|
9a19329e82
|
Rewrite ItemBaseEnergyUser to allow calculating Energy capacity and usage from NBT
|
2018-09-16 18:51:51 +02:00 |
|
|
a7b40cfb56
|
Add ColorTransitionQueue for smooth client-side color transitions
|
2018-09-16 18:48:06 +02:00 |
|
|
2737681ab0
|
Convert HCL chroma and luminance to floats
|
2018-09-16 13:07:28 +02:00 |
|
|
b43949a5dc
|
Add vector and angle extensions
|
2018-09-16 13:06:37 +02:00 |
|
|
d7273e2195
|
Why the hell is Kotlin exposing const vals of private companion objects
|
2018-09-15 19:39:52 +02:00 |
|
|
70510c3341
|
Minor formatting and annotation fixes
|
2018-09-15 13:08:29 +02:00 |
|
|
b30fdcdf90
|
Implement WIP Igneous Rock entity burning and block smelting behavior
|
2018-09-15 13:06:01 +02:00 |
|
|
ac6d8dd9b0
|
Add BlockPos extensions (new constructor, getFaceShape, offsetUntil)
|
2018-09-15 13:02:15 +02:00 |
|
|
ace6f1b6b5
|
Add extension method to generate random vector
|
2018-09-15 13:01:00 +02:00 |
|
|
167465faad
|
Add EntitySelector with several utility extension
|
2018-09-14 20:47:45 +02:00 |
|
|
134eb4e717
|
Change FIRE_TYPE damage to use ticks & update Igneous Rock Ore damage properties
|
2018-09-14 15:52:42 +02:00 |
|
|
2b799d1df8
|
Add Entity.setFireTicks extension & update EntityItem.cloneFrom to use AT
|
2018-09-14 15:51:12 +02:00 |
|
|
2fb8bef8c9
|
Add AT for 'fire' and 'pickupDelay'
|
2018-09-14 15:49:27 +02:00 |
|
|
32fda32262
|
Simplify tile entity renderer registration code
|
2018-09-14 11:26:49 +02:00 |
|
|
2a5ff0d722
|
Add item entity for Igneous Rock w/ custom movement, lifespan, and rendering
|
2018-09-14 11:20:35 +02:00 |
|
|
ec6c103813
|
Add entity utilities (extension methods and EntityItem renderer with no bobbing)
|
2018-09-14 11:09:24 +02:00 |
|
|
56f96c264e
|
Add class with renderer factories
|
2018-09-14 11:06:54 +02:00 |
|
|
3088fa00af
|
Move packet constructors and GUI factory to a different package
|
2018-09-13 16:57:00 +02:00 |
|
|
80155570e7
|
Refactor entity registration code
|
2018-09-13 16:56:27 +02:00 |
|
|
5b88697567
|
Add Igneous Rock Ore & Igneous Rock (WIP)
|
2018-09-13 12:37:17 +02:00 |
|
|
69bbceec40
|
Add Stardust Ore w/ drop table
|
2018-09-12 23:06:56 +02:00 |
|
|
68417a08a6
|
Add a base model for cubes with an overlay on each side & fix some formatting
|
2018-09-12 21:56:48 +02:00 |
|
|
75a08e846e
|
Add a utility function to generate random numbers with bias
|
2018-09-12 21:55:42 +02:00 |
|
|
e58cf55e12
|
Tweak Void Essence texture
|
2018-09-12 17:12:02 +02:00 |
|
|
6e51398da6
|
Add Vantablock w/ recipe
|
2018-09-12 17:04:27 +02:00 |
|
|
d961392f87
|
Add resource items (Puzzle Medallion, Infernium, Auricion, Dragon Scale)
|
2018-09-12 14:48:30 +02:00 |
|
|
18aa107a52
|
Implement Energy Receptacle infusions
|
2018-09-11 13:43:57 +02:00 |
|
|
aba96a917c
|
Remove potentially confusing InfusionTag overloads
|
2018-09-11 13:39:50 +02:00 |
|
|
6e8d3d306f
|
Implement a basic infusion system (serialization, item tooltip)
|
2018-09-11 12:15:15 +02:00 |
|
|
1d3520c3a1
|
Add an empty iterator object
|
2018-09-11 12:09:40 +02:00 |
|
|
2b8ba1bebb
|
Add NBTEnumList to NBT extensions
|
2018-09-11 12:09:23 +02:00 |
|
|
85b4d2e81a
|
Fix missing space before colon in generics
|
2018-09-11 00:02:53 +02:00 |
|
|
b62f45fc70
|
Add Energy Cluster property generators for Overworld structures
|
2018-09-10 17:58:42 +02:00 |
|
|
c8379d86ca
|
Add a base generator for Energy Cluster properties and color
|
2018-09-10 15:37:45 +02:00 |
