|
a533df19d4
|
Add Infernium Ingot & Dirty Infernium Ingot w/ recipe
|
2019-01-03 09:28:47 +01:00 |
|
|
dca610893f
|
Add a debug chunk generator to the End
|
2019-01-03 03:40:12 +01:00 |
|
|
1db6b61029
|
Add Talisman of Griefing
|
2019-01-01 06:17:57 +01:00 |
|
|
a992c3883c
|
Minor tweaks (IOffset entity constructor, unnecessary code, cleanup)
|
2019-01-01 03:41:59 +01:00 |
|
|
bb5af7b0c8
|
Allow cloning an explosion w/ modified parameters
|
2019-01-01 03:41:59 +01:00 |
|
|
307ebe0643
|
Finish implementing dimension & region instability for all dimensions
|
2018-12-30 06:37:38 +01:00 |
|
|
15caa41c38
|
Implement territory chunk grid system w/ a few test territories
|
2018-12-30 06:28:55 +01:00 |
|
|
ea0b2e440f
|
Replace vanilla End world provider & disable dragon fight manager
|
2018-12-30 05:48:47 +01:00 |
|
|
9be0a2a91f
|
Add destructuring extensions for ChunkPos
|
2018-12-30 05:42:20 +01:00 |
|
|
f225319e51
|
Update Endermites (render range, instability relief, Corrupted Energy immunity)
|
2018-12-28 05:09:29 +01:00 |
|
|
0632538268
|
Add dimension instability triggers to teleportation
|
2018-12-28 05:05:15 +01:00 |
|
|
9001424821
|
Add a method to leak a set amount of Energy from a Cluster
|
2018-12-28 05:02:07 +01:00 |
|
|
480a2da36b
|
Implement main logic and capability handling for dimension & region instability
|
2018-12-28 04:25:51 +01:00 |
|
|
48e9aadc0f
|
Add interfaces and utilities for instability
|
2018-12-27 21:15:04 +01:00 |
|
|
663554a97b
|
Add parameters to Teleporter (reset pathfinding, extend FX range) & tweak effects
|
2018-12-27 19:55:51 +01:00 |
|
|
879ece80f0
|
Add interface to mark entity as immune to Corrupted Energy
|
2018-12-27 16:06:29 +01:00 |
|
|
a4c35c1500
|
Add Random.removeItem extension
|
2018-12-25 13:39:21 +01:00 |
|
|
0197d7c5a1
|
Fix non-lethal damage sometimes leaving player at 1 full heart
|
2018-12-25 02:30:22 +01:00 |
|
|
9283a106b7
|
Minor code style tweaks
|
2018-12-25 02:08:39 +01:00 |
|
|
5ae5d3cca7
|
Add instability-spawned Endermite variation & disable Endermite particles
|
2018-12-22 17:26:45 +01:00 |
|
|
c7f35e221a
|
Add a way to pause particle effect spawning
|
2018-12-22 16:21:37 +01:00 |
|
|
bc0b826013
|
Fix entity translation key
|
2018-12-22 16:18:57 +01:00 |
|
|
fd699eff11
|
Tweak Corrupted Energy particle color
|
2018-12-22 16:18:57 +01:00 |
|
|
fd70dd5da0
|
Fix Infused TNT and Endermite serialization
|
2018-12-22 13:42:20 +01:00 |
|
|
331a4ae7e4
|
Replace Endermite and implement custom behavior, despawning, and drops
|
2018-12-22 12:32:16 +01:00 |
|
|
7109f3dde1
|
Add custom EntityAIWanderAvoidWater constructor
|
2018-12-22 12:32:16 +01:00 |
|
|
b5db81dd47
|
Add mob AI that reduces randomness of wandering
|
2018-12-22 12:25:38 +01:00 |
|
|
a8aadfab54
|
Refactor entity override registration
|
2018-12-22 10:15:27 +01:00 |
|
|
38fdff2266
|
Fix being able to open an Amulet of Recovery without recharging it
|
2018-12-20 09:22:48 +01:00 |
|
|
fa6e5b12c9
|
Implement modded & Trinket slot handling in Amulet of Recovery
|
2018-12-20 09:22:48 +01:00 |
|
|
453f79e33c
|
Fix infusions causing items to lose NBT data
|
2018-12-20 08:47:32 +01:00 |
|
|
c09ae421fe
|
Fix Trinket duplication on death
|
2018-12-20 08:47:31 +01:00 |
|
|
eebaa5238c
|
Add NBTList.set
|
2018-12-20 08:47:31 +01:00 |
|
|
7587bb49ad
|
Refactor Trinket Pouch serialization to use NBTItemStackList
