mirror of
https://github.com/chylex/Hardcore-Ender-Expansion-2.git
synced 2026-08-19 06:08:01 +02:00
Compare commits
1
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
8cb7d6f973
|
-28
@@ -1,28 +0,0 @@
|
||||
# idea
|
||||
out
|
||||
*.ipr
|
||||
*.iws
|
||||
*.iml
|
||||
|
||||
.idea/gradle.xml
|
||||
.idea/tasks.xml
|
||||
.idea/workspace.xml
|
||||
|
||||
.idea/codeStyles
|
||||
.idea/libraries
|
||||
|
||||
# eclipse
|
||||
bin
|
||||
*.launch
|
||||
.settings
|
||||
.metadata
|
||||
.classpath
|
||||
.project
|
||||
|
||||
# gradle
|
||||
build
|
||||
.gradle
|
||||
|
||||
# game
|
||||
run/*
|
||||
!run/*.ps1
|
||||
Generated
-40
@@ -1,40 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="JavaProjectCodeInsightSettings">
|
||||
<excluded-names>
|
||||
<name>akka</name>
|
||||
<name>com.ibm</name>
|
||||
<name>com.sun</name>
|
||||
<name>java.awt</name>
|
||||
<name>java.beans</name>
|
||||
<name>java.rmi</name>
|
||||
<name>javafx</name>
|
||||
<name>javax.rmi</name>
|
||||
<name>javax.swing</name>
|
||||
<name>javax.xml</name>
|
||||
<name>jdk.internal</name>
|
||||
<name>net.java.games.input.Component.Identifier.Key</name>
|
||||
<name>net.minecraft.init.Blocks</name>
|
||||
<name>net.minecraft.init.Items</name>
|
||||
<name>net.minecraft.init.MobEffects</name>
|
||||
<name>net.minecraft.init.PotionTypes</name>
|
||||
<name>net.minecraft.init.SoundEvents</name>
|
||||
<name>net.minecraft.util.EnumActionResult</name>
|
||||
<name>net.minecraft.util.EnumFacing</name>
|
||||
<name>net.minecraft.util.EnumHand</name>
|
||||
<name>net.minecraft.world.EnumDifficulty</name>
|
||||
<name>net.minecraftforge.fml.common.Mod.EventBusSubscriber</name>
|
||||
<name>net.minecraftforge.fml.common.eventhandler.Event</name>
|
||||
<name>net.minecraftforge.fml.common.eventhandler.EventPriority</name>
|
||||
<name>net.minecraftforge.fml.common.eventhandler.SubscribeEvent</name>
|
||||
<name>net.minecraftforge.fml.relauncher.Side</name>
|
||||
<name>net.minecraftforge.fml.relauncher.SideOnly</name>
|
||||
<name>org.ietf</name>
|
||||
<name>org.omg</name>
|
||||
<name>org.w3c</name>
|
||||
<name>org.xml</name>
|
||||
<name>scala</name>
|
||||
<name>sun</name>
|
||||
</excluded-names>
|
||||
</component>
|
||||
</project>
|
||||
Generated
-10
@@ -1,10 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="CompilerConfiguration">
|
||||
<bytecodeTargetLevel target="1.8">
|
||||
<module name="Hardcore-Ender-Expansion-2.api" target="1.8" />
|
||||
<module name="Hardcore-Ender-Expansion-2.main" target="1.8" />
|
||||
<module name="Hardcore-Ender-Expansion-2.test" target="1.8" />
|
||||
</bytecodeTargetLevel>
|
||||
</component>
|
||||
</project>
|
||||
Generated
-6
@@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Encoding" defaultCharsetForPropertiesFiles="UTF-8">
|
||||
<file url="PROJECT" charset="UTF-8" />
|
||||
</component>
|
||||
</project>
|
||||
-22
@@ -1,22 +0,0 @@
|
||||
<component name="InspectionProjectProfileManager">
|
||||
<profile version="1.0">
|
||||
<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="CascadeIf" enabled="false" level="INFO" enabled_by_default="false" />
|
||||
<inspection_tool class="ClassName" enabled="true" level="WEAK WARNING" enabled_by_default="true">
|
||||
<option name="namePattern" value="[A-Z][_A-Za-z\d]*" />
|
||||
</inspection_tool>
|
||||
<inspection_tool class="FoldInitializerAndIfToElvis" enabled="false" level="INFO" enabled_by_default="false" />
|
||||
<inspection_tool class="FunctionName" enabled="true" level="WEAK WARNING" enabled_by_default="true">
|
||||
<option name="namePattern" value="([A-Za-z][A-Za-z\d]*)|([A-Z][_A-Z\d]*)" />
|
||||
</inspection_tool>
|
||||
<inspection_tool class="RedundantSuppression" enabled="true" level="WARNING" enabled_by_default="true">
|
||||
<option name="IGNORE_ALL" value="true" />
|
||||
</inspection_tool>
|
||||
<inspection_tool class="SpellCheckingInspection" enabled="false" level="TYPO" enabled_by_default="false">
|
||||
<option name="processCode" value="true" />
|
||||
<option name="processLiterals" value="true" />
|
||||
<option name="processComments" value="true" />
|
||||
</inspection_tool>
|
||||
<inspection_tool class="UnusedProperty" enabled="false" level="WARNING" enabled_by_default="false" />
|
||||
</profile>
|
||||
</component>
|
||||
Generated
-10
@@ -1,10 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Kotlin2JsCompilerArguments">
|
||||
<option name="sourceMapEmbedSources" />
|
||||
<option name="sourceMapPrefix" />
|
||||
</component>
|
||||
<component name="Kotlin2JvmCompilerArguments">
|
||||
<option name="jvmTarget" value="1.8" />
|
||||
</component>
|
||||
</project>
|
||||
Generated
-41
@@ -1,41 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="EntryPointsManager">
|
||||
<list size="6">
|
||||
<item index="0" class="java.lang.String" itemvalue="net.minecraftforge.fml.common.Mod" />
|
||||
<item index="1" class="java.lang.String" itemvalue="net.minecraftforge.fml.common.Mod.EventBusSubscriber" />
|
||||
<item index="2" class="java.lang.String" itemvalue="net.minecraftforge.fml.common.Mod.EventHandler" />
|
||||
<item index="3" class="java.lang.String" itemvalue="net.minecraftforge.fml.common.eventhandler.SubscribeEvent" />
|
||||
<item index="4" class="java.lang.String" itemvalue="net.minecraftforge.fml.common.network.NetworkCheckHandler" />
|
||||
<item index="5" class="java.lang.String" itemvalue="net.minecraftforge.fml.relauncher.IFMLLoadingPlugin.Name" />
|
||||
</list>
|
||||
</component>
|
||||
<component name="NullableNotNullManager">
|
||||
<option name="myDefaultNullable" value="javax.annotation.Nullable" />
|
||||
<option name="myDefaultNotNull" value="javax.annotation.Nonnull" />
|
||||
<option name="myNullables">
|
||||
<value>
|
||||
<list size="5">
|
||||
<item index="0" class="java.lang.String" itemvalue="org.jetbrains.annotations.Nullable" />
|
||||
<item index="1" class="java.lang.String" itemvalue="javax.annotation.Nullable" />
|
||||
<item index="2" class="java.lang.String" itemvalue="javax.annotation.CheckForNull" />
|
||||
<item index="3" class="java.lang.String" itemvalue="edu.umd.cs.findbugs.annotations.Nullable" />
|
||||
<item index="4" class="java.lang.String" itemvalue="android.support.annotation.Nullable" />
|
||||
</list>
|
||||
</value>
|
||||
</option>
|
||||
<option name="myNotNulls">
|
||||
<value>
|
||||
<list size="4">
|
||||
<item index="0" class="java.lang.String" itemvalue="org.jetbrains.annotations.NotNull" />
|
||||
<item index="1" class="java.lang.String" itemvalue="javax.annotation.Nonnull" />
|
||||
<item index="2" class="java.lang.String" itemvalue="edu.umd.cs.findbugs.annotations.NonNull" />
|
||||
<item index="3" class="java.lang.String" itemvalue="android.support.annotation.NonNull" />
|
||||
</list>
|
||||
</value>
|
||||
</option>
|
||||
</component>
|
||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_1_8" default="false" project-jdk-name="1.8" project-jdk-type="JavaSDK">
|
||||
<output url="file://$PROJECT_DIR$/bin" />
|
||||
</component>
|
||||
</project>
|
||||
Generated
-11
@@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Hardcore-Ender-Expansion-2.iml" filepath="$PROJECT_DIR$/.idea/modules/Hardcore-Ender-Expansion-2.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Hardcore-Ender-Expansion-2.api.iml" filepath="$PROJECT_DIR$/.idea/modules/Hardcore-Ender-Expansion-2.api.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Hardcore-Ender-Expansion-2.main.iml" filepath="$PROJECT_DIR$/.idea/modules/Hardcore-Ender-Expansion-2.main.iml" />
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Hardcore-Ender-Expansion-2.test.iml" filepath="$PROJECT_DIR$/.idea/modules/Hardcore-Ender-Expansion-2.test.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
||||
-15
@@ -1,15 +0,0 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Minecraft Client" type="Application" factoryName="Application" singleton="true">
|
||||
<option name="MAIN_CLASS_NAME" value="GradleStart" />
|
||||
<module name="Hardcore-Ender-Expansion-2.main" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--username Player" />
|
||||
<option name="VM_PARAMETERS" value="-Dhee.debug -Dfml.coreMods.load=chylex.hee.system.core.CoremodPlugin -XX:HotswapDeoptClassPath='chylex.,net.,com.sun.proxy.$Proxy,sun.reflect.Generated'" />
|
||||
<option name="WORKING_DIRECTORY" value="./run" />
|
||||
<extension enabled="false" name="coverage" runner="idea" sample_coverage="true" />
|
||||
<RunnerSettings RunnerId="Run" />
|
||||
<ConfigurationWrapper RunnerId="Run" />
|
||||
<method v="2">
|
||||
<option name="Make" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
||||
-14
@@ -1,14 +0,0 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Minecraft Server" type="Application" factoryName="Application" singleton="true">
|
||||
<option name="MAIN_CLASS_NAME" value="GradleStartServer" />
|
||||
<module name="Hardcore-Ender-Expansion-2.main" />
|
||||
<option name="VM_PARAMETERS" value="-Dhee.debug -Dfml.coreMods.load=chylex.hee.system.core.CoremodPlugin -XX:HotswapDeoptClassPath='chylex.,net.,com.sun.proxy.$Proxy,sun.reflect.Generated'" />
|
||||
<option name="WORKING_DIRECTORY" value="./run" />
|
||||
<extension enabled="false" name="coverage" runner="idea" sample_coverage="true" />
|
||||
<RunnerSettings RunnerId="Run" />
|
||||
<ConfigurationWrapper RunnerId="Run" />
|
||||
<method v="2">
|
||||
<option name="Make" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
||||
Generated
-14
@@ -1,14 +0,0 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Unit Tests" type="JUnit" factoryName="JUnit" singleton="true">
|
||||
<module name="Hardcore-Ender-Expansion-2_test" />
|
||||
<option name="PACKAGE_NAME" value="chylex.hee.test" />
|
||||
<option name="MAIN_CLASS_NAME" value="" />
|
||||
<option name="METHOD_NAME" value="" />
|
||||
<option name="TEST_OBJECT" value="package" />
|
||||
<option name="PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="./run" />
|
||||
<method v="2">
|
||||
<option name="Make" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
||||
Generated
-18
@@ -1,18 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Statistic">
|
||||
<option name="fileTypes" value="cfg;info;md" />
|
||||
<option name="separateTabsFileTypes" value="java;json;kt;lang;mcmeta;py" />
|
||||
<option name="excludedDirectories">
|
||||
<list>
|
||||
<option value="$PROJECT_DIR$/.gradle" />
|
||||
<option value="$PROJECT_DIR$/gradle" />
|
||||
<option value="$PROJECT_DIR$/.idea" />
|
||||
<option value="$PROJECT_DIR$/run" />
|
||||
<option value="$PROJECT_DIR$/bin" />
|
||||
<option value="$PROJECT_DIR$/assets" />
|
||||
<option value="$PROJECT_DIR$/build" />
|
||||
</list>
|
||||
</option>
|
||||
</component>
|
||||
</project>
|
||||
@@ -1,2 +0,0 @@
|
||||
# Hardcore Ender Expansion 2
|
||||
Work in progress. PRs will not be accepted before release.
|
||||
Binary file not shown.
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@@ -1 +0,0 @@
|
||||
{"meta":{"format_version":"3.0","model_format":"modded_entity","box_uv":true},"name":"ender_eye","geo_name":"EnderEye","resolution":{"width":128,"height":64},"elements":[{"name":"head","from":[-9,0,-9],"to":[9,18,9],"autouv":0,"color":6,"origin":[0,0.5,0],"uuid":"fb9acb7e-e386-2daf-51e7-e487f7edb51e"},{"name":"eye","from":[-8,1,-9],"to":[8,17,-8],"autouv":0,"color":5,"origin":[0,0,0],"uv_offset":[15,47],"uuid":"0f34925f-0ce7-73d1-b6bc-3ebc6b954619"},{"name":"left","from":[9,-17,-2],"to":[12,10,1],"autouv":0,"color":3,"origin":[0,0,0],"uv_offset":[73,0],"uuid":"683a14b0-c7d3-ee33-e790-ec456d2eafa1"},{"name":"right","from":[-12,-17,-2],"to":[-9,10,1],"autouv":0,"color":6,"shade":false,"origin":[0,0,0],"uv_offset":[73,0],"uuid":"edc957d9-62dd-52d4-82a3-9db5f0f81fee"}],"outliner":[{"name":"head","uuid":"2a0767df-d550-08ea-5bef-585cc941b58f","export":true,"isOpen":true,"visibility":true,"autouv":0,"origin":[0,9,0],"children":["fb9acb7e-e386-2daf-51e7-e487f7edb51e"]},{"name":"eye","uuid":"3ed25df7-6cab-0a5f-3900-39521430d664","export":true,"isOpen":true,"visibility":true,"autouv":0,"origin":[0,9,0],"children":["0f34925f-0ce7-73d1-b6bc-3ebc6b954619"]},{"name":"arms","uuid":"50918f7b-a888-8c07-5851-72c157cac008","export":true,"isOpen":true,"visibility":true,"autouv":0,"origin":[0,8.5,-0.5],"children":["683a14b0-c7d3-ee33-e790-ec456d2eafa1","edc957d9-62dd-52d4-82a3-9db5f0f81fee"]}],"textures":[{"path":"C:\\Dan\\Projekty\\Hardcore-Ender-Expansion-2\\src\\main\\resources\\assets\\hee\\textures\\entity\\ender_eye.png","name":"ender_eye.png","folder":"entity","namespace":"hee","id":"0","particle":false,"mode":"link","saved":true,"uuid":"43e48689-95e3-8430-06f8-1c61b6f96c9d"}]}
|
||||
Binary file not shown.
Binary file not shown.
@@ -1 +0,0 @@
|
||||
{"meta":{"format_version":"3.0","model_format":"modded_entity","box_uv":true},"name":"IgneousPlate","geo_name":"IgneousPlate","resolution":{"width":32,"height":16},"elements":[{"name":"cube","from":[-14,-12,0],"to":[-12,-4,2],"autouv":0,"color":3,"origin":[3.5,8,1],"uv_offset":[0,6],"uuid":"90291b85-56cc-94f2-58ac-e37c867ac90a"},{"name":"cube","from":[-4,-12,0],"to":[-2,-4,2],"autouv":0,"color":1,"origin":[0,0,0],"uv_offset":[8,6],"uuid":"cf15a4d3-d9cb-be21-c49a-1e2cf8ba68e9"},{"name":"cube","from":[-14,-4,0],"to":[-2,-2,2],"autouv":0,"color":7,"origin":[0,0,0],"uuid":"5e21b956-681a-3556-7acd-a7098ee9fb5c"},{"name":"cube","from":[-14,-14,0],"to":[-2,-12,2],"autouv":0,"color":4,"origin":[0,0,0],"uv_offset":[0,4],"uuid":"e944760c-3ee1-ca95-0a38-f470471948ba"},{"name":"cube","from":[-12,-12,0.5],"to":[-4,-4,1.5],"autouv":0,"color":3,"origin":[0,0,0],"uv_offset":[14,7],"uuid":"0566d9d0-a1b5-e435-e234-caa759b3aec4"}],"outliner":[{"name":"outerBox","uuid":"a5f25de6-2619-4ae4-2de8-c1cdec9112b7","export":true,"isOpen":true,"visibility":true,"autouv":0,"origin":[0,0,0],"children":["90291b85-56cc-94f2-58ac-e37c867ac90a","cf15a4d3-d9cb-be21-c49a-1e2cf8ba68e9","5e21b956-681a-3556-7acd-a7098ee9fb5c","e944760c-3ee1-ca95-0a38-f470471948ba"]},{"name":"innerBox","uuid":"62290e42-d30b-2154-940b-a50c3c127698","export":true,"isOpen":true,"visibility":true,"autouv":0,"origin":[0,0,0],"children":["0566d9d0-a1b5-e435-e234-caa759b3aec4"]}],"textures":[{"path":"C:\\Dan\\Projekty\\Hardcore-Ender-Expansion-2\\src\\main\\resources\\assets\\hee\\textures\\entity\\igneous_plate.png","name":"igneous_plate.png","folder":"entity","namespace":"hee","id":"0","particle":false,"mode":"link","saved":true,"uuid":"f1c8b220-6b45-6f19-175d-ba78fba868a3"}]}
|
||||
Binary file not shown.
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@@ -1,78 +0,0 @@
|
||||
buildscript{
|
||||
ext.kotlin_version = "1.3.40"
|
||||
|
||||
repositories{
|
||||
jcenter()
|
||||
mavenCentral()
|
||||
|
||||
maven{
|
||||
url = "http://files.minecraftforge.net/maven"
|
||||
}
|
||||
}
|
||||
|
||||
dependencies{
|
||||
classpath "net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT"
|
||||
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:${kotlin_version}"
|
||||
}
|
||||
}
|
||||
|
||||
apply plugin: "net.minecraftforge.gradle.forge"
|
||||
apply plugin: "kotlin"
|
||||
|
||||
sourceCompatibility = targetCompatibility = "1.8"
|
||||
|
||||
tasks.withType(JavaCompile){
|
||||
sourceCompatibility = targetCompatibility = "1.8"
|
||||
}
|
||||
|
||||
tasks.withType(org.jetbrains.kotlin.gradle.tasks.KotlinCompile){
|
||||
kotlinOptions{
|
||||
jvmTarget = "1.8"
|
||||
apiVersion = "1.3"
|
||||
languageVersion = "1.3"
|
||||
freeCompilerArgs = [
|
||||
"-Xno-call-assertions",
|
||||
"-Xno-param-assertions",
|
||||
"-Xno-receiver-assertions",
|
||||
"-Xjvm-default=enable",
|
||||
"-Xuse-experimental=kotlin.ExperimentalUnsignedTypes",
|
||||
"-Xuse-experimental=kotlin.contracts.ExperimentalContracts",
|
||||
"-XXLanguage:+InlineClasses"
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
minecraft{
|
||||
version = "1.12.2-14.23.5.2768"
|
||||
runDir = "run"
|
||||
mappings = "stable_39"
|
||||
makeObfSourceJar = false
|
||||
}
|
||||
|
||||
dependencies{
|
||||
compile "org.jetbrains.kotlin:kotlin-stdlib-jdk8"
|
||||
compile "org.jetbrains.kotlin:kotlin-reflect"
|
||||
|
||||
testCompile "org.junit.jupiter:junit-jupiter-api:5.3.0-RC1"
|
||||
}
|
||||
|
||||
test{
|
||||
systemProperty "junit.jupiter.testinstance.lifecycle.default", "per_class"
|
||||
}
|
||||
|
||||
def modinfo = null
|
||||
|
||||
processResources{
|
||||
File file = new File(++sourceSets.main.resources.srcDirs.iterator(), "mcmod.info")
|
||||
modinfo = new groovy.json.JsonSlurper().parseText(file.getText())[0]
|
||||
|
||||
rename("hee_at.cfg", "META-INF/hee_at.cfg")
|
||||
}
|
||||
|
||||
jar{
|
||||
archiveName = "HardcoreEnderExpansion MC-${project.minecraft.version} v${modinfo.version}.jar"
|
||||
|
||||
manifest{
|
||||
attributes "FMLAT": "hee_at.cfg"
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
|
||||
# This is required to provide enough memory for the Minecraft decompilation process.
|
||||
org.gradle.jvmargs=-Xmx3G
|
||||
Vendored
BIN
Binary file not shown.