|
|
998b94bc5b
|
Move the 'chylex.hee.render' to 'chylex.hee.game.render'
|
2018-09-10 14:57:45 +02:00 |
|
|
0a8d7f84da
|
Add RandomExt.nextLong and WeightedList
|
2018-09-10 13:33:41 +02:00 |
|
|
e78c0bfbb8
|
Display Cluster color in Energy Receptacle
|
2018-09-10 09:25:32 +02:00 |
|
|
9614fe7d46
|
Add Energy Cluster color
|
2018-09-10 09:23:42 +02:00 |
|
|
4a7b9acdb8
|
Add Energy Receptacle w/ recipe and WIP texture
|
2018-09-09 19:42:30 +02:00 |
|
|
b4990cd6e4
|
Rework Energy Cluster serialization to simplify handling Cluster data
|
2018-09-09 17:17:47 +02:00 |
|
|
60ce0b5332
|
Move Energy quantity string conversion & tweak Energy item tooltips
|
2018-09-09 16:46:45 +02:00 |
|
|
187d27d3fd
|
Add a method to deteriorate Energy Cluster's health
|
2018-09-09 15:56:14 +02:00 |
|
|
0032321015
|
Add utilities for block placement
|
2018-09-09 13:24:28 +02:00 |
|
|
d9cdd61515
|
Fix wrong NBT calls in TileEntityEnergyCluster & use constants for keys
|
2018-09-08 22:24:51 +02:00 |
|
|
be9e6d6eb6
|
Fix death messages with custom damage system
|
2018-09-08 19:31:29 +02:00 |
|
|
421a707252
|
Implement damage modifiers that modify invincibility frames
|
2018-09-08 15:15:38 +02:00 |
|
|
241b6e4ae5
|
Move some stuff around in IDamageProcessor
|
2018-09-08 15:06:10 +02:00 |
|
|
b772ae3ba8
|
Implement damage types & enchantment protection handling
|
2018-09-08 14:52:47 +02:00 |
|
|
406166b9f4
|
Implement damage modifiers for armor, shields, and status effects
|
2018-09-08 13:25:16 +02:00 |
|
|
bd04429a01
|
Implement difficulty/gamemode damage modifiers
|
2018-09-08 11:41:20 +02:00 |
|
|
479815d194
|
Maximize client/server window when debugging
|
2018-09-08 11:21:11 +02:00 |
|
|
a47db662bc
|
Begin implementing a custom damage system
|
2018-09-08 09:38:12 +02:00 |
|
|
02366154b2
|
Fix a duplicate client-side NBT call in TileEntityBase
|
2018-09-06 21:34:32 +02:00 |
|
|
75bd585153
|
Replace vanilla End Portal & implement custom charging mechanic and animation
|
2018-09-06 21:16:43 +02:00 |
|
|
092617dc3d
|
Add base classes and block builders for custom portals & update rendering
|
2018-09-06 19:56:24 +02:00 |
|
|
bc5f22fb86
|
Add LerpedFloat & LerpedDouble to simplify partial tick handling
|
2018-09-06 19:40:24 +02:00 |
|
|
22d3c6102c
|
Add a utility method to find the closest tile entity to a block
|
2018-09-06 19:40:16 +02:00 |
|
|
626e862684
|
More minor refactoring (mostly verbosity reduction)
|
2018-09-06 12:46:49 +02:00 |
|
|
4c5a9ac009
|
Add an overridable firstTick method to TileEntityBase
|
2018-09-06 11:07:59 +02:00 |
|
|
2263a093e1
|
Fix custom transparent material to prevent Energy Clusters from exploding on right-click
|
2018-09-06 08:29:27 +02:00 |
|
|
f70af2a608
|
Use block builder for Energy Cluster & enable mining stats
|
2018-09-06 08:07:22 +02:00 |
|
|
2d106a9d53
|
Add miningStats property to block builder & add BlockSimpleShaped
|
2018-09-06 08:03:31 +02:00 |
|
|
292b023f62
|
Very minor refactoring (parameter nullability)
|
2018-09-06 07:37:58 +02:00 |
|
|
2affe45fb9
|
Minor formatting fixes
|
2018-09-05 21:25:57 +02:00 |
|
|
9cd2e0363c
|
Add a utility method to override vanilla blocks
|
2018-09-05 20:30:59 +02:00 |
|
|
884996927c
|
Minor fix to explosion resistance for indestructible blocks
|
2018-09-05 20:14:51 +02:00 |
|
|
6b3b88ab2d
|
Rewrite End Portal rendering to look like before Mojang fucked it up
|
2018-09-05 19:17:30 +02:00 |
|
|
db7df5388e
|
Add minor math & GL utilities
