[1..-2]
|
||||
|
||||
group = "chylex.hee"
|
||||
version = metaVersion
|
||||
archivesBaseName = metaName.replaceAll("\\s", "")
|
||||
|
||||
sourceCompatibility = targetCompatibility = "1.8"
|
||||
|
||||
tasks.withType(JavaCompile){
|
||||
sourceCompatibility = targetCompatibility = "1.8"
|
||||
}
|
||||
|
||||
tasks.withType(org.jetbrains.kotlin.gradle.tasks.KotlinCompile){
|
||||
kotlinOptions{
|
||||
jvmTarget = "1.8"
|
||||
apiVersion = "1.3"
|
||||
languageVersion = "1.3"
|
||||
freeCompilerArgs = [
|
||||
"-Xno-call-assertions",
|
||||
"-Xno-param-assertions",
|
||||
"-Xno-receiver-assertions",
|
||||
"-Xjvm-default=enable",
|
||||
"-Xuse-experimental=kotlin.ExperimentalUnsignedTypes",
|
||||
"-Xuse-experimental=kotlin.contracts.ExperimentalContracts",
|
||||
"-XXLanguage:+InlineClasses"
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
minecraft{
|
||||
mappings channel: "snapshot", version: "20200119-1.14.4"
|
||||
|
||||
accessTransformer = file("src/main/resources/META-INF/accesstransformer.cfg")
|
||||
|
||||
runs{
|
||||
client{
|
||||
properties "hee.debug": ""
|
||||
workingDirectory file("run")
|
||||
|
||||
mods{
|
||||
hee{
|
||||
source sourceSets.main
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
server{
|
||||
properties "hee.debug": ""
|
||||
workingDirectory file("run")
|
||||
|
||||
mods{
|
||||
hee{
|
||||
source sourceSets.main
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dependencies{
|
||||
minecraft "net.minecraftforge:forge:" + mcversion + "-" + forgeversion
|
||||
implementation "kottle:Kottle:" + kottleversion
|
||||
|
||||
testImplementation "org.junit.jupiter:junit-jupiter-api:5.3.0-RC1"
|
||||
}
|
||||
|
||||
test{
|
||||
systemProperty "junit.jupiter.testinstance.lifecycle.default", "per_class"
|
||||
}
|
||||
|
||||
jar{
|
||||
archiveName = archivesBaseName + "-" + mcversion + "-v" + version + ".jar"
|
||||
|
||||
from("./"){
|
||||
include "LICENSE"
|
||||
}
|
||||
|
||||
manifest{
|
||||
attributes([
|
||||
"Specification-Title" : "bettersprinting",
|
||||
"Specification-Version": "1",
|
||||
"Specification-Vendor" : "chylex",
|
||||
|
||||
"Implementation-Title" : metaName,
|
||||
"Implementation-Version": metaVersion,
|
||||
"Implementation-Vendor" : "chylex",
|
||||
|
||||
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
|
||||
])
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
|
||||
# This is required to provide enough memory for the Minecraft decompilation process.
|
||||
org.gradle.jvmargs=-Xmx3G
|
||||
Vendored
BIN
Binary file not shown.
+1
-2
@@ -1,6 +1,5 @@
|
||||
#Wed Oct 31 13:34:38 CET 2018
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5.1-bin.zip
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.2-bin.zip
|
||||
|
||||
@@ -1,78 +1,129 @@
|
||||
#!/usr/bin/env bash
|
||||
#!/bin/sh
|
||||
|
||||
#
|
||||
# Copyright © 2015-2021 the original authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
#
|
||||
# Gradle start up script for POSIX generated by Gradle.
|
||||
#
|
||||
# Important for running:
|
||||
#
|
||||
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||
# noncompliant, but you have some other compliant shell such as ksh or
|
||||
# bash, then to run this script, type that shell name before the whole
|
||||
# command line, like:
|
||||
#
|
||||
# ksh Gradle
|
||||
#
|
||||
# Busybox and similar reduced shells will NOT work, because this script
|
||||
# requires all of these POSIX shell features:
|
||||
# * functions;
|
||||
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||
# * compound commands having a testable exit status, especially «case»;
|
||||
# * various built-in commands including «command», «set», and «ulimit».
|
||||
#
|
||||
# Important for patching:
|
||||
#
|
||||
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||
#
|
||||
# The "traditional" practice of packing multiple parameters into a
|
||||
# space-separated string is a well documented source of bugs and security
|
||||
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||
# options in "$@", and eventually passing that to Java.
|
||||
#
|
||||
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||
# see the in-line comments for details.
|
||||
#
|
||||
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
#
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
app_path=$0
|
||||
|
||||
# Need this for daisy-chained symlinks.
|
||||
while
|
||||
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||
[ -h "$app_path" ]
|
||||
do
|
||||
ls=$( ls -ld "$app_path" )
|
||||
link=${ls#*' -> '}
|
||||
case $link in #(
|
||||
/*) app_path=$link ;; #(
|
||||
*) app_path=$APP_HOME$link ;;
|
||||
esac
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
APP_BASE_NAME=${0##*/}
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
MAX_FD=maximum
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
}
|
||||
} >&2
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
} >&2
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
NONSTOP* )
|
||||
nonstop=true
|
||||
;;
|
||||
case "$( uname )" in #(
|
||||
CYGWIN* ) cygwin=true ;; #(
|
||||
Darwin* ) darwin=true ;; #(
|
||||
MSYS* | MINGW* ) msys=true ;; #(
|
||||
NONSTOP* ) nonstop=true ;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
JAVACMD=$JAVA_HOME/bin/java
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
@@ -81,7 +132,7 @@ Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
JAVACMD=java
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
@@ -89,76 +140,101 @@ location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin, switch paths to Windows format before running java
|
||||
if $cygwin ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=$((i+1))
|
||||
done
|
||||
case $i in
|
||||
(0) set -- ;;
|
||||
(1) set -- "$args0" ;;
|
||||
(2) set -- "$args0" "$args1" ;;
|
||||
(3) set -- "$args0" "$args1" "$args2" ;;
|
||||
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
case $MAX_FD in #(
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
fi
|
||||
|
||||
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
|
||||
function splitJvmOpts() {
|
||||
JVM_OPTS=("$@")
|
||||
}
|
||||
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
|
||||
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
|
||||
# Collect all arguments for the java command, stacking in reverse order:
|
||||
# * args from the command line
|
||||
# * the main class name
|
||||
# * -classpath
|
||||
# * -D...appname settings
|
||||
# * --module-path (only if needed)
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||
|
||||
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if "$cygwin" || "$msys" ; then
|
||||
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||
|
||||
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
for arg do
|
||||
if
|
||||
case $arg in #(
|
||||
-*) false ;; # don't mess with options #(
|
||||
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||
[ -e "$t" ] ;; #(
|
||||
*) false ;;
|
||||
esac
|
||||
then
|
||||
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||
fi
|
||||
# Roll the args list around exactly as many times as the number of
|
||||
# args, so each arg winds up back in the position where it started, but
|
||||
# possibly modified.
|
||||
#
|
||||
# NB: a `for` loop captures its iteration list before it begins, so
|
||||
# changing the positional parameters here affects neither the number of
|
||||
# iterations, nor the values presented in `arg`.
|
||||
shift # remove old arg
|
||||
set -- "$@" "$arg" # push replacement arg
|
||||
done
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command;
|
||||
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
|
||||
# shell script including quotes and variable substitutions, so put them in
|
||||
# double quotes to make sure that they get re-expanded; and
|
||||
# * put everything else in single quotes, so that it's not re-expanded.
|
||||
|
||||
set -- \
|
||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||
-classpath "$CLASSPATH" \
|
||||
org.gradle.wrapper.GradleWrapperMain \
|
||||
"$@"
|
||||
|
||||
# Stop when "xargs" is not available.
|
||||
if ! command -v xargs >/dev/null 2>&1
|
||||
then
|
||||
die "xargs is not available"
|
||||
fi
|
||||
|
||||
# Use "xargs" to parse quoted args.
|
||||
#
|
||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||
#
|
||||
# In Bash we could simply go:
|
||||
#
|
||||
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||
# set -- "${ARGS[@]}" "$@"
|
||||
#
|
||||
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||
# character that might be a shell metacharacter, then use eval to reverse
|
||||
# that process (while maintaining the separation between arguments), and wrap
|
||||
# the whole thing up as a single "set" statement.
|
||||
#
|
||||
# This will of course break if any of these variables contains a newline or
|
||||
# an unmatched quote.
|
||||
#
|
||||
|
||||
eval "set -- $(
|
||||
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||
xargs -n1 |
|
||||
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||
tr '\n' ' '
|
||||
)" '"$@"'
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
|
||||
Vendored
+29
-28
@@ -1,3 +1,19 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%"=="" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@@ -13,15 +29,18 @@ if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto init
|
||||
if %ERRORLEVEL% equ 0 goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
@@ -35,7 +54,7 @@ goto fail
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto init
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
@@ -45,44 +64,26 @@ echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windows variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
if "%@eval[2+2]" == "4" goto 4NT_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
set CMD_LINE_ARGS=
|
||||
set _SKIP=2
|
||||
|
||||
:win9xME_args_slurp
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
goto execute
|
||||
|
||||
:4NT_args
|
||||
@rem Get arguments from the 4NT Shell from JP Software
|
||||
set CMD_LINE_ARGS=%$
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
set EXIT_CODE=%ERRORLEVEL%
|
||||
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||
exit /b %EXIT_CODE%
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
Param([Parameter(Mandatory = $True, Position = 1)][string] $filePath)
|
||||
Add-Type -AssemblyName System.Windows.Forms
|
||||
$files = new-object System.Collections.Specialized.StringCollection
|
||||
$files.Add($filePath)
|
||||
[System.Windows.Forms.Clipboard]::SetFileDropList($files)
|
||||
@@ -1,3 +0,0 @@
|
||||
Param([Parameter(Mandatory = $True, Position = 1)][string] $processId)
|
||||
Add-Type -MemberDefinition '[DllImport("user32.dll")]public static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);' -Name Functions -Namespace Win32
|
||||
[Win32.Functions]::ShowWindow((Get-Process -Id $processId).MainWindowHandle, 3)
|
||||
@@ -1,77 +0,0 @@
|
||||
package chylex.hee
|
||||
import chylex.hee.game.block.util.CustomPlantType
|
||||
import chylex.hee.game.entity.living.EntityMobEnderman
|
||||
import chylex.hee.game.entity.living.behavior.EndermanBlockHandler
|
||||
import chylex.hee.game.item.util.CustomRarity
|
||||
import chylex.hee.game.mechanics.causatum.EnderCausatum
|
||||
import chylex.hee.game.mechanics.instability.Instability
|
||||
import chylex.hee.game.mechanics.trinket.TrinketHandler
|
||||
import chylex.hee.game.world.WorldProviderEndCustom
|
||||
import chylex.hee.game.world.feature.OverworldFeatures
|
||||
import chylex.hee.game.world.territory.storage.TokenPlayerStorage
|
||||
import chylex.hee.init.ModCreativeTabs
|
||||
import chylex.hee.init.ModLoot
|
||||
import chylex.hee.init.ModNetwork
|
||||
import chylex.hee.init.ModPotions
|
||||
import chylex.hee.init.ModTileEntities
|
||||
import chylex.hee.proxy.Environment
|
||||
import chylex.hee.system.Debug
|
||||
import chylex.hee.system.IntegrityCheck
|
||||
import chylex.hee.system.migration.forge.SubscribeAllEvents
|
||||
import chylex.hee.system.migration.forge.SubscribeEvent
|
||||
import net.minecraft.world.dimension.DimensionType
|
||||
import net.minecraftforge.fml.ModLoadingContext
|
||||
import net.minecraftforge.fml.common.Mod
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus.MOD
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLLoadCompleteEvent
|
||||
import org.apache.logging.log4j.LogManager
|
||||
import org.apache.logging.log4j.Logger
|
||||
|
||||
@Mod(HEE.ID)
|
||||
@SubscribeAllEvents(modid = HEE.ID, bus = MOD)
|
||||
object HEE{
|
||||
const val ID = "hee"
|
||||
|
||||
val log: Logger = LogManager.getLogger("HardcoreEnderExpansion")
|
||||
val version: String
|
||||
|
||||
val dim: DimensionType = DimensionType.THE_END
|
||||
val proxy = Environment.constructProxy()
|
||||
|
||||
init{
|
||||
with(ModLoadingContext.get()){
|
||||
version = activeContainer.modInfo.version.toString()
|
||||
}
|
||||
|
||||
CustomRarity
|
||||
CustomPlantType
|
||||
|
||||
ModCreativeTabs.initialize()
|
||||
WorldProviderEndCustom.register()
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
fun onCommonSetup(@Suppress("UNUSED_PARAMETER") e: FMLCommonSetupEvent){
|
||||
Debug.initialize()
|
||||
|
||||
ModNetwork.initialize()
|
||||
ModLoot.initialize()
|
||||
|
||||
TrinketHandler.register()
|
||||
EnderCausatum.register()
|
||||
Instability.register()
|
||||
TokenPlayerStorage.register()
|
||||
OverworldFeatures.register()
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
fun onLoadComplete(@Suppress("UNUSED_PARAMETER") e: FMLLoadCompleteEvent){
|
||||
EntityMobEnderman.setupBiomeSpawns()
|
||||
EndermanBlockHandler.setupCarriableBlocks()
|
||||
ModPotions.setupVanillaOverrides()
|
||||
ModTileEntities.setupVanillaValidBlocks()
|
||||