-6
@@ -1,6 +0,0 @@
|
||||
#Wed Oct 31 13:34:38 CET 2018
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.2-bin.zip
|
||||
@@ -1,164 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn ( ) {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die ( ) {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
NONSTOP* )
|
||||
nonstop=true
|
||||
;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin, switch paths to Windows format before running java
|
||||
if $cygwin ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=$((i+1))
|
||||
done
|
||||
case $i in
|
||||
(0) set -- ;;
|
||||
(1) set -- "$args0" ;;
|
||||
(2) set -- "$args0" "$args1" ;;
|
||||
(3) set -- "$args0" "$args1" "$args2" ;;
|
||||
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
|
||||
function splitJvmOpts() {
|
||||
JVM_OPTS=("$@")
|
||||
}
|
||||
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
|
||||
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
|
||||
|
||||
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
|
||||
Vendored
-90
@@ -1,90 +0,0 @@
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windows variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
if "%@eval[2+2]" == "4" goto 4NT_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
set CMD_LINE_ARGS=
|
||||
set _SKIP=2
|
||||
|
||||
:win9xME_args_slurp
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
goto execute
|
||||
|
||||
:4NT_args
|
||||
@rem Get arguments from the 4NT Shell from JP Software
|
||||
set CMD_LINE_ARGS=%$
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
@@ -1,5 +0,0 @@
|
||||
Param([Parameter(Mandatory = $True, Position = 1)][string] $filePath)
|
||||
Add-Type -AssemblyName System.Windows.Forms
|
||||
$files = new-object System.Collections.Specialized.StringCollection
|
||||
$files.Add($filePath)
|
||||
[System.Windows.Forms.Clipboard]::SetFileDropList($files)
|
||||
@@ -1,3 +0,0 @@
|
||||
Param([Parameter(Mandatory = $True, Position = 1)][string] $processId)
|
||||
Add-Type -MemberDefinition '[DllImport("user32.dll")]public static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);' -Name Functions -Namespace Win32
|
||||
[Win32.Functions]::ShowWindow((Get-Process -Id $processId).MainWindowHandle, 3)
|
||||
@@ -1,104 +0,0 @@
|
||||
package chylex.hee
|
||||
import chylex.hee.game.block.util.CustomPlantType
|
||||
import chylex.hee.game.commands.HeeServerCommand
|
||||
import chylex.hee.game.entity.CustomCreatureType
|
||||
import chylex.hee.game.entity.item.EntityItemIgneousRock
|
||||
import chylex.hee.game.entity.living.EntityMobEnderman
|
||||
import chylex.hee.game.entity.living.behavior.EndermanBlockHandler
|
||||
import chylex.hee.game.item.util.CustomRarity
|
||||
import chylex.hee.game.item.util.CustomToolMaterial
|
||||
import chylex.hee.game.mechanics.causatum.EnderCausatum
|
||||
import chylex.hee.game.mechanics.instability.Instability
|
||||
import chylex.hee.game.mechanics.trinket.TrinketHandler
|
||||
import chylex.hee.game.world.WorldProviderEndCustom
|
||||
import chylex.hee.game.world.feature.OverworldFeatures
|
||||
import chylex.hee.game.world.territory.storage.TokenPlayerStorage
|
||||
import chylex.hee.init.ModCreativeTabs
|
||||
import chylex.hee.init.ModGuiHandler
|
||||
import chylex.hee.init.ModLoot
|
||||
import chylex.hee.init.ModNetwork
|
||||
import chylex.hee.init.ModPotions
|
||||
import chylex.hee.init.ModRecipes
|
||||
import chylex.hee.proxy.Environment
|
||||
import chylex.hee.system.Debug
|
||||
import chylex.hee.system.IntegrityCheck
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import net.minecraftforge.fml.common.Mod
|
||||
import net.minecraftforge.fml.common.Mod.EventHandler
|
||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent
|
||||
import net.minecraftforge.fml.common.event.FMLLoadCompleteEvent
|
||||
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent
|
||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent
|
||||
import net.minecraftforge.fml.common.network.NetworkCheckHandler
|
||||
import org.apache.logging.log4j.Logger
|
||||
|
||||
@Mod(modid = HEE.ID, useMetadata = true, modLanguageAdapter = "chylex.hee.system.core.KotlinAdapter")
|
||||
object HEE{
|
||||
const val ID = "hee"
|
||||
const val DIM = 1
|
||||
|
||||
lateinit var log: Logger
|
||||
lateinit var version: String
|
||||
|
||||
val proxy = Environment.constructProxy()
|
||||
|
||||
init{
|
||||
CustomRarity
|
||||
CustomToolMaterial
|
||||
CustomCreatureType
|
||||
CustomPlantType
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
fun onPreInit(e: FMLPreInitializationEvent){
|
||||
log = e.modLog
|
||||
version = e.modMetadata.version
|
||||
|
||||
Debug.initialize()
|
||||
ModNetwork.initialize()
|
||||
ModGuiHandler.initialize()
|
||||
ModCreativeTabs.initialize()
|
||||
|
||||
TrinketHandler.register()
|
||||
EnderCausatum.register()
|
||||
Instability.register()
|
||||
TokenPlayerStorage.register()
|
||||
WorldProviderEndCustom.register()
|
||||
|
||||
proxy.onPreInit()
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
fun onInit(@Suppress("UNUSED_PARAMETER") e: FMLInitializationEvent){
|
||||
ModLoot.initialize()
|
||||
ModRecipes.initialize()
|
||||
OverworldFeatures.register()
|
||||
proxy.onInit()
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
fun onPostInit(@Suppress("UNUSED_PARAMETER") e: FMLPostInitializationEvent){
|
||||
CustomToolMaterial.setupRepairItems()
|
||||
EntityItemIgneousRock.setupSmeltingTransformations()
|
||||
EntityMobEnderman.setupBiomeSpawns()
|
||||
EndermanBlockHandler.setupCarriableBlocks()
|
||||
ModPotions.setupVanillaOverrides()
|
||||
OverworldFeatures.setupVanillaOverrides()
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
fun onLoadComplete(@Suppress("UNUSED_PARAMETER") e: FMLLoadCompleteEvent){
|
||||
IntegrityCheck.verify()
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
fun onServerStarting(e: FMLServerStartingEvent){
|
||||
e.registerServerCommand(HeeServerCommand)
|
||||
}
|
||||
|
||||
@NetworkCheckHandler
|
||||
fun onNetworkCheck(mods: Map<String, String>, @Suppress("UNUSED_PARAMETER") side: Side): Boolean{
|
||||
return mods.isNotEmpty() && mods[ID] == version
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
package chylex.hee.client.gui
|
||||
import chylex.hee.client.gui.base.GuiBaseChestContainer
|
||||
import chylex.hee.game.container.ContainerAmuletOfRecovery
|
||||
import chylex.hee.network.server.PacketServerContainerEvent
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.gui.GuiButton
|
||||
import net.minecraft.client.resources.I18n
|
||||
import net.minecraft.entity.player.EntityPlayer
|
||||
import net.minecraft.util.EnumHand
|
||||
import net.minecraftforge.fml.client.config.GuiButtonExt
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class GuiAmuletOfRecovery(player: EntityPlayer, itemHeldIn: EnumHand) : GuiBaseChestContainer(ContainerAmuletOfRecovery(player, itemHeldIn)){
|
||||
override fun initGui(){
|
||||
super.initGui()
|
||||
|
||||
val moveAllTitle = I18n.format("gui.hee.amulet_of_recovery.move_all")
|
||||
val moveAllWidth = (fontRenderer.getStringWidth(moveAllTitle) + 14).coerceAtMost(xSize / 2)
|
||||
|
||||
buttonList.add(GuiButtonExt(1000, guiLeft + xSize - moveAllWidth - 7, (height / 2) + 6, moveAllWidth, 11, moveAllTitle))
|
||||
}
|
||||
|
||||
override fun actionPerformed(button: GuiButton){
|
||||
when(button.id){
|
||||
1000 -> PacketServerContainerEvent(0).sendToServer()
|
||||
else -> super.actionPerformed(button)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,68 +0,0 @@
|
||||
package chylex.hee.client.gui
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.entity.TileEntityBrewingStandCustom
|
||||
import chylex.hee.game.container.ContainerBrewingStandCustom
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.getStack
|
||||
import chylex.hee.system.util.isNotEmpty
|
||||
import chylex.hee.system.util.totalTime
|
||||
import net.minecraft.client.gui.inventory.GuiBrewingStand
|
||||
import net.minecraft.entity.player.InventoryPlayer
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class GuiBrewingStandCustom(inventory: InventoryPlayer, private val brewingStand: TileEntityBrewingStandCustom) : GuiBrewingStand(inventory, brewingStand){
|
||||
private companion object{
|
||||
private val TEX_BACKGROUND = Resource.Custom("textures/gui/brewing_stand.png")
|
||||
private val BUBBLE_LENGTHS = intArrayOf(0, 6, 11, 16, 20, 24, 29)
|
||||
}
|
||||
|
||||
private var brewStartTime = brewingStand.world.totalTime
|
||||
|
||||
init{
|
||||
inventorySlots = ContainerBrewingStandCustom(inventory, brewingStand)
|
||||
}
|
||||
|
||||
override fun drawGuiContainerBackgroundLayer(partialTicks: Float, mouseX: Int, mouseY: Int){
|
||||
val x = (width - xSize) / 2
|
||||
val y = (height - ySize) / 2
|
||||
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
MC.textureManager.bindTexture(TEX_BACKGROUND)
|
||||
drawTexturedModalRect(x, y, 0, 0, xSize, ySize)
|
||||
|
||||
val worldTime = brewingStand.world.totalTime
|
||||
val brewTime = brewingStand.brewTime
|
||||
|
||||
if (brewTime > 0){
|
||||
val brewProgress = (28F * (1F - (brewTime / 400F))).toInt()
|
||||
|
||||
if (brewProgress > 0){
|
||||
drawTexturedModalRect(x + 97, y + 16, 176, 0, 9, brewProgress)
|
||||
}
|
||||
|
||||
val bubbleLength = BUBBLE_LENGTHS[((worldTime - brewStartTime).toInt() / 2) % 7]
|
||||
|
||||
if (bubbleLength > 0){
|
||||
drawTexturedModalRect(x + 63, y + 43 - bubbleLength, 185, 29 - bubbleLength, 12, bubbleLength)
|
||||
}
|
||||
}
|
||||
else{
|
||||
brewStartTime = worldTime
|
||||
}
|
||||
|
||||
if (brewingStand.getStack(TileEntityBrewingStandCustom.SLOT_MODIFIER).isNotEmpty){
|
||||
drawTexturedModalRect(x + 62, y + 45, 197, 0, 14, 2)
|
||||
}
|
||||
|
||||
for(slotIndex in TileEntityBrewingStandCustom.SLOTS_POTIONS){
|
||||
val slot = inventorySlots.getSlot(slotIndex)
|
||||
|
||||
if (!slot.hasStack){
|
||||
drawTexturedModalRect(x + slot.xPos, y + slot.yPos, 211, 0, 16, 16)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
package chylex.hee.client.gui
|
||||
import chylex.hee.client.gui.base.GuiBaseChestContainer
|
||||
import chylex.hee.game.block.entity.TileEntityLootChest
|
||||
import chylex.hee.game.container.ContainerLootChest
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.entity.player.EntityPlayer
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class GuiLootChest(player: EntityPlayer, tile: TileEntityLootChest) : GuiBaseChestContainer(ContainerLootChest(player, tile))
|
||||
@@ -1,17 +0,0 @@
|
||||
package chylex.hee.client.gui
|
||||
import chylex.hee.client.gui.base.GuiBaseChestContainer
|
||||
import chylex.hee.game.block.entity.TileEntityVoidPortalStorage
|
||||
import chylex.hee.game.container.ContainerPortalTokenStorage
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.any
|
||||
import chylex.hee.system.util.nonEmptySlots
|
||||
import net.minecraft.entity.player.EntityPlayer
|
||||
import net.minecraft.item.ItemStack
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class GuiPortalTokenStorage(player: EntityPlayer, tile: TileEntityVoidPortalStorage) : GuiBaseChestContainer(ContainerPortalTokenStorage(player, tile)){
|
||||
fun canActivateToken(stack: ItemStack): Boolean{
|
||||
return (inventorySlots as ContainerPortalTokenStorage).lowerChestInventory.nonEmptySlots.any { it.stack === stack }
|
||||
}
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
package chylex.hee.client.gui
|
||||
import chylex.hee.client.gui.base.GuiBaseCustomInventory
|
||||
import chylex.hee.game.container.ContainerTrinketPouch
|
||||
import chylex.hee.game.container.base.ContainerBaseCustomInventory
|
||||
import chylex.hee.game.item.ItemTrinketPouch.Inventory
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGBA
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.size
|
||||
import net.minecraft.client.gui.Gui
|
||||
import net.minecraft.entity.player.EntityPlayer
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class GuiTrinketPouch(player: EntityPlayer, inventorySlot: Int) : GuiBaseCustomInventory<Inventory>(ContainerTrinketPouch(player, inventorySlot)){
|
||||
override val texBackground = Resource.Custom("textures/gui/trinket_pouch.png")
|
||||
override val titleContainer = "gui.hee.trinket_pouch.title"
|
||||
|
||||
private val hiddenSlots: Int
|
||||
private val hiddenSlotColor = RGBA(0u, 0.25F).i
|
||||
|
||||
init{
|
||||
ySize = ContainerTrinketPouch.HEIGHT
|
||||
hiddenSlots = ContainerTrinketPouch.MAX_SLOTS - (inventorySlots as ContainerBaseCustomInventory<*>).containerInventory.size
|
||||
}
|
||||
|
||||
override fun drawGuiContainerBackgroundLayer(partialTicks: Float, mouseX: Int, mouseY: Int){
|
||||
super.drawGuiContainerBackgroundLayer(partialTicks, mouseX, mouseY)
|
||||
|
||||
val middleSlot = ContainerTrinketPouch.MAX_SLOTS / 2
|
||||
|
||||
repeat(hiddenSlots){
|
||||
renderSlotCover(middleSlot + ((ContainerTrinketPouch.MAX_SLOTS - it) / 2) * (if (it % 2 == 0) -1 else 1))
|
||||
}
|
||||
}
|
||||
|
||||
private fun renderSlotCover(index: Int){
|
||||
val x = guiLeft + 44 + (index * 18)
|
||||
val y = guiTop + 18
|
||||
Gui.drawRect(x, y, x + 16, y + 16, hiddenSlotColor)
|
||||
}
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
package chylex.hee.client.gui.base
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGB
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.size
|
||||
import net.minecraft.client.gui.inventory.GuiContainer
|
||||
import net.minecraft.inventory.ContainerChest
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
abstract class GuiBaseChestContainer(container: ContainerChest) : GuiContainer(container){
|
||||
private companion object{
|
||||
private val TEX_BACKGROUND = Resource.Vanilla("textures/gui/container/generic_54.png")
|
||||
private val COLOR_TEXT = RGB(64u).i
|
||||
}
|
||||
|
||||
private val containerRows = container.lowerChestInventory.size / 9
|
||||
|
||||
private val titleContainer = container.lowerChestInventory.displayName.unformattedText
|
||||
private val titleInventory = MC.player?.inventory?.displayName?.unformattedText ?: "" // 'mc' not initialized yet
|
||||
|
||||
init{
|
||||
ySize = 114 + (containerRows * 18)
|
||||
}
|
||||
|
||||
override fun drawScreen(mouseX: Int, mouseY: Int, partialTicks: Float){
|
||||
drawDefaultBackground()
|
||||
super.drawScreen(mouseX, mouseY, partialTicks)
|
||||
renderHoveredToolTip(mouseX, mouseY)
|
||||
}
|
||||
|
||||
override fun drawGuiContainerBackgroundLayer(partialTicks: Float, mouseX: Int, mouseY: Int){
|
||||
val x = (width - xSize) / 2
|
||||
val y = (height - ySize) / 2
|
||||
val heightContainer = 17 + (containerRows * 18)
|
||||
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
mc.textureManager.bindTexture(TEX_BACKGROUND)
|
||||
drawTexturedModalRect(x, y, 0, 0, xSize, heightContainer)
|
||||
drawTexturedModalRect(x, y + heightContainer, 0, 126, xSize, 96)
|
||||
}
|
||||
|
||||
override fun drawGuiContainerForegroundLayer(mouseX: Int, mouseY: Int){
|
||||
fontRenderer.drawString(titleContainer, 8, 6, COLOR_TEXT)
|
||||
fontRenderer.drawString(titleInventory, 8, ySize - 94, COLOR_TEXT)
|
||||
}
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
package chylex.hee.client.gui.base
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.container.base.ContainerBaseCustomInventory
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGB
|
||||
import net.minecraft.client.gui.inventory.GuiContainer
|
||||
import net.minecraft.client.resources.I18n
|
||||
import net.minecraft.inventory.IInventory
|
||||
import net.minecraft.util.ResourceLocation
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
abstract class GuiBaseCustomInventory<T : IInventory>(container: ContainerBaseCustomInventory<T>) : GuiContainer(container){
|
||||
private companion object{
|
||||
private val COLOR_TEXT = RGB(64u).i
|
||||
}
|
||||
|
||||
protected abstract val texBackground: ResourceLocation
|
||||
protected abstract val titleContainer: String
|
||||
|
||||
private val titleInventory = MC.player?.inventory?.displayName?.unformattedText ?: "" // 'mc' not initialized yet
|
||||
|
||||
override fun drawScreen(mouseX: Int, mouseY: Int, partialTicks: Float){
|
||||
drawDefaultBackground()
|
||||
super.drawScreen(mouseX, mouseY, partialTicks)
|
||||
renderHoveredToolTip(mouseX, mouseY)
|
||||
}
|
||||
|
||||
override fun drawGuiContainerBackgroundLayer(partialTicks: Float, mouseX: Int, mouseY: Int){
|
||||
val x = (width - xSize) / 2
|
||||
val y = (height - ySize) / 2
|
||||
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
mc.textureManager.bindTexture(texBackground)
|
||||
drawTexturedModalRect(x, y, 0, 0, xSize, ySize)
|
||||
}
|
||||
|
||||
override fun drawGuiContainerForegroundLayer(mouseX: Int, mouseY: Int){
|
||||
fontRenderer.drawString(I18n.format(titleContainer), 8, 6, COLOR_TEXT)
|
||||
fontRenderer.drawString(titleInventory, 8, ySize - 94, COLOR_TEXT)
|
||||
}
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
package chylex.hee.client.model
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.system.migration.Hand.MAIN_HAND
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.Vec3
|
||||
import chylex.hee.system.util.lookPosVec
|
||||
import chylex.hee.system.util.subtractY
|
||||
import net.minecraft.entity.player.EntityPlayer
|
||||
import net.minecraft.util.EnumHand
|
||||
import net.minecraft.util.EnumHandSide.RIGHT
|
||||
import net.minecraft.util.math.MathHelper
|
||||
import net.minecraft.util.math.Vec3d
|
||||
import kotlin.math.abs
|
||||
import kotlin.math.pow
|
||||
|
||||
object ModelHelper{
|
||||
@Sided(Side.CLIENT)
|
||||
fun getHandPosition(player: EntityPlayer, hand: EnumHand): Vec3d{
|
||||
val yawOffsetMp = (if (player.primaryHand == RIGHT) 1 else -1) * (if (hand == MAIN_HAND) 1 else -1)
|
||||
|
||||
if (player === MC.player && MC.settings.thirdPersonView == 0){
|
||||
val pitch = MathHelper.wrapDegrees(player.rotationPitch)
|
||||
val yaw = MathHelper.wrapDegrees(player.rotationYaw)
|
||||
val fov = MC.settings.fovSetting
|
||||
|
||||
return player
|
||||
.lookPosVec
|
||||
.subtractY(0.1 + (pitch.coerceIn(-90F, 45F) * 0.0034))
|
||||
.add(Vec3.fromYaw(yaw + (yawOffsetMp * fov * 0.6F)).scale(0.25))
|
||||
.add(Vec3.fromYaw(yaw + 165F - (fov - 90F) / 2F).scale(abs(pitch.coerceIn(0F, 90F) / 90.0).pow(1.5) * (0.3 - abs(fov - 90.0) / 600F)))
|
||||
|
||||
// TODO kinda weird and inaccurate, maybe use the camera transformations somehow?
|
||||
}
|
||||
else{
|
||||
val handOffset = if (player.isSneaking) 1.15 else 0.75
|
||||
|
||||
return player
|
||||
.lookPosVec
|
||||
.subtractY(handOffset)
|
||||
.add(Vec3.fromYaw(player.renderYawOffset + yawOffsetMp * 39F).scale(0.52))
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
package chylex.hee.client.model.block
|
||||
import chylex.hee.client.render.util.beginBox
|
||||
import chylex.hee.client.render.util.render
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.model.ModelBase
|
||||
import net.minecraft.client.model.ModelRenderer
|
||||
import kotlin.math.PI
|
||||
import kotlin.math.abs
|
||||
import kotlin.math.sin
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object ModelBlockIgneousPlate : ModelBase(){
|
||||
const val ANIMATION_PERIOD = PI
|
||||
|
||||
private val outerBox: ModelRenderer
|
||||
private val innerBox: ModelRenderer
|
||||
|
||||
init{
|
||||
textureWidth = 32
|
||||
textureHeight = 16
|
||||
|
||||
outerBox = ModelRenderer(this).apply {
|
||||
beginBox.offset(12F, 4F, 0F).size( 2, 8, 2).tex(0, 6).add()
|
||||
beginBox.offset( 2F, 4F, 0F).size( 2, 8, 2).tex(8, 6).add()
|
||||
beginBox.offset( 2F, 2F, 0F).size(12, 2, 2).tex(0, 0).add()
|
||||
beginBox.offset( 2F, 12F, 0F).size(12, 2, 2).tex(0, 4).add()
|
||||
}
|
||||
|
||||
innerBox = ModelRenderer(this).apply {
|
||||
beginBox.offset(4F, 4F, 0.5F).size(8, 8, 1).tex(14, 7).add()
|
||||
}
|
||||
}
|
||||
|
||||
fun renderOuterBox(){
|
||||
outerBox.render()
|
||||
}
|
||||
|
||||
fun renderInnerBox(animation: Double){
|
||||
innerBox.offsetZ = -abs(sin(-animation)).toFloat() * 0.0925F
|
||||
innerBox.render()
|
||||
}
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
package chylex.hee.client.model.entity
|
||||
import chylex.hee.client.render.util.beginBox
|
||||
import chylex.hee.game.entity.living.EntityBossEnderEye
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.toRadians
|
||||
import net.minecraft.client.model.ModelBase
|
||||
import net.minecraft.client.model.ModelRenderer
|
||||
import net.minecraft.entity.Entity
|
||||
import net.minecraft.entity.EntityLivingBase
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object ModelEntityBossEnderEye : ModelBase(){
|
||||
const val SCALE = 16F / 18F
|
||||
|
||||
private val head: ModelRenderer
|
||||
private val eyes: Array<ModelRenderer>
|
||||
private val arms: ModelRenderer
|
||||
|
||||
init{
|
||||
textureWidth = 128
|
||||
textureHeight = 64
|
||||
|
||||
head = ModelRenderer(this).apply {
|
||||
setRotationPoint(0F, 15F, 0F)
|
||||
beginBox.offset(-9F, -9F, -9F).size(18, 18, 18).tex(0, 0).add()
|
||||
}
|
||||
|
||||
eyes = Array(8){
|
||||
ModelRenderer(this).apply {
|
||||
setRotationPoint(0F, 15F, 0F)
|
||||
beginBox.offset(-8F, -8F, -9F).size(16, 16, 1).tex(-1 + (16 * it), 47).add()
|
||||
cubeList[0].let { it.quadList = arrayOf(it.quadList[4]) } // front face only
|
||||
}
|
||||
}
|
||||
|
||||
arms = ModelRenderer(this).apply {
|
||||
setRotationPoint(0F, 15.5F, -0.5F)
|
||||
beginBox.offset(-12F, -1.5F, -1.5F).size(3, 27, 3).tex(73, 0).add()
|
||||
beginBox.offset( 9F, -1.5F, -1.5F).size(3, 27, 3).tex(73, 0).mirror().add()
|
||||
}
|
||||
}
|
||||
|
||||
override fun setLivingAnimations(entity: EntityLivingBase, limbSwing: Float, limbSwingAmount: Float, partialTicks: Float){
|
||||
super.setLivingAnimations(entity, limbSwing, limbSwingAmount, partialTicks)
|
||||
arms.rotateAngleX = (entity as? EntityBossEnderEye)?.clientArmAngle?.get(partialTicks)?.toRadians() ?: 0F
|
||||
}
|
||||
|
||||
override fun setRotationAngles(limbSwing: Float, limbSwingAmount: Float, ageInTicks: Float, netHeadYaw: Float, headPitch: Float, scale: Float, entity: Entity){
|
||||
super.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale, entity)
|
||||
head.rotateAngleX = headPitch.toRadians()
|
||||
}
|
||||
|
||||
override fun render(entity: Entity, limbSwing: Float, limbSwingAmount: Float, ageInTicks: Float, netHeadYaw: Float, headPitch: Float, scale: Float){
|
||||
super.render(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale)
|
||||
|
||||
val boss = entity as? EntityBossEnderEye
|
||||
|
||||
val eyeState = when{
|
||||
boss == null -> 1
|
||||
boss.isSleeping -> 0
|
||||