|
2018-12-20 05:24:48 +01:00 |
|
|
d8be6810ca
|
Add Ring of Hunger
|
2018-12-19 15:29:48 +01:00 |
|
|
66d349166f
|
Move infinite potion duration constants
|
2018-12-19 15:17:46 +01:00 |
|
|
30196e925c
|
Rename and move base Item classes
|
2018-12-18 09:27:01 +01:00 |
|
|
689e221f01
|
Make Trinket Pouch infusable & add Expansion infusion
|
2018-12-18 08:31:05 +01:00 |
|
|
e9c6a8e738
|
Refactor Infusion color constructors
|
2018-12-18 08:31:05 +01:00 |
|
|
efeed74006
|
Add Trinket Pouch w/ custom GUI
|
2018-12-18 08:26:05 +01:00 |
|
|
7be6c6d4e9
|
Allow active Trinket items to provide their own ITrinketHandler instances
|
2018-12-17 01:27:51 +01:00 |
|
|
b46c885f7c
|
Add base Gui+Container classes for custom inventory interfaces
|
2018-12-16 07:02:06 +01:00 |
|
|
67d5e01804
|
Move SlotTrinketItem player inventory logic into a separate class
|
2018-12-16 06:53:11 +01:00 |
|
|
226eb20273
|
Add packet to tell server to open a GUI
|
2018-12-16 06:45:32 +01:00 |
|
|
1f2ffbcda9
|
Update DetectSlotChangeListener to return slot for item duplication prevention
|
2018-12-16 06:34:32 +01:00 |
|
|
c66f5a354e
|
Refactor Trinket handling in preparation for Trinket Pouch
|
2018-12-01 14:34:50 +01:00 |
|
|
3cb50dc162
|
Add Elytra w/ custom recipe and durability handling
|
2018-12-01 10:11:57 +01:00 |
|
|
c5a3e0af24
|
Fix Table Pedestal render bounding box to include the item area
|
2018-12-01 10:10:58 +01:00 |
|
|
49858e4948
|
Add Binding Essence w/ recipe
|
2018-11-30 05:56:20 +01:00 |
|
|
9263572524
|
Add IInfusableItem & implement infusion colors and item transformations
|
2018-11-30 03:41:51 +01:00 |
|
|
1b5c68c531
|
Add Compost w/ dispenser behavior and Humus drops
|
2018-11-28 00:12:26 +01:00 |
|
|
f700df457e
|
Add Accumulation Table
|
2018-11-27 09:29:46 +01:00 |
|
|
8bfe5e7375
|
Let Table processes decide between consuming 1 item or the whole input stack
|
2018-11-27 09:20:34 +01:00 |
|
|
1aa475aa08
|
Spawn smoke particles on Table Pedestals when items are added to input/output
|
2018-11-27 05:37:55 +01:00 |
|
|
8d82171533
|
Add a custom smoke particle with modifiable scale
|
2018-11-27 05:33:38 +01:00 |
|
|
828a8a6471
|
Allow Redstone signal to pause Table processing
|
2018-11-27 03:29:45 +01:00 |
|
|
12024eaab1
|
Add Redstone Comparator signal to Table Pedestals
|
2018-11-27 03:27:26 +01:00 |
|
|
2344884366
|
Implement dedicated output Pedestals
|
2018-11-27 01:17:41 +01:00 |
|
|
cec17ef207
|
Minor Table Pedestal fixes (consume all inputs, disable mipmapping, compile error)
|
2018-11-27 00:14:57 +01:00 |
|
|
f6973351b3
|
Fix too many Table Pedestal item rendering spots
|
2018-11-26 06:10:23 +01:00 |
|
|
24040f5475
|
Implement logic for Table Pedestal status indicator (contents & processing)
|
2018-11-26 05:44:29 +01:00 |
|
|
ef91d1bc87
|
Add a Table Pedestal status indicator handler
|
2018-11-26 05:41:44 +01:00 |
|
|
c8d91449a5
|
Add a 20 tick Table process pause after updating Pedestal input
|
2018-11-26 05:37:39 +01:00 |
|
|
f71813515a
|
Add a NotifyOnChange delegate & use it in TEs
|
2018-11-26 01:09:35 +01:00 |
|
|
2724950bac
|
Ensure Table processes are saved
|
2018-11-26 00:10:34 +01:00 |
|
|
8f383280f7
|
Refactor Table Pedestal inventory handling into a separate class
|
2018-11-26 00:08:40 +01:00 |
|
|
f11e4ac38e
|
Make ITrinketITem and IColor methods JvmDefault
|
2018-11-25 20:53:17 +01:00 |