OverworldFeatures.setupVanillaOverrides()
|
||||
IntegrityCheck.verify()
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
package chylex.hee.client.gui
|
||||
import chylex.hee.client.gui.base.GuiBaseChestContainer
|
||||
import chylex.hee.game.container.ContainerAmuletOfRecovery
|
||||
import chylex.hee.network.server.PacketServerContainerEvent
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.resources.I18n
|
||||
import net.minecraft.entity.player.PlayerInventory
|
||||
import net.minecraft.util.text.ITextComponent
|
||||
import net.minecraftforge.fml.client.config.GuiButtonExt
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class GuiAmuletOfRecovery(container: ContainerAmuletOfRecovery, inventory: PlayerInventory, title: ITextComponent) : GuiBaseChestContainer<ContainerAmuletOfRecovery>(container, inventory, title){
|
||||
override fun init(){
|
||||
super.init()
|
||||
|
||||
val moveAllTitle = I18n.format("gui.hee.amulet_of_recovery.move_all")
|
||||
val moveAllWidth = (font.getStringWidth(moveAllTitle) + 14).coerceAtMost(xSize / 2)
|
||||
|
||||
addButton(GuiButtonExt(guiLeft + xSize - moveAllWidth - 7, (height / 2) + 6, moveAllWidth, 11, moveAllTitle){
|
||||
PacketServerContainerEvent(0).sendToServer()
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
package chylex.hee.client.gui
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.entity.TileEntityBrewingStandCustom
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.ContainerBrewingStand
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.totalTime
|
||||
import net.minecraft.client.gui.screen.inventory.BrewingStandScreen
|
||||
import net.minecraft.entity.player.PlayerInventory
|
||||
import net.minecraft.util.text.ITextComponent
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class GuiBrewingStandCustom(container: ContainerBrewingStand, inventory: PlayerInventory, title: ITextComponent) : BrewingStandScreen(container, inventory, title){
|
||||
private companion object{
|
||||
private val TEX_BACKGROUND = Resource.Custom("textures/gui/brewing_stand.png")
|
||||
private val BUBBLE_LENGTHS = intArrayOf(0, 6, 11, 16, 20, 24, 29)
|
||||
}
|
||||
|
||||
private var brewStartTime = MC.world!!.totalTime
|
||||
|
||||
override fun drawGuiContainerBackgroundLayer(partialTicks: Float, mouseX: Int, mouseY: Int){
|
||||
val x = (width - xSize) / 2
|
||||
val y = (height - ySize) / 2
|
||||
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
MC.textureManager.bindTexture(TEX_BACKGROUND)
|
||||
blit(x, y, 0, 0, xSize, ySize)
|
||||
|
||||
val worldTime = MC.world!!.totalTime
|
||||
val brewTime = container.func_216981_f() // RENAME getBrewTime
|
||||
|
||||
if (brewTime > 0){
|
||||
val brewProgress = (28F * (1F - (brewTime / 400F))).toInt()
|
||||
|
||||
if (brewProgress > 0){
|
||||
blit(x + 97, y + 16, 176, 0, 9, brewProgress)
|
||||
}
|
||||
|
||||
val bubbleLength = BUBBLE_LENGTHS[((worldTime - brewStartTime).toInt() / 2) % 7]
|
||||
|
||||
if (bubbleLength > 0){
|
||||
blit(x + 63, y + 43 - bubbleLength, 185, 29 - bubbleLength, 12, bubbleLength)
|
||||
}
|
||||
}
|
||||
else{
|
||||
brewStartTime = worldTime
|
||||
}
|
||||
|
||||
if (container.getSlot(TileEntityBrewingStandCustom.SLOT_MODIFIER).hasStack){
|
||||
blit(x + 62, y + 45, 197, 0, 14, 2)
|
||||
}
|
||||
|
||||
for(slotIndex in TileEntityBrewingStandCustom.SLOTS_POTIONS){
|
||||
val slot = container.getSlot(slotIndex)
|
||||
|
||||
if (!slot.hasStack){
|
||||
blit(x + slot.xPos, y + slot.yPos, 211, 0, 16, 16)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
package chylex.hee.client.gui
|
||||
import chylex.hee.client.gui.base.GuiBaseChestContainer
|
||||
import chylex.hee.game.block.entity.TileEntityLootChest
|
||||
import chylex.hee.game.container.ContainerLootChest
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.entity.player.PlayerInventory
|
||||
import net.minecraft.util.text.ITextComponent
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class GuiLootChest(container: ContainerLootChest, inventory: PlayerInventory, title: ITextComponent) : GuiBaseChestContainer<ContainerLootChest>(container, inventory, TileEntityLootChest.getClientTitle(inventory.player, title))
|
||||
@@ -1,15 +0,0 @@
|
||||
package chylex.hee.client.gui
|
||||
import chylex.hee.client.gui.base.GuiBaseChestContainer
|
||||
import chylex.hee.game.container.ContainerPortalTokenStorage
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.entity.player.PlayerInventory
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraft.util.text.ITextComponent
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class GuiPortalTokenStorage(container: ContainerPortalTokenStorage, inventory: PlayerInventory, title: ITextComponent) : GuiBaseChestContainer<ContainerPortalTokenStorage>(container, inventory, title){
|
||||
fun canActivateToken(stack: ItemStack): Boolean{
|
||||
return container.canActivateToken(stack)
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
package chylex.hee.client.gui
|
||||
import chylex.hee.client.gui.base.GuiBaseCustomInventory
|
||||
import chylex.hee.game.container.ContainerTrinketPouch
|
||||
import chylex.hee.game.container.base.ContainerBaseCustomInventory
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGBA
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.size
|
||||
import net.minecraft.entity.player.PlayerInventory
|
||||
import net.minecraft.util.text.ITextComponent
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class GuiTrinketPouch(container: ContainerTrinketPouch, inventory: PlayerInventory, title: ITextComponent) : GuiBaseCustomInventory<ContainerTrinketPouch>(container, inventory, title){
|
||||
override val texBackground = Resource.Custom("textures/gui/trinket_pouch.png")
|
||||
override val titleContainer = "gui.hee.trinket_pouch.title"
|
||||
|
||||
private val hiddenSlots: Int
|
||||
private val hiddenSlotColor = RGBA(0u, 0.25F).i
|
||||
|
||||
init{
|
||||
ySize = ContainerTrinketPouch.HEIGHT
|
||||
hiddenSlots = ContainerTrinketPouch.MAX_SLOTS - (container as ContainerBaseCustomInventory<*>).containerInventory.size
|
||||
}
|
||||
|
||||
override fun drawGuiContainerBackgroundLayer(partialTicks: Float, mouseX: Int, mouseY: Int){
|
||||
super.drawGuiContainerBackgroundLayer(partialTicks, mouseX, mouseY)
|
||||
|
||||
val middleSlot = ContainerTrinketPouch.MAX_SLOTS / 2
|
||||
|
||||
repeat(hiddenSlots){
|
||||
renderSlotCover(middleSlot + ((ContainerTrinketPouch.MAX_SLOTS - it) / 2) * (if (it % 2 == 0) -1 else 1))
|
||||
}
|
||||
}
|
||||
|
||||
private fun renderSlotCover(index: Int){
|
||||
val x = guiLeft + 44 + (index * 18)
|
||||
val y = guiTop + 18
|
||||
fill(x, y, x + 16, y + 16, hiddenSlotColor)
|
||||
}
|
||||
}
|
||||
@@ -1,48 +0,0 @@
|
||||
package chylex.hee.client.gui.base
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.ContainerChest
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGB
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.size
|
||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen
|
||||
import net.minecraft.entity.player.PlayerInventory
|
||||
import net.minecraft.util.text.ITextComponent
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
abstract class GuiBaseChestContainer<T : ContainerChest>(container: T, inventory: PlayerInventory, title: ITextComponent) : ContainerScreen<T>(container, inventory, title){
|
||||
private companion object{
|
||||
private val TEX_BACKGROUND = Resource.Vanilla("textures/gui/container/generic_54.png")
|
||||
private val COLOR_TEXT = RGB(64u).i
|
||||
}
|
||||
|
||||
private val containerRows = container.lowerChestInventory.size / 9
|
||||
|
||||
init{
|
||||
ySize = 114 + (containerRows * 18)
|
||||
}
|
||||
|
||||
override fun render(mouseX: Int, mouseY: Int, partialTicks: Float){
|
||||
renderBackground()
|
||||
super.render(mouseX, mouseY, partialTicks)
|
||||
renderHoveredToolTip(mouseX, mouseY)
|
||||
}
|
||||
|
||||
override fun drawGuiContainerBackgroundLayer(partialTicks: Float, mouseX: Int, mouseY: Int){
|
||||
val x = (width - xSize) / 2
|
||||
val y = (height - ySize) / 2
|
||||
val heightContainer = 17 + (containerRows * 18)
|
||||
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
MC.textureManager.bindTexture(TEX_BACKGROUND)
|
||||
blit(x, y, 0, 0, xSize, heightContainer)
|
||||
blit(x, y + heightContainer, 0, 126, xSize, 96)
|
||||
}
|
||||
|
||||
override fun drawGuiContainerForegroundLayer(mouseX: Int, mouseY: Int){
|
||||
font.drawString(title.formattedText, 8F, 6F, COLOR_TEXT)
|
||||
font.drawString(playerInventory.displayName.formattedText, 8F, ySize - 94F, COLOR_TEXT)
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
package chylex.hee.client.gui.base
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.container.base.ContainerBaseCustomInventory
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGB
|
||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen
|
||||
import net.minecraft.entity.player.PlayerInventory
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraft.util.text.ITextComponent
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
abstract class GuiBaseCustomInventory<T : ContainerBaseCustomInventory<*>>(container: T, inventory: PlayerInventory, title: ITextComponent) : ContainerScreen<T>(container, inventory, title){
|
||||
private companion object{
|
||||
private val COLOR_TEXT = RGB(64u).i
|
||||
}
|
||||
|
||||
protected abstract val texBackground: ResourceLocation
|
||||
protected abstract val titleContainer: String
|
||||
|
||||
override fun render(mouseX: Int, mouseY: Int, partialTicks: Float){
|
||||
renderBackground()
|
||||
super.render(mouseX, mouseY, partialTicks)
|
||||
renderHoveredToolTip(mouseX, mouseY)
|
||||
}
|
||||
|
||||
override fun drawGuiContainerBackgroundLayer(partialTicks: Float, mouseX: Int, mouseY: Int){
|
||||
val x = (width - xSize) / 2
|
||||
val y = (height - ySize) / 2
|
||||
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
MC.textureManager.bindTexture(texBackground)
|
||||
blit(x, y, 0, 0, xSize, ySize)
|
||||
}
|
||||
|
||||
override fun drawGuiContainerForegroundLayer(mouseX: Int, mouseY: Int){
|
||||
font.drawString(title.formattedText, 8F, 6F, COLOR_TEXT)
|
||||
font.drawString(playerInventory.displayName.formattedText, 8F, ySize - 94F, COLOR_TEXT)
|
||||
}
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
package chylex.hee.client.model
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.system.migration.Hand.MAIN_HAND
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.EntityPlayer
|
||||
import chylex.hee.system.util.Vec3
|
||||
import chylex.hee.system.util.lookPosVec
|
||||
import chylex.hee.system.util.subtractY
|
||||
import net.minecraft.util.Hand
|
||||
import net.minecraft.util.HandSide.RIGHT
|
||||
import net.minecraft.util.math.MathHelper
|
||||
import net.minecraft.util.math.Vec3d
|
||||
import kotlin.math.abs
|
||||
import kotlin.math.pow
|
||||
|
||||
object ModelHelper{
|
||||
@Sided(Side.CLIENT)
|
||||
fun getHandPosition(player: EntityPlayer, hand: Hand): Vec3d{
|
||||
val yawOffsetMp = (if (player.primaryHand == RIGHT) 1 else -1) * (if (hand == MAIN_HAND) 1 else -1)
|
||||
|
||||
if (player === MC.player && MC.settings.thirdPersonView == 0){
|
||||
val pitch = MathHelper.wrapDegrees(player.rotationPitch)
|
||||
val yaw = MathHelper.wrapDegrees(player.rotationYaw)
|
||||
val fov = MC.settings.fov.toFloat()
|
||||
|
||||
return player
|
||||
.lookPosVec
|
||||
.subtractY(0.1 + (pitch.coerceIn(-90F, 45F) * 0.0034))
|
||||
.add(Vec3.fromYaw(yaw + (yawOffsetMp * fov * 0.6F)).scale(0.25))
|
||||
.add(Vec3.fromYaw(yaw + 165F - (fov - 90F) / 2F).scale(abs(pitch.coerceIn(0F, 90F) / 90.0).pow(1.5) * (0.3 - abs(fov - 90.0) / 600F)))
|
||||
|
||||
// TODO kinda weird and inaccurate, maybe use the camera transformations somehow?
|
||||
}
|
||||
else{
|
||||
val handOffset = if (player.isSneaking) 1.15 else 0.75
|
||||
|
||||
return player
|
||||
.lookPosVec
|
||||
.subtractY(handOffset)
|
||||
.add(Vec3.fromYaw(player.renderYawOffset + yawOffsetMp * 39F).scale(0.52))
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
package chylex.hee.client.model.block
|
||||
import chylex.hee.client.render.util.beginBox
|
||||
import chylex.hee.client.render.util.render
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.renderer.entity.model.RendererModel
|
||||
import net.minecraft.client.renderer.model.Model
|
||||
import kotlin.math.PI
|
||||
import kotlin.math.abs
|
||||
import kotlin.math.sin
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object ModelBlockIgneousPlate : Model(){
|
||||
const val ANIMATION_PERIOD = PI
|
||||
|
||||
private val outerBox: RendererModel
|
||||
private val innerBox: RendererModel
|
||||
|
||||
init{
|
||||
textureWidth = 32
|
||||
textureHeight = 16
|
||||
|
||||
outerBox = RendererModel(this).apply {
|
||||
beginBox.offset(12F, 4F, 0F).size( 2, 8, 2).tex(0, 6).add()
|
||||
beginBox.offset( 2F, 4F, 0F).size( 2, 8, 2).tex(8, 6).add()
|
||||
beginBox.offset( 2F, 2F, 0F).size(12, 2, 2).tex(0, 0).add()
|
||||
beginBox.offset( 2F, 12F, 0F).size(12, 2, 2).tex(0, 4).add()
|
||||
}
|
||||
|
||||
innerBox = RendererModel(this).apply {
|
||||
beginBox.offset(4F, 4F, 0.5F).size(8, 8, 1).tex(14, 7).add()
|
||||
}
|
||||
}
|
||||
|
||||
fun renderOuterBox(){
|
||||
outerBox.render()
|
||||
}
|
||||
|
||||
fun renderInnerBox(animation: Double){
|
||||
innerBox.offsetZ = -abs(sin(-animation)).toFloat() * 0.0925F
|
||||
innerBox.render()
|
||||
}
|
||||
}
|
||||
@@ -1,67 +0,0 @@
|
||||
package chylex.hee.client.model.entity
|
||||
import chylex.hee.client.render.util.beginBox
|
||||
import chylex.hee.game.entity.living.EntityBossEnderEye
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.toRadians
|
||||
import net.minecraft.client.renderer.entity.model.EntityModel
|
||||
import net.minecraft.client.renderer.entity.model.RendererModel