else -> boss.demonLevel + 1
|
||||
}
|
||||
|
||||
head.render(scale)
|
||||
eyes[eyeState].also { it.rotateAngleX = head.rotateAngleX }.render(scale)
|
||||
arms.render(scale)
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
package chylex.hee.client.model.entity
|
||||
import chylex.hee.client.render.util.beginBox
|
||||
import chylex.hee.client.render.util.render
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.model.ModelBase
|
||||
import net.minecraft.client.model.ModelRenderer
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object ModelEntityTokenHolder : ModelBase(){
|
||||
private val box: ModelRenderer
|
||||
|
||||
init{
|
||||
textureWidth = 64
|
||||
textureHeight = 32
|
||||
|
||||
box = ModelRenderer(this).apply {
|
||||
beginBox.offset(-8F, -8F, -8F).size(16, 16, 16).add()
|
||||
}
|
||||
}
|
||||
|
||||
fun render(){
|
||||
box.render()
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
package chylex.hee.client.model.item
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.init.ModItems
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.forge.SubscribeEvent
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel
|
||||
import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType
|
||||
import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType.FIRST_PERSON_LEFT_HAND
|
||||
import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType.FIRST_PERSON_RIGHT_HAND
|
||||
import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType.THIRD_PERSON_LEFT_HAND
|
||||
import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType.THIRD_PERSON_RIGHT_HAND
|
||||
import net.minecraft.client.renderer.block.model.ModelBakery
|
||||
import net.minecraft.client.renderer.block.model.ModelResourceLocation
|
||||
import net.minecraftforge.client.event.ModelBakeEvent
|
||||
import net.minecraftforge.client.model.BakedModelWrapper
|
||||
import net.minecraftforge.common.MinecraftForge
|
||||
import org.apache.commons.lang3.tuple.Pair
|
||||
import javax.vecmath.Matrix4f
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class ModelItemAmuletOfRecovery private constructor(sourceModel: IBakedModel) : BakedModelWrapper<IBakedModel>(sourceModel){
|
||||
companion object{
|
||||
private val RESOURCE_NORMAL = ModelResourceLocation(Resource.Custom("amulet_of_recovery"), "inventory")
|
||||
private val RESOURCE_HELD = ModelResourceLocation(Resource.Custom("amulet_of_recovery_held"), "held")
|
||||
|
||||
fun register(){
|
||||
ModelBakery.registerItemVariants(ModItems.AMULET_OF_RECOVERY, RESOURCE_NORMAL, RESOURCE_HELD)
|
||||
MinecraftForge.EVENT_BUS.register(this)
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
fun onModelBake(e: ModelBakeEvent){
|
||||
with(e.modelRegistry){
|
||||
putObject(RESOURCE_NORMAL, ModelItemAmuletOfRecovery(getObject(RESOURCE_NORMAL)!!))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun handlePerspective(transformType: TransformType): Pair<out IBakedModel, Matrix4f> = when(transformType){
|
||||
FIRST_PERSON_LEFT_HAND,
|
||||
FIRST_PERSON_RIGHT_HAND,
|
||||
THIRD_PERSON_LEFT_HAND,
|
||||
THIRD_PERSON_RIGHT_HAND ->
|
||||
MC.itemRenderer.itemModelMesher.modelManager.getModel(RESOURCE_HELD).handlePerspective(transformType)
|
||||
|
||||
else ->
|
||||
super.handlePerspective(transformType)
|
||||
}
|
||||
}
|
||||
@@ -1,160 +0,0 @@
|
||||
package chylex.hee.client.render
|
||||
import chylex.hee.HEE
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE_MINUS_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.DF_ZERO
|
||||
import chylex.hee.client.render.util.GL.FOG_EXP
|
||||
import chylex.hee.client.render.util.GL.SF_ONE
|
||||
import chylex.hee.client.render.util.GL.SF_SRC_ALPHA
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.BlockAbstractPortal
|
||||
import chylex.hee.game.block.entity.TileEntityEnergyCluster
|
||||
import chylex.hee.game.block.info.Materials
|
||||
import chylex.hee.game.mechanics.energy.IEnergyQuantity
|
||||
import chylex.hee.game.mechanics.energy.IEnergyQuantity.Companion.MAX_POSSIBLE_VALUE
|
||||
import chylex.hee.game.mechanics.energy.IEnergyQuantity.Companion.displayString
|
||||
import chylex.hee.init.ModBlocks
|
||||
import chylex.hee.init.ModItems
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.SubscribeAllEvents
|
||||
import chylex.hee.system.migration.forge.SubscribeEvent
|
||||
import chylex.hee.system.util.color.IntColor
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGB
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGBA
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.getBlock
|
||||
import chylex.hee.system.util.getTile
|
||||
import net.minecraft.client.gui.Gui
|
||||
import net.minecraft.client.renderer.ActiveRenderInfo
|
||||
import net.minecraft.client.resources.I18n
|
||||
import net.minecraft.util.math.RayTraceResult.Type.BLOCK
|
||||
import net.minecraft.util.text.TextFormatting
|
||||
import net.minecraftforge.client.event.DrawBlockHighlightEvent
|
||||
import net.minecraftforge.client.event.EntityViewRenderEvent.FogDensity
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType.HELMET
|
||||
|
||||
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID)
|
||||
object OverlayRenderer{
|
||||
private const val BORDER_SIZE = 4
|
||||
private const val LINE_SPACING = 7
|
||||
|
||||
private val TEX_ENDER_GOO_OVERLAY = Resource.Custom("textures/overlay/ender_goo.png")
|
||||
private val TEX_PURIFIED_ENDER_GOO_OVERLAY = Resource.Custom("textures/overlay/purified_ender_goo.png")
|
||||
|
||||
private var clusterLookedAt: TileEntityEnergyCluster? = null
|
||||
|
||||
// Ender Goo
|
||||
|
||||
@JvmStatic
|
||||
@SubscribeEvent
|
||||
fun onFogDensity(e: FogDensity){
|
||||
val entity = e.entity
|
||||
val inside = ActiveRenderInfo.getBlockStateAtEntityViewpoint(entity.world, entity, e.renderPartialTicks.toFloat()).material
|
||||
|
||||
if (inside === Materials.ENDER_GOO || inside === Materials.PURIFIED_ENDER_GOO){
|
||||
GL.setFogMode(FOG_EXP)
|
||||
e.density = if (inside === Materials.ENDER_GOO) 0.66F else 0.06F
|
||||
e.isCanceled = true // otherwise the event is ignored
|
||||
}
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
@SubscribeEvent
|
||||
fun onRenderHelmetOverlayPre(e: RenderGameOverlayEvent.Pre){
|
||||
if (e.type != HELMET){
|
||||
return
|
||||
}
|
||||
|
||||
val player = MC.player ?: return
|
||||
val inside = ActiveRenderInfo.getBlockStateAtEntityViewpoint(player.world, player, e.partialTicks).material
|
||||
|
||||
if ((inside === Materials.ENDER_GOO || inside === Materials.PURIFIED_ENDER_GOO) && MC.settings.thirdPersonView == 0 && !player.isSpectator){
|
||||
val scaledResolution = MC.resolution
|
||||
val brightness = player.brightness
|
||||
|
||||
GL.color(brightness, brightness, brightness, 1F)
|
||||
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA, SF_ONE, DF_ZERO)
|
||||
|
||||
if (inside === Materials.ENDER_GOO){
|
||||
MC.textureManager.bindTexture(TEX_ENDER_GOO_OVERLAY)
|
||||
}
|
||||
else{
|
||||
MC.textureManager.bindTexture(TEX_PURIFIED_ENDER_GOO_OVERLAY)
|
||||
}
|
||||
|
||||
MC.instance.ingameGUI.drawTexturedModalRect(0, 0, 0, 0, scaledResolution.scaledWidth, scaledResolution.scaledHeight)
|
||||
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
}
|
||||
}
|
||||
|
||||
// Energy Cluster
|
||||
|
||||
@JvmStatic
|
||||
@SubscribeEvent
|
||||
fun onRenderText(@Suppress("UNUSED_PARAMETER") e: RenderGameOverlayEvent.Text){
|
||||
fun drawTextOffScreenCenter(x: Int, y: Int, line: Int, text: String, color: IntColor){
|
||||
val scaledResolution = MC.resolution
|
||||
|
||||
with(MC.fontRenderer){
|
||||
val centerX = x + (scaledResolution.scaledWidth / 2)
|
||||
val centerY = y + (scaledResolution.scaledHeight / 2) + (line * (LINE_SPACING + FONT_HEIGHT))
|
||||
|
||||
val textWidth = getStringWidth(text)
|
||||
val textHeight = FONT_HEIGHT
|
||||
|
||||
val offsetX = -(textWidth / 2)
|
||||
val offsetY = -(textHeight / 2)
|
||||
|
||||
Gui.drawRect(centerX + offsetX - BORDER_SIZE, centerY + offsetY - BORDER_SIZE, centerX - offsetX + BORDER_SIZE - 1, centerY - offsetY + BORDER_SIZE - 1, RGBA(0u, 0.6F).i)
|
||||
drawStringWithShadow(text, (centerX + offsetX).toFloat(), (centerY + offsetY).toFloat(), color.i)
|
||||
}
|
||||
}
|
||||
|
||||
clusterLookedAt?.let {
|
||||
clusterLookedAt = null
|
||||
|
||||
fun getQuantityString(quantity: IEnergyQuantity): String{
|
||||
return if (it.energyLevel == MAX_POSSIBLE_VALUE)
|
||||
"${TextFormatting.OBFUSCATED}##${TextFormatting.RESET}"
|
||||
else
|
||||
quantity.displayString
|
||||
}
|
||||
|
||||
val isIgnored = MC.player?.let { player -> ModItems.ENERGY_ORACLE.isClusterIgnored(player, it.pos) } == true
|
||||
val firstLine = if (isIgnored) -1 else 0
|
||||
|
||||
val health = it.currentHealth
|
||||
drawTextOffScreenCenter(0, -40, firstLine, I18n.format("hee.energy.overlay.health", health), health.textColor)
|
||||
|
||||
val level = getQuantityString(it.energyLevel)
|
||||
val capacity = getQuantityString(it.energyRegenCapacity)
|
||||
drawTextOffScreenCenter(0, -40, firstLine + 1, I18n.format("hee.energy.overlay.level", level, capacity), RGB(220u))
|
||||
|
||||
if (isIgnored){
|
||||
drawTextOffScreenCenter(0, -40, firstLine + 2, I18n.format("hee.energy.overlay.ignored"), RGB(160u))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Block outlines
|
||||
|
||||
@JvmStatic
|
||||
@SubscribeEvent
|
||||
fun onRenderBlockOutline(e: DrawBlockHighlightEvent){
|
||||
if (e.target.typeOfHit == BLOCK){ // why the fuck is this still called for air and entities
|
||||
val world = e.player.world
|
||||
val pos = e.target.blockPos
|
||||
val block = pos.getBlock(world)
|
||||
|
||||
if (block === ModBlocks.ENERGY_CLUSTER){
|
||||
clusterLookedAt = pos.getTile(world)
|
||||
e.isCanceled = true
|
||||
}
|
||||
else if (block is BlockAbstractPortal){
|
||||
e.isCanceled = true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,237 +0,0 @@
|
||||
package chylex.hee.client.render
|
||||
import chylex.hee.HEE
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE_MINUS_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.DF_ZERO
|
||||
import chylex.hee.client.render.util.GL.SF_ONE
|
||||
import chylex.hee.client.render.util.GL.SF_SRC_ALPHA
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.particle.ParticleVoid
|
||||
import chylex.hee.game.particle.spawner.ParticleSpawnerCustom
|
||||
import chylex.hee.game.particle.util.IOffset.InBox
|
||||
import chylex.hee.game.particle.util.IShape.Point
|
||||
import chylex.hee.game.world.WorldProviderEndCustom
|
||||
import chylex.hee.game.world.territory.TerritoryType
|
||||
import chylex.hee.game.world.territory.TerritoryVoid
|
||||
import chylex.hee.system.Debug
|
||||
import chylex.hee.system.migration.forge.EventPriority
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.SubscribeAllEvents
|
||||
import chylex.hee.system.migration.forge.SubscribeEvent
|
||||
import chylex.hee.system.util.color.IntColor
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGB
|
||||
import chylex.hee.system.util.floorToInt
|
||||
import chylex.hee.system.util.lookDirVec
|
||||
import chylex.hee.system.util.math.LerpedFloat
|
||||
import chylex.hee.system.util.posVec
|
||||
import chylex.hee.system.util.scale
|
||||
import net.minecraft.client.resources.I18n
|
||||
import net.minecraft.entity.player.EntityPlayer
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent
|
||||
import net.minecraftforge.common.MinecraftForge
|
||||
import net.minecraftforge.fml.common.gameevent.TickEvent.ClientTickEvent
|
||||
import net.minecraftforge.fml.common.gameevent.TickEvent.Phase
|
||||
import org.lwjgl.opengl.GL11.GL_GREATER
|
||||
import kotlin.math.min
|
||||
import kotlin.math.pow
|
||||
|
||||
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID)
|
||||
object TerritoryRenderer{
|
||||
private var prevChunkX = Int.MAX_VALUE
|
||||
private var prevTerritory: TerritoryType? = null
|
||||
|
||||
@JvmStatic
|
||||
@SubscribeEvent
|
||||
fun onClientTick(e: ClientTickEvent){
|
||||
if (e.phase == Phase.START){
|
||||
val player = MC.player
|
||||
|
||||
if (player != null && player.world.provider is WorldProviderEndCustom && player.ticksExisted > 0){
|
||||
Void.tick(player)
|
||||
Title.tick()
|
||||
|
||||
val newChunkX = player.chunkCoordX
|
||||
|
||||
if (prevChunkX != newChunkX){
|
||||
prevChunkX = newChunkX
|
||||
|
||||
val newTerritory = TerritoryType.fromX(player.posX.floorToInt())
|
||||
|
||||
if (prevTerritory != newTerritory){
|
||||
prevTerritory = newTerritory
|
||||
|
||||
if (newTerritory != null){
|
||||
Void.reset()
|
||||
Title.display(newTerritory)
|
||||
newTerritory.desc.environment.setupClient()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
prevTerritory?.desc?.environment?.tickClient()
|
||||
}
|
||||
else if (prevTerritory != null){
|
||||
prevTerritory = null
|
||||
prevChunkX = Int.MAX_VALUE
|
||||
|
||||
Void.reset()
|
||||
Title.reset()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Void handling
|
||||
|
||||
val VOID_FACTOR_VALUE
|
||||
get() = Void.voidFactor.get(MC.partialTicks)
|
||||
|
||||
private object Void{
|
||||
private val VOID_PARTICLE = ParticleSpawnerCustom(
|
||||
type = ParticleVoid,
|
||||
pos = InBox(8F)
|
||||
)
|
||||
|
||||
val voidFactor = LerpedFloat(TerritoryVoid.OUTSIDE_VOID_FACTOR)
|
||||
|
||||
init{
|
||||
if (Debug.enabled){
|
||||
MinecraftForge.EVENT_BUS.register(this)
|
||||
}
|
||||
}
|
||||
|
||||
fun tick(player: EntityPlayer){
|
||||
val factor = TerritoryVoid.getVoidFactor(player).also(voidFactor::update)
|
||||
|
||||
if (factor == TerritoryVoid.OUTSIDE_VOID_FACTOR || MC.instance.isGamePaused){
|
||||
return
|
||||
}
|
||||
|
||||
if (factor > -1F){
|
||||
val rand = player.rng
|
||||
|
||||
val mp = min(1F, (factor * 0.275F) + 0.275F)
|
||||
val extra = (mp.pow(1.5F) * 12F).floorToInt()
|
||||
|
||||
VOID_PARTICLE.spawn(Point(player, heightMp = 0.5F, amount = 2 + extra), rand)
|
||||
VOID_PARTICLE.spawn(Point(player.posVec.add(player.lookDirVec.scale(5)), amount = extra / 2), rand)
|
||||
}
|
||||
}
|
||||
|
||||
fun reset(){
|
||||
voidFactor.updateImmediately(TerritoryVoid.OUTSIDE_VOID_FACTOR)
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
fun onRenderGameOverlayText(e: RenderGameOverlayEvent.Text){
|
||||
if (MC.settings.showDebugInfo && MC.player?.dimension == HEE.DIM){
|
||||
with(e.left){
|
||||
add("")
|
||||
add("End Void Factor: ${"%.3f".format(voidFactor.currentValue)}")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Text rendering
|
||||
|
||||
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID)
|
||||
private object Title{
|
||||
private const val FADE_TICKS = 22
|
||||
|
||||
private var textTime = 0
|
||||
private var textFade = 0
|
||||
private var textTitle = ""
|
||||
private var textMainColor = RGB(0u)
|
||||
private var textShadowColor = RGB(0u)
|
||||
|
||||
fun display(newTerritory: TerritoryType){
|
||||
val title = I18n.format(newTerritory.translationKey)
|
||||
|
||||
textTime = 60 + (2 * title.length)
|
||||
textFade = FADE_TICKS
|
||||
textTitle = title
|
||||
|
||||
with(newTerritory.desc.colors){
|
||||
if (tokenTop.asVec.lengthSquared() > tokenBottom.asVec.lengthSquared()){
|
||||
textMainColor = tokenTop
|
||||
textShadowColor = tokenBottom
|
||||
}
|
||||
else{
|
||||
textMainColor = tokenBottom
|
||||
textShadowColor = tokenTop
|
||||
}
|
||||
|
||||
textShadowColor = textShadowColor.let { RGB(it.red / 2, it.green / 2, it.blue / 2) }
|
||||
}
|
||||
}
|
||||
|
||||
fun tick(){
|
||||
if (textTime > 0){
|
||||
--textTime
|
||||
--textFade
|
||||
}
|
||||
}
|
||||
|
||||
fun reset(){
|
||||
textTime = 0
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
@SubscribeEvent(EventPriority.HIGHEST)
|
||||
fun onRenderGameOverlayText(e: RenderGameOverlayEvent.Text){
|
||||
if (textTime == 0){
|
||||
return
|
||||
}
|
||||
|
||||
val fontRenderer = MC.fontRenderer
|
||||
val resolution = e.resolution
|
||||
val width = resolution.scaledWidth
|
||||
val height = resolution.scaledHeight
|
||||
|
||||
val opacity = when{
|
||||
textFade > 0 -> ((FADE_TICKS - (textFade - e.partialTicks)) / FADE_TICKS.toFloat()).coerceIn(0F, 1F)
|
||||
textTime < FADE_TICKS -> ((textTime - e.partialTicks) / FADE_TICKS.toFloat()).coerceIn(0F, 1F)
|
||||
else -> 1F
|
||||
}
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.translate(width * 0.5F, height * 0.5F, 0F)
|
||||
GL.enableBlend()
|
||||
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA, SF_ONE, DF_ZERO)
|
||||
GL.alphaFunc(GL_GREATER, 0F)
|
||||
GL.pushMatrix()
|
||||
GL.scale(3F, 3F, 3F)
|
||||
|
||||
val x = -fontRenderer.getStringWidth(textTitle) * 0.5F
|
||||
val y = -fontRenderer.FONT_HEIGHT - 2F
|
||||
|
||||
drawTitle(x + 0.5F, y + 0.5F, textShadowColor.withAlpha(opacity.pow(1.25F)))
|
||||
drawTitle(x, y, textMainColor.withAlpha(opacity))
|
||||
|
||||
GL.popMatrix()
|
||||
GL.alphaFunc(GL_GREATER, 0.1F)
|
||||
GL.disableBlend()
|
||||
GL.popMatrix()
|
||||
}
|
||||
|
||||
private fun drawTitle(x: Float, y: Float, color: IntColor) = with(MC.fontRenderer){
|
||||
resetStyles()
|
||||
|
||||
red = color.red / 255F
|
||||
green = color.green / 255F
|
||||
blue = color.blue / 255F
|
||||
alpha = color.alpha / 255F
|
||||
|
||||
posX = x
|
||||
posY = y
|
||||
|
||||
val text = if (bidiFlag)
|
||||
bidiReorder(textTitle)
|
||||
else
|
||||
textTitle
|
||||
|
||||
GL.color(red, green, blue, alpha)
|
||||
renderStringAtPos(text, false)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,66 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.game.block.entity.base.TileEntityBaseChest
|
||||
import chylex.hee.system.migration.Facing.EAST
|
||||
import chylex.hee.system.migration.Facing.NORTH
|
||||
import chylex.hee.system.migration.Facing.WEST
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.model.ModelChest
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import org.lwjgl.opengl.GL11.GL_MODELVIEW
|
||||
import org.lwjgl.opengl.GL11.GL_TEXTURE
|
||||
import kotlin.math.PI
|
||||
import kotlin.math.pow
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
abstract class RenderTileAbstractChest<T : TileEntityBaseChest> : TileEntitySpecialRenderer<T>(){
|
||||
protected abstract val texture: ResourceLocation
|
||||
|
||||
private val modelChest = ModelChest()
|
||||
|
||||
override fun render(tile: T, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int, alpha: Float){
|
||||
if (destroyStage >= 0){
|
||||
bindTexture(DESTROY_STAGES[destroyStage])
|
||||
GL.matrixMode(GL_TEXTURE)
|
||||
GL.pushMatrix()
|
||||
GL.scale(4F, 4F, 1F)
|
||||
GL.translate(0.0625F, 0.0625F, 0.0625F)
|
||||
GL.matrixMode(GL_MODELVIEW)
|
||||
}
|
||||
else{
|
||||
bindTexture(texture)
|
||||
}
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.enableRescaleNormal()
|
||||
GL.color(1F, 1F, 1F, alpha)
|
||||
GL.translate(x, y + 1F, z + 1F)
|
||||
GL.scale(1F, -1F, -1F)
|
||||
GL.translate(0.5F, 0.5F, 0.5F)
|
||||
|
||||
val rotation = when(tile.facing){
|
||||
EAST -> 270F
|
||||
NORTH -> 180F
|
||||
WEST -> 90F
|
||||
else -> 0F
|
||||
}
|
||||
|
||||
GL.rotate(rotation, 0F, 1F, 0F)
|
||||
GL.translate(-0.5F, -0.5F, -0.5F)
|
||||
|
||||
modelChest.chestLid.rotateAngleX = -(1F - (1F - tile.lidAngle.get(partialTicks)).pow(3)) * PI.toFloat() * 0.5F
|
||||
modelChest.renderAll()
|
||||
|
||||
GL.disableRescaleNormal()
|
||||
GL.popMatrix()
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
|
||||
if (destroyStage >= 0){
|
||||
GL.matrixMode(GL_TEXTURE)
|
||||
GL.popMatrix()
|
||||
GL.matrixMode(GL_MODELVIEW)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,232 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE
|
||||
import chylex.hee.client.render.util.GL.DF_ONE_MINUS_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.SF_ONE
|
||||
import chylex.hee.client.render.util.GL.SF_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.TEX_Q
|
||||
import chylex.hee.client.render.util.GL.TEX_R
|
||||
import chylex.hee.client.render.util.GL.TEX_S
|
||||
import chylex.hee.client.render.util.GL.TEX_T
|
||||
import chylex.hee.client.render.util.TESSELLATOR
|
||||
import chylex.hee.client.render.util.draw
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.BlockAbstractPortal
|
||||
import chylex.hee.game.block.BlockAbstractPortal.IPortalController
|
||||
import chylex.hee.game.block.entity.TileEntityPortalInner
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.square
|
||||
import net.minecraft.client.renderer.ActiveRenderInfo
|
||||
import net.minecraft.client.renderer.GLAllocation
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.util.math.Vec3d
|
||||
import net.minecraft.world.World
|
||||
import org.lwjgl.opengl.GL11.GL_EYE_LINEAR
|
||||
import org.lwjgl.opengl.GL11.GL_EYE_PLANE
|
||||
import org.lwjgl.opengl.GL11.GL_MODELVIEW
|
||||
import org.lwjgl.opengl.GL11.GL_OBJECT_LINEAR
|
||||
import org.lwjgl.opengl.GL11.GL_OBJECT_PLANE
|
||||
import org.lwjgl.opengl.GL11.GL_QUADS
|
||||
import org.lwjgl.opengl.GL11.GL_TEXTURE
|
||||
import java.util.Random
|
||||
import kotlin.math.pow
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
abstract class RenderTileAbstractPortal<T : TileEntityPortalInner, C : IPortalController> : TileEntitySpecialRenderer<T>(){
|
||||
private companion object{
|
||||
private val TEX_BACKGROUND = Resource.Vanilla("textures/environment/end_sky.png")
|
||||
private val TEX_PARTICLE_LAYER = Resource.Vanilla("textures/entity/end_portal.png")
|
||||
|
||||
private val BUFFER = GLAllocation.createDirectFloatBuffer(16)
|
||||
|
||||
private fun updateBuffer(value1: Float, value2: Float, value3: Float, value4: Float) = BUFFER.apply {
|
||||
clear()
|
||||
put(value1)
|
||||
put(value2)
|
||||
put(value3)
|
||||
put(value4)
|
||||
flip()
|
||||
}
|
||||
|
||||
private fun getLayerCount(distSq: Double) = when{
|
||||
distSq > square(60) -> 5
|
||||
distSq > square(48) -> 7
|
||||
distSq > square(38) -> 9
|
||||
distSq > square(30) -> 11
|
||||
distSq > square(24) -> 13
|
||||
distSq > square(20) -> 14
|
||||
else -> 15
|
||||
}
|
||||
}
|
||||
|
||||
private var cameraTarget = Vec3d.ZERO
|
||||
private var globalTranslation = 0F
|
||||
|
||||
private var isAnimating = false
|
||||
private var animationProgress = 0F
|
||||
|
||||
private fun calculateEasing(layer: Int): Float{
|
||||
return if (isAnimating)
|
||||
(1.1F - square(animationProgress * 4.5F - 4.816F) + 22.1F * (1F - ((layer - 1F) / 14F).pow(1.2F))).coerceIn(0F, 1F).pow(1.5F)
|
||||
else
|
||||
animationProgress
|
||||
}
|
||||
|
||||
// Properties
|
||||
|
||||
protected val rand = Random()
|
||||
protected val color = FloatArray(3)
|
||||
|
||||
protected abstract fun findController(world: World, pos: BlockPos): C?