|
2018-09-05 18:23:41 +02:00 |
|
|
c6474f0f33
|
Add End Stone variations
|
2018-09-05 09:58:51 +02:00 |
|
|
405cadb80a
|
Optimize Obsidian textures
|
2018-09-05 08:22:46 +02:00 |
|
|
3cb7265776
|
Replace Ender Chest recipe
|
2018-09-05 07:50:21 +02:00 |
|
|
6a695aa713
|
Add Obsidian blocks (Stairs, Smooth, Chiseled, Pillar) & items (Fragment, Rod) w/ recipes
|
2018-09-05 06:49:03 +02:00 |
|
|
c1e17415d1
|
Fix recipe issues (wrong file names & missing grouping for Endium Ingot and Gloomrock)
|
2018-09-05 06:38:44 +02:00 |
|
|
e4b3ecdf0d
|
Add base class for pillar blocks
|
2018-09-05 06:23:43 +02:00 |
|
|
c49df03491
|
Fix issues with explosion resistance calculations
|
2018-09-05 06:08:54 +02:00 |
|
|
a0f5ec6bd0
|
Add a few ore blocks (End Powder Ore, Endium Ore)
|
2018-09-04 18:00:41 +02:00 |
|
|
6ca0e9e13d
|
Simplify loot table registration
|
2018-09-04 17:22:16 +02:00 |
|
|
9f995f050f
|
Implement modifications to vanilla blocks (End Stone Bricks, Purpur Block, End Rod)
|
2018-09-04 16:17:10 +02:00 |
|
|
19ad33e2b8
|
Add a class for data integrity checking after the game loads
|
2018-09-04 16:14:04 +02:00 |
|
|
07395fcfe1
|
Convert block json files to forge blockstate format
|
2018-09-04 15:07:56 +02:00 |
|
|
f523928917
|
Add Endium block and items w/ conversion recipes
|
2018-09-04 07:55:43 +02:00 |
|
|
acb3eb0b37
|
Allow extending BlockSimple & minor tweak to ItemBlock registration and a comment
|
2018-09-04 07:28:33 +02:00 |
|
|
eeeb4ea50a
|
Add a few resource items (End Powder, Stardust, Void Essence)
|
2018-09-04 06:04:59 +02:00 |
|
|
5e4ea03910
|
Forgot to initialize custom loot
|
2018-09-04 02:54:14 +02:00 |
|
|
cfe34ad483
|
Add Ancient Cobweb
|
2018-09-04 02:53:41 +02:00 |
|
|
426d405df7
|
Adapt vanilla loot system to block drops w/ Fortune condition
|
2018-09-03 18:15:25 +02:00 |
|
|
0b64683f52
|
Add base class for Energy-containing items & implement charging
|
2018-09-03 13:17:53 +02:00 |
|
|
d235db2b7c
|
Fix Energy Clusters overflowing during regeneration
|
2018-09-03 12:52:36 +02:00 |
|
|
342e3c4cc8
|
Add a text overlay when looking at Energy Clusters
|
2018-09-03 10:35:59 +02:00 |
|
|
b5bfa36f0c
|
Implement several basic Energy Cluster features (regeneration, health, inactivity, WIP breaking)
|
2018-09-03 09:11:34 +02:00 |
|
|
4409dd1491
|
Add a few extensions to PosExt & RandomExt
|
2018-09-03 07:33:54 +02:00 |
|
|
e4911d66e8
|
Update NBT extensions with a property to create & retrieve a HEE specific tag
|
2018-09-03 06:38:31 +02:00 |
|
|
a2e501e69e
|
Add scalar multiplication to IEnergyQuantity w/ updated unit tests
|
2018-09-03 04:53:20 +02:00 |
|
|
eda7af0ccf
|
Add IEnergyQuantity for different representations of Energy amounts w/ unit tests
|
2018-09-03 03:31:16 +02:00 |
|
|
8b289283e9
|
Update TileEntityBase to use the new BlockPos extensions and constants
|
2018-09-03 00:14:29 +02:00 |
|
|
3b64d64ce4
|
Add BlockPos extensions
|
2018-09-03 00:04:51 +02:00 |
|
|
75905303b4
|
Add base material and classes for Energy Clusters
|
2018-09-02 14:03:31 +02:00 |
|
|
0d21e12ad0
|
Minor refactorings (block materials, exception messages, math extension use)
|
2018-08-29 16:18:53 +02:00 |
|
|
bf85417659
|
Move from Trove to fastutil
|
2018-08-29 07:25:54 +02:00 |
|
|
c7cc9b762a
|
Add TileEntityBase with simple NBT synchronization
|
2018-08-29 06:59:30 +02:00 |
|
|
52bd97a96d
|
Add setEnum/getEnum to NBT extensions
|
2018-08-29 06:56:54 +02:00 |
|
|
da17bda84d
|