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object ModelEntityBossEnderEye : EntityModel<EntityBossEnderEye>(){
|
||||
const val SCALE = 16F / 18F
|
||||
|
||||
private val head: RendererModel
|
||||
private val eyes: Array<RendererModel>
|
||||
private val arms: RendererModel
|
||||
|
||||
init{
|
||||
textureWidth = 128
|
||||
textureHeight = 64
|
||||
|
||||
head = RendererModel(this).apply {
|
||||
setRotationPoint(0F, 15F, 0F)
|
||||
beginBox.offset(-9F, -9F, -9F).size(18, 18, 18).tex(0, 0).add()
|
||||
}
|
||||
|
||||
eyes = Array(8){
|
||||
RendererModel(this).apply {
|
||||
setRotationPoint(0F, 15F, 0F)
|
||||
beginBox.offset(-8F, -8F, -9F).size(16, 16, 1).tex(-1 + (16 * it), 47).add()
|
||||
cubeList[0].let { it.quads = arrayOf(it.quads[4]) } // front face only
|
||||
}
|
||||
}
|
||||
|
||||
arms = RendererModel(this).apply {
|
||||
setRotationPoint(0F, 15.5F, -0.5F)
|
||||
beginBox.offset(-12F, -1.5F, -1.5F).size(3, 27, 3).tex(73, 0).add()
|
||||
beginBox.offset( 9F, -1.5F, -1.5F).size(3, 27, 3).tex(73, 0).mirror().add()
|
||||
}
|
||||
}
|
||||
|
||||
override fun setLivingAnimations(entity: EntityBossEnderEye, limbSwing: Float, limbSwingAmount: Float, partialTicks: Float){
|
||||
super.setLivingAnimations(entity, limbSwing, limbSwingAmount, partialTicks)
|
||||
arms.rotateAngleX = (entity as? EntityBossEnderEye)?.clientArmAngle?.get(partialTicks)?.toRadians() ?: 0F
|
||||
}
|
||||
|
||||
override fun setRotationAngles(entity: EntityBossEnderEye, limbSwing: Float, limbSwingAmount: Float, ageInTicks: Float, netHeadYaw: Float, headPitch: Float, scale: Float){
|
||||
super.setRotationAngles(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale)
|
||||
head.rotateAngleX = headPitch.toRadians()
|
||||
}
|
||||
|
||||
override fun render(entity: EntityBossEnderEye, limbSwing: Float, limbSwingAmount: Float, ageInTicks: Float, netHeadYaw: Float, headPitch: Float, scale: Float){
|
||||
super.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale)
|
||||
|
||||
val boss = entity as? EntityBossEnderEye
|
||||
|
||||
val eyeState = when{
|
||||
boss == null -> 1
|
||||
boss.isSleeping -> 0
|
||||
else -> boss.demonLevel + 1
|
||||
}
|
||||
|
||||
head.render(scale)
|
||||
eyes[eyeState].also { it.rotateAngleX = head.rotateAngleX }.render(scale)
|
||||
arms.render(scale)
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
package chylex.hee.client.model.entity
|
||||
import chylex.hee.client.render.util.beginBox
|
||||
import chylex.hee.client.render.util.render
|
||||
import chylex.hee.game.entity.item.EntityTokenHolder
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.renderer.entity.model.EntityModel
|
||||
import net.minecraft.client.renderer.entity.model.RendererModel
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object ModelEntityTokenHolder : EntityModel<EntityTokenHolder>(){
|
||||
private val box: RendererModel
|
||||
|
||||
init{
|
||||
textureWidth = 64
|
||||
textureHeight = 32
|
||||
|
||||
box = RendererModel(this).apply {
|
||||
beginBox.offset(-8F, -8F, -8F).size(16, 16, 16).add()
|
||||
}
|
||||
}
|
||||
|
||||
fun render(){
|
||||
box.render()
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
package chylex.hee.client.model.entity
|
||||
import chylex.hee.game.entity.living.EntityMobUndread
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.renderer.entity.model.AbstractZombieModel
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class ModelEntityUndread private constructor(modelSize: Float, textureWidth: Int, textureHeight: Int) : AbstractZombieModel<EntityMobUndread>(modelSize, 0F, textureWidth, textureHeight){
|
||||
constructor(modelSize: Float, tallTexture: Boolean) : this(modelSize, 64, if (tallTexture) 32 else 64)
|
||||
constructor() : this(0F, false)
|
||||
|
||||
override fun func_212850_a_(entity: EntityMobUndread): Boolean{
|
||||
return entity.isAggressive
|
||||
}
|
||||
}
|
||||
@@ -1,56 +0,0 @@
|
||||
package chylex.hee.client.model.item
|
||||
import chylex.hee.HEE
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.forge.SubscribeAllEvents
|
||||
import chylex.hee.system.migration.forge.SubscribeEvent
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.renderer.model.IBakedModel
|
||||
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType
|
||||
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType.FIRST_PERSON_LEFT_HAND
|
||||
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType.FIRST_PERSON_RIGHT_HAND
|
||||
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType.THIRD_PERSON_LEFT_HAND
|
||||
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType.THIRD_PERSON_RIGHT_HAND
|
||||
import net.minecraft.client.renderer.model.ModelResourceLocation
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraftforge.client.event.ModelBakeEvent
|
||||
import net.minecraftforge.client.event.ModelRegistryEvent
|
||||
import net.minecraftforge.client.model.BakedModelWrapper
|
||||
import net.minecraftforge.client.model.ModelLoader
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus.MOD
|
||||
import org.apache.commons.lang3.tuple.Pair
|
||||
import javax.vecmath.Matrix4f
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class ModelItemAmuletOfRecovery private constructor(sourceModel: IBakedModel) : BakedModelWrapper<IBakedModel>(sourceModel){
|
||||
@SubscribeAllEvents(modid = HEE.ID, bus = MOD)
|
||||
companion object{
|
||||
private val RESOURCE_NORMAL = ModelResourceLocation(Resource.Custom("amulet_of_recovery"), "inventory")
|
||||
private val RESOURCE_HELD = Resource.Custom("item/amulet_of_recovery_held")
|
||||
|
||||
private lateinit var modelRegistry: MutableMap<ResourceLocation, IBakedModel>
|
||||
|
||||
@SubscribeEvent
|
||||
fun onRegisterModels(@Suppress("UNUSED_PARAMETER") e: ModelRegistryEvent){
|
||||
ModelLoader.addSpecialModel(RESOURCE_HELD)
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
fun onModelBake(e: ModelBakeEvent){
|
||||
modelRegistry = e.modelRegistry
|
||||
modelRegistry[RESOURCE_NORMAL] = ModelItemAmuletOfRecovery(modelRegistry.getValue(RESOURCE_NORMAL))
|
||||
}
|
||||
}
|
||||
|
||||
override fun handlePerspective(transformType: TransformType): Pair<out IBakedModel, Matrix4f> = when(transformType){
|
||||
FIRST_PERSON_LEFT_HAND,
|
||||
FIRST_PERSON_RIGHT_HAND,
|
||||
THIRD_PERSON_LEFT_HAND,
|
||||
THIRD_PERSON_RIGHT_HAND ->
|
||||
modelRegistry.getOrElse(RESOURCE_HELD){ MC.instance.modelManager.missingModel }.handlePerspective(transformType)
|
||||
|
||||
else ->
|
||||
super.handlePerspective(transformType)
|
||||
}
|
||||
}
|
||||
@@ -1,152 +0,0 @@
|
||||
package chylex.hee.client.render
|
||||
import chylex.hee.HEE
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE_MINUS_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.DF_ZERO
|
||||
import chylex.hee.client.render.util.GL.FOG_EXP
|
||||
import chylex.hee.client.render.util.GL.SF_ONE
|
||||
import chylex.hee.client.render.util.GL.SF_SRC_ALPHA
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.BlockAbstractPortal
|
||||
import chylex.hee.game.block.entity.TileEntityEnergyCluster
|
||||
import chylex.hee.game.block.info.Materials
|
||||
import chylex.hee.game.mechanics.energy.IEnergyQuantity
|
||||
import chylex.hee.game.mechanics.energy.IEnergyQuantity.Companion.MAX_POSSIBLE_VALUE
|
||||
import chylex.hee.game.mechanics.energy.IEnergyQuantity.Companion.displayString
|
||||
import chylex.hee.init.ModBlocks
|
||||
import chylex.hee.init.ModItems
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.SubscribeAllEvents
|
||||
import chylex.hee.system.migration.forge.SubscribeEvent
|
||||
import chylex.hee.system.util.color.IntColor
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGB
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGBA
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.getBlock
|
||||
import chylex.hee.system.util.getTile
|
||||
import net.minecraft.client.gui.AbstractGui
|
||||
import net.minecraft.client.resources.I18n
|
||||
import net.minecraft.util.text.TextFormatting
|
||||
import net.minecraftforge.client.event.DrawBlockHighlightEvent
|
||||
import net.minecraftforge.client.event.EntityViewRenderEvent.FogDensity
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType.HELMET
|
||||
|
||||
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID)
|
||||
object OverlayRenderer{
|
||||
private const val BORDER_SIZE = 4
|
||||
private const val LINE_SPACING = 7
|
||||
|
||||
private val TEX_ENDER_GOO_OVERLAY = Resource.Custom("textures/overlay/ender_goo.png")
|
||||
private val TEX_PURIFIED_ENDER_GOO_OVERLAY = Resource.Custom("textures/overlay/purified_ender_goo.png")
|
||||
|
||||
private var clusterLookedAt: TileEntityEnergyCluster? = null
|
||||
|
||||
// Ender Goo
|
||||
|
||||
@SubscribeEvent
|
||||
fun onFogDensity(e: FogDensity){
|
||||
val inside = e.info.blockAtCamera.material
|
||||
|
||||
if (inside === Materials.ENDER_GOO || inside === Materials.PURIFIED_ENDER_GOO){
|
||||
GL.setFogMode(FOG_EXP)
|
||||
e.density = if (inside === Materials.ENDER_GOO) 0.66F else 0.06F
|
||||
e.isCanceled = true // otherwise the event is ignored
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
fun onRenderHelmetOverlayPre(e: RenderGameOverlayEvent.Pre){
|
||||
if (e.type != HELMET){
|
||||
return
|
||||
}
|
||||
|
||||
val player = MC.player ?: return
|
||||
val inside = MC.gameRenderer.activeRenderInfo.blockAtCamera.material
|
||||
|
||||
if ((inside === Materials.ENDER_GOO || inside === Materials.PURIFIED_ENDER_GOO) && MC.settings.thirdPersonView == 0 && !player.isSpectator){
|
||||
val window = MC.window
|
||||
val brightness = player.brightness
|
||||
|
||||
GL.color(brightness, brightness, brightness, 1F)
|
||||
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA, SF_ONE, DF_ZERO)
|
||||
|
||||
if (inside === Materials.ENDER_GOO){
|
||||
MC.textureManager.bindTexture(TEX_ENDER_GOO_OVERLAY)
|
||||
}
|
||||
else{
|
||||
MC.textureManager.bindTexture(TEX_PURIFIED_ENDER_GOO_OVERLAY)
|
||||
}
|
||||
|
||||
MC.instance.ingameGUI.blit(0, 0, 0, 0, window.scaledWidth, window.scaledHeight)
|
||||
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
}
|
||||
}
|
||||
|
||||
// Energy Cluster
|
||||
|
||||
@SubscribeEvent
|
||||
fun onRenderText(@Suppress("UNUSED_PARAMETER") e: RenderGameOverlayEvent.Text){
|
||||
fun drawTextOffScreenCenter(x: Int, y: Int, line: Int, text: String, color: IntColor){
|
||||
val window = MC.window
|
||||
|
||||
with(MC.fontRenderer){
|
||||
val centerX = x + (window.scaledWidth / 2)
|
||||
val centerY = y + (window.scaledHeight / 2) + (line * (LINE_SPACING + FONT_HEIGHT))
|
||||
|
||||
val textWidth = getStringWidth(text)
|
||||
val textHeight = FONT_HEIGHT
|
||||
|
||||
val offsetX = -(textWidth / 2)
|
||||
val offsetY = -(textHeight / 2)
|
||||
|
||||
AbstractGui.fill(centerX + offsetX - BORDER_SIZE, centerY + offsetY - BORDER_SIZE, centerX - offsetX + BORDER_SIZE - 1, centerY - offsetY + BORDER_SIZE - 1, RGBA(0u, 0.6F).i)
|
||||
drawStringWithShadow(text, (centerX + offsetX).toFloat(), (centerY + offsetY).toFloat(), color.i)
|
||||
}
|
||||
}
|
||||
|
||||
clusterLookedAt?.let {
|
||||
clusterLookedAt = null
|
||||
|
||||
fun getQuantityString(quantity: IEnergyQuantity): String{
|
||||
return if (it.energyLevel == MAX_POSSIBLE_VALUE)
|
||||
"${TextFormatting.OBFUSCATED}##${TextFormatting.RESET}"
|
||||
else
|
||||
quantity.displayString
|
||||
}
|
||||
|
||||
val isIgnored = MC.player?.let { player -> ModItems.ENERGY_ORACLE.isClusterIgnored(player, it.pos) } == true
|
||||
val firstLine = if (isIgnored) -1 else 0
|
||||
|
||||
val health = it.currentHealth
|
||||
drawTextOffScreenCenter(0, -40, firstLine, I18n.format("hee.energy.overlay.health", health), health.textColor)
|
||||
|
||||
val level = getQuantityString(it.energyLevel)
|
||||
val capacity = getQuantityString(it.energyRegenCapacity)
|
||||
drawTextOffScreenCenter(0, -40, firstLine + 1, I18n.format("hee.energy.overlay.level", level, capacity), RGB(220u))
|
||||
|
||||
if (isIgnored){
|
||||
drawTextOffScreenCenter(0, -40, firstLine + 2, I18n.format("hee.energy.overlay.ignored"), RGB(160u))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Block outlines
|
||||
|
||||
@SubscribeEvent
|
||||
fun onRenderBlockOutline(e: DrawBlockHighlightEvent.HighlightBlock){
|
||||
val world = MC.world ?: return
|
||||
|
||||
val pos = e.target.pos
|
||||
val block = pos.getBlock(world)
|
||||
|
||||
if (block === ModBlocks.ENERGY_CLUSTER){
|
||||
clusterLookedAt = pos.getTile(world)
|
||||
e.isCanceled = true
|
||||
}
|
||||
else if (block is BlockAbstractPortal){
|
||||
e.isCanceled = true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,221 +0,0 @@
|
||||
package chylex.hee.client.render
|
||||
import chylex.hee.HEE
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE_MINUS_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.DF_ZERO
|
||||
import chylex.hee.client.render.util.GL.SF_ONE
|
||||
import chylex.hee.client.render.util.GL.SF_SRC_ALPHA
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.particle.ParticleVoid
|
||||
import chylex.hee.game.particle.spawner.ParticleSpawnerCustom
|
||||
import chylex.hee.game.particle.util.IOffset.InBox
|
||||
import chylex.hee.game.particle.util.IShape.Point
|
||||
import chylex.hee.game.world.WorldProviderEndCustom
|
||||
import chylex.hee.game.world.territory.TerritoryType
|
||||
import chylex.hee.game.world.territory.TerritoryVoid
|
||||
import chylex.hee.system.Debug
|
||||
import chylex.hee.system.migration.forge.EventPriority
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.SubscribeAllEvents
|
||||
import chylex.hee.system.migration.forge.SubscribeEvent
|
||||
import chylex.hee.system.migration.vanilla.EntityPlayer
|
||||
import chylex.hee.system.util.color.IntColor
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGB
|
||||
import chylex.hee.system.util.floorToInt
|
||||
import chylex.hee.system.util.lookDirVec
|
||||
import chylex.hee.system.util.math.LerpedFloat
|
||||
import chylex.hee.system.util.posVec
|
||||
import chylex.hee.system.util.scale
|
||||
import net.minecraft.client.resources.I18n
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent
|
||||
import net.minecraftforge.common.MinecraftForge
|
||||
import net.minecraftforge.event.TickEvent.ClientTickEvent
|
||||
import net.minecraftforge.event.TickEvent.Phase
|
||||
import org.lwjgl.opengl.GL11.GL_GREATER
|
||||
import kotlin.math.min
|
||||
import kotlin.math.pow
|
||||
|
||||
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID)
|
||||
object TerritoryRenderer{
|
||||
private var prevChunkX = Int.MAX_VALUE
|
||||
private var prevTerritory: TerritoryType? = null
|
||||
|
||||
@SubscribeEvent
|
||||
fun onClientTick(e: ClientTickEvent){
|
||||
if (e.phase == Phase.START){
|
||||
val player = MC.player
|
||||
|
||||
if (player != null && player.world.dimension is WorldProviderEndCustom && player.ticksExisted > 0){
|
||||
Void.tick(player)
|
||||
Title.tick()
|
||||
|
||||
val newChunkX = player.chunkCoordX
|
||||
|
||||
if (prevChunkX != newChunkX){
|
||||
prevChunkX = newChunkX
|
||||
|
||||
val newTerritory = TerritoryType.fromX(player.posX.floorToInt())
|
||||
|
||||
if (prevTerritory != newTerritory){
|
||||
prevTerritory = newTerritory
|
||||
|
||||
if (newTerritory != null){
|
||||
Void.reset()
|
||||
Title.display(newTerritory)
|
||||
newTerritory.desc.environment.setupClient()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
prevTerritory?.desc?.environment?.tickClient()
|
||||
}
|
||||
else if (prevTerritory != null){
|
||||
prevTerritory = null
|
||||
prevChunkX = Int.MAX_VALUE
|
||||
|
||||
Void.reset()
|
||||
Title.reset()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Void handling
|
||||
|
||||
val VOID_FACTOR_VALUE
|
||||
get() = Void.voidFactor.get(MC.partialTicks)
|
||||
|
||||
private object Void{
|
||||
private val VOID_PARTICLE = ParticleSpawnerCustom(
|
||||
type = ParticleVoid,
|
||||
pos = InBox(8F)
|
||||
)
|
||||
|
||||
val voidFactor = LerpedFloat(TerritoryVoid.OUTSIDE_VOID_FACTOR)
|
||||
|
||||
init{
|
||||
if (Debug.enabled){
|
||||
MinecraftForge.EVENT_BUS.register(this)
|
||||
}
|
||||
}
|
||||
|
||||
fun tick(player: EntityPlayer){
|
||||
val factor = TerritoryVoid.getVoidFactor(player).also(voidFactor::update)
|
||||
|
||||
if (factor == TerritoryVoid.OUTSIDE_VOID_FACTOR || MC.instance.isGamePaused){
|
||||
return
|
||||
}
|
||||
|
||||
if (factor > -1F){
|
||||
val rand = player.rng
|
||||
|
||||
val mp = min(1F, (factor * 0.275F) + 0.275F)
|
||||
val extra = (mp.pow(1.5F) * 12F).floorToInt()
|
||||
|
||||
VOID_PARTICLE.spawn(Point(player, heightMp = 0.5F, amount = 2 + extra), rand)
|
||||
VOID_PARTICLE.spawn(Point(player.posVec.add(player.lookDirVec.scale(5)), amount = extra / 2), rand)
|
||||
}
|
||||
}
|
||||
|
||||
fun reset(){
|
||||
voidFactor.updateImmediately(TerritoryVoid.OUTSIDE_VOID_FACTOR)
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
fun onRenderGameOverlayText(e: RenderGameOverlayEvent.Text){
|
||||
if (MC.settings.showDebugInfo && MC.player?.dimension === HEE.dim){
|
||||
with(e.left){
|
||||
add("")
|
||||
add("End Void Factor: ${"%.3f".format(voidFactor.currentValue)}")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Text rendering
|
||||
|
||||
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID)
|
||||
private object Title{
|
||||
private const val FADE_TICKS = 22
|
||||
|
||||
private var textTime = 0
|
||||
private var textFade = 0
|
||||
private var textTitle = ""
|
||||
private var textMainColor = RGB(0u)
|
||||
private var textShadowColor = RGB(0u)
|
||||
|
||||
fun display(newTerritory: TerritoryType){
|
||||
val title = I18n.format(newTerritory.translationKey)
|
||||
|
||||
textTime = 60 + (2 * title.length)
|
||||
textFade = FADE_TICKS
|
||||
textTitle = title
|
||||
|
||||
with(newTerritory.desc.colors){
|
||||
if (tokenTop.asVec.lengthSquared() > tokenBottom.asVec.lengthSquared()){
|
||||
textMainColor = tokenTop
|
||||
textShadowColor = tokenBottom
|
||||
}
|
||||
else{
|
||||
textMainColor = tokenBottom
|
||||
textShadowColor = tokenTop
|
||||
}
|
||||
|
||||
textShadowColor = textShadowColor.let { RGB(it.red / 2, it.green / 2, it.blue / 2) }
|
||||
}
|
||||
}
|
||||
|
||||
fun tick(){
|
||||
if (textTime > 0){
|
||||
--textTime
|
||||
--textFade
|
||||
}
|
||||
}
|
||||
|
||||
fun reset(){
|
||||
textTime = 0
|
||||
}
|
||||
|
||||
@SubscribeEvent(EventPriority.HIGHEST)
|
||||
fun onRenderGameOverlayText(e: RenderGameOverlayEvent.Text){
|
||||
if (textTime == 0){
|
||||
return
|
||||
}
|
||||
|
||||
val fontRenderer = MC.fontRenderer
|
||||
val resolution = e.window
|
||||
val width = resolution.scaledWidth
|
||||
val height = resolution.scaledHeight
|
||||
|
||||
val opacity = when{
|
||||
textFade > 0 -> ((FADE_TICKS - (textFade - e.partialTicks)) / FADE_TICKS.toFloat()).coerceIn(0F, 1F)
|
||||
textTime < FADE_TICKS -> ((textTime - e.partialTicks) / FADE_TICKS.toFloat()).coerceIn(0F, 1F)
|
||||
else -> 1F
|
||||
}
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.translate(width * 0.5F, height * 0.5F, 0F)
|
||||
GL.enableBlend()
|
||||
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA, SF_ONE, DF_ZERO)
|
||||
GL.alphaFunc(GL_GREATER, 0F)
|
||||
GL.pushMatrix()
|
||||
GL.scale(3F, 3F, 3F)
|
||||
|
||||
val x = -fontRenderer.getStringWidth(textTitle) * 0.5F
|
||||
val y = -fontRenderer.FONT_HEIGHT - 2F
|
||||
|
||||
drawTitle(x + 0.5F, y + 0.5F, textShadowColor.withAlpha(opacity.pow(1.25F)))
|
||||
drawTitle(x, y, textMainColor.withAlpha(opacity))
|
||||
|
||||
GL.popMatrix()
|
||||
GL.alphaFunc(GL_GREATER, 0.1F)
|
||||
GL.disableBlend()
|
||||
GL.popMatrix()
|
||||
}
|
||||
|
||||
private fun drawTitle(x: Float, y: Float, color: IntColor){
|
||||
if (color.alpha > 3){ // prevents flickering alpha
|
||||
MC.fontRenderer.drawString(textTitle, x, y, color.i)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,66 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.game.block.entity.base.TileEntityBaseChest
|
||||
import chylex.hee.system.migration.Facing.EAST
|
||||
import chylex.hee.system.migration.Facing.NORTH
|
||||
import chylex.hee.system.migration.Facing.WEST
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRenderer
|
||||
import net.minecraft.client.renderer.tileentity.model.ChestModel
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import org.lwjgl.opengl.GL11.GL_MODELVIEW
|
||||
import org.lwjgl.opengl.GL11.GL_TEXTURE
|
||||
import kotlin.math.PI
|
||||
import kotlin.math.pow
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
abstract class RenderTileAbstractChest<T : TileEntityBaseChest> : TileEntityRenderer<T>(){
|
||||
protected abstract val texture: ResourceLocation
|
||||
|
||||
private val modelChest = ChestModel()
|
||||
|
||||
override fun render(tile: T, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int){
|
||||
if (destroyStage >= 0){
|
||||
bindTexture(DESTROY_STAGES[destroyStage])
|
||||
GL.matrixMode(GL_TEXTURE)
|
||||
GL.pushMatrix()
|
||||
GL.scale(4F, 4F, 1F)
|
||||
GL.translate(0.0625F, 0.0625F, 0.0625F)
|
||||
GL.matrixMode(GL_MODELVIEW)
|
||||
}
|
||||
else{
|
||||
bindTexture(texture)
|
||||
}
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.enableRescaleNormal()
|
||||
GL.color(1F, 1F, 1F)
|
||||
GL.translate(x, y + 1F, z + 1F)
|
||||
GL.scale(1F, -1F, -1F)
|
||||
GL.translate(0.5F, 0.5F, 0.5F)
|
||||
|
||||
val rotation = when(tile.facing){
|
||||
EAST -> 270F
|
||||
NORTH -> 180F
|
||||
WEST -> 90F
|
||||
else -> 0F
|
||||
}
|
||||
|
||||
GL.rotate(rotation, 0F, 1F, 0F)
|
||||
GL.translate(-0.5F, -0.5F, -0.5F)
|
||||
|
||||
modelChest.lid.rotateAngleX = -(1F - (1F - tile.lidAngle.get(partialTicks)).pow(3)) * PI.toFloat() * 0.5F
|
||||
modelChest.renderAll()
|
||||
|
||||
GL.disableRescaleNormal()
|
||||
GL.popMatrix()
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
|
||||
if (destroyStage >= 0){
|
||||
GL.matrixMode(GL_TEXTURE)
|
||||
GL.popMatrix()
|
||||
GL.matrixMode(GL_MODELVIEW)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,232 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE
|
||||
import chylex.hee.client.render.util.GL.DF_ONE_MINUS_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.SF_ONE
|
||||
import chylex.hee.client.render.util.GL.SF_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.TEX_Q
|
||||
import chylex.hee.client.render.util.GL.TEX_R
|
||||
import chylex.hee.client.render.util.GL.TEX_S
|
||||
import chylex.hee.client.render.util.GL.TEX_T
|
||||
import chylex.hee.client.render.util.TESSELLATOR
|
||||
import chylex.hee.client.render.util.draw
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.BlockAbstractPortal
|
||||
import chylex.hee.game.block.BlockAbstractPortal.IPortalController
|
||||
import chylex.hee.game.block.entity.TileEntityPortalInner
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.square
|
||||
import net.minecraft.client.renderer.GLAllocation
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRenderer
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.util.math.Vec3d
|
||||
import net.minecraft.world.World
|
||||
import org.lwjgl.opengl.GL11.GL_EYE_LINEAR
|
||||
import org.lwjgl.opengl.GL11.GL_EYE_PLANE
|
||||
import org.lwjgl.opengl.GL11.GL_MODELVIEW
|
||||
import org.lwjgl.opengl.GL11.GL_OBJECT_LINEAR
|
||||
import org.lwjgl.opengl.GL11.GL_OBJECT_PLANE
|
||||
import org.lwjgl.opengl.GL11.GL_QUADS
|
||||
import org.lwjgl.opengl.GL11.GL_TEXTURE
|
||||
import java.util.Random
|
||||
import kotlin.math.pow
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
abstract class RenderTileAbstractPortal<T : TileEntityPortalInner, C : IPortalController> : TileEntityRenderer<T>(){
|
||||
private companion object{
|
||||
private val TEX_BACKGROUND = Resource.Vanilla("textures/environment/end_sky.png")
|
||||
private val TEX_PARTICLE_LAYER = Resource.Vanilla("textures/entity/end_portal.png")
|
||||
|
||||
private val BUFFER = GLAllocation.createDirectFloatBuffer(16)
|
||||
|
||||
private fun updateBuffer(value1: Float, value2: Float, value3: Float, value4: Float) = BUFFER.apply {
|
||||
clear()
|
||||
put(value1)
|
||||
put(value2)
|
||||
put(value3)
|
||||
put(value4)
|
||||
flip()
|
||||
}
|
||||
|
||||
private fun getLayerCount(distSq: Double) = when{
|
||||
distSq > square(60) -> 5
|
||||
distSq > square(48) -> 7
|
||||
distSq > square(38) -> 9
|
||||
distSq > square(30) -> 11
|
||||
distSq > square(24) -> 13
|
||||
distSq > square(20) -> 14
|
||||
else -> 15
|
||||
}
|
||||
}
|
||||
|
||||
private var cameraTarget = Vec3d.ZERO
|
||||
private var globalTranslation = 0F
|
||||
|
||||
private var isAnimating = false
|
||||
private var animationProgress = 0F
|
||||
|
||||
private fun calculateEasing(layer: Int): Float{
|
||||
return if (isAnimating)
|
||||
(1.1F - square(animationProgress * 4.5F - 4.816F) + 22.1F * (1F - ((layer - 1F) / 14F).pow(1.2F))).coerceIn(0F, 1F).pow(1.5F)
|
||||
else
|
||||
animationProgress
|
||||
}
|
||||
|
||||
// Properties
|
||||
|
||||
protected val rand = Random()
|
||||
protected val color = FloatArray(3)
|
||||
|
||||
protected abstract fun findController(world: World, pos: BlockPos): C?
|
||||
|
||||
protected abstract fun generateSeed(controller: C): Long
|
||||
protected abstract fun generateNextColor(controller: C, layer: Int)
|
||||
|
||||
// Rendering
|
||||
|
||||
override fun render(tile: T, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int){
|
||||
val controller = findController(tile.world ?: return, tile.pos)
|
||||
|
||||
rand.setSeed(controller?.let { generateSeed(it) } ?: 0L)
|
||||
|
||||
animationProgress = controller?.clientAnimationProgress?.get(partialTicks) ?: 0F
|
||||
isAnimating = animationProgress > 0F && animationProgress < 1F
|
||||
|
||||
cameraTarget = Vec3d.ZERO // UPDATE fix bobbing
|
||||
globalTranslation = ((MC.systemTime % BlockAbstractPortal.TRANSLATION_SPEED_LONG) / BlockAbstractPortal.TRANSLATION_SPEED) - (controller?.clientPortalOffset?.get(partialTicks) ?: 0F)
|
||||
|
||||
val offsetY = -y - 0.75
|
||||
val topY = offsetY + cameraTarget.y
|
||||
|
||||
// setup
|
||||
|
||||
GL.disableLighting()
|
||||
GL.enableBlend()
|
||||
|
||||
GL.enableTexGenCoord(TEX_S)
|
||||
GL.enableTexGenCoord(TEX_T)
|
||||
GL.enableTexGenCoord(TEX_R)
|
||||
GL.enableTexGenCoord(TEX_Q)
|
||||
|
||||
MC.gameRenderer.setupFogColor(true)
|
||||
|
||||
// background
|
||||
|
||||
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA)
|
||||
|
||||
controller?.let { generateNextColor(it, 0) }
|
||||
transformColor { 0.1F } // discards provided value
|
||||
|
||||
renderLayer(
|
||||
x, y, z,
|
||||
texture = TEX_BACKGROUND,
|
||||
layerPosition = (topY / (topY + 65.0)) - offsetY,
|
||||
layerRotation = 0F,
|
||||
layerScale = 0.125F,
|
||||
cameraOffsetMp = 65.0 / topY
|
||||
)
|
||||
|
||||
// inner layers
|
||||
|
||||
GL.blendFunc(SF_ONE, DF_ONE)
|
||||
|
||||
val layerCount = getLayerCount((x * x) + (y * y) + (z * z))
|
||||
|
||||
for(layer in 1..15){
|
||||
val layerIndexRev = 16 - layer
|
||||
val colorMultiplier = 1F / (layerIndexRev + 1F)
|
||||
|
||||
controller?.let { generateNextColor(it, layer) }
|
||||
transformColor { it * colorMultiplier * calculateEasing(layer) }
|
||||
|
||||
if (layerIndexRev <= layerCount){
|
||||
renderLayer(
|
||||
x, y, z,
|
||||
texture = TEX_PARTICLE_LAYER,
|
||||
layerPosition = (topY / (topY + layerIndexRev)) - offsetY,
|
||||
layerRotation = 2F * ((square(layer) * 4321) + (layer * 9)),
|
||||
layerScale = 0.0625F,
|
||||
cameraOffsetMp = layerIndexRev / topY
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// cleanup
|
||||
|
||||
MC.gameRenderer.setupFogColor(false)
|
||||
|