|
||||
|
||||
protected abstract fun generateSeed(controller: C): Long
|
||||
protected abstract fun generateNextColor(controller: C, layer: Int)
|
||||
|
||||
// Rendering
|
||||
|
||||
override fun render(tile: T, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int, alpha: Float){
|
||||
val controller = findController(tile.world, tile.pos)
|
||||
|
||||
rand.setSeed(controller?.let { generateSeed(it) } ?: 0L)
|
||||
|
||||
animationProgress = controller?.clientAnimationProgress?.get(partialTicks) ?: 0F
|
||||
isAnimating = animationProgress > 0F && animationProgress < 1F
|
||||
|
||||
cameraTarget = ActiveRenderInfo.getCameraPosition()
|
||||
globalTranslation = ((MC.systemTime % BlockAbstractPortal.TRANSLATION_SPEED_LONG) / BlockAbstractPortal.TRANSLATION_SPEED) - (controller?.clientPortalOffset?.get(partialTicks) ?: 0F)
|
||||
|
||||
val offsetY = -y - 0.75
|
||||
val topY = offsetY + cameraTarget.y
|
||||
|
||||
// setup
|
||||
|
||||
GL.disableLighting()
|
||||
GL.enableBlend()
|
||||
|
||||
GL.enableTexGenCoord(TEX_S)
|
||||
GL.enableTexGenCoord(TEX_T)
|
||||
GL.enableTexGenCoord(TEX_R)
|
||||
GL.enableTexGenCoord(TEX_Q)
|
||||
|
||||
MC.entityRenderer.setupFogColor(true)
|
||||
|
||||
// background
|
||||
|
||||
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA)
|
||||
|
||||
controller?.let { generateNextColor(it, 0) }
|
||||
transformColor { 0.1F } // discards provided value
|
||||
|
||||
renderLayer(
|
||||
x, y, z,
|
||||
texture = TEX_BACKGROUND,
|
||||
layerPosition = (topY / (topY + 65.0)) - offsetY,
|
||||
layerRotation = 0F,
|
||||
layerScale = 0.125F,
|
||||
cameraOffsetMp = 65.0 / topY
|
||||
)
|
||||
|
||||
// inner layers
|
||||
|
||||
GL.blendFunc(SF_ONE, DF_ONE)
|
||||
|
||||
val layerCount = getLayerCount((x * x) + (y * y) + (z * z))
|
||||
|
||||
for(layer in 1..15){
|
||||
val layerIndexRev = 16 - layer
|
||||
val colorMultiplier = 1F / (layerIndexRev + 1F)
|
||||
|
||||
controller?.let { generateNextColor(it, layer) }
|
||||
transformColor { it * colorMultiplier * calculateEasing(layer) }
|
||||
|
||||
if (layerIndexRev <= layerCount){
|
||||
renderLayer(
|
||||
x, y, z,
|
||||
texture = TEX_PARTICLE_LAYER,
|
||||
layerPosition = (topY / (topY + layerIndexRev)) - offsetY,
|
||||
layerRotation = 2F * ((square(layer) * 4321) + (layer * 9)),
|
||||
layerScale = 0.0625F,
|
||||
cameraOffsetMp = layerIndexRev / topY
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// cleanup
|
||||
|
||||
MC.entityRenderer.setupFogColor(false)
|
||||
|
||||
GL.disableTexGenCoord(TEX_S)
|
||||
GL.disableTexGenCoord(TEX_T)
|
||||
GL.disableTexGenCoord(TEX_R)
|
||||
GL.disableTexGenCoord(TEX_Q)
|
||||
|
||||
GL.disableBlend()
|
||||
GL.enableLighting()
|
||||
}
|
||||
|
||||
// Utilities
|
||||
|
||||
private inline fun transformColor(func: (Float) -> Float){
|
||||
color[0] = func(color[0])
|
||||
color[1] = func(color[1])
|
||||
color[2] = func(color[2])
|
||||
}
|
||||
|
||||
private fun renderLayer(renderX: Double, renderY: Double, renderZ: Double, texture: ResourceLocation, layerPosition: Double, layerRotation: Float, layerScale: Float, cameraOffsetMp: Double){
|
||||
val globalX = rendererDispatcher.entityX
|
||||
val globalY = rendererDispatcher.entityY
|
||||
val globalZ = rendererDispatcher.entityZ
|
||||
|
||||
// texture
|
||||
|
||||
if (texture != TEX_BACKGROUND){
|
||||
bindTexture(TEX_BACKGROUND) // force re-bind to fix a bug in older AMD drivers
|
||||
}
|
||||
|
||||
bindTexture(texture)
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.translate(globalX, layerPosition, globalZ)
|
||||
|
||||
GL.texGenMode(TEX_S, GL_OBJECT_LINEAR)
|
||||
GL.texGenMode(TEX_T, GL_OBJECT_LINEAR)
|
||||
GL.texGenMode(TEX_R, GL_OBJECT_LINEAR)
|
||||
GL.texGenMode(TEX_Q, GL_EYE_LINEAR)
|
||||
|
||||
GL.texGenParam(TEX_S, GL_OBJECT_PLANE, updateBuffer(1F, 0F, 0F, 0F))
|
||||
GL.texGenParam(TEX_T, GL_OBJECT_PLANE, updateBuffer(0F, 0F, 1F, 0F))
|
||||
GL.texGenParam(TEX_R, GL_OBJECT_PLANE, updateBuffer(1F, 0F, 0F, 1F))
|
||||
GL.texGenParam(TEX_Q, GL_EYE_PLANE, updateBuffer(0F, 1F, 0F, 0F))
|
||||
|
||||
GL.popMatrix()
|
||||
|
||||
// position
|
||||
|
||||
GL.matrixMode(GL_TEXTURE)
|
||||
GL.pushMatrix()
|
||||
GL.loadIdentity()
|
||||
|
||||
GL.translate(0F, globalTranslation, 0F)
|
||||
GL.scale(layerScale, layerScale, layerScale)
|
||||
GL.translate(0.5F, 0.5F, 0.5F)
|
||||
GL.rotate(layerRotation, 0F, 0F, 1F)
|
||||
GL.translate((cameraTarget.x * cameraOffsetMp) - globalX - 0.5, (cameraTarget.z * cameraOffsetMp) - globalZ - 0.5, -globalY * 2)
|
||||
|
||||
// rendering
|
||||
|
||||
TESSELLATOR.draw(GL_QUADS, DefaultVertexFormats.POSITION_COLOR){
|
||||
pos(renderX + 0.0, renderY + 0.75, renderZ + 0.0).color(color[0], color[1], color[2], 1F).endVertex()
|
||||
pos(renderX + 0.0, renderY + 0.75, renderZ + 1.0).color(color[0], color[1], color[2], 1F).endVertex()
|
||||
pos(renderX + 1.0, renderY + 0.75, renderZ + 1.0).color(color[0], color[1], color[2], 1F).endVertex()
|
||||
pos(renderX + 1.0, renderY + 0.75, renderZ + 0.0).color(color[0], color[1], color[2], 1F).endVertex()
|
||||
}
|
||||
|
||||
GL.popMatrix()
|
||||
GL.matrixMode(GL_MODELVIEW)
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.game.block.entity.TileEntityDarkChest
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityChestRenderer
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityItemStackRenderer
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraft.tileentity.TileEntityChest
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileDarkChest : TileEntityChestRenderer(){
|
||||
private val TEX_SINGLE = Resource.Custom("textures/entity/dark_chest_single.png")
|
||||
private val TEX_DOUBLE = Resource.Custom("textures/entity/dark_chest_double.png")
|
||||
|
||||
init{
|
||||
isChristmas = false
|
||||
}
|
||||
|
||||
override fun render(tile: TileEntityChest, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int, alpha: Float){
|
||||
val prevTexSingle = TEXTURE_NORMAL
|
||||
val prevTexDouble = TEXTURE_NORMAL_DOUBLE
|
||||
|
||||
TEXTURE_NORMAL = TEX_SINGLE
|
||||
TEXTURE_NORMAL_DOUBLE = TEX_DOUBLE
|
||||
|
||||
super.render(tile, x, y, z, partialTicks, destroyStage, alpha)
|
||||
|
||||
TEXTURE_NORMAL = prevTexSingle
|
||||
TEXTURE_NORMAL_DOUBLE = prevTexDouble
|
||||
}
|
||||
|
||||
object AsItem : TileEntityItemStackRenderer(){
|
||||
private val tile = TileEntityDarkChest()
|
||||
|
||||
override fun renderByItem(stack: ItemStack, partialTicks: Float){
|
||||
TileEntityRendererDispatcher.instance.render(tile, 0.0, 0.0, 0.0, partialTicks)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.HEE
|
||||
import chylex.hee.game.block.BlockAbstractPortal
|
||||
import chylex.hee.game.block.BlockAbstractPortal.IPortalController
|
||||
import chylex.hee.game.block.entity.TileEntityEndPortalAcceptor
|
||||
import chylex.hee.game.block.entity.TileEntityPortalInner
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.closestTickingTile
|
||||
import chylex.hee.system.util.math.LerpedFloat
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.world.World
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileEndPortal : RenderTileAbstractPortal<TileEntityPortalInner.End, IPortalController>(){
|
||||
private object AlwaysOnController : IPortalController{
|
||||
override val clientAnimationProgress = LerpedFloat(1F)
|
||||
override val clientPortalOffset = LerpedFloat(0F)
|
||||
}
|
||||
|
||||
override fun findController(world: World, pos: BlockPos): IPortalController?{
|
||||
if (world.provider.dimension == HEE.DIM){
|
||||
return AlwaysOnController
|
||||
}
|
||||
|
||||
return pos.closestTickingTile<TileEntityEndPortalAcceptor>(world, BlockAbstractPortal.MAX_DISTANCE_FROM_FRAME)
|
||||
}
|
||||
|
||||
override fun generateSeed(controller: IPortalController): Long{
|
||||
return 31100L
|
||||
}
|
||||
|
||||
override fun generateNextColor(controller: IPortalController, layer: Int){
|
||||
color[0] = (rand.nextFloat() * 0.5F) + 0.1F
|
||||
color[1] = (rand.nextFloat() * 0.5F) + 0.4F
|
||||
color[2] = (rand.nextFloat() * 0.5F) + 0.5F
|
||||
}
|
||||
}
|
||||
@@ -1,60 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.model.ModelRenderer
|
||||
import net.minecraft.client.model.ModelSkeletonHead
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityItemStackRenderer
|
||||
import net.minecraft.entity.Entity
|
||||
import net.minecraft.item.ItemStack
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileEndermanHead{
|
||||
private val TEX_ENDERMAN = Resource.Custom("textures/entity/enderman_head.png")
|
||||
private val MODEL_HEAD = ModelSkeletonHead(0, 0, 64, 32)
|
||||
|
||||
@Suppress("NULLABILITY_MISMATCH_BASED_ON_JAVA_ANNOTATIONS")
|
||||
private fun renderHead(){
|
||||
MC.textureManager.bindTexture(TEX_ENDERMAN)
|
||||
MODEL_HEAD.render(null, 0F, 0F, 0F, 180F, 0F, 0.0625F)
|
||||
}
|
||||
|
||||
object AsItem : TileEntityItemStackRenderer(){
|
||||
override fun renderByItem(stack: ItemStack, partialTicks: Float){
|
||||
GL.pushMatrix()
|
||||
GL.disableCull()
|
||||
|
||||
GL.translate(0.5F, 0F, 0.5F)
|
||||
GL.enableRescaleNormal()
|
||||
GL.scale(-1F, -1F, 1F)
|
||||
GL.enableAlpha()
|
||||
|
||||
renderHead()
|
||||
|
||||
GL.enableCull()
|
||||
GL.popMatrix()
|
||||
}
|
||||
}
|
||||
|
||||
object AsHeadLayer{
|
||||
operator fun invoke(entity: Entity, headModel: ModelRenderer){
|
||||
GL.pushMatrix()
|
||||
GL.disableCull()
|
||||
|
||||
if (entity.isSneaking){
|
||||
GL.translate(0F, 0.2F, 0F)
|
||||
}
|
||||
|
||||
headModel.postRender(0.0625F)
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
GL.scale(1.1875F, 1.1875F, -1.1875F)
|
||||
|
||||
renderHead()
|
||||
|
||||
GL.enableCull()
|
||||
GL.popMatrix()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,109 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.HEE
|
||||
import chylex.hee.game.block.entity.TileEntityExperienceGate
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.forge.SubscribeAllEvents
|
||||
import chylex.hee.system.migration.forge.SubscribeEvent
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.floorToInt
|
||||
import net.minecraft.client.renderer.BufferBuilder
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.world.World
|
||||
import net.minecraftforge.client.event.TextureStitchEvent
|
||||
import net.minecraftforge.client.model.animation.FastTESR
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
@SubscribeAllEvents(Side.CLIENT, modid = HEE.ID)
|
||||
object RenderTileExperienceGate : FastTESR<TileEntityExperienceGate>(){
|
||||
private const val SPRITE_COUNT = 40
|
||||
|
||||
private val TEX = Array(SPRITE_COUNT){ Resource.Custom("block/experience_gate_top_bar_$it") }
|
||||
private val SPRITES = mutableListOf<TextureAtlasSprite>()
|
||||
|
||||
private val FRAMES_CORNER = intArrayOf(9, 10, 11, 12, 13, 14, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39)
|
||||
private val FRAMES_STRAIGHT = intArrayOf(9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
|
||||
|
||||
private val FRAMES = arrayOf(
|
||||
intArrayOf(0, 1, 2),
|
||||
FRAMES_STRAIGHT,
|
||||
FRAMES_CORNER,
|
||||
FRAMES_STRAIGHT,
|
||||
intArrayOf(5, 6, 7, 8, 4),
|
||||
FRAMES_STRAIGHT,
|
||||
FRAMES_CORNER,
|
||||
FRAMES_STRAIGHT,
|
||||
intArrayOf(3, 4)
|
||||
)
|
||||
|
||||
private val FRAME_COUNT = 1 + FRAMES.sumBy { it.size }
|
||||
private val FRAME_OFFSETS = FRAMES.indices.map { index -> 1 + FRAMES.take(index).sumBy { it.size } }.toIntArray()
|
||||
|
||||
@JvmStatic
|
||||
@SubscribeEvent
|
||||
fun onTextureStitchPre(e: TextureStitchEvent.Pre){
|
||||
with(e.map){
|
||||
TEX.forEach { registerSprite(it) }
|
||||
}
|
||||
}
|
||||
|
||||
@JvmStatic
|
||||
@SubscribeEvent
|
||||
fun onTextureStitchPost(e: TextureStitchEvent.Post){
|
||||
SPRITES.clear()
|
||||
|
||||
with(e.map){
|
||||
TEX.forEach { SPRITES.add(getAtlasSprite(it.toString())) }
|
||||
}
|
||||
}
|
||||
|
||||
private fun getTexture(index: Int, frame: Int): TextureAtlasSprite?{
|
||||
return FRAMES[index].getOrNull((frame - FRAME_OFFSETS[index]).coerceAtMost(FRAMES[index].lastIndex))?.let(SPRITES::getOrNull)
|
||||
}
|
||||
|
||||
override fun renderTileEntityFast(tile: TileEntityExperienceGate, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int, partial: Float, buffer: BufferBuilder){
|
||||
val world = tile.world
|
||||
val pos = tile.pos
|
||||
|
||||
val progress = tile.chargeProgress
|
||||
val frame = if (progress == 0F) 0 else 1 + (progress * (FRAME_COUNT - 2)).floorToInt()
|
||||
|
||||
val topLeftBlock = getTexture(8, frame) ?: getTexture(0, frame)
|
||||
|
||||
topLeftBlock?.let { buffer.renderTextureAt(x - 1.0, y, z - 1.0, world, pos.add(-1, 1, -1), it, 0b000) }
|
||||
getTexture(1, frame)?.let { buffer.renderTextureAt(x + 0.0, y, z - 1.0, world, pos.add( 0, 1, -1), it, 0b111) }
|
||||
getTexture(2, frame)?.let { buffer.renderTextureAt(x + 1.0, y, z - 1.0, world, pos.add( 1, 1, -1), it, 0b011) }
|
||||
getTexture(3, frame)?.let { buffer.renderTextureAt(x + 1.0, y, z + 0.0, world, pos.add( 1, 1, 0), it, 0b110) }
|
||||
getTexture(4, frame)?.let { buffer.renderTextureAt(x + 1.0, y, z + 1.0, world, pos.add( 1, 1, 1), it, 0b110) }
|
||||
getTexture(5, frame)?.let { buffer.renderTextureAt(x + 0.0, y, z + 1.0, world, pos.add( 0, 1, 1), it, 0b001) }
|
||||
getTexture(6, frame)?.let { buffer.renderTextureAt(x - 1.0, y, z + 1.0, world, pos.add(-1, 1, 1), it, 0b101) }
|
||||
getTexture(7, frame)?.let { buffer.renderTextureAt(x - 1.0, y, z + 0.0, world, pos.add(-1, 1, 0), it, 0b000) }
|
||||
}
|
||||
|
||||
private fun BufferBuilder.renderTextureAt(x: Double, y: Double, z: Double, world: World, pos: BlockPos, tex: TextureAtlasSprite, rot: Int){
|
||||
val rotX = (((rot shr 1) and 1) - 0.5) * 1.002
|
||||
val rotZ = (((rot shr 2) and 1) - 0.5) * 1.002
|
||||
|
||||
val u1 = tex.minU.toDouble()
|
||||
val u2 = tex.maxU.toDouble()
|
||||
val v1 = tex.minV.toDouble()
|
||||
val v2 = tex.maxV.toDouble()
|
||||
|
||||
val c = if (rot and 1 == 0){
|
||||
doubleArrayOf(u1, u2, u2, u1, v1, v1, v2, v2)
|
||||
}
|
||||
else{
|
||||
doubleArrayOf(u1, u1, u2, u2, v1, v2, v2, v1)
|
||||
}
|
||||
|
||||
val light = world.getCombinedLight(pos, 0)
|
||||
val sky = (light shr 16) and 65535
|
||||
val block = light and 65535
|
||||
|
||||
this.pos(x + 0.5 + rotX, y + 1.001, z + 0.5 + rotZ).color(255, 255, 255, 255).tex(c[0], c[4]).lightmap(sky, block).endVertex()
|
||||
this.pos(x + 0.5 - rotX, y + 1.001, z + 0.5 + rotZ).color(255, 255, 255, 255).tex(c[1], c[5]).lightmap(sky, block).endVertex()
|
||||
this.pos(x + 0.5 - rotX, y + 1.001, z + 0.5 - rotZ).color(255, 255, 255, 255).tex(c[2], c[6]).lightmap(sky, block).endVertex()
|
||||
this.pos(x + 0.5 + rotX, y + 1.001, z + 0.5 - rotZ).color(255, 255, 255, 255).tex(c[3], c[7]).lightmap(sky, block).endVertex()
|
||||
}
|
||||
}
|
||||
@@ -1,112 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.model.block.ModelBlockIgneousPlate
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.game.block.BlockIgneousPlate
|
||||
import chylex.hee.game.block.entity.TileEntityIgneousPlate
|
||||
import chylex.hee.init.ModBlocks
|
||||
import chylex.hee.system.migration.Facing.EAST
|
||||
import chylex.hee.system.migration.Facing.NORTH
|
||||
import chylex.hee.system.migration.Facing.UP
|
||||
import chylex.hee.system.migration.Facing.WEST
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGB
|
||||
import chylex.hee.system.util.component1
|
||||
import chylex.hee.system.util.component2
|
||||
import chylex.hee.system.util.component3
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.floorToInt
|
||||
import chylex.hee.system.util.get
|
||||
import chylex.hee.system.util.getState
|
||||
import chylex.hee.system.util.offsetTowards
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
|
||||
import net.minecraft.util.math.Vec3d
|
||||
import org.lwjgl.opengl.GL11.GL_MODELVIEW
|
||||
import org.lwjgl.opengl.GL11.GL_TEXTURE
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileIgneousPlate : TileEntitySpecialRenderer<TileEntityIgneousPlate>(){
|
||||
private val TEX_PLATE = Resource.Custom("textures/entity/igneous_plate.png")
|
||||
|
||||
private val COLOR_TRANSITIONS = arrayOf(
|
||||
RGB(207, 187, 161).asVec,
|
||||
RGB(247, 205, 82).asVec,
|
||||
RGB(235, 23, 23).asVec
|
||||
)
|
||||
|
||||
private fun getInnerBoxColor(combinedHeat: Float): Vec3d{
|
||||
val index = combinedHeat.floorToInt().coerceIn(0, COLOR_TRANSITIONS.lastIndex - 1)
|
||||
val progress = combinedHeat.toDouble() - index
|
||||
|
||||
return COLOR_TRANSITIONS[index].offsetTowards(COLOR_TRANSITIONS[index + 1], progress)
|
||||
}
|
||||
|
||||
override fun render(tile: TileEntityIgneousPlate, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int, alpha: Float){
|
||||
if (destroyStage >= 0){
|
||||
bindTexture(DESTROY_STAGES[destroyStage])
|
||||
GL.matrixMode(GL_TEXTURE)
|
||||
GL.pushMatrix()
|
||||
GL.scale(4F, 2F, 1F)
|
||||
GL.matrixMode(GL_MODELVIEW)
|
||||
}
|
||||
else{
|
||||
bindTexture(TEX_PLATE)
|
||||
}
|
||||
|
||||
val state = tile.pos.getState(tile.world)
|
||||
|
||||
if (state.block !== ModBlocks.IGNEOUS_PLATE){
|
||||
return
|
||||
}
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.translate(x, y, z)
|
||||
|
||||
when(state[BlockIgneousPlate.FACING_NOT_DOWN]){
|
||||
UP -> {
|
||||
GL.translate(0F, 0F, 1F)
|
||||
GL.rotate(-90F, 1F, 0F, 0F)
|
||||
}
|
||||
|
||||
NORTH -> {
|
||||
GL.translate(1F, 0F, 1F)
|
||||
GL.rotate(180F, 0F, 1F, 0F)
|
||||
}
|
||||
|
||||
WEST -> {
|
||||
GL.translate(1F, 0F, 0F)
|
||||
GL.rotate(-90F, 0F, 1F, 0F)
|
||||
}
|
||||
|
||||
EAST -> {
|
||||
GL.translate(0F, 0F, 1F)
|
||||
GL.rotate(90F, 0F, 1F, 0F)
|
||||
}
|
||||
|
||||
else -> {}
|
||||
}
|
||||
|
||||
GL.enableRescaleNormal()
|
||||
GL.color(1F, 1F, 1F, alpha)
|
||||
|
||||
if (destroyStage < 0){
|
||||
ModelBlockIgneousPlate.renderOuterBox()
|
||||
|
||||
val (r, g, b) = getInnerBoxColor(tile.clientCombinedHeat)
|
||||
GL.color(r.toFloat(), g.toFloat(), b.toFloat(), alpha)
|
||||
}
|
||||
|
||||
GL.disableLighting()
|
||||
ModelBlockIgneousPlate.renderInnerBox(tile.clientThrustAnimation.get(partialTicks))
|
||||
GL.enableLighting()
|
||||
|
||||
GL.disableRescaleNormal()
|
||||
GL.popMatrix()
|
||||
|
||||
if (destroyStage >= 0){
|
||||
GL.matrixMode(GL_TEXTURE)
|
||||
GL.popMatrix()
|
||||
GL.matrixMode(GL_MODELVIEW)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,128 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.TESSELLATOR
|
||||
import chylex.hee.client.render.util.draw
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.BlockJarODust
|
||||
import chylex.hee.game.block.entity.TileEntityJarODust
|
||||
import chylex.hee.game.mechanics.dust.DustLayers
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.floorToInt
|
||||
import chylex.hee.system.util.getListOfCompounds
|
||||
import chylex.hee.system.util.heeTagOrNull
|
||||
import net.minecraft.block.Block
|
||||
import net.minecraft.client.renderer.RenderHelper
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityItemStackRenderer
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
|
||||
import net.minecraft.item.ItemStack
|
||||
import org.lwjgl.opengl.GL11.GL_QUADS
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileJarODust : TileEntitySpecialRenderer<TileEntityJarODust>(){
|
||||
private val TEX_LAYER = Resource.Custom("textures/entity/dust_layer.png")
|
||||
private const val TEX_MP = 1.6
|
||||
|
||||
private val AABB = BlockJarODust.AABB
|
||||
|
||||
private const val EPSILON_Y = 0.025
|
||||
private const val EPSILON_XZ = 0.005
|
||||
|
||||
override fun render(tile: TileEntityJarODust, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int, alpha: Float){
|
||||
GL.color(1F, 1F, 1F, alpha)
|
||||
RenderHelper.disableStandardItemLighting()
|
||||
renderLayers(tile.layers, x, y, z)
|
||||
}
|
||||
|
||||
private fun renderLayers(layers: DustLayers, x: Double, y: Double, z: Double){ // TODO could work as FastTESR
|
||||
val contents = layers.contents.takeUnless { it.isEmpty() } ?: return
|
||||
val unit = AABB.let { it.maxY - it.minY - (EPSILON_Y * 2) } / layers.totalCapacity
|
||||
|
||||
MC.textureManager.bindTexture(TEX_LAYER)
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.translate(x, y + AABB.minY + EPSILON_Y, z)
|
||||
|
||||
val minX = AABB.minX + EPSILON_XZ
|
||||
val maxX = AABB.maxX - EPSILON_XZ
|
||||
|
||||
val minZ = AABB.minZ + EPSILON_XZ
|
||||
val maxZ = AABB.maxZ - EPSILON_XZ
|
||||
|
||||
var minY = 0.0
|
||||
|
||||
for((index, info) in contents.withIndex()){
|
||||
val (dustType, dustAmount) = info
|
||||
|
||||
val color = dustType.color
|
||||
val height = dustAmount * unit
|
||||
|
||||
val maxY = minY + height
|
||||
val texMin = 0.01 + (minY * TEX_MP)
|
||||
val texMax = 0.01 + (maxY * TEX_MP)
|
||||
|
||||
val sideR = (color[0] / 1.125F).floorToInt().coerceAtLeast(0)
|
||||
val sideG = (color[1] / 1.125F).floorToInt().coerceAtLeast(0)
|
||||
val sideB = (color[2] / 1.125F).floorToInt().coerceAtLeast(0)
|
||||
|
||||
TESSELLATOR.draw(GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR){
|
||||
pos(minX, minY, minZ).tex(texMin, 0.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
pos(minX, minY, maxZ).tex(texMin, 1.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
pos(minX, maxY, maxZ).tex(texMax, 1.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
pos(minX, maxY, minZ).tex(texMax, 0.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
|
||||
pos(maxX, minY, maxZ).tex(texMin, 0.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
pos(maxX, minY, minZ).tex(texMin, 1.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
pos(maxX, maxY, minZ).tex(texMax, 1.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
pos(maxX, maxY, maxZ).tex(texMax, 0.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
|
||||