Add color utilities (RGB & HCL/CIELCH conversion)
|
2018-08-29 06:38:12 +02:00 |
|
|
cac8a624ae
|
Add a custom material builder & some basic materials
|
2018-08-28 05:07:32 +02:00 |
|
|
4e9fba3d1c
|
Fix explosion resistance in BlockSimple not matching vanilla values
|
2018-08-28 04:00:53 +02:00 |
|
|
3ec3714978
|
Add NBT extensions for ItemStacks and lists w/ unit tests
|
2018-08-28 03:06:07 +02:00 |
|
|
c5811a1816
|
Add an update WIP extension methods (Math, EnumFacing)
|
2018-08-27 18:36:02 +02:00 |
|
|
5ed9954360
|
Optimize PNG files
|
2018-08-26 21:19:30 +02:00 |
|
|
2582e0b3ac
|
Register item models automatically because I can't be bothered
|
2018-08-26 21:07:35 +02:00 |
|
|
a308f0d66f
|
Add Stone Brick Wall w/ recipe
|
2018-08-26 17:16:53 +02:00 |
|
|
238ad265b9
|
Add recipes for Gloomrock
|
2018-08-26 16:34:38 +02:00 |
|
|
f3bfa5cc88
|
Add ModRecipes
|
2018-08-26 15:58:41 +02:00 |
|
|
99acb1e5ca
|
Ensure block and item order in creative tab
|
2018-08-26 15:43:18 +02:00 |
|
|
7db613f2b7
|
Add Gloomrock & variations
|
2018-08-26 14:53:07 +02:00 |
|
|
b3ecb70643
|
Add a base class and json generator for stairs
|
2018-08-26 14:30:34 +02:00 |
|
|
8df0ac29ee
|
Fix error in BlockSlabCustom & use the property builder
|
2018-08-26 14:00:35 +02:00 |
|
|
556870311d
|
Prepare block and model registration code w/ property builder
|
2018-08-26 13:55:39 +02:00 |
|
|
1cbf8730e4
|
Add a base class and json generator for slabs
|
2018-08-26 11:56:02 +02:00 |
|
|
9d87e196ba
|
Add a recipe for Alteration Nexus
|
2018-08-25 15:54:07 +02:00 |
|
|
05d9de3ff5
|
Add a few resource items & update creative tab icon
Items: Ethereum, Ancient Dust, Alteration Nexus
|
2018-08-25 15:45:13 +02:00 |
|
|
51eb529157
|
Prepare item and model registration code
|
2018-08-25 15:18:41 +02:00 |
|
|
2d7d9f182a
|
Add a creative tab
|
2018-08-25 14:19:36 +02:00 |
|
|
7fb26db4f4
|
Refactor ModConfig for better categorization of options
|
2018-03-25 18:25:40 +02:00 |
|
|
9605219761
|
Add a WIP client command '/hee version'
|
2018-03-25 17:21:52 +02:00 |
|
|
47d00e2c91
|
Add a debug command '/hee testworld'
|
2018-03-24 09:56:20 +01:00 |
|
|
52018f3c53
|
Add registry handlers for blocks, items, and entities
|
2018-03-24 09:44:53 +01:00 |
|
|
890850763b
|
Move ModPackets and make it safer
|
2018-03-24 07:20:53 +01:00 |
|
|
c6ded167cd
|
Add a networking system
|
2018-03-23 17:36:10 +01:00 |
|
|
1f878d8edb
|
Add import exclusion rules and fix warnings
|
2018-03-22 11:17:30 +01:00 |
|
|
5a5e347de0
|
Cleanup code and formatting of help command
|
2018-03-22 09:52:03 +01:00 |
|
|
1893f1bd94
|
Implement an interactive help command
|
2018-03-22 07:34:19 +01:00 |
|
|
05d8c21227
|
Add a subcommand system and support for debug-only commands
|
2018-03-21 05:19:48 +01:00 |
|
|
dd22239f1c
|
Add a basic client/server command system
|
2018-03-21 01:38:10 +01:00 |
|
|
15f7f78d69
|
Add debug mode triggered by a custom VM argument
|
2018-03-20 23:59:17 +01:00 |
|
|
7be4cff5ef
|
Add a basic proxy object
|
2018-03-20 21:09:10 +01:00 |
|
|
074ba8e881
|
Add extension methods for Random
|
2018-03-20 09:21:00 +01:00 |
|
|
cedb89d3c2
|
Store version in main class and add a network check
|
2018-03-20 08:27:16 +01:00 |
|
|
d9c6f75dcb
|
Add a test config file
|
2018-03-15 22:18:58 +01:00 |
|
|
433a137fed
|
Add log to main class and fix formatting
|
2018-03-15 22:13:15 +01:00 |
|
|
23372bd45d
|
Let's Go! I mean, Kotlin
|
2018-01-29 13:32:58 +01:00 |
|