||||
GL.disableTexGenCoord(TEX_S)
|
||||
GL.disableTexGenCoord(TEX_T)
|
||||
GL.disableTexGenCoord(TEX_R)
|
||||
GL.disableTexGenCoord(TEX_Q)
|
||||
|
||||
GL.disableBlend()
|
||||
GL.enableLighting()
|
||||
}
|
||||
|
||||
// Utilities
|
||||
|
||||
private inline fun transformColor(func: (Float) -> Float){
|
||||
color[0] = func(color[0])
|
||||
color[1] = func(color[1])
|
||||
color[2] = func(color[2])
|
||||
}
|
||||
|
||||
private fun renderLayer(renderX: Double, renderY: Double, renderZ: Double, texture: ResourceLocation, layerPosition: Double, layerRotation: Float, layerScale: Float, cameraOffsetMp: Double){
|
||||
val globalX = TileEntityRendererDispatcher.staticPlayerX
|
||||
val globalY = TileEntityRendererDispatcher.staticPlayerY
|
||||
val globalZ = TileEntityRendererDispatcher.staticPlayerZ
|
||||
|
||||
// texture
|
||||
|
||||
if (texture != TEX_BACKGROUND){
|
||||
bindTexture(TEX_BACKGROUND) // force re-bind to fix a bug in older AMD drivers
|
||||
}
|
||||
|
||||
bindTexture(texture)
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.translate(globalX, layerPosition, globalZ)
|
||||
|
||||
GL.texGenMode(TEX_S, GL_OBJECT_LINEAR)
|
||||
GL.texGenMode(TEX_T, GL_OBJECT_LINEAR)
|
||||
GL.texGenMode(TEX_R, GL_OBJECT_LINEAR)
|
||||
GL.texGenMode(TEX_Q, GL_EYE_LINEAR)
|
||||
|
||||
GL.texGenParam(TEX_S, GL_OBJECT_PLANE, updateBuffer(1F, 0F, 0F, 0F))
|
||||
GL.texGenParam(TEX_T, GL_OBJECT_PLANE, updateBuffer(0F, 0F, 1F, 0F))
|
||||
GL.texGenParam(TEX_R, GL_OBJECT_PLANE, updateBuffer(1F, 0F, 0F, 1F))
|
||||
GL.texGenParam(TEX_Q, GL_EYE_PLANE, updateBuffer(0F, 1F, 0F, 0F))
|
||||
|
||||
GL.popMatrix()
|
||||
|
||||
// position
|
||||
|
||||
GL.matrixMode(GL_TEXTURE)
|
||||
GL.pushMatrix()
|
||||
GL.loadIdentity()
|
||||
|
||||
GL.translate(0F, globalTranslation, 0F)
|
||||
GL.scale(layerScale, layerScale, layerScale)
|
||||
GL.translate(0.5F, 0.5F, 0.5F)
|
||||
GL.rotate(layerRotation, 0F, 0F, 1F)
|
||||
GL.translate((cameraTarget.x * cameraOffsetMp) - globalX - 0.5, (cameraTarget.z * cameraOffsetMp) - globalZ - 0.5, -globalY * 2)
|
||||
|
||||
// rendering
|
||||
|
||||
TESSELLATOR.draw(GL_QUADS, DefaultVertexFormats.POSITION_COLOR){
|
||||
pos(renderX + 0.0, renderY + 0.75, renderZ + 0.0).color(color[0], color[1], color[2], 1F).endVertex()
|
||||
pos(renderX + 0.0, renderY + 0.75, renderZ + 1.0).color(color[0], color[1], color[2], 1F).endVertex()
|
||||
pos(renderX + 1.0, renderY + 0.75, renderZ + 1.0).color(color[0], color[1], color[2], 1F).endVertex()
|
||||
pos(renderX + 1.0, renderY + 0.75, renderZ + 0.0).color(color[0], color[1], color[2], 1F).endVertex()
|
||||
}
|
||||
|
||||
GL.popMatrix()
|
||||
GL.matrixMode(GL_MODELVIEW)
|
||||
}
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.game.block.entity.TileEntityDarkChest
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.renderer.tileentity.ChestTileEntityRenderer
|
||||
import net.minecraft.client.renderer.tileentity.ItemStackTileEntityRenderer
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
|
||||
import net.minecraft.item.ItemStack
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileDarkChest : ChestTileEntityRenderer<TileEntityDarkChest>(){
|
||||
private val TEX_SINGLE = Resource.Custom("textures/entity/dark_chest_single.png")
|
||||
private val TEX_DOUBLE = Resource.Custom("textures/entity/dark_chest_double.png")
|
||||
|
||||
init{
|
||||
isChristmas = false
|
||||
}
|
||||
|
||||
override fun render(tile: TileEntityDarkChest, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int){
|
||||
val prevTexSingle = TEXTURE_NORMAL
|
||||
val prevTexDouble = TEXTURE_NORMAL_DOUBLE
|
||||
|
||||
TEXTURE_NORMAL = TEX_SINGLE
|
||||
TEXTURE_NORMAL_DOUBLE = TEX_DOUBLE
|
||||
|
||||
super.render(tile, x, y, z, partialTicks, destroyStage)
|
||||
|
||||
TEXTURE_NORMAL = prevTexSingle
|
||||
TEXTURE_NORMAL_DOUBLE = prevTexDouble
|
||||
}
|
||||
|
||||
object AsItem : ItemStackTileEntityRenderer(){
|
||||
private val tile = TileEntityDarkChest()
|
||||
|
||||
override fun renderByItem(stack: ItemStack){
|
||||
TileEntityRendererDispatcher.instance.renderAsItem(tile)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.HEE
|
||||
import chylex.hee.game.block.BlockAbstractPortal
|
||||
import chylex.hee.game.block.BlockAbstractPortal.IPortalController
|
||||
import chylex.hee.game.block.entity.TileEntityEndPortalAcceptor
|
||||
import chylex.hee.game.block.entity.TileEntityPortalInner
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.closestTickingTile
|
||||
import chylex.hee.system.util.math.LerpedFloat
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.world.World
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileEndPortal : RenderTileAbstractPortal<TileEntityPortalInner.End, IPortalController>(){
|
||||
private object AlwaysOnController : IPortalController{
|
||||
override val clientAnimationProgress = LerpedFloat(1F)
|
||||
override val clientPortalOffset = LerpedFloat(0F)
|
||||
}
|
||||
|
||||
override fun findController(world: World, pos: BlockPos): IPortalController?{
|
||||
if (world.dimension.type === HEE.dim){
|
||||
return AlwaysOnController
|
||||
}
|
||||
|
||||
return pos.closestTickingTile<TileEntityEndPortalAcceptor>(world, BlockAbstractPortal.MAX_DISTANCE_FROM_FRAME)
|
||||
}
|
||||
|
||||
override fun generateSeed(controller: IPortalController): Long{
|
||||
return 31100L
|
||||
}
|
||||
|
||||
override fun generateNextColor(controller: IPortalController, layer: Int){
|
||||
color[0] = (rand.nextFloat() * 0.5F) + 0.1F
|
||||
color[1] = (rand.nextFloat() * 0.5F) + 0.4F
|
||||
color[2] = (rand.nextFloat() * 0.5F) + 0.5F
|
||||
}
|
||||
}
|
||||
@@ -1,116 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.HEE
|
||||
import chylex.hee.game.block.entity.TileEntityExperienceGate
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.forge.SubscribeAllEvents
|
||||
import chylex.hee.system.migration.forge.SubscribeEvent
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.floorToInt
|
||||
import net.minecraft.client.renderer.BufferBuilder
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.world.World
|
||||
import net.minecraftforge.client.event.TextureStitchEvent
|
||||
import net.minecraftforge.client.model.animation.TileEntityRendererFast
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus.MOD
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID, bus = MOD)
|
||||
object RenderTileExperienceGate : TileEntityRendererFast<TileEntityExperienceGate>(){
|
||||
private const val SPRITE_COUNT = 40
|
||||
|
||||
private val TEX = Array(SPRITE_COUNT){ Resource.Custom("block/experience_gate_top_bar_$it") }
|
||||
private val SPRITES = mutableListOf<TextureAtlasSprite>()
|
||||
|
||||
private val FRAMES_CORNER = intArrayOf(9, 10, 11, 12, 13, 14, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39)
|
||||
private val FRAMES_STRAIGHT = intArrayOf(9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
|
||||
|
||||
private val FRAMES = arrayOf(
|
||||
intArrayOf(0, 1, 2),
|
||||
FRAMES_STRAIGHT,
|
||||
FRAMES_CORNER,
|
||||
FRAMES_STRAIGHT,
|
||||
intArrayOf(5, 6, 7, 8, 4),
|
||||
FRAMES_STRAIGHT,
|
||||
FRAMES_CORNER,
|
||||
FRAMES_STRAIGHT,
|
||||
intArrayOf(3, 4)
|
||||
)
|
||||
|
||||
private val FRAME_COUNT = 1 + FRAMES.sumBy { it.size }
|
||||
private val FRAME_OFFSETS = FRAMES.indices.map { index -> 1 + FRAMES.take(index).sumBy { it.size } }.toIntArray()
|
||||
|
||||
@SubscribeEvent
|
||||
fun onTextureStitchPre(e: TextureStitchEvent.Pre){
|
||||
if (e.map.basePath != "textures"){
|
||||
return
|
||||
}
|
||||
|
||||
with(e){
|
||||
TEX.forEach { addSprite(it) }
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
fun onTextureStitchPost(e: TextureStitchEvent.Post){
|
||||
if (e.map.basePath != "textures"){
|
||||
return
|
||||
}
|
||||
|
||||
SPRITES.clear()
|
||||
|
||||
with(e.map){
|
||||
TEX.forEach { SPRITES.add(getAtlasSprite(it.toString())) }
|
||||
}
|
||||
}
|
||||
|
||||
private fun getTexture(index: Int, frame: Int): TextureAtlasSprite?{
|
||||
return FRAMES[index].getOrNull((frame - FRAME_OFFSETS[index]).coerceAtMost(FRAMES[index].lastIndex))?.let(SPRITES::getOrNull)
|
||||
}
|
||||
|
||||
override fun renderTileEntityFast(tile: TileEntityExperienceGate, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int, buffer: BufferBuilder){
|
||||
val world = tile.world ?: return
|
||||
val pos = tile.pos
|
||||
|
||||
val progress = tile.chargeProgress
|
||||
val frame = if (progress == 0F) 0 else 1 + (progress * (FRAME_COUNT - 2)).floorToInt()
|
||||
|
||||
val topLeftBlock = getTexture(8, frame) ?: getTexture(0, frame)
|
||||
|
||||
topLeftBlock?.let { buffer.renderTextureAt(x - 1.0, y, z - 1.0, world, pos.add(-1, 1, -1), it, 0b000) }
|
||||
getTexture(1, frame)?.let { buffer.renderTextureAt(x + 0.0, y, z - 1.0, world, pos.add( 0, 1, -1), it, 0b111) }
|
||||
getTexture(2, frame)?.let { buffer.renderTextureAt(x + 1.0, y, z - 1.0, world, pos.add( 1, 1, -1), it, 0b011) }
|
||||
getTexture(3, frame)?.let { buffer.renderTextureAt(x + 1.0, y, z + 0.0, world, pos.add( 1, 1, 0), it, 0b110) }
|
||||
getTexture(4, frame)?.let { buffer.renderTextureAt(x + 1.0, y, z + 1.0, world, pos.add( 1, 1, 1), it, 0b110) }
|
||||
getTexture(5, frame)?.let { buffer.renderTextureAt(x + 0.0, y, z + 1.0, world, pos.add( 0, 1, 1), it, 0b001) }
|
||||
getTexture(6, frame)?.let { buffer.renderTextureAt(x - 1.0, y, z + 1.0, world, pos.add(-1, 1, 1), it, 0b101) }
|
||||
getTexture(7, frame)?.let { buffer.renderTextureAt(x - 1.0, y, z + 0.0, world, pos.add(-1, 1, 0), it, 0b000) }
|
||||
}
|
||||
|
||||
private fun BufferBuilder.renderTextureAt(x: Double, y: Double, z: Double, world: World, pos: BlockPos, tex: TextureAtlasSprite, rot: Int){
|
||||
val rotX = (((rot shr 1) and 1) - 0.5) * 1.002
|
||||
val rotZ = (((rot shr 2) and 1) - 0.5) * 1.002
|
||||
|
||||
val u1 = tex.minU.toDouble()
|
||||
val u2 = tex.maxU.toDouble()
|
||||
val v1 = tex.minV.toDouble()
|
||||
val v2 = tex.maxV.toDouble()
|
||||
|
||||
val c = if (rot and 1 == 0){
|
||||
doubleArrayOf(u1, u2, u2, u1, v1, v1, v2, v2)
|
||||
}
|
||||
else{
|
||||
doubleArrayOf(u1, u1, u2, u2, v1, v2, v2, v1)
|
||||
}
|
||||
|
||||
val light = world.getCombinedLight(pos, 0)
|
||||
val sky = (light shr 16) and 65535
|
||||
val block = light and 65535
|
||||
|
||||
this.pos(x + 0.5 + rotX, y + 1.001, z + 0.5 + rotZ).color(255, 255, 255, 255).tex(c[0], c[4]).lightmap(sky, block).endVertex()
|
||||
this.pos(x + 0.5 - rotX, y + 1.001, z + 0.5 + rotZ).color(255, 255, 255, 255).tex(c[1], c[5]).lightmap(sky, block).endVertex()
|
||||
this.pos(x + 0.5 - rotX, y + 1.001, z + 0.5 - rotZ).color(255, 255, 255, 255).tex(c[2], c[6]).lightmap(sky, block).endVertex()
|
||||
this.pos(x + 0.5 + rotX, y + 1.001, z + 0.5 - rotZ).color(255, 255, 255, 255).tex(c[3], c[7]).lightmap(sky, block).endVertex()
|
||||
}
|
||||
}
|
||||
@@ -1,111 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.model.block.ModelBlockIgneousPlate
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.game.block.BlockIgneousPlate
|
||||
import chylex.hee.game.block.entity.TileEntityIgneousPlate
|
||||
import chylex.hee.init.ModBlocks
|
||||
import chylex.hee.system.migration.Facing.EAST
|
||||
import chylex.hee.system.migration.Facing.NORTH
|
||||
import chylex.hee.system.migration.Facing.UP
|
||||
import chylex.hee.system.migration.Facing.WEST
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGB
|
||||
import chylex.hee.system.util.component1
|
||||
import chylex.hee.system.util.component2
|
||||
import chylex.hee.system.util.component3
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.floorToInt
|
||||
import chylex.hee.system.util.getState
|
||||
import chylex.hee.system.util.offsetTowards
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRenderer
|
||||
import net.minecraft.util.math.Vec3d
|
||||
import org.lwjgl.opengl.GL11.GL_MODELVIEW
|
||||
import org.lwjgl.opengl.GL11.GL_TEXTURE
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileIgneousPlate : TileEntityRenderer<TileEntityIgneousPlate>(){
|
||||
private val TEX_PLATE = Resource.Custom("textures/entity/igneous_plate.png")
|
||||
|
||||
private val COLOR_TRANSITIONS = arrayOf(
|
||||
RGB(207, 187, 161).asVec,
|
||||
RGB(247, 205, 82).asVec,
|
||||
RGB(235, 23, 23).asVec
|
||||
)
|
||||
|
||||
private fun getInnerBoxColor(combinedHeat: Float): Vec3d{
|
||||
val index = combinedHeat.floorToInt().coerceIn(0, COLOR_TRANSITIONS.lastIndex - 1)
|
||||
val progress = combinedHeat.toDouble() - index
|
||||
|
||||
return COLOR_TRANSITIONS[index].offsetTowards(COLOR_TRANSITIONS[index + 1], progress)
|
||||
}
|
||||
|
||||
override fun render(tile: TileEntityIgneousPlate, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int){
|
||||
if (destroyStage >= 0){
|
||||
bindTexture(DESTROY_STAGES[destroyStage])
|
||||
GL.matrixMode(GL_TEXTURE)
|
||||
GL.pushMatrix()
|
||||
GL.scale(4F, 2F, 1F)
|
||||
GL.matrixMode(GL_MODELVIEW)
|
||||
}
|
||||
else{
|
||||
bindTexture(TEX_PLATE)
|
||||
}
|
||||
|
||||
val state = tile.world?.let { tile.pos.getState(it) }
|
||||
|
||||
if (state?.block !== ModBlocks.IGNEOUS_PLATE){
|
||||
return
|
||||
}
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.translate(x, y, z)
|
||||
|
||||
when(state[BlockIgneousPlate.FACING_NOT_DOWN]){
|
||||
UP -> {
|
||||
GL.translate(0F, 0F, 1F)
|
||||
GL.rotate(-90F, 1F, 0F, 0F)
|
||||
}
|
||||
|
||||
NORTH -> {
|
||||
GL.translate(1F, 0F, 1F)
|
||||
GL.rotate(180F, 0F, 1F, 0F)
|
||||
}
|
||||
|
||||
WEST -> {
|
||||
GL.translate(1F, 0F, 0F)
|
||||
GL.rotate(-90F, 0F, 1F, 0F)
|
||||
}
|
||||
|
||||
EAST -> {
|
||||
GL.translate(0F, 0F, 1F)
|
||||
GL.rotate(90F, 0F, 1F, 0F)
|
||||
}
|
||||
|
||||
else -> {}
|
||||
}
|
||||
|
||||
GL.enableRescaleNormal()
|
||||
GL.color(1F, 1F, 1F)
|
||||
|
||||
if (destroyStage < 0){
|
||||
ModelBlockIgneousPlate.renderOuterBox()