pos(maxX, minY, minZ).tex(texMin, 0.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
pos(minX, minY, minZ).tex(texMin, 1.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
pos(minX, maxY, minZ).tex(texMax, 1.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
pos(maxX, maxY, minZ).tex(texMax, 0.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
|
||||
pos(minX, minY, maxZ).tex(texMin, 0.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
pos(maxX, minY, maxZ).tex(texMin, 1.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
pos(maxX, maxY, maxZ).tex(texMax, 1.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
pos(minX, maxY, maxZ).tex(texMax, 0.0).color(sideR, sideG, sideB, 255).endVertex()
|
||||
}
|
||||
|
||||
if (index == contents.lastIndex){
|
||||
val topR = (color[0] * 1.125F).floorToInt().coerceAtMost(255)
|
||||
val topG = (color[1] * 1.125F).floorToInt().coerceAtMost(255)
|
||||
val topB = (color[2] * 1.125F).floorToInt().coerceAtMost(255)
|
||||
|
||||
TESSELLATOR.draw(GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR){
|
||||
pos(minX, maxY, minZ).tex(0.0, 0.0).color(topR, topG, topB, 255).endVertex()
|
||||
pos(minX, maxY, maxZ).tex(0.0, 1.0).color(topR, topG, topB, 255).endVertex()
|
||||
pos(maxX, maxY, maxZ).tex(1.0, 1.0).color(topR, topG, topB, 255).endVertex()
|
||||
pos(maxX, maxY, minZ).tex(1.0, 0.0).color(topR, topG, topB, 255).endVertex()
|
||||
}
|
||||
}
|
||||
|
||||
minY = maxY
|
||||
}
|
||||
|
||||
GL.popMatrix()
|
||||
}
|
||||
|
||||
// TODO not implemented at the moment
|
||||
object AsItem : TileEntityItemStackRenderer(){
|
||||
private val layers = DustLayers(TileEntityJarODust.DUST_CAPACITY)
|
||||
|
||||
override fun renderByItem(stack: ItemStack, partialTicks: Float){
|
||||
val dispatcher = MC.instance.blockRendererDispatcher
|
||||
val state = Block.getBlockFromItem(stack.item).defaultState
|
||||
val model = dispatcher.blockModelShapes.getModelForState(state)
|
||||
|
||||
dispatcher.blockModelRenderer.renderModelBrightness(model, state, 1F, true)
|
||||
|
||||
stack.heeTagOrNull?.getListOfCompounds(BlockJarODust.LAYERS_TAG)?.let {
|
||||
layers.deserializeNBT(it)
|
||||
renderLayers(layers, 0.0, 0.0, 0.0)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.game.block.entity.TileEntityLootChest
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityItemStackRenderer
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher
|
||||
import net.minecraft.item.ItemStack
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileLootChest : RenderTileAbstractChest<TileEntityLootChest>(){
|
||||
override val texture = Resource.Custom("textures/entity/loot_chest.png")
|
||||
|
||||
object AsItem : TileEntityItemStackRenderer(){
|
||||
private val tile = TileEntityLootChest()
|
||||
|
||||
override fun renderByItem(stack: ItemStack, partialTicks: Float){
|
||||
TileEntityRendererDispatcher.instance.render(tile, 0.0, 0.0, 0.0, partialTicks)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.ItemRenderHelper
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.entity.TileEntityMinersBurialAltar
|
||||
import chylex.hee.init.ModItems
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType.GROUND
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraftforge.client.ForgeHooksClient
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileMinersBurialAltar : TileEntitySpecialRenderer<TileEntityMinersBurialAltar>(){
|
||||
private val PUZZLE_MEDALLION = ItemStack(ModItems.PUZZLE_MEDALLION)
|
||||
private const val SCALE_XZ = 1.85F
|
||||
|
||||
override fun render(tile: TileEntityMinersBurialAltar, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int, alpha: Float){
|
||||
if (!tile.hasMedallion){
|
||||
return
|
||||
}
|
||||
|
||||
ItemRenderHelper.beginItemModel()
|
||||
GL.pushMatrix()
|
||||
GL.translate(x, y, z)
|
||||
GL.pushMatrix()
|
||||
|
||||
GL.translate(0.5F, 0.7725F - (0.035F * tile.clientMedallionAnimProgress), 0.625F + 0.125F * (SCALE_XZ - 1F))
|
||||
GL.rotate(270F, 1F, 0F, 0F)
|
||||
GL.scale(SCALE_XZ, SCALE_XZ, 1.5F)
|
||||
|
||||
MC.itemRenderer.renderItem(PUZZLE_MEDALLION, ForgeHooksClient.handleCameraTransforms(ItemRenderHelper.getItemModel(PUZZLE_MEDALLION), GROUND, false))
|
||||
|
||||
GL.popMatrix()
|
||||
GL.popMatrix()
|
||||
ItemRenderHelper.endItemModel()
|
||||
}
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.entity.base.TileEntityBaseSpawner
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
|
||||
import kotlin.math.max
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileSpawner : TileEntitySpecialRenderer<TileEntityBaseSpawner>(){
|
||||
override fun render(tile: TileEntityBaseSpawner, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int, alpha: Float){
|
||||
val entity = tile.clientEntity
|
||||
val scale = 0.53125F / max(entity.width, entity.height).coerceAtLeast(1F)
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.translate(x + 0.5, y + 0.4, z + 0.5)
|
||||
GL.rotate(tile.clientRotation.get(partialTicks) * 10F, 0F, 1F, 0F)
|
||||
GL.translate(0F, -0.2F, 0F)
|
||||
GL.rotate(-30F, 1F, 0F, 0F)
|
||||
GL.scale(scale, scale, scale)
|
||||
|
||||
entity.setLocationAndAngles(x, y, z, 0F, 0F)
|
||||
MC.renderManager.renderEntity(entity, 0.0, 0.0, 0.0, 0F, partialTicks, false)
|
||||
|
||||
GL.popMatrix()
|
||||
}
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.ItemRenderHelper
|
||||
import chylex.hee.client.render.util.TESSELLATOR
|
||||
import chylex.hee.client.render.util.draw
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.entity.TileEntityJarODust
|
||||
import chylex.hee.game.block.entity.base.TileEntityBaseTable
|
||||
import chylex.hee.game.mechanics.dust.DustLayers
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.Vec3
|
||||
import chylex.hee.system.util.addY
|
||||
import chylex.hee.system.util.center
|
||||
import chylex.hee.system.util.color.IntColor.Companion.RGBA
|
||||
import chylex.hee.system.util.getTile
|
||||
import chylex.hee.system.util.lookPosVec
|
||||
import net.minecraft.client.renderer.OpenGlHelper
|
||||
import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType.GUI
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraftforge.client.ForgeHooksClient
|
||||
import net.minecraftforge.client.model.pipeline.LightUtil
|
||||
import org.lwjgl.opengl.GL11.GL_QUADS
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileTable : TileEntitySpecialRenderer<TileEntityBaseTable>(){
|
||||
private val COLOR = RGBA(180, 180, 180, 120).i
|
||||
private const val Y_OFFSET = 0.8F
|
||||
|
||||
override fun render(tile: TileEntityBaseTable, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int, alpha: Float){
|
||||
val dustType = tile.tableDustType ?: return
|
||||
|
||||
if (tile.pos.up().getTile<TileEntityJarODust>(world)?.layers?.getDustType(DustLayers.Side.BOTTOM) == dustType){
|
||||
return
|
||||
}
|
||||
|
||||
ItemRenderHelper.beginItemModel()
|
||||
GL.pushMatrix()
|
||||
GL.translate(x, y, z)
|
||||
GL.pushMatrix()
|
||||
|
||||
val rotation = (MC.systemTime % 360000L) / 25F
|
||||
val center = tile.pos.center.addY(Y_OFFSET.toDouble())
|
||||
val flip = if (center.subtract(MC.player!!.lookPosVec).dotProduct(Vec3.fromYaw(360F - rotation)) > 0.0) 180F else 0F
|
||||
|
||||
GL.translate(0.5F, 0.5F + Y_OFFSET, 0.5F)
|
||||
GL.rotate(rotation + flip, 0F, 1F, 0F)
|
||||
GL.scale(0.5F, 0.5F, 0.02F)
|
||||
|
||||
val itemStack = ItemStack(dustType.item)
|
||||
val itemModel = ForgeHooksClient.handleCameraTransforms(ItemRenderHelper.getItemModel(itemStack), GUI, false)
|
||||
|
||||
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 61680F, 0F)
|
||||
GL.translate(-0.5F, -0.5F, -0.5F)
|
||||
|
||||
TESSELLATOR.draw(GL_QUADS, DefaultVertexFormats.ITEM){
|
||||
val quads = itemModel.getQuads(null, null, 0L)
|
||||
|
||||
for(quad in quads){
|
||||
LightUtil.renderQuadColor(this, quad, COLOR)
|
||||
}
|
||||
}
|
||||
|
||||
GL.popMatrix()
|
||||
GL.popMatrix()
|
||||
ItemRenderHelper.endItemModel()
|
||||
}
|
||||
}
|
||||
@@ -1,180 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.ItemRenderHelper
|
||||
import chylex.hee.client.render.util.TESSELLATOR
|
||||
import chylex.hee.client.render.util.draw
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.block.BlockTablePedestal
|
||||
import chylex.hee.game.block.entity.TileEntityTablePedestal
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.nextFloat
|
||||
import chylex.hee.system.util.size
|
||||
import chylex.hee.system.util.square
|
||||
import chylex.hee.system.util.toRadians
|
||||
import net.minecraft.client.renderer.RenderItem
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel
|
||||
import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType.GROUND
|
||||
import net.minecraft.client.renderer.texture.TextureManager
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
|
||||
import net.minecraft.item.Item
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraftforge.client.ForgeHooksClient
|
||||
import org.lwjgl.opengl.GL11.GL_ALWAYS
|
||||
import org.lwjgl.opengl.GL11.GL_GREATER
|
||||
import org.lwjgl.opengl.GL11.GL_QUADS
|
||||
import java.util.Collections
|
||||
import java.util.Random
|
||||
import kotlin.math.cos
|
||||
import kotlin.math.sin
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileTablePedestal : TileEntitySpecialRenderer<TileEntityTablePedestal>(){
|
||||
private val TEX_SHADOW = Resource.Vanilla("textures/misc/shadow.png")
|
||||
private val RAND = Random()
|
||||
|
||||
private const val SHADOW_XZ_MIN = 0.325
|
||||
private const val SHADOW_XZ_MAX = 0.675
|
||||
private val SHADOW_Y = BlockTablePedestal.COMBINED_BOX.maxY + 0.0015625 // between the top of the pedestal and the status indicator
|
||||
|
||||
private const val SPREAD_DEPTH_PER_2D_MODEL = 0.09375F
|
||||
private const val SPREAD_RAND_2D = 0.13125F
|
||||
private const val SPREAD_RAND_3D_XZ = 0.2625F
|
||||
private const val SPREAD_RAND_3D_Y = 0.39375F
|
||||
|
||||
private val ITEM_ANGLES = (1..9).run {
|
||||
val section = 360F / endInclusive
|
||||
map { (it - 0.5F) * section }
|
||||
}
|
||||
|
||||
private fun getItemModelCount(stackSize: Int) = when{
|
||||
stackSize > 48 -> 5
|
||||
stackSize > 32 -> 4
|
||||
stackSize > 16 -> 3
|
||||
stackSize > 1 -> 2
|
||||
else -> 1
|
||||
}
|
||||
|
||||
override fun render(tile: TileEntityTablePedestal, x: Double, y: Double, z: Double, partialTicks: Float, destroyStage: Int, alpha: Float){
|
||||
val textureManager = MC.textureManager
|
||||
val itemRenderer = MC.itemRenderer
|
||||
|
||||
ItemRenderHelper.beginItemModel()
|
||||
GL.pushMatrix()
|
||||
GL.translate(x, y, z)
|
||||
|
||||
val pos = tile.pos
|
||||
val stacks = tile.stacksForRendering
|
||||
|
||||
val itemRotation = (MC.systemTime % 360000L) / 20F
|
||||
val baseSeed = pos.toLong()
|
||||
|
||||
val offsetAngleIndices = if (stacks.size <= 1)
|
||||
Collections.emptyList()
|
||||
else
|
||||
ITEM_ANGLES.toMutableList()
|
||||
|
||||
val shadowAlpha = if (MC.settings.entityShadows)
|
||||
(0.25 * world.getLightBrightness(pos) * (1.0 - (square(x) + square(y) + square(z)) / 256.0)).toFloat().coerceAtMost(1F)
|
||||
else
|
||||
0F
|
||||
|
||||
for((index, stack) in stacks.withIndex()){
|
||||
renderItemStack(textureManager, itemRenderer, stack, index, itemRotation, baseSeed, offsetAngleIndices, shadowAlpha)
|
||||
}
|
||||
|
||||
GL.popMatrix()
|
||||
ItemRenderHelper.endItemModel()
|
||||
}
|
||||
|
||||
private fun renderItemStack(textureManager: TextureManager, renderer: RenderItem, stack: ItemStack, index: Int, baseRotation: Float, baseSeed: Long, offsetAngleIndices: MutableList<Float>, shadowAlpha: Float){
|
||||
GL.pushMatrix()
|
||||
|
||||
var offsetY = 0F
|
||||
var rotationMp = 1F
|
||||
|
||||
if (index > 0 && offsetAngleIndices.isNotEmpty()){
|
||||
val seed = baseSeed + ((Item.getIdFromItem(stack.item) + stack.metadata) xor (33867 shl index))
|
||||
RAND.setSeed(seed)
|
||||
|
||||
val locDistance = RAND.nextFloat(0.26F, 0.29F)
|
||||
val locIndex = RAND.nextInt(offsetAngleIndices.size)
|
||||
val locAngle = (offsetAngleIndices.removeAt(locIndex) + RAND.nextFloat(-3F, 3F)).toRadians()
|
||||
|
||||
GL.translate(cos(locAngle) * locDistance, 0F, sin(locAngle) * locDistance)
|
||||
|
||||
offsetY = RAND.nextFloat(0F, 0.05F)
|
||||
rotationMp = RAND.nextFloat(0.4F, 1.2F)
|
||||
}
|
||||
|
||||
if (shadowAlpha > 0F){
|
||||
GL.depthMask(false)
|
||||
GL.alphaFunc(GL_ALWAYS, 0F)
|
||||
textureManager.bindTexture(TEX_SHADOW)
|
||||
|
||||
renderShadow(shadowAlpha)
|
||||
|
||||
GL.depthMask(true)
|
||||
GL.alphaFunc(GL_GREATER, 0.1F)
|
||||
textureManager.bindTexture(ItemRenderHelper.TEX_BLOCKS_ITEMS)
|
||||
}
|
||||
|
||||
val baseModel = ItemRenderHelper.getItemModel(stack)
|
||||
val isModel3D = baseModel.isGui3d
|
||||
|
||||
val baseY = if (isModel3D) 0.8325F else 1F
|
||||
|
||||
GL.translate(0.5F, baseY + offsetY, 0.5F)
|
||||
GL.rotate(baseRotation * rotationMp, 0F, 1F, 0F)
|
||||
renderItemWithSpread(renderer, stack, ForgeHooksClient.handleCameraTransforms(baseModel, GROUND, false), isModel3D)
|
||||
|
||||
GL.popMatrix()
|
||||
}
|
||||
|
||||
private fun renderItemWithSpread(renderer: RenderItem, stack: ItemStack, model: IBakedModel, isModel3D: Boolean){
|
||||
val extraModels = getItemModelCount(stack.size) - 1
|
||||
|
||||
if (extraModels > 0){
|
||||
RAND.setSeed((Item.getIdFromItem(stack.item) + stack.metadata).toLong())
|
||||
|
||||
if (!isModel3D){
|
||||
GL.translate(0F, 0F, -SPREAD_DEPTH_PER_2D_MODEL * (extraModels / 2F))
|
||||
}
|
||||
}
|
||||
|
||||
renderer.renderItem(stack, model)
|
||||
|
||||
repeat(extraModels){
|
||||
GL.pushMatrix()
|
||||
|
||||
if (isModel3D){
|
||||
GL.translate(
|
||||
RAND.nextFloat(-SPREAD_RAND_3D_XZ, SPREAD_RAND_3D_XZ),
|
||||
RAND.nextFloat(-SPREAD_RAND_3D_Y, SPREAD_RAND_3D_Y),
|
||||
RAND.nextFloat(-SPREAD_RAND_3D_XZ, SPREAD_RAND_3D_XZ)
|
||||
)
|
||||
}
|
||||
else{
|
||||
GL.translate(
|
||||
RAND.nextFloat(-SPREAD_RAND_2D, SPREAD_RAND_2D),
|
||||
RAND.nextFloat(-SPREAD_RAND_2D, SPREAD_RAND_2D),
|
||||
SPREAD_DEPTH_PER_2D_MODEL * (it + 1)
|
||||
)
|
||||
}
|
||||
|
||||
renderer.renderItem(stack, model)
|
||||
GL.popMatrix()
|
||||
}
|
||||
}
|
||||
|
||||
private fun renderShadow(alpha: Float){
|
||||
TESSELLATOR.draw(GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR){
|
||||
pos(SHADOW_XZ_MIN, SHADOW_Y, SHADOW_XZ_MIN).tex(0.0, 0.0).color(1F, 1F, 1F, alpha).endVertex()
|
||||
pos(SHADOW_XZ_MIN, SHADOW_Y, SHADOW_XZ_MAX).tex(0.0, 1.0).color(1F, 1F, 1F, alpha).endVertex()
|
||||
pos(SHADOW_XZ_MAX, SHADOW_Y, SHADOW_XZ_MAX).tex(1.0, 1.0).color(1F, 1F, 1F, alpha).endVertex()
|
||||
pos(SHADOW_XZ_MAX, SHADOW_Y, SHADOW_XZ_MIN).tex(1.0, 0.0).color(1F, 1F, 1F, alpha).endVertex()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
package chylex.hee.client.render.block
|
||||
import chylex.hee.game.block.BlockAbstractPortal
|
||||
import chylex.hee.game.block.BlockVoidPortalInner.Companion.TYPE
|
||||
import chylex.hee.game.block.BlockVoidPortalInner.IVoidPortalController
|
||||
import chylex.hee.game.block.BlockVoidPortalInner.Type.HUB
|
||||
import chylex.hee.game.block.BlockVoidPortalInner.Type.RETURN_ACTIVE
|
||||
import chylex.hee.game.block.entity.TileEntityPortalInner
|
||||
import chylex.hee.game.block.entity.TileEntityVoidPortalStorage
|
||||
import chylex.hee.game.world.territory.TerritoryInstance.Companion.THE_HUB_INSTANCE
|
||||
import chylex.hee.init.ModBlocks
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.closestTickingTile
|
||||
import chylex.hee.system.util.get
|
||||
import chylex.hee.system.util.getState
|
||||
import chylex.hee.system.util.math.LerpedFloat
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.world.World
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object RenderTileVoidPortal : RenderTileAbstractPortal<TileEntityPortalInner.Void, IVoidPortalController>(){
|
||||
private object ActiveReturnController : IVoidPortalController{
|
||||
override val currentInstance = THE_HUB_INSTANCE
|
||||
override val clientAnimationProgress = LerpedFloat(1F)
|
||||
override val clientPortalOffset = LerpedFloat(0F)
|
||||
}
|
||||
|
||||
override fun findController(world: World, pos: BlockPos) = when(pos.getState(world).takeIf { it.block === ModBlocks.VOID_PORTAL_INNER }?.get(TYPE)){
|
||||
HUB -> pos.closestTickingTile<TileEntityVoidPortalStorage>(world, BlockAbstractPortal.MAX_DISTANCE_FROM_FRAME)
|
||||
RETURN_ACTIVE -> ActiveReturnController
|
||||
else -> null
|
||||
}
|
||||
|
||||
override fun generateSeed(controller: IVoidPortalController): Long{
|
||||
return controller.currentInstance?.territory?.desc?.colors?.portalSeed ?: 0L
|
||||
}
|
||||
|
||||
override fun generateNextColor(controller: IVoidPortalController, layer: Int){
|
||||
controller.currentInstance?.territory?.desc?.colors?.nextPortalColor(rand, color)
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.model.entity.ModelEntityBossEnderEye
|
||||
import chylex.hee.client.model.entity.ModelEntityBossEnderEye.SCALE
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.game.entity.living.EntityBossEnderEye
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.renderer.entity.RenderLiving
|
||||
import net.minecraft.client.renderer.entity.RenderManager
|
||||
import net.minecraft.util.ResourceLocation
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityBossEnderEye(manager: RenderManager) : RenderLiving<EntityBossEnderEye>(manager, ModelEntityBossEnderEye, SCALE){
|
||||
private val texture = Resource.Custom("textures/entity/ender_eye.png")
|
||||
|
||||
override fun preRenderCallback(entity: EntityBossEnderEye, partialTicks: Float){
|
||||
GL.scale(SCALE, SCALE, SCALE)
|
||||
super.preRenderCallback(entity, partialTicks)
|
||||
}
|
||||
|
||||
override fun getEntityTexture(entity: EntityBossEnderEye): ResourceLocation{
|
||||
return texture
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.renderer.entity.RenderEntityItem
|
||||
import net.minecraft.client.renderer.entity.RenderManager
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityItemNoBob(manager: RenderManager) : RenderEntityItem(manager, MC.itemRenderer){
|
||||
override fun shouldBob() = false
|
||||
}
|
||||
@@ -1,77 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE_MINUS_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.SF_SRC_ALPHA
|
||||
import chylex.hee.game.entity.living.EntityMobAbstractEnderman
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.nextFloat
|
||||
import chylex.hee.system.util.totalTime
|
||||
import net.minecraft.client.renderer.entity.RenderEnderman
|
||||
import net.minecraft.client.renderer.entity.RenderManager
|
||||
import net.minecraft.entity.monster.EntityEnderman
|
||||
import org.lwjgl.opengl.GL11.GL_GREATER
|
||||
import java.util.Random
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
open class RenderEntityMobAbstractEnderman(manager: RenderManager) : RenderEnderman(manager){
|
||||
private val rand = Random()
|
||||
|
||||
override fun doRender(entity: EntityEnderman, x: Double, y: Double, z: Double, rotationYaw: Float, partialTicks: Float){
|
||||
if (entity !is EntityMobAbstractEnderman){
|
||||
return
|
||||
}
|
||||
|
||||
if (entity.isShaking){
|
||||
rand.setSeed(entity.world.totalTime)
|
||||
super.doRender(entity, x + (rand.nextGaussian() * 0.01), y + (rand.nextGaussian() * 0.01), z + (rand.nextGaussian() * 0.01), rotationYaw, partialTicks)
|
||||
}
|
||||
else{
|
||||
super.doRender(entity, x, y, z, rotationYaw, partialTicks)
|
||||
}
|
||||
|
||||
val cloneCount = getCloneCount(entity)
|
||||
|
||||
if (cloneCount > 0){
|
||||
rand.setSeed(entity.world.totalTime * 2L / 3L)
|
||||
|
||||
val prevPrevYaw = entity.prevRotationYawHead
|
||||
val prevYaw = entity.rotationYawHead
|
||||
|
||||
val prevPrevPitch = entity.prevRotationPitch
|
||||
val prevPitch = entity.rotationPitch
|
||||
|
||||
repeat(cloneCount){
|
||||
GL.enableBlend()
|
||||
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA)
|
||||
GL.alphaFunc(GL_GREATER, 0.004F)
|
||||
GL.depthMask(false)
|
||||
GL.color(1F, 1F, 1F, rand.nextFloat(0.05F, 0.3F))
|
||||
|
||||
if (rand.nextInt(3) == 0){
|
||||
entity.rotationYawHead += rand.nextFloat(-45F, 45F)
|
||||
entity.prevRotationYawHead = entity.rotationYawHead
|
||||
|
||||
entity.rotationPitch += rand.nextFloat(-30F, 30F)
|
||||
entity.prevRotationPitch = entity.rotationPitch
|
||||
}
|
||||
|
||||
super.doRender(entity, x + rand.nextGaussian() * 0.04, y + rand.nextGaussian() * 0.025, z + rand.nextGaussian() * 0.04, rotationYaw, partialTicks)
|
||||
}
|
||||
|
||||
entity.prevRotationYawHead = prevPrevYaw
|
||||
entity.rotationYawHead = prevYaw
|
||||
|
||||
entity.prevRotationPitch = prevPrevPitch
|
||||
entity.rotationPitch = prevPitch
|
||||
|
||||
GL.depthMask(true)
|
||||
GL.alphaFunc(GL_GREATER, 0.1F)
|
||||
GL.disableBlend()
|
||||
}
|
||||
}
|
||||
|
||||
protected open fun getCloneCount(entity: EntityMobAbstractEnderman): Int{
|
||||
return if (entity.hurtTime == 0 && entity.isAggressive) 2 else 0
|
||||
}
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.game.entity.living.EntityMobAbstractEnderman
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.renderer.entity.RenderManager
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityMobAngryEnderman(manager: RenderManager) : RenderEntityMobAbstractEnderman(manager){
|
||||
override fun getCloneCount(entity: EntityMobAbstractEnderman) = when{
|
||||
entity.hurtTime != 0 -> 0
|
||||
entity.isAggressive -> 2
|
||||
else -> 1
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.render.entity.layer.LayerSpiderlingEyes
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.game.entity.living.EntityMobSpiderling
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.model.ModelSpider
|
||||
import net.minecraft.client.renderer.entity.RenderLiving
|
||||
import net.minecraft.client.renderer.entity.RenderManager
|
||||
import net.minecraft.util.ResourceLocation
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityMobSpiderling(manager: RenderManager) : RenderLiving<EntityMobSpiderling>(manager, ModelSpider(), 0.5F){
|
||||
private val texture = Resource.Custom("textures/entity/spiderling.png")
|
||||
|
||||
init{
|
||||
addLayer(LayerSpiderlingEyes(this, (mainModel as ModelSpider).spiderHead))
|
||||
}
|
||||
|
||||
override fun preRenderCallback(entity: EntityMobSpiderling, partialTicks: Float){
|
||||
GL.scale(0.5F, 0.5F, 0.5F)
|
||||
super.preRenderCallback(entity, partialTicks)
|
||||
}
|
||||
|
||||
override fun getEntityTexture(entity: EntityMobSpiderling): ResourceLocation{
|
||||
return texture
|
||||
}
|
||||
|
||||
override fun getDeathMaxRotation(entity: EntityMobSpiderling): Float{
|
||||
return 180F
|
||||
}
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.game.entity.living.EntityMobUndread
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.model.ModelZombie
|
||||
import net.minecraft.client.renderer.entity.RenderBiped
|
||||
import net.minecraft.client.renderer.entity.RenderManager
|
||||
import net.minecraft.client.renderer.entity.layers.LayerBipedArmor
|
||||
import net.minecraft.util.ResourceLocation
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityMobUndread(manager: RenderManager) : RenderBiped<EntityMobUndread>(manager, ModelZombie(), 0.5F){
|
||||
private val texture = Resource.Custom("textures/entity/undread.png")
|
||||
|
||||
init{
|
||||
addLayer(object : LayerBipedArmor(this){
|
||||
override fun initArmor(){
|
||||
modelLeggings = ModelZombie(0.5125F, true)
|
||||
modelArmor = ModelZombie(1F, true)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
override fun preRenderCallback(entity: EntityMobUndread, partialTicks: Float){
|
||||
GL.scale(1.025F, 0.965F, 1.025F)
|
||||
super.preRenderCallback(entity, partialTicks)
|
||||
}
|
||||
|
||||
override fun getEntityTexture(entity: EntityMobUndread): ResourceLocation{
|
||||
return texture
|
||||
}
|
||||
|
||||
override fun getDeathMaxRotation(entity: EntityMobUndread): Float{
|
||||
val uuid = entity.uniqueID
|
||||
return 15F * (if ((uuid.leastSignificantBits % 2L) xor (uuid.mostSignificantBits % 2L) == 0L) 1F else -1F)
|
||||
}
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.renderer.entity.RenderBat
|
||||
import net.minecraft.client.renderer.entity.RenderManager
|
||||
import net.minecraft.entity.passive.EntityBat
|
||||
import net.minecraft.util.ResourceLocation
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityMobVampireBat(manager: RenderManager) : RenderBat(manager){
|
||||
private val texture = Resource.Custom("textures/entity/vampire_bat.png")
|
||||
|
||||
override fun getEntityTexture(entity: EntityBat): ResourceLocation{
|
||||
return texture
|
||||
}
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.game.entity.living.EntityMobVillagerDying
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.totalTime
|
||||
import net.minecraft.client.model.ModelVillager
|
||||
import net.minecraft.client.renderer.entity.RenderLiving
|
||||
import net.minecraft.client.renderer.entity.RenderManager
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import java.util.Random
|
||||
import kotlin.math.min
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityMobVillagerDying(manager: RenderManager) : RenderLiving<EntityMobVillagerDying>(manager, ModelVillager(0F), 0.5F){
|
||||
private val rand = Random()
|
||||
|
||||
override fun doRender(entity: EntityMobVillagerDying, x: Double, y: Double, z: Double, rotationYaw: Float, partialTicks: Float){
|
||||
rand.setSeed(entity.world.totalTime)
|
||||
|
||||
val mp = min(1F, entity.deathTime / 50F) * 0.005F
|
||||
super.doRender(entity, x + (rand.nextGaussian() * mp), y + (rand.nextGaussian() * mp), z + (rand.nextGaussian() * mp), rotationYaw, partialTicks)
|
||||
}
|
||||
|
||||
override fun getEntityTexture(entity: EntityMobVillagerDying): ResourceLocation?{
|
||||
return entity.profession?.skin
|
||||
}
|
||||
|
||||
override fun preRenderCallback(entity: EntityMobVillagerDying, partialTicks: Float){
|
||||
val scale: Float
|
||||
|
||||
if (entity.isChild){
|
||||
scale = 0.46875F
|
||||
shadowSize = 0.25F
|
||||
}
|
||||
else{
|
||||
scale = 0.9375F
|
||||
shadowSize = 0.5F
|
||||
}
|
||||
|
||||
GL.scale(scale, scale, scale)
|
||||
}
|
||||
|
||||
override fun setBrightness(entity: EntityMobVillagerDying, partialTicks: Float, combineTextures: Boolean): Boolean{
|
||||
val prevDeathTime = entity.deathTime
|
||||
entity.deathTime = 0
|
||||
|
||||
val result = super.setBrightness(entity, partialTicks, combineTextures)
|
||||
|
||||
entity.deathTime = prevDeathTime
|
||||
return result
|
||||
}
|
||||
|
||||
override fun getDeathMaxRotation(entity: EntityMobVillagerDying): Float{
|
||||
return 0F
|
||||
}
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.renderer.culling.ICamera
|
||||
import net.minecraft.client.renderer.entity.Render
|
||||
import net.minecraft.client.renderer.entity.RenderManager
|
||||
import net.minecraft.entity.Entity
|
||||
import net.minecraft.util.ResourceLocation
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityNothing(manager: RenderManager) : Render<Entity>(manager){
|
||||
override fun shouldRender(entity: Entity, camera: ICamera, camX: Double, camY: Double, camZ: Double) = false
|
||||
override fun getEntityTexture(entity: Entity): ResourceLocation? = null
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.ItemRenderHelper
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.entity.projectile.EntityProjectileEyeOfEnder
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.vanilla.Items
|
||||
import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType.GROUND
|
||||
import net.minecraft.client.renderer.entity.Render
|
||||
import net.minecraft.client.renderer.entity.RenderManager
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraftforge.client.ForgeHooksClient
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityProjectileEyeOfEnder(manager: RenderManager) : Render<EntityProjectileEyeOfEnder>(manager){
|
||||
private companion object{
|
||||
private val RENDERED_ITEM = ItemStack(Items.ENDER_EYE)
|
||||
}
|
||||
|
||||
override fun doRender(entity: EntityProjectileEyeOfEnder, x: Double, y: Double, z: Double, rotationYaw: Float, partialTicks: Float){
|
||||
ItemRenderHelper.beginItemModel()
|
||||
GL.pushMatrix()
|
||||
|
||||
GL.translate(x, y + entity.renderBob.get(partialTicks), z)
|
||||
GL.rotate(rotationYaw, 0F, 1F, 0F)
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
|
||||
if (renderOutlines){
|
||||
GL.enableColorMaterial()
|
||||
GL.enableOutlineMode(getTeamColor(entity))
|
||||
}
|
||||
|
||||
MC.itemRenderer.renderItem(RENDERED_ITEM, ForgeHooksClient.handleCameraTransforms(ItemRenderHelper.getItemModel(RENDERED_ITEM), GROUND, false))
|
||||
|
||||
if (renderOutlines){
|
||||
GL.disableOutlineMode()
|
||||
GL.disableColorMaterial()
|
||||
}
|
||||
|
||||
GL.popMatrix()
|
||||
ItemRenderHelper.endItemModel()
|
||||
|
||||
super.doRender(entity, x, y, z, rotationYaw, partialTicks)
|
||||
}
|
||||
|
||||
override fun getEntityTexture(entity: EntityProjectileEyeOfEnder): ResourceLocation{
|
||||
return ItemRenderHelper.TEX_BLOCKS_ITEMS
|
||||
}
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
package chylex.hee.client.render.entity
|
||||
import chylex.hee.client.model.entity.ModelEntityTokenHolder
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE_MINUS_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.SF_SRC_ALPHA
|
||||
import chylex.hee.game.entity.item.EntityTokenHolder
|
||||
import chylex.hee.game.item.ItemPortalToken.TokenType.NORMAL
|
||||
import chylex.hee.game.item.ItemPortalToken.TokenType.RARE
|
||||
import chylex.hee.game.item.ItemPortalToken.TokenType.SOLITARY
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.renderer.entity.Render
|
||||
import net.minecraft.client.renderer.entity.RenderManager
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import kotlin.math.pow
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class RenderEntityTokenHolder(manager: RenderManager) : Render<EntityTokenHolder>(manager){
|
||||
private val textures = mapOf(
|
||||
NORMAL to Resource.Custom("textures/entity/token_holder.png"),
|
||||
RARE to Resource.Custom("textures/entity/token_holder_rare.png"),
|
||||
SOLITARY to Resource.Custom("textures/entity/token_holder_solitary.png")
|
||||
)
|
||||
|
||||
override fun doRender(entity: EntityTokenHolder, x: Double, y: Double, z: Double, rotationYaw: Float, partialTicks: Float){
|
||||
val charge = entity.renderCharge.get(partialTicks)
|
||||
val scale = 0.25F + (0.25F * charge.pow(1.5F))
|
||||
val alpha = 0.35F + (0.475F * charge.pow(5.5F))
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.translate(x, y + (entity.height * 0.5F), z)
|
||||
|
||||
GL.pushMatrix()
|
||||
GL.scale(scale, scale, scale)
|
||||
GL.rotate(entity.renderRotation.get(partialTicks), 0F, 1F, 0F)
|
||||
GL.rotate(55F, 1F, 0F, 1F)
|
||||
|
||||
GL.enableBlend()
|
||||
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA)
|
||||
GL.color(1F, 1F, 1F, alpha)
|
||||
|
||||
bindEntityTexture(entity)
|
||||
ModelEntityTokenHolder.render()
|
||||
|
||||
GL.popMatrix()
|
||||
GL.disableBlend()
|
||||
GL.popMatrix()
|
||||
}
|
||||
|
||||
override fun getEntityTexture(entity: EntityTokenHolder): ResourceLocation?{
|
||||
return textures[entity.tokenType]
|
||||
}
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
package chylex.hee.client.render.entity.layer
|
||||
import chylex.hee.client.render.block.RenderTileEndermanHead
|
||||
import chylex.hee.init.ModItems
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.model.ModelRenderer
|
||||
import net.minecraft.client.renderer.entity.layers.LayerRenderer
|
||||
import net.minecraft.entity.player.EntityPlayer
|
||||
import net.minecraft.inventory.EntityEquipmentSlot.HEAD
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class LayerEndermanHead(private val headModel: ModelRenderer) : LayerRenderer<EntityPlayer>{
|
||||
override fun doRenderLayer(entity: EntityPlayer, limbSwing: Float, limbSwingAmount: Float, partialTicks: Float, entityTickTime: Float, rotationYaw: Float, rotationPitch: Float, scale: Float){
|
||||
if (entity.getItemStackFromSlot(HEAD).item === ModItems.ENDERMAN_HEAD){
|
||||
RenderTileEndermanHead.AsHeadLayer(entity, headModel)
|
||||
}
|
||||
}
|
||||
|
||||
override fun shouldCombineTextures() = false
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
package chylex.hee.client.render.entity.layer
|
||||
import chylex.hee.client.render.entity.RenderEntityMobSpiderling
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE
|
||||
import chylex.hee.client.render.util.GL.SF_ONE
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.game.entity.living.EntityMobSpiderling
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import net.minecraft.client.model.ModelRenderer
|
||||
import net.minecraft.client.renderer.OpenGlHelper
|
||||
import net.minecraft.client.renderer.entity.layers.LayerRenderer
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class LayerSpiderlingEyes(private val spiderlingRenderer: RenderEntityMobSpiderling, private val headRenderer: ModelRenderer) : LayerRenderer<EntityMobSpiderling>{
|
||||
private val texture = Resource.Custom("textures/entity/spiderling_eyes.png")
|
||||
|
||||
override fun doRenderLayer(entity: EntityMobSpiderling, limbSwing: Float, limbSwingAmount: Float, partialTicks: Float, ageInTicks: Float, netHeadYaw: Float, headPitch: Float, scale: Float){
|
||||
if (entity.isSleeping){
|
||||
return
|
||||
}
|
||||
|
||||
spiderlingRenderer.bindTexture(texture)
|
||||
|
||||
GL.color(1F, 1F, 1F, 1F)
|
||||
GL.disableAlpha()
|
||||
GL.enableBlend()
|
||||
GL.blendFunc(SF_ONE, DF_ONE)
|
||||
GL.depthMask(!entity.isInvisible)
|
||||
|
||||
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 61680F, 0F)
|
||||
MC.entityRenderer.setupFogColor(true)
|
||||
|
||||
if (headPitch == 0F){
|
||||
GL.pushMatrix()
|
||||
GL.scale(1.001, 1.001, 1.001) // hack around z-fighting
|
||||
headRenderer.render(scale)
|
||||
GL.popMatrix()
|
||||
}
|
||||
else{
|
||||
headRenderer.render(scale)
|
||||
}
|
||||
|
||||
spiderlingRenderer.setLightmap(entity)
|
||||
MC.entityRenderer.setupFogColor(false)
|
||||
|
||||
GL.disableBlend()
|
||||
GL.enableAlpha()
|
||||
}
|
||||
|
||||
override fun shouldCombineTextures(): Boolean{
|
||||
return false
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
package chylex.hee.client.render.territory
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.multiplayer.WorldClient
|
||||
import net.minecraftforge.client.IRenderHandler
|
||||
|
||||
object EmptyRenderer : IRenderHandler(){
|
||||
@Sided(Side.CLIENT)
|
||||
override fun render(partialTicks: Float, world: WorldClient, mc: Minecraft){}
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
package chylex.hee.client.render.territory
|
||||
import chylex.hee.client.render.TerritoryRenderer
|
||||
import chylex.hee.client.render.territory.components.SkyCubeStatic
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.facades.Resource
|
||||
import chylex.hee.system.util.remapRange
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.multiplayer.WorldClient
|
||||
import net.minecraft.client.renderer.EntityRenderer
|
||||
import net.minecraft.util.math.Vec3d
|
||||
import net.minecraftforge.client.IRenderHandler
|
||||
import kotlin.math.pow
|
||||
|
||||
class EnvironmentRenderer(private vararg val renderers: IRenderHandler) : IRenderHandler(){
|
||||
companion object{
|
||||
val currentSkyAlpha
|
||||
@Sided(Side.CLIENT)
|
||||
get() = remapRange(TerritoryRenderer.VOID_FACTOR_VALUE, (-1F)..(0.5F), (1F)..(0F)).coerceIn(0F, 1F)
|
||||
|
||||
val currentFogDensityMp
|
||||
@Sided(Side.CLIENT)
|
||||
get() = 1F + (9F * remapRange(TerritoryRenderer.VOID_FACTOR_VALUE, (-0.5F)..(1F), (0F)..(1F)).coerceIn(0F, 1F).pow(1.5F))
|
||||
|
||||
val VANILLA = EnvironmentRenderer(
|
||||
SkyCubeStatic(
|
||||
texture = Resource.Vanilla("textures/environment/end_sky.png"),
|
||||
color = (40.0 / 255.0).let { Vec3d(it, it, it) },
|
||||
distance = 100.0
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
override fun render(partialTicks: Float, world: WorldClient, mc: Minecraft){
|
||||
if (mc.gameSettings.anaglyph && EntityRenderer.anaglyphField != 0){
|
||||
return
|
||||
}
|
||||
|
||||
GL.depthMask(false)
|
||||
|
||||
for(renderer in renderers){
|
||||
renderer.render(partialTicks, world, mc)
|
||||
}
|
||||
|
||||
GL.depthMask(true)
|
||||
}
|
||||
}
|
||||
@@ -1,78 +0,0 @@
|
||||
package chylex.hee.client.render.territory.components
|
||||
import chylex.hee.client.render.territory.EnvironmentRenderer
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE_MINUS_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.DF_ZERO
|
||||
import chylex.hee.client.render.util.GL.SF_ONE
|
||||
import chylex.hee.client.render.util.GL.SF_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.TESSELLATOR
|
||||
import chylex.hee.client.render.util.draw
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.multiplayer.WorldClient
|
||||
import net.minecraft.client.renderer.RenderHelper
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraft.util.math.Vec3d
|
||||
import net.minecraftforge.client.IRenderHandler
|
||||
import org.lwjgl.opengl.GL11.GL_GREATER
|
||||
import org.lwjgl.opengl.GL11.GL_QUADS
|
||||
|
||||
abstract class SkyCubeBase : IRenderHandler(){
|
||||
protected companion object{
|
||||
const val DEFAULT_ALPHA = 1F
|
||||
const val DEFAULT_DISTANCE = 125.0
|
||||
}
|
||||
|
||||
protected abstract val texture: ResourceLocation
|
||||
protected abstract val color: Vec3d
|
||||
protected open val alpha = DEFAULT_ALPHA
|
||||
protected open val distance = DEFAULT_DISTANCE
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
override fun render(partialTicks: Float, world: WorldClient, mc: Minecraft){
|
||||
val dist = distance
|
||||
val col = color
|
||||
|
||||
val red = col.x.toFloat()
|
||||
val green = col.y.toFloat()
|
||||
val blue = col.z.toFloat()
|
||||
|
||||
GL.enableBlend()
|
||||
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA, SF_ONE, DF_ZERO)
|
||||
GL.enableAlpha()
|
||||
GL.alphaFunc(GL_GREATER, 0F)
|
||||
GL.disableFog()
|
||||
RenderHelper.disableStandardItemLighting()
|
||||
|
||||
GL.color(red, green, blue, alpha * EnvironmentRenderer.currentSkyAlpha)
|
||||
MC.textureManager.bindTexture(texture)
|
||||
|
||||
for(side in 0..5){
|
||||
GL.pushMatrix()
|
||||
|
||||
when(side){
|
||||
1 -> GL.rotate( 90F, 1F, 0F, 0F)
|
||||
2 -> GL.rotate(-90F, 1F, 0F, 0F)
|
||||
3 -> GL.rotate(180F, 1F, 0F, 0F)
|
||||
4 -> GL.rotate( 90F, 0F, 0F, 1F)
|
||||
5 -> GL.rotate(-90F, 0F, 0F, 1F)
|
||||
}
|
||||
|
||||
TESSELLATOR.draw(GL_QUADS, DefaultVertexFormats.POSITION_TEX){
|
||||
pos(-dist, -dist, -dist).tex( 0.0, 0.0).endVertex()
|
||||
pos(-dist, -dist, dist).tex( 0.0, 16.0).endVertex()
|
||||
pos( dist, -dist, dist).tex(16.0, 16.0).endVertex()
|
||||
pos( dist, -dist, -dist).tex(16.0, 0.0).endVertex()
|
||||
}
|
||||
|
||||
GL.popMatrix()
|
||||
}
|
||||
|
||||
GL.enableFog()
|
||||
GL.disableAlpha()
|
||||
GL.disableBlend()
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
package chylex.hee.client.render.territory.components
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraft.util.math.Vec3d
|
||||
|
||||
class SkyCubeStatic(
|
||||
override val texture: ResourceLocation,
|
||||
override val color: Vec3d,
|
||||
override val alpha: Float = DEFAULT_ALPHA,
|
||||
override val distance: Double = DEFAULT_DISTANCE
|
||||
) : SkyCubeBase()
|
||||
@@ -1,119 +0,0 @@
|
||||
package chylex.hee.client.render.territory.components
|
||||
import chylex.hee.client.render.territory.EnvironmentRenderer
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE_MINUS_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.SF_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.TESSELLATOR
|
||||
import chylex.hee.client.render.util.draw
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.square
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.multiplayer.WorldClient
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraft.util.math.Vec3d
|
||||
import net.minecraftforge.client.IRenderHandler
|
||||
import org.lwjgl.opengl.GL11.GL_FLAT
|
||||
import org.lwjgl.opengl.GL11.GL_GREATER
|
||||
import org.lwjgl.opengl.GL11.GL_QUADS
|
||||
import org.lwjgl.opengl.GL11.GL_SMOOTH
|
||||
import kotlin.math.pow
|
||||
import kotlin.math.sqrt
|
||||
|
||||
abstract class SkyDomeBase : IRenderHandler(){
|
||||
@Sided(Side.CLIENT)
|
||||
private object Skybox{
|
||||
data class Vertex(val x: Float, val y: Float, val z: Float, val u: Float, val v: Float, val c: Float)
|
||||
|
||||
private const val SIZE = 8
|
||||
private const val COUNT = 15
|
||||
|
||||
private fun yOffset(xp: Float, zp: Float): Float{
|
||||
return 32F - (1.15F * (square(xp) + square(zp)).pow(0.75F))
|
||||
}
|
||||
|
||||
private fun yColor(xp: Float, zp: Float): Float{
|
||||
val distance = sqrt(square(xp) + square(zp)) / (COUNT - 2F)
|
||||
val stretched = 1F - ((distance - 0.4F) / 0.6F)
|
||||
|
||||
return stretched.coerceIn(0F, 1F)
|
||||
}
|
||||
|
||||
val VERTICES = lazy {
|
||||
val list = mutableListOf<Vertex>()
|
||||
|
||||
for(xi in -COUNT..COUNT){
|
||||
for(zi in -COUNT..COUNT){
|
||||
if (square(xi) + square(zi) < square(COUNT)){
|
||||
val x1 = ((xi * SIZE) - SIZE / 2).toFloat()
|
||||
val x2 = ((xi * SIZE) + SIZE / 2).toFloat()
|
||||
|
||||
val z1 = ((zi * SIZE) - SIZE / 2).toFloat()
|
||||
val z2 = ((zi * SIZE) + SIZE / 2).toFloat()
|
||||
|
||||
val y11 = yOffset(xi - 0.5F, zi - 0.5F)
|
||||
val y12 = yOffset(xi - 0.5F, zi + 0.5F)
|
||||
val y21 = yOffset(xi + 0.5F, zi - 0.5F)
|
||||
val y22 = yOffset(xi + 0.5F, zi + 0.5F)
|
||||
|
||||
val c11 = yColor(xi - 0.5F, zi - 0.5F)
|
||||
val c12 = yColor(xi - 0.5F, zi + 0.5F)
|
||||
val c21 = yColor(xi + 0.5F, zi - 0.5F)
|
||||
val c22 = yColor(xi + 0.5F, zi + 0.5F)
|
||||
|
||||
list.add(Vertex(x = x1, y = y11, z = z1, u = 0F, v = 0F, c = c11))
|
||||
list.add(Vertex(x = x2, y = y21, z = z1, u = 0F, v = 3F, c = c21))
|
||||
list.add(Vertex(x = x2, y = y22, z = z2, u = 3F, v = 3F, c = c22))
|
||||
list.add(Vertex(x = x1, y = y12, z = z2, u = 3F, v = 0F, c = c12))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
list.toList()
|
||||
}
|
||||
}
|
||||
|
||||
protected companion object{
|
||||
const val DEFAULT_ALPHA = 1F
|
||||
}
|
||||
|
||||
protected abstract val texture: ResourceLocation
|
||||
protected abstract val color: Vec3d
|
||||
protected open val alpha = DEFAULT_ALPHA
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
override fun render(partialTicks: Float, world: WorldClient, mc: Minecraft){
|
||||
val col = color
|
||||
val alp = alpha * EnvironmentRenderer.currentSkyAlpha
|
||||
|
||||
val red = col.x.toFloat()
|
||||
val green = col.y.toFloat()
|
||||
val blue = col.z.toFloat()
|
||||
|
||||
GL.enableBlend()
|
||||
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA)
|
||||
GL.enableAlpha()
|
||||
GL.alphaFunc(GL_GREATER, 0F)
|
||||
GL.enableFog()
|
||||
GL.shadeModel(GL_SMOOTH)
|
||||
|
||||
GL.enableTexture2D()
|
||||
MC.textureManager.bindTexture(texture)
|
||||
|
||||
TESSELLATOR.draw(GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR){
|
||||
for((x, y, z, u, v, c) in Skybox.VERTICES.value){
|
||||
pos(x.toDouble(), y.toDouble(), z.toDouble())
|
||||
tex(u.toDouble(), v.toDouble())
|
||||
color(red * c, green * c, blue * c, alp)
|
||||
endVertex()
|
||||
}
|
||||
}
|
||||
|
||||
GL.shadeModel(GL_FLAT)
|
||||
GL.disableFog()
|
||||
GL.disableAlpha()