|
||||
|
||||
val (r, g, b) = getInnerBoxColor(tile.clientCombinedHeat)
|
||||
GL.color(r.toFloat(), g.toFloat(), b.toFloat())
|
||||
}
|
||||
|
||||
GL.disableLighting()
|
||||
ModelBlockIgneousPlate.renderInnerBox(tile.clientThrustAnimation.get(partialTicks))
|
||||
GL.enableLighting()
|
||||
|
||||
GL.disableRescaleNormal()
|
||||
GL.popMatrix()
|
||||
|
||||
if (destroyStage >= 0){
|
||||
GL.matrixMode(GL_TEXTURE)
|
||||
GL.popMatrix()
|
||||
GL.matrixMode(GL_MODELVIEW)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,192 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.HEE
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.TESSELLATOR
|
||||
import chylex.hee.client.render.util.draw
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.BlockJarODust
|
||||
import chylex.hee.game.block.entity.TileEntityJarODust
|
||||
import chylex.hee.game.mechanics.dust.DustLayers
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.forge.SubscribeAllEvents
|
||||
import chylex.hee.system.migration.forge.SubscribeEvent
|
||||
import chylex.hee.system.util.Pos
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.floorToInt
|
||||
import chylex.hee.system.util.getListOfCompounds
|
||||
import chylex.hee.system.util.heeTagOrNull
|
||||
import net.minecraft.client.renderer.BufferBuilder
|
||||
import net.minecraft.client.renderer.RenderHelper
|
||||
import net.minecraft.client.renderer.model.IBakedModel
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite
|
||||
import net.minecraft.client.renderer.tileentity.ItemStackTileEntityRenderer
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraftforge.client.event.ModelBakeEvent
|
||||
import net.minecraftforge.client.event.ModelRegistryEvent
|
||||
import net.minecraftforge.client.event.TextureStitchEvent
|
||||
import net.minecraftforge.client.model.ModelLoader
|
||||
import net.minecraftforge.client.model.animation.TileEntityRendererFast
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus.MOD
|
||||
import org.lwjgl.opengl.GL11.GL_QUADS
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID, bus = MOD)
|
||||
object RenderTileJarODust : TileEntityRendererFast<TileEntityJarODust>(){
|
||||
private val TEX_LAYER = Resource.Custom("block/dust_layer")
|
||||
private const val TEX_MP = 1.6
|
||||
|
||||
private lateinit var SPRITE_LAYER: TextureAtlasSprite
|
||||
|
||||
private val AABB = BlockJarODust.AABB
|
||||
|
||||
private const val EPSILON_Y = 0.025
|
||||
private const val EPSILON_XZ = 0.005
|
||||
|
||||
@SubscribeEvent
|
||||
fun onTextureStitchPre(e: TextureStitchEvent.Pre){
|
||||
if (e.map.basePath == "textures"){
|
||||
e.addSprite(TEX_LAYER)
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
fun onTextureStitchPost(e: TextureStitchEvent.Post){
|
||||
if (e.map.basePath == "textures"){
|
||||
SPRITE_LAYER = e.map.getAtlasSprite(TEX_LAYER.toString())
|
||||
}
|
||||
}
|
||||
|
||||
override fun renderTileEntityFast(tile: TileEntityJarODust, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int, buffer: BufferBuilder){
|
||||
val world = tile.world ?: MC.world ?: return
|
||||
val pos = tile.pos
|
||||
|
||||
renderLayers(tile.layers, x, y, z, world.getCombinedLight(pos, 0), buffer, renderBottom = false)
|
||||
}
|
||||
|
||||
private fun renderLayers(layers: DustLayers, x: Double, y: Double, z: Double, combinedLight: Int, buffer: BufferBuilder, renderBottom: Boolean){
|
||||
val contents = layers.contents.takeUnless { it.isEmpty() } ?: return
|
||||
val unit = AABB.let { it.maxY - it.minY - (EPSILON_Y * 2) } / layers.totalCapacity
|
||||
|
||||
val sky = (combinedLight shr 16) and 65535
|
||||
val block = combinedLight and 65535
|
||||
|
||||
val minX = x + AABB.minX + EPSILON_XZ
|
||||
val maxX = x + AABB.maxX - EPSILON_XZ
|
||||
|
||||
val minZ = z + AABB.minZ + EPSILON_XZ
|
||||
val maxZ = z + AABB.maxZ - EPSILON_XZ
|
||||
|
||||
val minU = SPRITE_LAYER.minU.toDouble()
|
||||
val maxU = SPRITE_LAYER.let { it.minU + (it.maxU - it.minU) * 0.5 } // texture is 16x32 to support repeating pattern
|
||||
val minV = SPRITE_LAYER.minV.toDouble()
|
||||
val maxV = SPRITE_LAYER.maxV.toDouble()
|
||||
val texHalfSize = (maxU - minU)
|
||||
|
||||
var relY = 0.0
|
||||
|
||||
for((index, info) in contents.withIndex()){
|
||||
val (dustType, dustAmount) = info
|
||||
|
||||
val color = dustType.color
|
||||
val height = dustAmount * unit
|
||||
|
||||
val texMin = minU + (0.01 + relY * TEX_MP) * texHalfSize
|
||||
val texMax = minU + (0.01 + (relY + height) * TEX_MP) * texHalfSize
|
||||
|
||||
val minY = y + relY + AABB.minY + EPSILON_Y
|
||||
val maxY = minY + height
|
||||
|
||||
val sideR = (color[0] / 1.125F).floorToInt().coerceAtLeast(0)
|
||||
val sideG = (color[1] / 1.125F).floorToInt().coerceAtLeast(0)
|
||||
val sideB = (color[2] / 1.125F).floorToInt().coerceAtLeast(0)
|
||||
|
||||
with(buffer){
|
||||
pos(minX, minY, minZ).color(sideR, sideG, sideB, 255).tex(texMin, minV).lightmap(sky, block).endVertex()
|
||||
pos(minX, minY, maxZ).color(sideR, sideG, sideB, 255).tex(texMin, maxV).lightmap(sky, block).endVertex()
|
||||
pos(minX, maxY, maxZ).color(sideR, sideG, sideB, 255).tex(texMax, maxV).lightmap(sky, block).endVertex()
|
||||
pos(minX, maxY, minZ).color(sideR, sideG, sideB, 255).tex(texMax, minV).lightmap(sky, block).endVertex()
|
||||
|
||||
pos(maxX, minY, maxZ).color(sideR, sideG, sideB, 255).tex(texMin, minV).lightmap(sky, block).endVertex()
|
||||
pos(maxX, minY, minZ).color(sideR, sideG, sideB, 255).tex(texMin, maxV).lightmap(sky, block).endVertex()
|
||||
pos(maxX, maxY, minZ).color(sideR, sideG, sideB, 255).tex(texMax, maxV).lightmap(sky, block).endVertex()
|
||||
pos(maxX, maxY, maxZ).color(sideR, sideG, sideB, 255).tex(texMax, minV).lightmap(sky, block).endVertex()
|
||||
|
||||
pos(maxX, minY, minZ).color(sideR, sideG, sideB, 255).tex(texMin, minV).lightmap(sky, block).endVertex()
|
||||
pos(minX, minY, minZ).color(sideR, sideG, sideB, 255).tex(texMin, maxV).lightmap(sky, block).endVertex()
|
||||
pos(minX, maxY, minZ).color(sideR, sideG, sideB, 255).tex(texMax, maxV).lightmap(sky, block).endVertex()
|
||||
pos(maxX, maxY, minZ).color(sideR, sideG, sideB, 255).tex(texMax, minV).lightmap(sky, block).endVertex()
|
||||
|
||||
pos(minX, minY, maxZ).color(sideR, sideG, sideB, 255).tex(texMin, minV).lightmap(sky, block).endVertex()
|
||||
pos(maxX, minY, maxZ).color(sideR, sideG, sideB, 255).tex(texMin, maxV).lightmap(sky, block).endVertex()
|
||||
pos(maxX, maxY, maxZ).color(sideR, sideG, sideB, 255).tex(texMax, maxV).lightmap(sky, block).endVertex()
|
||||
pos(minX, maxY, maxZ).color(sideR, sideG, sideB, 255).tex(texMax, minV).lightmap(sky, block).endVertex()
|
||||
}
|
||||
|
||||
if (index == 0 && renderBottom){
|
||||
val bottomR = color[0]
|
||||
val bottomG = color[1]
|
||||
val bottomB = color[2]
|
||||
|
||||
with(buffer){
|
||||
pos(maxX, minY, minZ).color(bottomR, bottomG, bottomB, 255).tex(maxU, minV).lightmap(sky, block).endVertex()
|
||||
pos(maxX, minY, maxZ).color(bottomR, bottomG, bottomB, 255).tex(maxU, maxV).lightmap(sky, block).endVertex()
|
||||
pos(minX, minY, maxZ).color(bottomR, bottomG, bottomB, 255).tex(minU, maxV).lightmap(sky, block).endVertex()
|
||||
pos(minX, minY, minZ).color(bottomR, bottomG, bottomB, 255).tex(minU, minV).lightmap(sky, block).endVertex()
|
||||
}
|
||||
}
|
||||
|
||||
if (index == contents.lastIndex){
|
||||
val topR = (color[0] * 1.125F).floorToInt().coerceAtMost(255)
|
||||
val topG = (color[1] * 1.125F).floorToInt().coerceAtMost(255)
|
||||
val topB = (color[2] * 1.125F).floorToInt().coerceAtMost(255)
|
||||
|
||||
with(buffer){
|
||||
pos(minX, maxY, minZ).color(topR, topG, topB, 255).tex(minU, minV).lightmap(sky, block).endVertex()
|
||||
pos(minX, maxY, maxZ).color(topR, topG, topB, 255).tex(minU, maxV).lightmap(sky, block).endVertex()
|
||||
pos(maxX, maxY, maxZ).color(topR, topG, topB, 255).tex(maxU, maxV).lightmap(sky, block).endVertex()
|
||||
pos(maxX, maxY, minZ).color(topR, topG, topB, 255).tex(maxU, minV).lightmap(sky, block).endVertex()
|
||||
}
|
||||
}
|
||||
|
||||
relY += height
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID, bus = MOD)
|
||||
object AsItem : ItemStackTileEntityRenderer(){
|
||||
private val RESOURCE_MODEL = Resource.Custom("block/jar_o_dust_simple")
|
||||
private lateinit var MODEL: IBakedModel
|
||||
|
||||
@SubscribeEvent
|
||||
fun onRegisterModels(@Suppress("UNUSED_PARAMETER") e: ModelRegistryEvent){
|
||||
ModelLoader.addSpecialModel(RESOURCE_MODEL)
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
fun onModelBake(e: ModelBakeEvent){
|
||||
MODEL = e.modelRegistry.getValue(RESOURCE_MODEL)
|
||||
}
|
||||
|
||||
private val layers = DustLayers(TileEntityJarODust.DUST_CAPACITY)
|
||||
|
||||
override fun renderByItem(stack: ItemStack){
|
||||
val nbt = stack.heeTagOrNull?.getListOfCompounds(BlockJarODust.LAYERS_TAG) ?: return
|
||||
val player = MC.player ?: return
|
||||
|
||||
layers.deserializeNBT(nbt)
|
||||
|
||||
GL.enableCull()
|
||||
RenderHelper.disableStandardItemLighting()
|
||||
|
||||
TESSELLATOR.draw(GL_QUADS, DefaultVertexFormats.BLOCK){
|
||||
renderLayers(layers, 0.0, 0.0, 0.0, world.getCombinedLight(Pos(player), 0), this, renderBottom = true)
|
||||
}
|
||||
|
||||
RenderHelper.enableStandardItemLighting()
|
||||
MC.instance.blockRendererDispatcher.blockModelRenderer.renderModelBrightnessColor(MODEL, 1F, 1F, 1F, 1F)
|
||||
GL.disableCull()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.game.block.entity.TileEntityLootChest
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.renderer.tileentity.ItemStackTileEntityRenderer
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
|
||||
import net.minecraft.item.ItemStack
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileLootChest : RenderTileAbstractChest<TileEntityLootChest>(){
|
||||
override val texture = Resource.Custom("textures/entity/loot_chest.png")
|
||||
|
||||
object AsItem : ItemStackTileEntityRenderer(){
|
||||
private val tile = TileEntityLootChest()
|
||||
|
||||
override fun renderByItem(stack: ItemStack){
|
||||
TileEntityRendererDispatcher.instance.renderAsItem(tile)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.ItemRenderHelper
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.entity.TileEntityMinersBurialAltar
|
||||
import chylex.hee.init.ModItems
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType.GROUND
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRenderer
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraftforge.client.ForgeHooksClient
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileMinersBurialAltar : TileEntityRenderer<TileEntityMinersBurialAltar>(){
|
||||
private val PUZZLE_MEDALLION = ItemStack(ModItems.PUZZLE_MEDALLION)
|
||||
private const val SCALE_XZ = 1.85F
|
||||
|
||||
override fun render(tile: TileEntityMinersBurialAltar, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int){
|
||||
if (!tile.hasMedallion){
|
||||
return
|
||||
}
|
||||
|
||||
ItemRenderHelper.beginItemModel()
|
||||
GL.pushMatrix()
|
||||
GL.translate(x, y, z)
|
||||
GL.pushMatrix()
|
||||
|
||||
GL.translate(0.5F, 0.7725F - (0.035F * tile.clientMedallionAnimProgress), 0.625F + 0.125F * (SCALE_XZ - 1F))
|
||||
GL.rotate(270F, 1F, 0F, 0F)
|
||||
GL.scale(SCALE_XZ, SCALE_XZ, 1.5F)
|
||||
|
||||
MC.itemRenderer.renderItem(PUZZLE_MEDALLION, ForgeHooksClient.handleCameraTransforms(ItemRenderHelper.getItemModel(PUZZLE_MEDALLION), GROUND, false))
|
||||
|
||||
GL.popMatrix()
|
||||
GL.popMatrix()
|
||||
ItemRenderHelper.endItemModel()
|
||||
}
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.entity.base.TileEntityBaseSpawner
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRenderer
|
||||
import kotlin.math.max
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileSpawner : TileEntityRenderer<TileEntityBaseSpawner>(){
|
||||
override fun render(tile: TileEntityBaseSpawner, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int){
|
||||
val entity = tile.clientEntity
|
||||
val scale = 0.53125F / max(entity.width, entity.height).coerceAtLeast(1F)
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.translate(x + 0.5, y + 0.4, z + 0.5)
|
||||
GL.rotate(tile.clientRotation.get(partialTicks) * 10F, 0F, 1F, 0F)
|
||||
GL.translate(0F, -0.2F, 0F)
|
||||
GL.rotate(-30F, 1F, 0F, 0F)
|
||||
GL.scale(scale, scale, scale)
|
||||
|
||||
entity.setLocationAndAngles(x, y, z, 0F, 0F)
|
||||
MC.renderManager.renderEntity(entity, 0.0, 0.0, 0.0, 0F, partialTicks, false)
|
||||
|
||||
GL.popMatrix()
|
||||
}
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.ItemRenderHelper
|
||||
import chylex.hee.client.render.util.TESSELLATOR
|
||||
import chylex.hee.client.render.util.draw
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.entity.TileEntityJarODust
|
||||
import chylex.hee.game.block.entity.base.TileEntityBaseTable
|
||||
import chylex.hee.game.mechanics.dust.DustLayers
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.Vec3
|
||||
import chylex.hee.system.util.addY
|
||||
import chylex.hee.system.util.center
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGBA
|
||||
import chylex.hee.system.util.getTile
|
||||
import chylex.hee.system.util.lookPosVec
|
||||
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType.GUI
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRenderer
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraftforge.client.ForgeHooksClient
|
||||
import net.minecraftforge.client.model.pipeline.LightUtil
|
||||
import org.lwjgl.opengl.GL11.GL_QUADS
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileTable : TileEntityRenderer<TileEntityBaseTable>(){
|
||||
private val COLOR = RGBA(180, 180, 180, 120).i
|
||||
private const val Y_OFFSET = 0.8F
|
||||
|
||||
override fun render(tile: TileEntityBaseTable, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int){