|
||||
GL.disableBlend()
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
package chylex.hee.client.render.territory.components
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraft.util.math.Vec3d
|
||||
|
||||
class SkyDomeStatic(
|
||||
override val texture: ResourceLocation,
|
||||
override val color: Vec3d,
|
||||
override val alpha: Float = DEFAULT_ALPHA
|
||||
) : SkyDomeBase()
|
||||
@@ -1,73 +0,0 @@
|
||||
package chylex.hee.client.render.territory.components
|
||||
import chylex.hee.client.render.util.GL
|
||||
import chylex.hee.client.render.util.GL.DF_ONE
|
||||
import chylex.hee.client.render.util.GL.DF_ZERO
|
||||
import chylex.hee.client.render.util.GL.SF_ONE
|
||||
import chylex.hee.client.render.util.GL.SF_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.TESSELLATOR
|
||||
import chylex.hee.client.render.util.draw
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.multiplayer.WorldClient
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraft.util.math.Vec3d
|
||||
import net.minecraftforge.client.IRenderHandler
|
||||
import org.lwjgl.opengl.GL11.GL_GREATER
|
||||
import org.lwjgl.opengl.GL11.GL_QUADS
|
||||
|
||||
abstract class SunBase : IRenderHandler(){
|
||||
protected companion object{
|
||||
val DEFAULT_COLOR = Vec3d(1.0, 1.0, 1.0)
|
||||
const val DEFAULT_ALPHA = 1F
|
||||
const val DEFAULT_DISTANCE = 100.0
|
||||
}
|
||||
|
||||
protected abstract val texture: ResourceLocation
|
||||
protected open val color = DEFAULT_COLOR
|
||||
protected open val alpha = DEFAULT_ALPHA
|
||||
protected abstract val size: Double
|
||||
protected open val distance = DEFAULT_DISTANCE
|
||||
|
||||
protected open fun setRotation(world: WorldClient, partialTicks: Float){
|
||||
GL.rotate(-90F, 0F, 1F, 0F)
|
||||
GL.rotate(world.getCelestialAngle(partialTicks) * 360F, 1F, 0F, 0F)
|
||||
}
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
override fun render(partialTicks: Float, world: WorldClient, mc: Minecraft){
|
||||
val width = size
|
||||
val dist = distance
|
||||
val col = color
|
||||
|
||||
val red = col.x.toFloat()
|
||||
val green = col.y.toFloat()
|
||||
val blue = col.z.toFloat()
|
||||
|
||||
GL.enableBlend()
|
||||
GL.blendFunc(SF_SRC_ALPHA, DF_ONE, SF_ONE, DF_ZERO)
|
||||
GL.enableAlpha()
|
||||
GL.alphaFunc(GL_GREATER, 0F)
|
||||
GL.disableFog()
|
||||
GL.pushMatrix()
|
||||
|
||||
setRotation(world, partialTicks)
|
||||
|
||||
GL.color(red, green, blue, alpha)
|
||||
MC.textureManager.bindTexture(texture)
|
||||
|
||||
TESSELLATOR.draw(GL_QUADS, DefaultVertexFormats.POSITION_TEX){
|
||||
pos(-width, dist, -width).tex(0.0, 0.0).endVertex()
|
||||
pos( width, dist, -width).tex(1.0, 0.0).endVertex()
|
||||
pos( width, dist, width).tex(1.0, 1.0).endVertex()
|
||||
pos(-width, dist, width).tex(0.0, 1.0).endVertex()
|
||||
}
|
||||
|
||||
GL.popMatrix()
|
||||
GL.enableFog()
|
||||
GL.disableAlpha()
|
||||
GL.disableBlend()
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
package chylex.hee.client.render.territory.components
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import net.minecraft.util.math.Vec3d
|
||||
|
||||
class SunStatic(
|
||||
override val texture: ResourceLocation,
|
||||
override val color: Vec3d = DEFAULT_COLOR,
|
||||
override val alpha: Float = DEFAULT_ALPHA,
|
||||
override val size: Double,
|
||||
override val distance: Double = DEFAULT_DISTANCE
|
||||
) : SunBase()
|
||||
@@ -1,15 +0,0 @@
|
||||
package chylex.hee.client.render.territory.lightmaps
|
||||
|
||||
interface ILightmap{
|
||||
fun update(colors: FloatArray, sunBrightness: Float, skyLight: Float, blockLight: Float, partialTicks: Float)
|
||||
|
||||
companion object{
|
||||
fun calcLightFactor(light: Float, mp: Float = 0.6F): Float{
|
||||
return light * ((((light * mp) + (1F - mp)) * mp) + (1F - mp))
|
||||
}
|
||||
|
||||
fun calcLightSqFactor(light: Float, mp: Float = 0.6F): Float{
|
||||
return light * ((light * light * mp) + (1F - mp))
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
package chylex.hee.client.render.territory.lightmaps
|
||||
import kotlin.math.max
|
||||
|
||||
fun ILightmap.mergeSkyLightIntoBlockLight() = object : ILightmap{
|
||||
override fun update(colors: FloatArray, sunBrightness: Float, skyLight: Float, blockLight: Float, partialTicks: Float){
|
||||
this@mergeSkyLightIntoBlockLight.update(colors, sunBrightness, skyLight, max(skyLight, blockLight), partialTicks)
|
||||
}
|
||||
}
|
||||
|
||||
fun ILightmap.transformSunBrightness(transformer: (Float) -> Float) = object : ILightmap{
|
||||
override fun update(colors: FloatArray, sunBrightness: Float, skyLight: Float, blockLight: Float, partialTicks: Float){
|
||||
this@transformSunBrightness.update(colors, transformer(sunBrightness), skyLight, blockLight, partialTicks)
|
||||
}
|
||||
}
|
||||
|
||||
fun ILightmap.transformSkyLight(transformer: (Float) -> Float) = object : ILightmap{
|
||||
override fun update(colors: FloatArray, sunBrightness: Float, skyLight: Float, blockLight: Float, partialTicks: Float){
|
||||
this@transformSkyLight.update(colors, sunBrightness, transformer(skyLight), blockLight, partialTicks)
|
||||
}
|
||||
}
|
||||
|
||||
fun ILightmap.transformBlockLight(transformer: (Float) -> Float) = object : ILightmap{
|
||||
override fun update(colors: FloatArray, sunBrightness: Float, skyLight: Float, blockLight: Float, partialTicks: Float){
|
||||
this@transformBlockLight.update(colors, sunBrightness, skyLight, transformer(blockLight), partialTicks)
|
||||
}
|
||||
}
|
||||
|
||||
fun ILightmap.transformColors(red: (Float) -> Float, green: (Float) -> Float, blue: (Float) -> Float) = object : ILightmap{
|
||||
override fun update(colors: FloatArray, sunBrightness: Float, skyLight: Float, blockLight: Float, partialTicks: Float){
|
||||
this@transformColors.update(colors, sunBrightness, skyLight, blockLight, partialTicks)
|
||||
|
||||
colors[0] = red(colors[0])
|
||||
colors[1] = green(colors[1])
|
||||
colors[2] = blue(colors[2])
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
package chylex.hee.client.render.territory.lightmaps
|
||||
import chylex.hee.client.render.territory.lightmaps.ILightmap.Companion.calcLightFactor
|
||||
import chylex.hee.client.render.territory.lightmaps.ILightmap.Companion.calcLightSqFactor
|
||||
|
||||
object OverworldLightmap : ILightmap{
|
||||
override fun update(colors: FloatArray, sunBrightness: Float, skyLight: Float, blockLight: Float, partialTicks: Float){
|
||||
val sunFactor = skyLight * ((sunBrightness * 0.65F) + 0.35F)
|
||||
val blockFactor = calcLightFactor(blockLight)
|
||||
val blockSqFactor = calcLightSqFactor(blockLight)
|
||||
|
||||
val red = sunFactor + blockLight
|
||||
val green = sunFactor + blockFactor
|
||||
val blue = skyLight + blockSqFactor
|
||||
|
||||
colors[0] = (red * 0.96F) + 0.03F
|
||||
colors[1] = (green * 0.96F) + 0.03F
|
||||
colors[2] = (blue * 0.96F) + 0.03F
|
||||
}
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
package chylex.hee.client.render.territory.lightmaps
|
||||
import chylex.hee.client.render.territory.lightmaps.ILightmap.Companion.calcLightFactor
|
||||
import chylex.hee.client.render.territory.lightmaps.ILightmap.Companion.calcLightSqFactor
|
||||
|
||||
object VanillaEndLightmap : ILightmap{
|
||||
override fun update(colors: FloatArray, sunBrightness: Float, skyLight: Float, blockLight: Float, partialTicks: Float){
|
||||
val blockFactor = calcLightFactor(blockLight)
|
||||
val blockSqFactor = calcLightSqFactor(blockLight)
|
||||
|
||||
colors[0] = (blockLight * 0.75F) + 0.22F
|
||||
colors[1] = (blockFactor * 0.75F) + 0.28F
|
||||
colors[2] = (blockSqFactor * 0.75F) + 0.25F
|
||||
}
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
package chylex.hee.client.render.util
|
||||
import net.minecraft.block.Block
|
||||
import net.minecraft.client.renderer.color.IBlockColor
|
||||
import net.minecraft.client.renderer.color.IItemColor
|
||||
|
||||
const val NO_TINT = -1
|
||||
|
||||
fun IBlockColor.asItem(block: Block) = IItemColor { _, tintIndex -> colorMultiplier(block.defaultState, null, null, tintIndex) }
|
||||
@@ -1,78 +0,0 @@
|
||||
package chylex.hee.client.render.util
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.util.color.HCL
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
class ColorTransition(private val defaultColor: HCL, private val transitionDuration: Float){
|
||||
private var currentFrom: HCL = defaultColor
|
||||
private var currentTo: HCL? = null
|
||||
private var currentProgress = 0F
|
||||
|
||||
private val transitionQueue = ArrayList<HCL>(4)
|
||||
|
||||
private var lastUpdateTime = 0L
|
||||
|
||||
val currentTargetColor
|
||||
get() = currentTo ?: currentFrom
|
||||
|
||||
val lastColorInQueue
|
||||
get() = transitionQueue.lastOrNull()
|
||||
|
||||
fun resetAll(){
|
||||
resetQueue()
|
||||
|
||||
currentFrom = defaultColor
|
||||
currentTo = null
|
||||
currentProgress = 0F
|
||||
|
||||
lastUpdateTime = MC.systemTime
|
||||
}
|
||||
|
||||
fun resetQueue(){
|
||||
transitionQueue.clear()
|
||||
}
|
||||
|
||||
fun enqueue(color: HCL){
|
||||
if (currentTo == null){
|
||||
currentTo = color
|
||||
}
|
||||
else{
|
||||
transitionQueue.add(color)
|
||||
}
|
||||
}
|
||||
|
||||
fun updateGetColor(): HCL{
|
||||
val currentTime = MC.systemTime
|
||||
val elapsedTime = currentTime - lastUpdateTime
|
||||
|
||||
lastUpdateTime = currentTime
|
||||
|
||||
val transitionTo = currentTo
|
||||
|
||||
if (transitionTo == null){
|
||||
return currentFrom
|
||||
}
|
||||
|
||||
currentProgress += elapsedTime / transitionDuration
|
||||
|
||||
if (currentProgress >= 1F){
|
||||
currentProgress = 0F
|
||||
|
||||
currentFrom = transitionTo
|
||||
currentTo = if (transitionQueue.isEmpty()) null else transitionQueue.removeAt(0)
|
||||
|
||||
return currentFrom
|
||||
}
|
||||
else{
|
||||
val hueSource = if (transitionTo.chroma > 0F && currentFrom.chroma == 0F) transitionTo else currentFrom
|
||||
|
||||
return HCL(
|
||||
hue = hueSource.hue,
|
||||
chroma = currentFrom.chroma + (transitionTo.chroma - currentFrom.chroma) * currentProgress,
|
||||
luminance = currentFrom.luminance + (transitionTo.luminance - currentFrom.luminance) * currentProgress
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,136 +0,0 @@
|
||||
package chylex.hee.client.render.util
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.renderer.GlStateManager
|
||||
import net.minecraft.client.renderer.GlStateManager.DestFactor
|
||||
import net.minecraft.client.renderer.GlStateManager.FogMode
|
||||
import net.minecraft.client.renderer.GlStateManager.SourceFactor
|
||||
import net.minecraft.client.renderer.GlStateManager.TexGen
|
||||
import java.nio.FloatBuffer
|
||||
|
||||
typealias GLSM = GlStateManager
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object GL{
|
||||
|
||||
// General
|
||||
|
||||
fun depthMask(enable: Boolean) = GLSM.depthMask(enable)
|
||||
|
||||
fun enableCull() = GLSM.enableCull()
|
||||
fun disableCull() = GLSM.disableCull()
|
||||
|
||||
fun enableRescaleNormal() = GLSM.enableRescaleNormal()
|
||||
fun disableRescaleNormal() = GLSM.disableRescaleNormal()
|
||||
|
||||
// Blend
|
||||
|
||||
fun enableBlend() = GLSM.enableBlend()
|
||||
fun disableBlend() = GLSM.disableBlend()
|
||||
|
||||
fun blendFunc(s: SourceFactor, d: DestFactor) = GLSM.blendFunc(s, d)
|
||||
fun blendFunc(srgb: SourceFactor, drgb: DestFactor, sa: SourceFactor, da: DestFactor) = GLSM.tryBlendFuncSeparate(srgb, drgb, sa, da)
|
||||
|
||||
// Alpha
|
||||
|
||||
fun enableAlpha() = GLSM.enableAlpha()
|
||||
fun disableAlpha() = GLSM.disableAlpha()
|
||||
|
||||
fun alphaFunc(func: Int, ref: Float) = GLSM.alphaFunc(func, ref)
|
||||
|
||||
// Fog
|
||||
|
||||
fun enableFog() = GLSM.enableFog()
|
||||
fun disableFog() = GLSM.disableFog()
|
||||
|
||||
fun setFogMode(mode: FogMode) = GLSM.setFog(mode)
|
||||
fun setFogDensity(density: Float) = GLSM.setFogDensity(density)
|
||||
|
||||
// Lighting
|
||||
|
||||
fun enableLighting() = GLSM.enableLighting()
|
||||
fun disableLighting() = GLSM.disableLighting()
|
||||
|
||||
fun shadeModel(model: Int) = GLSM.shadeModel(model)
|
||||
|
||||
// Color
|
||||
|
||||
fun enableColorMaterial() = GLSM.enableColorMaterial()
|
||||
fun disableColorMaterial() = GLSM.disableColorMaterial()
|
||||
|
||||
fun color(red: Float, green: Float, blue: Float) = GLSM.color(red, green, blue)
|
||||
fun color(red: Float, green: Float, blue: Float, alpha: Float) = GLSM.color(red, green, blue, alpha)
|
||||
|
||||
// Texture
|
||||
|
||||
fun enableTexture2D() = GLSM.enableTexture2D()
|
||||
fun disableTexture2D() = GLSM.disableTexture2D()
|
||||
|
||||
fun enableOutlineMode(color: Int) = GLSM.enableOutlineMode(color)
|
||||
fun disableOutlineMode() = GLSM.disableOutlineMode()
|
||||
|
||||
fun enableTexGenCoord(tex: TexGen) = GLSM.enableTexGenCoord(tex)
|
||||
fun disableTexGenCoord(tex: TexGen) = GLSM.disableTexGenCoord(tex)
|
||||
|
||||
fun texGenMode(tex: TexGen, mode: Int) = GLSM.texGen(tex, mode)
|
||||
fun texGenParam(tex: TexGen, param: Int, buffer: FloatBuffer) = GLSM.texGen(tex, param, buffer)
|
||||
|
||||
// Matrix
|
||||
|
||||
fun loadIdentity() = GLSM.loadIdentity()
|
||||
fun pushMatrix() = GLSM.pushMatrix()
|
||||
fun popMatrix() = GLSM.popMatrix()
|
||||
|
||||
fun matrixMode(mode: Int) = GLSM.matrixMode(mode)
|
||||
|
||||
fun translate(x: Float, y: Float, z: Float) = GLSM.translate(x, y, z)
|
||||
fun translate(x: Double, y: Double, z: Double) = GLSM.translate(x, y, z)
|
||||
|
||||
fun scale(x: Float, y: Float, z: Float) = GLSM.scale(x, y, z)
|
||||
fun scale(x: Double, y: Double, z: Double) = GLSM.scale(x, y, z)
|
||||
|
||||
fun rotate(angle: Float, x: Float, y: Float, z: Float) = GLSM.rotate(angle, x, y, z)
|
||||
// fun rotate(angle: Double, x: Double, y: Double, z: Double) = GLSM.rotate(angle, x, y, z)
|
||||
|
||||
// Constants
|
||||
|
||||
val TEX_S = TexGen.S
|
||||
val TEX_T = TexGen.T
|
||||
val TEX_R = TexGen.R
|
||||
val TEX_Q = TexGen.Q
|
||||
|
||||
val SF_CONSTANT_ALPHA = SourceFactor.CONSTANT_ALPHA
|
||||
val SF_CONSTANT_COLOR = SourceFactor.CONSTANT_COLOR
|
||||
val SF_DST_ALPHA = SourceFactor.DST_ALPHA
|
||||
val SF_DST_COLOR = SourceFactor.DST_COLOR
|
||||
val SF_ONE = SourceFactor.ONE
|
||||
val SF_ONE_MINUS_CONSTANT_ALPHA = SourceFactor.ONE_MINUS_CONSTANT_ALPHA
|
||||
val SF_ONE_MINUS_CONSTANT_COLOR = SourceFactor.ONE_MINUS_CONSTANT_COLOR
|
||||
val SF_ONE_MINUS_DST_ALPHA = SourceFactor.ONE_MINUS_DST_ALPHA
|
||||
val SF_ONE_MINUS_DST_COLOR = SourceFactor.ONE_MINUS_DST_COLOR
|
||||
val SF_ONE_MINUS_SRC_ALPHA = SourceFactor.ONE_MINUS_SRC_ALPHA
|
||||
val SF_ONE_MINUS_SRC_COLOR = SourceFactor.ONE_MINUS_SRC_COLOR
|
||||
val SF_SRC_ALPHA = SourceFactor.SRC_ALPHA
|
||||
val SF_SRC_ALPHA_SATURATE = SourceFactor.SRC_ALPHA_SATURATE
|
||||
val SF_SRC_COLOR = SourceFactor.SRC_COLOR
|
||||
val SF_ZERO = SourceFactor.ZERO
|
||||
|
||||
val DF_CONSTANT_ALPHA = DestFactor.CONSTANT_ALPHA
|
||||
val DF_CONSTANT_COLOR = DestFactor.CONSTANT_COLOR
|
||||
val DF_DST_ALPHA = DestFactor.DST_ALPHA
|
||||
val DF_DST_COLOR = DestFactor.DST_COLOR
|
||||
val DF_ONE = DestFactor.ONE
|
||||
val DF_ONE_MINUS_CONSTANT_ALPHA = DestFactor.ONE_MINUS_CONSTANT_ALPHA
|
||||
val DF_ONE_MINUS_CONSTANT_COLOR = DestFactor.ONE_MINUS_CONSTANT_COLOR
|
||||
val DF_ONE_MINUS_DST_ALPHA = DestFactor.ONE_MINUS_DST_ALPHA
|
||||
val DF_ONE_MINUS_DST_COLOR = DestFactor.ONE_MINUS_DST_COLOR
|
||||
val DF_ONE_MINUS_SRC_ALPHA = DestFactor.ONE_MINUS_SRC_ALPHA
|
||||
val DF_ONE_MINUS_SRC_COLOR = DestFactor.ONE_MINUS_SRC_COLOR
|
||||
val DF_SRC_ALPHA = DestFactor.SRC_ALPHA
|
||||
val DF_SRC_COLOR = DestFactor.SRC_COLOR
|
||||
val DF_ZERO = DestFactor.ZERO
|
||||
|
||||
val FOG_LINEAR = FogMode.LINEAR
|
||||
val FOG_EXP = FogMode.EXP
|
||||
val FOG_EXP2 = FogMode.EXP2
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
package chylex.hee.client.render.util
|
||||
import chylex.hee.client.render.util.GL.DF_ONE_MINUS_SRC_ALPHA
|
||||
import chylex.hee.client.render.util.GL.DF_ZERO
|
||||
import chylex.hee.client.render.util.GL.SF_ONE
|
||||
import chylex.hee.client.render.util.GL.SF_SRC_ALPHA
|
||||
import chylex.hee.client.util.MC
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.renderer.RenderHelper
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel
|
||||
import net.minecraft.client.renderer.texture.ITextureObject
|
||||
import net.minecraft.client.renderer.texture.TextureMap
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import org.lwjgl.opengl.GL11.GL_GREATER
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object ItemRenderHelper{
|
||||
val TEX_BLOCKS_ITEMS: ResourceLocation = TextureMap.LOCATION_BLOCKS_TEXTURE
|
||||
private lateinit var texBlocksItemsObj: ITextureObject
|
||||
|
||||
fun beginItemModel(){
|
||||
with(MC.textureManager){
|
||||
texBlocksItemsObj = getTexture(TEX_BLOCKS_ITEMS).also { it.setBlurMipmap(false, false) }
|
||||
bindTexture(TEX_BLOCKS_ITEMS)
|
||||
}
|
||||
|
||||
RenderHelper.enableStandardItemLighting()
|
||||
GL.alphaFunc(GL_GREATER, 0.1F)
|
||||
GL.enableRescaleNormal()
|
||||
GL.enableBlend()
|
||||
GL.blendFunc(SF_SRC_ALPHA, DF_ONE_MINUS_SRC_ALPHA, SF_ONE, DF_ZERO)
|
||||
}
|
||||
|
||||
fun getItemModel(stack: ItemStack): IBakedModel{
|
||||
return MC.itemRenderer.getItemModelWithOverrides(stack, MC.world, null)
|
||||
}
|
||||
|
||||
fun endItemModel(){
|
||||
GL.disableBlend()
|
||||
GL.disableRescaleNormal()
|
||||
|
||||
texBlocksItemsObj.restoreLastBlurMipmap()
|
||||
}
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
package chylex.hee.client.render.util
|
||||
import net.minecraft.client.model.ModelBox
|
||||
import net.minecraft.client.model.ModelRenderer
|
||||
|
||||
class ModelBoxBuilder(private val model: ModelRenderer){
|
||||
private var x = 0F
|
||||
private var y = 0F
|
||||
private var z = 0F
|
||||
|
||||
private var w = 0
|
||||
private var h = 0
|
||||
private var d = 0
|
||||
|
||||
private var u: Int? = null
|
||||
private var v: Int? = null
|
||||
|
||||
private var mirror = false
|
||||
|
||||
fun offset(x: Float, y: Float, z: Float): ModelBoxBuilder{
|
||||
this.x = x
|
||||
this.y = y
|
||||
this.z = z
|
||||
return this
|
||||
}
|
||||
|
||||
fun size(w: Int, h: Int, d: Int): ModelBoxBuilder{
|
||||
this.w = w
|
||||
this.h = h
|
||||
this.d = d
|
||||
return this
|
||||
}
|
||||
|
||||
fun tex(u: Int, v: Int): ModelBoxBuilder{
|
||||
this.u = u
|
||||
this.v = v
|
||||
return this
|
||||
}
|
||||
|
||||
fun mirror(): ModelBoxBuilder{
|
||||
this.mirror = true
|
||||
return this
|
||||
}
|
||||
|
||||
fun add(){
|
||||
val u = u
|
||||
val v = v
|
||||
|
||||
if (u == null || v == null){
|
||||
model.addBox(x, y, z, w, h, d, mirror)
|
||||
}
|
||||
else{
|
||||
model.cubeList.add(ModelBox(model, u, v, x, y, z, w, h, d, 0F, mirror))
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
package chylex.hee.client.render.util
|
||||
import net.minecraft.client.model.ModelRenderer
|
||||
|
||||
val ModelRenderer.beginBox
|
||||
get() = ModelBoxBuilder(this)
|
||||
|
||||
fun ModelRenderer.render(){
|
||||
this.render(1F / 16F)
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
package chylex.hee.client.render.util
|
||||
import net.minecraft.client.renderer.BufferBuilder
|
||||
import net.minecraft.client.renderer.Tessellator
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat
|
||||
|
||||
val TESSELLATOR: Tessellator = Tessellator.getInstance()
|
||||
|
||||
inline fun Tessellator.draw(mode: Int, format: VertexFormat, procedure: BufferBuilder.() -> Unit){
|
||||
this.buffer.begin(mode, format)
|
||||
this.buffer.apply(procedure)
|
||||
this.draw()
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
package chylex.hee.client.sound
|
||||
import chylex.hee.game.entity.projectile.EntityProjectileSpatialDash
|
||||
import chylex.hee.system.migration.vanilla.Sounds
|
||||
import chylex.hee.system.util.nextFloat
|
||||
import net.minecraft.client.audio.MovingSound
|
||||
import net.minecraft.util.SoundCategory
|
||||
|
||||
class MovingSoundSpatialDash(private val entity: EntityProjectileSpatialDash) : MovingSound(Sounds.ITEM_ELYTRA_FLYING, SoundCategory.PLAYERS){
|
||||
init{
|
||||
volume = 0.9F
|
||||
pitch = entity.world.rand.nextFloat(1.1F, 1.4F)
|
||||
repeat = true
|
||||
repeatDelay = 0
|
||||
}
|
||||
|
||||
override fun update(){
|
||||
if (entity.isDead){
|
||||
donePlaying = true
|
||||
return
|
||||
}
|
||||
|
||||
xPosF = entity.posX.toFloat()
|
||||
yPosF = entity.posY.toFloat()
|
||||
zPosF = entity.posZ.toFloat()
|
||||
}
|
||||
}
|
||||
@@ -1,66 +0,0 @@
|
||||
package chylex.hee.client.util
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import net.minecraft.client.Minecraft
|
||||
import net.minecraft.client.entity.EntityPlayerSP
|
||||
import net.minecraft.client.gui.FontRenderer
|
||||
import net.minecraft.client.gui.GuiScreen
|
||||
import net.minecraft.client.gui.ScaledResolution
|
||||
import net.minecraft.client.multiplayer.WorldClient
|
||||
import net.minecraft.client.particle.ParticleManager
|
||||
import net.minecraft.client.renderer.EntityRenderer
|
||||
import net.minecraft.client.renderer.RenderItem
|
||||
import net.minecraft.client.renderer.entity.RenderManager
|
||||
import net.minecraft.client.renderer.texture.TextureManager
|
||||
import net.minecraft.client.settings.GameSettings
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
object MC{
|
||||
@JvmField
|
||||
val instance: Minecraft = Minecraft.getMinecraft()
|
||||
|
||||
// General
|
||||
|
||||
val settings: GameSettings
|
||||
get() = instance.gameSettings
|
||||
|
||||
val resolution
|
||||
get() = ScaledResolution(instance)
|
||||
|
||||
val systemTime
|
||||
get() = Minecraft.getSystemTime()
|
||||
|
||||
// Game state
|
||||
|
||||
val player: EntityPlayerSP?
|
||||
get() = instance.player
|
||||
|
||||
val world: WorldClient?
|
||||
get() = instance.world
|
||||
|
||||
val currentScreen: GuiScreen?
|
||||
get() = instance.currentScreen
|
||||
|
||||
// Rendering
|
||||
|
||||
val partialTicks: Float
|
||||
get() = instance.renderPartialTicks
|
||||
|
||||
val textureManager: TextureManager
|
||||
get() = instance.textureManager
|
||||
|
||||
val renderManager: RenderManager
|
||||
get() = instance.renderManager
|
||||
|
||||
val particleManager: ParticleManager
|
||||
get() = instance.effectRenderer
|
||||
|
||||
val entityRenderer: EntityRenderer
|
||||
get() = instance.entityRenderer
|
||||
|
||||
val itemRenderer: RenderItem
|
||||
get() = instance.renderItem
|
||||
|
||||
val fontRenderer: FontRenderer
|
||||
get() = instance.fontRenderer
|
||||
}
|
||||
@@ -1,111 +0,0 @@
|
||||
package chylex.hee.game.block
|
||||
import chylex.hee.HEE
|
||||
import chylex.hee.system.migration.forge.SubscribeAllEvents
|
||||
import chylex.hee.system.migration.forge.SubscribeEvent
|
||||
import chylex.hee.system.migration.vanilla.Blocks
|
||||
import chylex.hee.system.migration.vanilla.Items
|
||||
import chylex.hee.system.migration.vanilla.Sounds
|
||||
import chylex.hee.system.util.Pos
|
||||
import chylex.hee.system.util.facades.Stats
|
||||
import chylex.hee.system.util.get
|
||||
import chylex.hee.system.util.getBlock
|
||||
import chylex.hee.system.util.isNotEmpty
|
||||
import chylex.hee.system.util.playUniversal
|
||||
import net.minecraft.block.BlockCauldron
|
||||
import net.minecraft.block.state.IBlockState
|
||||
import net.minecraft.entity.Entity
|
||||
import net.minecraft.entity.player.EntityPlayer
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraft.util.EnumFacing
|
||||
import net.minecraft.util.EnumHand
|
||||
import net.minecraft.util.SoundCategory
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.world.World
|
||||
import net.minecraftforge.event.entity.player.EntityItemPickupEvent
|
||||
|
||||
@SubscribeAllEvents(modid = HEE.ID)
|
||||
abstract class BlockAbstractCauldron : BlockCauldron(){
|
||||
companion object{
|
||||
const val MAX_LEVEL = 3
|
||||
|
||||
@JvmStatic
|
||||
@SubscribeEvent
|
||||
fun onEntityItemPickup(e: EntityItemPickupEvent){
|
||||
val item = e.item
|
||||
val pos = Pos(item)
|
||||
|
||||
if (pos.getBlock(item.world) is BlockCauldron && Pos(e.entityPlayer) != pos){
|
||||
e.isCanceled = true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
init{
|
||||
@Suppress("LeakingThis")
|
||||
setHardness(2F)
|
||||
}
|
||||
|
||||
protected abstract fun createFilledBucket(): ItemStack?
|
||||
protected abstract fun createFilledBottle(): ItemStack?
|
||||
|
||||
override fun setWaterLevel(world: World, pos: BlockPos, state: IBlockState, level: Int){
|
||||
super.setWaterLevel(world, pos, if (level == 0) Blocks.CAULDRON.defaultState else state, level)
|
||||
}
|
||||
|
||||
private fun useAndUpdateHeldItem(player: EntityPlayer, hand: EnumHand, newHeldItem: ItemStack){
|
||||
val oldHeldItem = player.getHeldItem(hand)
|
||||
|
||||
oldHeldItem.shrink(1)
|
||||
|
||||
if (oldHeldItem.isEmpty){
|
||||
player.setHeldItem(hand, newHeldItem)
|
||||
}
|
||||
else if (!player.inventory.addItemStackToInventory(newHeldItem)){
|
||||
player.dropItem(newHeldItem, false)
|
||||
}
|
||||
}
|
||||
|
||||
final override fun onBlockActivated(world: World, pos: BlockPos, state: IBlockState, player: EntityPlayer, hand: EnumHand, facing: EnumFacing, hitX: Float, hitY: Float, hitZ: Float): Boolean{
|
||||
val item = player.getHeldItem(hand).takeIf { it.isNotEmpty }?.item
|
||||
|
||||
if (item == null){
|
||||
return true
|
||||
}
|
||||
|
||||
if (item === Items.BUCKET){
|
||||
val filledBucket = createFilledBucket()
|
||||
|
||||
if (filledBucket != null && state[LEVEL] == MAX_LEVEL){
|
||||
if (!world.isRemote){
|
||||
player.addStat(Stats.CAULDRON_USED)
|
||||
useAndUpdateHeldItem(player, hand, filledBucket)
|
||||
setWaterLevel(world, pos, state, 0)
|
||||
}
|
||||
|
||||
Sounds.ITEM_BUCKET_FILL.playUniversal(player, pos, SoundCategory.BLOCKS)
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
else if (item === Items.GLASS_BOTTLE){
|
||||
val filledBottle = createFilledBottle()
|
||||
|
||||
if (filledBottle != null && state[LEVEL] > 0){
|
||||
if (!world.isRemote){
|
||||
player.addStat(Stats.CAULDRON_USED)
|
||||
useAndUpdateHeldItem(player, hand, filledBottle)
|
||||
setWaterLevel(world, pos, state, state[LEVEL] - 1)
|
||||
}
|
||||
|
||||
Sounds.ITEM_BOTTLE_FILL.playUniversal(player, pos, SoundCategory.BLOCKS)
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
override fun onEntityCollision(world: World, pos: BlockPos, state: IBlockState, entity: Entity){}
|
||||
override fun fillWithRain(world: World, pos: BlockPos){}
|
||||
}
|
||||
@@ -1,113 +0,0 @@
|
||||
package chylex.hee.game.block
|
||||
import chylex.hee.game.block.entity.base.TileEntityBaseChest
|
||||
import chylex.hee.game.block.info.BlockBuilder
|
||||
import chylex.hee.game.entity.living.ai.AIOcelotSitOverride.IOcelotCanSitOn
|
||||
import chylex.hee.init.ModGuiHandler.GuiType
|
||||
import chylex.hee.system.migration.Facing.DOWN
|
||||
import chylex.hee.system.migration.Facing.NORTH
|
||||
import chylex.hee.system.util.get
|
||||
import chylex.hee.system.util.getState
|
||||
import chylex.hee.system.util.getTile
|
||||
import chylex.hee.system.util.selectExistingEntities
|
||||
import chylex.hee.system.util.withFacing
|
||||
import net.minecraft.block.BlockDirectional.FACING
|
||||
import net.minecraft.block.ITileEntityProvider
|
||||
import net.minecraft.block.state.BlockFaceShape.UNDEFINED
|
||||
import net.minecraft.block.state.BlockStateContainer
|
||||
import net.minecraft.block.state.IBlockState
|
||||
import net.minecraft.entity.EntityLivingBase
|
||||
import net.minecraft.entity.passive.EntityOcelot
|
||||
import net.minecraft.entity.player.EntityPlayer
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraft.tileentity.TileEntity
|
||||
import net.minecraft.util.EnumBlockRenderType.ENTITYBLOCK_ANIMATED
|
||||
import net.minecraft.util.EnumFacing
|
||||
import net.minecraft.util.EnumHand
|
||||
import net.minecraft.util.Mirror
|
||||
import net.minecraft.util.Rotation
|
||||
import net.minecraft.util.math.AxisAlignedBB
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.world.IBlockAccess
|
||||
import net.minecraft.world.World
|
||||
|
||||
abstract class BlockAbstractChest<T : TileEntityBaseChest>(builder: BlockBuilder) : BlockSimple(builder), ITileEntityProvider, IOcelotCanSitOn{
|
||||
private companion object{
|
||||
private val AABB = AxisAlignedBB(0.0625, 0.0, 0.0625, 0.9375, 0.875, 0.9375)
|
||||
}
|
||||
|
||||
init{
|
||||
defaultState = blockState.baseState.withFacing(NORTH)
|
||||
}
|
||||
|
||||
override fun createBlockState() = BlockStateContainer(this, FACING)
|
||||
|
||||
// Placement and interaction
|
||||
|
||||
abstract fun createNewTileEntity(): T
|
||||
abstract val guiType: GuiType
|
||||
|
||||
final override fun createNewTileEntity(world: World, meta: Int): TileEntity{
|
||||
return createNewTileEntity()
|
||||
}
|
||||
|
||||
override fun getStateForPlacement(world: World, pos: BlockPos, facing: EnumFacing, hitX: Float, hitY: Float, hitZ: Float, meta: Int, placer: EntityLivingBase, hand: EnumHand): IBlockState{
|
||||
return this.withFacing(placer.horizontalFacing.opposite)
|
||||
}
|
||||
|
||||
final override fun onBlockPlacedBy(world: World, pos: BlockPos, state: IBlockState, placer: EntityLivingBase, stack: ItemStack){
|
||||
if (stack.hasDisplayName()){
|
||||
pos.getTile<TileEntityBaseChest>(world)?.setCustomName(stack.displayName)
|
||||
}
|
||||
}
|
||||
|
||||
final override fun onBlockActivated(world: World, pos: BlockPos, state: IBlockState, player: EntityPlayer, hand: EnumHand, facing: EnumFacing, hitX: Float, hitY: Float, hitZ: Float): Boolean{
|
||||
if (world.isRemote){
|
||||
return true
|
||||
}
|
||||
|
||||
val posAbove = pos.up()
|
||||
|
||||
if (posAbove.getState(world).doesSideBlockChestOpening(world, posAbove, DOWN)){
|
||||
return true
|
||||
}
|
||||
|
||||
if (world.selectExistingEntities.inBox<EntityOcelot>(AxisAlignedBB(posAbove)).any { it.isSitting }){
|
||||
return true
|
||||
}
|
||||
|
||||
pos.getTile<TileEntityBaseChest>(world)?.let {
|
||||
guiType.open(player, pos.x, pos.y, pos.z)
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
// Ocelot behavior
|
||||
|
||||
override fun canOcelotSitOn(world: World, pos: BlockPos): Boolean{
|
||||
return pos.getTile<TileEntityBaseChest>(world)?.isLidClosed == true
|
||||
}
|
||||
|
||||
// State handling
|
||||
|
||||
override fun withRotation(state: IBlockState, rot: Rotation): IBlockState{
|
||||
return state.withFacing(rot.rotate(state[FACING]))
|
||||
}
|
||||
|
||||
override fun withMirror(state: IBlockState, mirror: Mirror): IBlockState{
|
||||
return state.withFacing(mirror.mirror(state[FACING]))
|
||||
}
|
||||
|
||||
override fun getMetaFromState(state: IBlockState) = state[FACING].index
|
||||
override fun getStateFromMeta(meta: Int) = this.withFacing(EnumFacing.byIndex(meta))
|
||||
|
||||
// Shape and rendering
|
||||
|
||||
final override fun getBoundingBox(state: IBlockState, source: IBlockAccess, pos: BlockPos) = AABB
|
||||
final override fun getBlockFaceShape(world: IBlockAccess, state: IBlockState, pos: BlockPos, face: EnumFacing) = UNDEFINED
|
||||
|
||||
final override fun isFullCube(state: IBlockState) = false
|
||||
final override fun isOpaqueCube(state: IBlockState) = false
|
||||
final override fun getRenderType(state: IBlockState) = ENTITYBLOCK_ANIMATED
|
||||
final override fun hasCustomBreakingProgress(state: IBlockState) = true
|
||||
}
|
||||
@@ -1,172 +0,0 @@
|
||||
package chylex.hee.game.block
|
||||
import chylex.hee.game.block.fluid.FluidBase
|
||||
import chylex.hee.game.world.util.BlockEditor
|
||||
import chylex.hee.system.migration.forge.EventResult
|
||||
import chylex.hee.system.migration.forge.Side
|
||||
import chylex.hee.system.migration.forge.Sided
|
||||
import chylex.hee.system.migration.forge.SubscribeEvent
|
||||
import chylex.hee.system.migration.vanilla.Blocks
|
||||
import chylex.hee.system.util.FLAG_NOTIFY_NEIGHBORS
|
||||
import chylex.hee.system.util.FLAG_RENDER_IMMEDIATE
|
||||
import chylex.hee.system.util.FLAG_SYNC_CLIENT
|
||||
import chylex.hee.system.util.Pos
|
||||
import chylex.hee.system.util.allInBoxMutable
|
||||
import chylex.hee.system.util.facades.Stats
|
||||
import chylex.hee.system.util.get
|
||||
import chylex.hee.system.util.getLongOrNull
|
||||
import chylex.hee.system.util.getOrCreateCompound
|
||||
import chylex.hee.system.util.getState
|
||||
import chylex.hee.system.util.heeTag
|
||||
import chylex.hee.system.util.setBlock
|
||||
import chylex.hee.system.util.totalTime
|
||||
import net.minecraft.block.material.MapColor
|
||||
import net.minecraft.block.material.Material
|
||||
import net.minecraft.block.state.IBlockState
|
||||
import net.minecraft.entity.Entity
|
||||
import net.minecraft.entity.player.EntityPlayer
|
||||
import net.minecraft.item.Item
|
||||
import net.minecraft.item.ItemStack
|
||||
import net.minecraft.util.math.BlockPos
|
||||
import net.minecraft.util.math.RayTraceResult.Type.BLOCK
|
||||
import net.minecraft.util.math.Vec3d
|
||||
import net.minecraft.world.IBlockAccess
|
||||
import net.minecraft.world.World
|
||||
import net.minecraftforge.common.MinecraftForge
|
||||
import net.minecraftforge.event.entity.player.FillBucketEvent
|
||||
import net.minecraftforge.fluids.BlockFluidClassic
|
||||
import java.util.UUID
|
||||
|
||||
abstract class BlockAbstractGoo(private val fluid: FluidBase, material: Material) : BlockFluidClassic(fluid, material){
|
||||
private companion object{
|
||||
private const val LAST_TIME_TAG = "Time"
|
||||
private const val TOTAL_TICKS_TAG = "Ticks"
|
||||
}
|
||||
|
||||
// Initialization
|
||||
|
||||
private var lastCollidingEntity = ThreadLocal<Pair<Long, UUID>?>()
|
||||
|
||||
abstract val filledBucket: Item
|
||||
protected abstract val tickTrackingKey: String
|
||||
|
||||
init{
|
||||
enableStats = false
|
||||
|
||||
@Suppress("LeakingThis")
|
||||
setQuantaPerBlock(5)
|
||||
|
||||
@Suppress("LeakingThis")
|
||||
MinecraftForge.EVENT_BUS.register(this)
|
||||
}
|
||||
|
||||
// Behavior
|
||||
|
||||
@SubscribeEvent
|
||||
fun onFillBucket(e: FillBucketEvent){
|
||||
val target = e.target
|
||||
|
||||
if (target == null || target.typeOfHit != BLOCK){
|
||||
return
|
||||
}
|
||||
|
||||
val world = e.world
|
||||
val player = e.entityPlayer
|
||||
val pos = target.blockPos
|
||||
|
||||
if (!BlockEditor.canEdit(pos, e.entityPlayer, e.emptyBucket) || !world.isBlockModifiable(player, pos)){
|
||||
return
|
||||
}
|
||||
|
||||
val state = pos.getState(world)
|
||||
|
||||
if (state.block !== this || state[LEVEL] != 0){
|
||||
return
|
||||
}
|
||||
|
||||
player.addStat(Stats.useItem(e.emptyBucket.item))
|
||||
// TODO sound effect?
|
||||
|
||||
pos.setBlock(world, Blocks.AIR, FLAG_NOTIFY_NEIGHBORS or FLAG_SYNC_CLIENT or FLAG_RENDER_IMMEDIATE)
|
||||
e.filledBucket = ItemStack(filledBucket)
|
||||
e.result = EventResult.ALLOW
|
||||
}
|
||||
|
||||
final override fun onEntityCollision(world: World, pos: BlockPos, state: IBlockState, entity: Entity){
|
||||
/*
|
||||
* this prevents calling onInsideGoo/modifyMotion multiple times if the entity is touching 2 or more goo blocks
|
||||
*
|
||||
* because onEntityCollision is always called in succession for all blocks colliding with an entity,
|
||||
* it is enough to compare if either the world time or the entity has changed since last call (on the same thread)
|
||||
*/
|
||||
|
||||
val currentWorldTime = world.totalTime
|
||||
|
||||
if (lastCollidingEntity.get()?.takeUnless { it.first != currentWorldTime || it.second != entity.uniqueID } == null){
|
||||
lastCollidingEntity.set(Pair(currentWorldTime, entity.uniqueID))
|
||||
|
||||
// handling from Entity.doBlockCollisions
|
||||
val bb = entity.entityBoundingBox
|
||||
val posMin = Pos(bb.minX - 0.001, bb.minY - 0.001, bb.minZ - 0.001)
|
||||
val posMax = Pos(bb.maxX + 0.001, bb.maxY + 0.001, bb.maxZ + 0.001)
|
||||
|
||||
var lowestLevel = Int.MAX_VALUE
|
||||
|
||||
for(testPos in posMin.allInBoxMutable(posMax)){
|
||||
val level = testPos.getState(world).takeIf { it.block === this }?.get(LEVEL) ?: continue
|
||||
|
||||
if (level < lowestLevel){
|
||||
lowestLevel = level
|
||||
}
|
||||
}
|
||||
|
||||
if (lowestLevel != Int.MAX_VALUE){
|
||||
if (!world.isRemote){
|
||||
onInsideGoo(entity)
|
||||
}
|
||||
|
||||
if (!(entity is EntityPlayer && entity.capabilities.isFlying)){
|
||||
modifyMotion(entity, lowestLevel)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected fun trackTick(entity: Entity, maxTicks: Int): Int{
|
||||
val world = entity.world
|
||||
val currentWorldTime = world.totalTime
|
||||
|
||||
with(entity.heeTag.getOrCreateCompound(tickTrackingKey)){
|
||||
val lastWorldTime = getLongOrNull(LAST_TIME_TAG) ?: (currentWorldTime - 1)
|
||||
var totalTicks = getInteger(TOTAL_TICKS_TAG)
|
||||
|
||||
val ticksSinceLastUpdate = currentWorldTime - lastWorldTime
|
||||
|
||||
if (ticksSinceLastUpdate > 1L){
|
||||
totalTicks = (totalTicks - (ticksSinceLastUpdate / 2).toInt()).coerceAtLeast(0)
|
||||
}
|
||||
|
||||
if (totalTicks < maxTicks && world.rand.nextInt(10) != 0){
|
||||
++totalTicks
|
||||
}
|
||||
|
||||
setLong(LAST_TIME_TAG, currentWorldTime)
|
||||
setInteger(TOTAL_TICKS_TAG, totalTicks)
|
||||
|
||||
return totalTicks
|
||||
}
|
||||
}
|
||||
|
||||
abstract fun onInsideGoo(entity: Entity)
|
||||
abstract fun modifyMotion(entity: Entity, level: Int)
|
||||
|
||||
// Colors
|
||||
|
||||
@Sided(Side.CLIENT)
|
||||
override fun getFogColor(world: World, pos: BlockPos, state: IBlockState, entity: Entity, originalColor: Vec3d, partialTicks: Float): Vec3d{
|
||||
return fluid.fogColor
|
||||
}
|
||||
|
||||
override fun getMapColor(state: IBlockState, world: IBlockAccess, pos: BlockPos): MapColor{
|
||||
return fluid.mapColor
|
||||
}
|
||||
}
|
||||
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Reference in New Issue
Block a user