|
||||
val dustType = tile.tableDustType ?: return
|
||||
|
||||
if (tile.pos.up().getTile<TileEntityJarODust>(world)?.layers?.getDustType(DustLayers.Side.BOTTOM) == dustType){
|
||||
return
|
||||
}
|
||||
|
||||
ItemRenderHelper.beginItemModel()
|
||||
GL.pushMatrix()
|
||||
GL.translate(x, y, z)
|
||||
GL.pushMatrix()
|
||||
|
||||
val rotation = (MC.systemTime % 360000L) / 25F
|
||||
val center = tile.pos.center.addY(Y_OFFSET.toDouble())
|
||||
val flip = if (center.subtract(MC.player!!.lookPosVec).dotProduct(Vec3.fromYaw(360F - rotation)) > 0.0) 180F else 0F
|
||||
|
||||
GL.translate(0.5F, 0.5F + Y_OFFSET, 0.5F)
|
||||
GL.rotate(rotation + flip, 0F, 1F, 0F)
|
||||
GL.scale(0.5F, 0.5F, 0.02F)
|
||||
|
||||
val itemStack = ItemStack(dustType.item)
|
||||
val itemModel = ForgeHooksClient.handleCameraTransforms(ItemRenderHelper.getItemModel(itemStack), GUI, false)
|
||||
|
||||
GL.setLightmapCoords(61680F, 0F)
|
||||
GL.translate(-0.5F, -0.5F, -0.5F)
|
||||
|
||||
TESSELLATOR.draw(GL_QUADS, DefaultVertexFormats.ITEM){
|
||||
val quads = itemModel.getQuads(null, null, tile.wrld.rand)
|
||||
|
||||
for(quad in quads){
|
||||
LightUtil.renderQuadColor(this, quad, COLOR)
|
||||
}
|
||||
}
|
||||
|
||||
GL.popMatrix()
|
||||
GL.popMatrix()
|
||||
ItemRenderHelper.endItemModel()
|
||||
}
|
||||
}
|
||||
@@ -1,179 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.ItemRenderHelper
|
||||
import chylex.hee.client.render.util.TESSELLATOR
|
||||
import chylex.hee.client.render.util.draw
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.BlockTablePedestal
|
||||
import chylex.hee.game.block.entity.TileEntityTablePedestal
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.nextFloat
|
||||
import chylex.hee.system.util.size
|
||||
import chylex.hee.system.util.toRadians
|
||||
import net.minecraft.client.renderer.ItemRenderer
|
||||
import net.minecraft.client.renderer.model.IBakedModel
|
||||
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType.GROUND
|
||||
import net.minecraft.client.renderer.texture.TextureManager
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRenderer
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
|
||||
import net.minecraft.item.Item
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraftforge.client.ForgeHooksClient
|
||||
import org.lwjgl.opengl.GL11.GL_ALWAYS
|
||||
import org.lwjgl.opengl.GL11.GL_GREATER
|
||||
import org.lwjgl.opengl.GL11.GL_QUADS
|
||||
import java.util.Collections
|
||||
import java.util.Random
|
||||
import kotlin.math.cos
|
||||
import kotlin.math.sin
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileTablePedestal : TileEntityRenderer<TileEntityTablePedestal>(){
|
||||
private val TEX_SHADOW = Resource.Vanilla("textures/misc/shadow.png")
|
||||
private val RAND = Random()
|
||||
|
||||
private const val SHADOW_XZ_MIN = 0.325
|
||||
private const val SHADOW_XZ_MAX = 0.675
|
||||
private val SHADOW_Y = BlockTablePedestal.COMBINED_BOX.maxY + 0.0015625 // between the top of the pedestal and the status indicator
|
||||
|
||||
private const val SPREAD_DEPTH_PER_2D_MODEL = 0.09375F
|
||||
private const val SPREAD_RAND_2D = 0.13125F
|
||||
private const val SPREAD_RAND_3D_XZ = 0.2625F
|
||||
private const val SPREAD_RAND_3D_Y = 0.39375F
|
||||
|
||||
private val ITEM_ANGLES = (1..9).run {
|
||||
val section = 360F / endInclusive
|
||||
map { (it - 0.5F) * section }
|
||||
}
|
||||
|
||||
private fun getItemModelCount(stackSize: Int) = when{
|
||||
stackSize > 48 -> 5
|
||||
stackSize > 32 -> 4
|
||||
stackSize > 16 -> 3
|
||||
stackSize > 1 -> 2
|
||||
else -> 1
|
||||
}
|
||||
|
||||
override fun render(tile: TileEntityTablePedestal, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int){
|
||||
val textureManager = MC.textureManager
|
||||
val itemRenderer = MC.itemRenderer
|
||||
|
||||
ItemRenderHelper.beginItemModel()
|
||||
GL.pushMatrix()
|
||||
GL.translate(x, y, z)
|
||||
|
||||
val pos = tile.pos
|
||||
val stacks = tile.stacksForRendering
|
||||
|
||||
val itemRotation = (MC.systemTime % 360000L) / 20F
|
||||
val baseSeed = pos.toLong()
|
||||
|
||||
val offsetAngleIndices = if (stacks.size <= 1)
|
||||
Collections.emptyList()
|
||||
else
|
||||
ITEM_ANGLES.toMutableList()
|
||||
|
||||
val shadowAlpha = if (MC.settings.entityShadows)
|
||||
(0.75 * (1.0 - (MC.renderManager.getDistanceToCamera(x, y, z) / 256.0))).toFloat().coerceAtMost(1F)
|
||||
else
|
||||
0F
|
||||
|
||||
for((index, stack) in stacks.withIndex()){
|
||||
renderItemStack(textureManager, itemRenderer, stack, index, itemRotation, baseSeed, offsetAngleIndices, shadowAlpha)
|
||||
}
|
||||
|
||||
GL.popMatrix()
|
||||
ItemRenderHelper.endItemModel()
|
||||
}
|
||||
|
||||
private fun renderItemStack(textureManager: TextureManager, renderer: ItemRenderer, stack: ItemStack, index: Int, baseRotation: Float, baseSeed: Long, offsetAngleIndices: MutableList<Float>, shadowAlpha: Float){
|
||||
GL.pushMatrix()
|
||||
|
||||
var offsetY = 0F
|
||||
var rotationMp = 1F
|
||||
|
||||
if (index > 0 && offsetAngleIndices.isNotEmpty()){
|
||||
val seed = baseSeed + (Item.getIdFromItem(stack.item) xor (33867 shl index))
|
||||
RAND.setSeed(seed)
|
||||
|
||||
val locDistance = RAND.nextFloat(0.26F, 0.29F)
|
||||
val locIndex = RAND.nextInt(offsetAngleIndices.size)
|
||||
val locAngle = (offsetAngleIndices.removeAt(locIndex) + RAND.nextFloat(-3F, 3F)).toRadians()
|
||||
|
||||
GL.translate(cos(locAngle) * locDistance, 0F, sin(locAngle) * locDistance)
|
||||
|
||||
offsetY = RAND.nextFloat(0F, 0.05F)
|
||||
rotationMp = RAND.nextFloat(0.4F, 1.2F)
|
||||
}
|
||||
|
||||
if (shadowAlpha > 0F){
|
||||
GL.depthMask(false)
|
||||
GL.alphaFunc(GL_ALWAYS, 0F)
|
||||
textureManager.bindTexture(TEX_SHADOW)
|
||||
|
||||
renderShadow(shadowAlpha)
|
||||
|
||||
GL.depthMask(true)
|
||||
GL.alphaFunc(GL_GREATER, 0.1F)
|
||||
textureManager.bindTexture(ItemRenderHelper.TEX_BLOCKS_ITEMS)
|
||||
}
|
||||
|
||||
val baseModel = ItemRenderHelper.getItemModel(stack)
|
||||
val isModel3D = baseModel.isGui3d
|
||||
|
||||
val baseY = if (isModel3D) 0.8325F else 1F
|
||||
|
||||
GL.translate(0.5F, baseY + offsetY, 0.5F)
|
||||
GL.rotate(baseRotation * rotationMp, 0F, 1F, 0F)
|
||||
renderItemWithSpread(renderer, stack, ForgeHooksClient.handleCameraTransforms(baseModel, GROUND, false), isModel3D)
|
||||
|
||||
GL.popMatrix()
|
||||
}
|
||||
|
||||
private fun renderItemWithSpread(renderer: ItemRenderer, stack: ItemStack, model: IBakedModel, isModel3D: Boolean){
|
||||
val extraModels = getItemModelCount(stack.size) - 1
|
||||
|
||||
if (extraModels > 0){
|
||||
RAND.setSeed(Item.getIdFromItem(stack.item).toLong())
|
||||
|
||||
if (!isModel3D){
|
||||
GL.translate(0F, 0F, -SPREAD_DEPTH_PER_2D_MODEL * (extraModels / 2F))
|
||||
}
|
||||
}
|
||||
|
||||
renderer.renderItem(stack, model)
|
||||
|
||||
repeat(extraModels){
|
||||
GL.pushMatrix()
|
||||
|
||||
if (isModel3D){
|
||||
GL.translate(
|
||||
RAND.nextFloat(-SPREAD_RAND_3D_XZ, SPREAD_RAND_3D_XZ),
|
||||
RAND.nextFloat(-SPREAD_RAND_3D_Y, SPREAD_RAND_3D_Y),
|
||||
RAND.nextFloat(-SPREAD_RAND_3D_XZ, SPREAD_RAND_3D_XZ)
|
||||
)
|
||||
}
|
||||
else{
|
||||
GL.translate(
|
||||
RAND.nextFloat(-SPREAD_RAND_2D, SPREAD_RAND_2D),
|
||||
RAND.nextFloat(-SPREAD_RAND_2D, SPREAD_RAND_2D),
|
||||
SPREAD_DEPTH_PER_2D_MODEL * (it + 1)
|
||||
)
|
||||
}
|
||||
|
||||
renderer.renderItem(stack, model)
|
||||
GL.popMatrix()
|
||||
}
|
||||
}
|
||||
|
||||
private fun renderShadow(alpha: Float){
|
||||
TESSELLATOR.draw(GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR){
|
||||
pos(SHADOW_XZ_MIN, SHADOW_Y, SHADOW_XZ_MIN).tex(0.0, 0.0).color(1F, 1F, 1F, alpha).endVertex()
|
||||
pos(SHADOW_XZ_MIN, SHADOW_Y, SHADOW_XZ_MAX).tex(0.0, 1.0).color(1F, 1F, 1F, alpha).endVertex()
|
||||
pos(SHADOW_XZ_MAX, SHADOW_Y, SHADOW_XZ_MAX).tex(1.0, 1.0).color(1F, 1F, 1F, alpha).endVertex()
|
||||
pos(SHADOW_XZ_MAX, SHADOW_Y, SHADOW_XZ_MIN).tex(1.0, 0.0).color(1F, 1F, 1F, alpha).endVertex()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.game.block.BlockAbstractPortal
|
||||
import chylex.hee.game.block.BlockVoidPortalInner.Companion.TYPE
|
||||
import chylex.hee.game.block.BlockVoidPortalInner.IVoidPortalController
|
||||
import chylex.hee.game.block.BlockVoidPortalInner.Type.HUB
|
||||
import chylex.hee.game.block.BlockVoidPortalInner.Type.RETURN_ACTIVE
|
||||
import chylex.hee.game.block.entity.TileEntityPortalInner
|
||||
import chylex.hee.game.block.entity.TileEntityVoidPortalStorage
|
||||
import chylex.hee.game.world.territory.TerritoryInstance.Companion.THE_HUB_INSTANCE
|
||||
import chylex.hee.init.ModBlocks
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.closestTickingTile
|
||||
import chylex.hee.system.util.getState
|
||||
import chylex.hee.system.util.math.LerpedFloat
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.world.World
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileVoidPortal : RenderTileAbstractPortal<TileEntityPortalInner.Void, IVoidPortalController>(){
|
||||
private object ActiveReturnController : IVoidPortalController{
|
||||
override val currentInstance = THE_HUB_INSTANCE
|
||||
override val clientAnimationProgress = LerpedFloat(1F)
|
||||
override val clientPortalOffset = LerpedFloat(0F)
|
||||
}
|
||||
|
||||
override fun findController(world: World, pos: BlockPos) = when(pos.getState(world).takeIf { it.block === ModBlocks.VOID_PORTAL_INNER }?.get(TYPE)){
|
||||
HUB -> pos.closestTickingTile<TileEntityVoidPortalStorage>(world, BlockAbstractPortal.MAX_DISTANCE_FROM_FRAME)
|
||||
RETURN_ACTIVE -> ActiveReturnController
|
||||
else -> null
|
||||
}
|
||||
|
||||
override fun generateSeed(controller: IVoidPortalController): Long{
|
||||
return controller.currentInstance?.territory?.desc?.colors?.portalSeed ?: 0L
|
||||
}
|
||||
|
||||
override fun generateNextColor(controller: IVoidPortalController, layer: Int){
|
||||
controller.currentInstance?.territory?.desc?.colors?.nextPortalColor(rand, color)
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.model.entity.ModelEntityBossEnderEye
|
||||
import chylex.hee.client.model.entity.ModelEntityBossEnderEye.SCALE
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.game.entity.living.EntityBossEnderEye
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.RenderLiving
|
||||
import chylex.hee.system.migration.vanilla.RenderManager
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.util.ResourceLocation
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityBossEnderEye(manager: RenderManager) : RenderLiving<EntityBossEnderEye, ModelEntityBossEnderEye>(manager, ModelEntityBossEnderEye, SCALE){
|
||||
private val texture = Resource.Custom("textures/entity/ender_eye.png")
|
||||
|
||||
override fun preRenderCallback(entity: EntityBossEnderEye, partialTicks: Float){
|
||||
GL.scale(SCALE, SCALE, SCALE)
|
||||
super.preRenderCallback(entity, partialTicks)
|
||||
}
|
||||
|
||||
override fun getEntityTexture(entity: EntityBossEnderEye): ResourceLocation{
|
||||
return texture
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.RenderEntityItem
|
||||
import chylex.hee.system.migration.vanilla.RenderManager
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityItemNoBob(manager: RenderManager) : RenderEntityItem(manager, MC.itemRenderer){
|
||||
override fun shouldBob() = false
|
||||
}
|
||||
@@ -1,77 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE_MINUS_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.SF_SRC_ALPHA
|
||||
import chylex.hee.game.entity.living.EntityMobAbstractEnderman
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.EntityEnderman
|
||||
import chylex.hee.system.migration.vanilla.RenderEnderman
|
||||
import chylex.hee.system.migration.vanilla.RenderManager
|
||||
import chylex.hee.system.util.nextFloat
|
||||
import chylex.hee.system.util.totalTime
|
||||
import org.lwjgl.opengl.GL11.GL_GREATER
|
||||
import java.util.Random
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
open class RenderEntityMobAbstractEnderman(manager: RenderManager) : RenderEnderman(manager){
|
||||
private val rand = Random()
|
||||
|
||||
override fun doRender(entity: EntityEnderman, x: Double, y: Double, z: Double, rotationYaw: Float, partialTicks: Float){
|
||||
if (entity !is EntityMobAbstractEnderman){
|
||||
return
|
||||
}
|
||||
|
||||
if (entity.isShaking){
|
||||
rand.setSeed(entity.world.totalTime)
|
||||
super.doRender(entity, x + (rand.nextGaussian() * 0.01), y + (rand.nextGaussian() * 0.01), z + (rand.nextGaussian() * 0.01), rotationYaw, partialTicks)
|
||||
}
|
||||
else{
|
||||
super.doRender(entity, x, y, z, rotationYaw, partialTicks)
|
||||
}
|
||||
|
||||
val cloneCount = getCloneCount(entity)
|
||||
|
||||
if (cloneCount > 0){
|
||||
rand.setSeed(entity.world.totalTime * 2L / 3L)
|
||||
|
||||
val prevPrevYaw = entity.prevRotationYawHead
|
||||
val prevYaw = entity.rotationYawHead
|
||||
|
||||
val prevPrevPitch = entity.prevRotationPitch
|
||||
val prevPitch = entity.rotationPitch
|
||||
|
||||
repeat(cloneCount){
|
||||
GL.enableBlend()
|
||||
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA)
|
||||
GL.alphaFunc(GL_GREATER, 0.004F)
|
||||
GL.depthMask(false)
|
||||
GL.color(1F, 1F, 1F, rand.nextFloat(0.05F, 0.3F))
|
||||
|
||||
if (rand.nextInt(3) == 0){
|
||||
entity.rotationYawHead += rand.nextFloat(-45F, 45F)
|
||||
entity.prevRotationYawHead = entity.rotationYawHead
|
||||
|
||||
entity.rotationPitch += rand.nextFloat(-30F, 30F)
|
||||
entity.prevRotationPitch = entity.rotationPitch
|
||||
}
|
||||
|
||||
super.doRender(entity, x + rand.nextGaussian() * 0.04, y + rand.nextGaussian() * 0.025, z + rand.nextGaussian() * 0.04, rotationYaw, partialTicks)
|
||||
}
|
||||
|
||||
entity.prevRotationYawHead = prevPrevYaw
|
||||
entity.rotationYawHead = prevYaw
|
||||
|
||||
entity.prevRotationPitch = prevPrevPitch
|
||||
entity.rotationPitch = prevPitch
|
||||
|
||||
GL.depthMask(true)
|
||||
GL.alphaFunc(GL_GREATER, 0.1F)
|
||||
GL.disableBlend()
|
||||
}
|
||||
}
|
||||
|
||||
protected open fun getCloneCount(entity: EntityMobAbstractEnderman): Int{
|
||||
return if (entity.hurtTime == 0 && entity.isAggro) 2 else 0
|
||||
}
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.game.entity.living.EntityMobAbstractEnderman
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.RenderManager
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityMobAngryEnderman(manager: RenderManager) : RenderEntityMobAbstractEnderman(manager){
|
||||
override fun getCloneCount(entity: EntityMobAbstractEnderman) = when{
|
||||
entity.hurtTime != 0 -> 0
|
||||
entity.isAggro -> 2
|
||||
else -> 1
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.render.entity.layer.LayerSpiderlingEyes
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.game.entity.living.EntityMobSpiderling
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.RenderLiving
|
||||
import chylex.hee.system.migration.vanilla.RenderManager
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.renderer.entity.model.SpiderModel
|
||||
import net.minecraft.util.ResourceLocation
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityMobSpiderling(manager: RenderManager) : RenderLiving<EntityMobSpiderling, SpiderModel<EntityMobSpiderling>>(manager, SpiderModel(), 0.5F){
|
||||
private val texture = Resource.Custom("textures/entity/spiderling.png")
|
||||
|
||||
init{
|
||||
addLayer(LayerSpiderlingEyes(this, (entityModel as SpiderModel).field_78209_a)) // RENAME spiderHead
|
||||
}
|
||||
|
||||
override fun preRenderCallback(entity: EntityMobSpiderling, partialTicks: Float){
|
||||
GL.scale(0.5F, 0.5F, 0.5F)
|
||||
super.preRenderCallback(entity, partialTicks)
|
||||
}
|
||||
|
||||
override fun getEntityTexture(entity: EntityMobSpiderling): ResourceLocation{
|
||||
return texture
|
||||
}
|
||||
|
||||
override fun getDeathMaxRotation(entity: EntityMobSpiderling): Float{
|
||||
return 180F
|
||||
}
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.model.entity.ModelEntityUndread
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.game.entity.living.EntityMobUndread
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.RenderBiped
|
||||
import chylex.hee.system.migration.vanilla.RenderManager
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.renderer.entity.layers.BipedArmorLayer
|
||||
import net.minecraft.client.renderer.entity.model.AbstractZombieModel
|
||||
import net.minecraft.util.ResourceLocation
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityMobUndread(manager: RenderManager) : RenderBiped<EntityMobUndread, AbstractZombieModel<EntityMobUndread>>(manager, ModelEntityUndread(), 0.5F){
|
||||
private val texture = Resource.Custom("textures/entity/undread.png")
|
||||
|
||||
init{
|
||||
addLayer(BipedArmorLayer(this, ModelEntityUndread(0.5125F, true), ModelEntityUndread(1F, true)))
|
||||
}
|
||||
|
||||
override fun preRenderCallback(entity: EntityMobUndread, partialTicks: Float){
|
||||
GL.scale(1.025F, 0.965F, 1.025F)
|
||||
super.preRenderCallback(entity, partialTicks)
|
||||
}
|
||||
|
||||
override fun getEntityTexture(entity: EntityMobUndread): ResourceLocation{
|
||||
return texture
|
||||
}
|
||||
|
||||
override fun getDeathMaxRotation(entity: EntityMobUndread): Float{
|
||||
val uuid = entity.uniqueID
|
||||
return 15F * (if ((uuid.leastSignificantBits % 2L) xor (uuid.mostSignificantBits % 2L) == 0L) 1F else -1F)
|
||||
}
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.EntityBat
|
||||
import chylex.hee.system.migration.vanilla.RenderBat
|
||||
import chylex.hee.system.migration.vanilla.RenderManager
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.util.ResourceLocation
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityMobVampireBat(manager: RenderManager) : RenderBat(manager){
|
||||
private val texture = Resource.Custom("textures/entity/vampire_bat.png")
|
||||
|
||||
override fun getEntityTexture(entity: EntityBat): ResourceLocation{
|
||||
return texture
|
||||
}
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.entity.living.EntityMobVillagerDying
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.RenderLiving
|
||||
import chylex.hee.system.migration.vanilla.RenderManager
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.totalTime
|
||||
import net.minecraft.client.renderer.entity.layers.HeadLayer
|
||||
import net.minecraft.client.renderer.entity.layers.VillagerHeldItemLayer
|
||||
import net.minecraft.client.renderer.entity.layers.VillagerLevelPendantLayer
|
||||
import net.minecraft.client.renderer.entity.model.VillagerModel
|
||||
import net.minecraft.resources.IReloadableResourceManager
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import java.util.Random
|
||||
import kotlin.math.min
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityMobVillagerDying(manager: RenderManager) : RenderLiving<EntityMobVillagerDying, VillagerModel<EntityMobVillagerDying>>(manager, VillagerModel(0F), 0.5F){
|
||||
private val rand = Random()
|
||||
private val texture = Resource.Vanilla("textures/entity/villager/villager.png")
|
||||
|
||||
init{
|
||||
addLayer(HeadLayer(this))
|
||||
addLayer(VillagerLevelPendantLayer(this, MC.instance.resourceManager as IReloadableResourceManager, "villager"))
|
||||
addLayer(VillagerHeldItemLayer(this))
|
||||
}
|
||||
|
||||
override fun doRender(entity: EntityMobVillagerDying, x: Double, y: Double, z: Double, rotationYaw: Float, partialTicks: Float){
|
||||
rand.setSeed(entity.world.totalTime)
|
||||
|
||||
val mp = min(1F, entity.deathTime / 50F) * 0.005F
|
||||
super.doRender(entity, x + (rand.nextGaussian() * mp), y + (rand.nextGaussian() * mp), z + (rand.nextGaussian() * mp), rotationYaw, partialTicks)
|
||||
}
|
||||
|
||||
override fun getEntityTexture(entity: EntityMobVillagerDying): ResourceLocation{
|
||||
return texture
|
||||
}
|
||||
|
||||
override fun preRenderCallback(entity: EntityMobVillagerDying, partialTicks: Float){
|
||||
val scale: Float
|
||||
|
||||
if (entity.isChild){
|
||||
scale = 0.46875F
|
||||
shadowSize = 0.25F
|
||||
}
|
||||
else{
|
||||
scale = 0.9375F
|
||||
shadowSize = 0.5F
|
||||
}
|
||||
|
||||
GL.scale(scale, scale, scale)
|
||||
}
|
||||
|
||||
override fun setBrightness(entity: EntityMobVillagerDying, partialTicks: Float, combineTextures: Boolean): Boolean{
|
||||
val prevDeathTime = entity.deathTime
|
||||
entity.deathTime = 0
|
||||
|
||||
val result = super.setBrightness(entity, partialTicks, combineTextures)
|
||||
|
||||
entity.deathTime = prevDeathTime
|
||||
return result
|
||||
}
|
||||
|
||||
override fun getDeathMaxRotation(entity: EntityMobVillagerDying): Float{
|
||||
return 0F
|
||||
}
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.Render
|
||||
import chylex.hee.system.migration.vanilla.RenderManager
|
||||
import net.minecraft.client.renderer.culling.ICamera
|
||||
import net.minecraft.entity.Entity
|
||||
import net.minecraft.util.ResourceLocation
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityNothing(manager: RenderManager) : Render<Entity>(manager){
|
||||
override fun shouldRender(entity: Entity, camera: ICamera, camX: Double, camY: Double, camZ: Double) = false
|
||||
override fun getEntityTexture(entity: Entity): ResourceLocation? = null
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.ItemRenderHelper
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.entity.projectile.EntityProjectileEyeOfEnder
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.Items
|
||||
import chylex.hee.system.migration.vanilla.Render
|
||||
import chylex.hee.system.migration.vanilla.RenderManager
|
||||
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType.GROUND
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraftforge.client.ForgeHooksClient
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityProjectileEyeOfEnder(manager: RenderManager) : Render<EntityProjectileEyeOfEnder>(manager){
|
||||
private companion object{
|
||||
private val RENDERED_ITEM = ItemStack(Items.ENDER_EYE)
|
||||
}
|
||||
|
||||
override fun doRender(entity: EntityProjectileEyeOfEnder, x: Double, y: Double, z: Double, rotationYaw: Float, partialTicks: Float){
|
||||
ItemRenderHelper.beginItemModel()
|
||||
GL.pushMatrix()
|
||||
|
||||
GL.translate(x, y + entity.renderBob.get(partialTicks), z)
|
||||
GL.rotate(rotationYaw, 0F, 1F, 0F)
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
|
||||
if (renderOutlines){
|
||||
GL.enableColorMaterial()
|
||||
GL.enableOutlineMode(getTeamColor(entity))
|
||||
}
|
||||
|
||||
MC.itemRenderer.renderItem(RENDERED_ITEM, ForgeHooksClient.handleCameraTransforms(ItemRenderHelper.getItemModel(RENDERED_ITEM), GROUND, false))
|
||||
|
||||
if (renderOutlines){
|
||||
GL.disableOutlineMode()
|
||||
GL.disableColorMaterial()
|
||||
}
|
||||
|
||||
GL.popMatrix()
|
||||
ItemRenderHelper.endItemModel()
|
||||
|
||||
super.doRender(entity, x, y, z, rotationYaw, partialTicks)
|
||||
}
|
||||
|
||||
override fun getEntityTexture(entity: EntityProjectileEyeOfEnder): ResourceLocation{
|
||||
return ItemRenderHelper.TEX_BLOCKS_ITEMS
|
||||
}
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.model.entity.ModelEntityTokenHolder
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE_MINUS_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.SF_SRC_ALPHA
|
||||
import chylex.hee.game.entity.item.EntityTokenHolder
|
||||
import chylex.hee.game.item.ItemPortalToken.TokenType.NORMAL
|
||||
import chylex.hee.game.item.ItemPortalToken.TokenType.RARE
|
||||
import chylex.hee.game.item.ItemPortalToken.TokenType.SOLITARY
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.Render
|
||||
import chylex.hee.system.migration.vanilla.RenderManager
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import kotlin.math.pow
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityTokenHolder(manager: RenderManager) : Render<EntityTokenHolder>(manager){
|
||||
private val textures = mapOf(
|
||||
NORMAL to Resource.Custom("textures/entity/token_holder.png"),
|
||||
RARE to Resource.Custom("textures/entity/token_holder_rare.png"),
|
||||
SOLITARY to Resource.Custom("textures/entity/token_holder_solitary.png")
|
||||
)
|
||||
|
||||
override fun doRender(entity: EntityTokenHolder, x: Double, y: Double, z: Double, rotationYaw: Float, partialTicks: Float){
|
||||
val charge = entity.renderCharge.get(partialTicks)
|
||||
val scale = 0.25F + (0.25F * charge.pow(1.5F))
|
||||
val alpha = 0.35F + (0.475F * charge.pow(5.5F))
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.translate(x, y + (entity.height * 0.5F), z)
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.scale(scale, scale, scale)
|
||||
GL.rotate(entity.renderRotation.get(partialTicks), 0F, 1F, 0F)
|
||||
GL.rotate(55F, 1F, 0F, 1F)
|
||||
|
||||
GL.enableBlend()
|
||||
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA)
|
||||
GL.color(1F, 1F, 1F, alpha)
|
||||
|
||||
bindEntityTexture(entity)
|
||||
ModelEntityTokenHolder.render()
|
||||
|
||||
GL.popMatrix()
|
||||
GL.disableBlend()
|
||||
GL.popMatrix()
|
||||
}
|
||||
|
||||
override fun getEntityTexture(entity: EntityTokenHolder): ResourceLocation?{
|
||||
return textures[entity.tokenType]
|
||||
}
|
||||
}
|
||||
@@ -1,56 +0,0 @@
|
||||
package chylex.hee.client.render.entity.layer
|
||||
import chylex.hee.client.render.entity.RenderEntityMobSpiderling
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE
|
||||
import chylex.hee.client.render.util.GL.SF_ONE
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.entity.living.EntityMobSpiderling
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.renderer.entity.layers.LayerRenderer
|
||||
import net.minecraft.client.renderer.entity.model.RendererModel
|
||||
import net.minecraft.client.renderer.entity.model.SpiderModel
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class LayerSpiderlingEyes(spiderlingRenderer: RenderEntityMobSpiderling, private val headRenderer: RendererModel) : LayerRenderer<EntityMobSpiderling, SpiderModel<EntityMobSpiderling>>(spiderlingRenderer){
|
||||
private val texture = Resource.Custom("textures/entity/spiderling_eyes.png")
|
||||
|
||||
override fun render(entity: EntityMobSpiderling, limbSwing: Float, limbSwingAmount: Float, partialTicks: Float, ageInTicks: Float, netHeadYaw: Float, headPitch: Float, scale: Float){
|
||||
if (entity.isSleeping){
|
||||
return
|
||||
}
|
||||
|
||||
bindTexture(texture)
|
||||
|
||||
GL.disableAlpha()
|
||||
GL.enableBlend()
|
||||
GL.blendFunc(SF_ONE, DF_ONE)
|
||||
GL.depthMask(!entity.isInvisible)
|
||||
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
GL.setLightmapCoords(61680F, 0F)
|
||||
MC.gameRenderer.setupFogColor(true)
|
||||
|
||||
if (headPitch == 0F){
|
||||
GL.pushMatrix()
|
||||
GL.scale(1.001, 1.001, 1.001) // hack around z-fighting
|
||||
headRenderer.render(scale)
|
||||
GL.popMatrix()
|
||||
}
|
||||
else{
|
||||
headRenderer.render(scale)
|
||||
}
|
||||
|
||||
MC.gameRenderer.setupFogColor(false)
|
||||
func_215334_a(entity) // RENAME resets lightmap
|
||||
|
||||
GL.depthMask(true)
|
||||
GL.disableBlend()
|
||||
GL.enableAlpha()
|
||||
}
|
||||
|
||||
override fun shouldCombineTextures(): Boolean{
|
||||
return false
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
package chylex.hee.client.render.territory
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.world.ClientWorld
|
||||
import net.minecraftforge.client.IRenderHandler
|
||||
|
||||
object EmptyRenderer : IRenderHandler{
|
||||
@Sided(Side.CLIENT)
|
||||
override fun render(ticks: Int, partialTicks: Float, world: ClientWorld, mc: Minecraft){}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user