|
|
a57514dfcf
|
Change RGB constructor(rgb: Int) to UByte to avoid confusion
|
2018-11-25 20:46:10 +01:00 |
|
|
dc7d38d794
|
Update Kotlin to 1.3.10 & minor refactoring
|
2018-11-25 20:22:50 +01:00 |
|
|
f0f120ce55
|
Implement base classes for describing and handling Table processes
|
2018-11-25 19:52:29 +01:00 |
|
|
e14767977e
|
Implement Table logic for process handling
|
2018-11-25 18:14:52 +01:00 |
|
|
19e71cbc96
|
Forgot to push TileEntityBaseTable.MarkDirtyOnChange delegate
|
2018-11-25 17:13:13 +01:00 |
|
|
48402b2ede
|
Add methods to update and track Pedestal input & output
|
2018-11-25 16:32:44 +01:00 |
|
|
8af05dfcca
|
Implement Table behavior for picking and draining Energy Clusters
|
2018-11-24 10:32:03 +01:00 |
|
|
39d33fe09f
|
Tweak Table Link cooldown & play linking sound to all players
|
2018-11-24 09:02:02 +01:00 |
|
|
231d4b73c5
|
Refactor Table Pedestal linking behavior & implement Pedestal limit
|
2018-11-24 07:36:25 +01:00 |
|
|
9613c6f79f
|
Add interfaces for Table processes & serialization
|
2018-11-23 21:11:14 +01:00 |
|
|
0767402469
|
Make TileEntityBase only refresh Notifying delegate on change & expose isLoaded
|
2018-11-23 21:07:33 +01:00 |
|
|
263fa987cd
|
Add NBT extensions to simplify list construction and ItemStack lists
|
2018-11-14 14:56:36 +01:00 |
|
|
9442a13708
|
Add extensions to create/restore IInventory snapshots
|
2018-11-14 14:52:38 +01:00 |
|
|
19d4a4ded8
|
Add Void Salad w/ recipe
|
2018-11-11 23:55:50 +01:00 |
|
|
984ec1e8e9
|
Implement non-lethal damage processor
|
2018-11-11 22:55:16 +01:00 |
|
|
42645ab6da
|
Add Purity status effect
|
2018-11-11 12:40:06 +01:00 |
|
|
3867a6afdf
|
Move BlockEditor, ExplosionBuilder, RayTracer, and Teleporter to a different package
|
2018-11-10 20:48:19 +01:00 |
|
|
725f3a29bb
|
Add Void Bucket w/ animation and recipe
|
2018-11-10 19:17:44 +01:00 |
|
|
230a8d650d
|
Add Void Miner w/ recipe
|
2018-11-10 19:16:23 +01:00 |
|
|
86777ee7b5
|
Add a base class and material for Void tools
|
2018-11-10 19:16:23 +01:00 |
|
|
a2fd85efbe
|
Reimplement vanilla block raytracer with custom collision check behavior
|
2018-11-10 19:16:17 +01:00 |
|
|
9d2f291c30
|
Fix possibility of NPE when handling BreakEvent in BlockIgneousRockOre
|
2018-11-10 18:49:04 +01:00 |
|
|
8ce2fdc862
|
Add Entity extensions (lookPosVec, lookDirVec) and fix warnings
|
2018-11-10 17:51:21 +01:00 |
|
|
dcebac266c
|
Fix Ring of Preservation repair logic (only repair when damaged & use only 1 Diamond)
|
2018-11-06 01:41:01 +01:00 |
|
|
a29616d1c9
|
Implement End Portal leaking Corrupted Energy
|
2018-11-05 17:55:16 +01:00 |
|
|
d1ddcfb701
|
Refactor & update properties of Corrupted Energy leaks, fix damage
|
2018-11-05 17:54:07 +01:00 |
|
|
23ce6e8f5e
|
Fix CombinedDamage causing damage every tick in some cases
|
2018-11-05 17:46:48 +01:00 |
|
|
db4256ba6c
|
Implement shift-clicking support for Trinket slot
|
2018-11-05 03:45:29 +01:00 |
|
|
6471b49b0e
|
Add Scale of Freefall w/ recipe
|
2018-11-04 22:31:52 +01:00 |
|
|
87652ef4d4
|
Minor refactoring + event priority change in ItemAmuletOfRecovery
|
2018-11-04 22:19:21 +01:00 |
|
|
6a86bb093f
|
Add TrinketHandler.getCurrentActiveItem and document ITrinketItem
|
2018-11-04 21:06:16 +01:00 |
|
|
65309c732b
|
Update textures for Dragon Scale and Puzzle Medallion
|
2018-11-04 15:46:01 +01:00 |
|
|
c7de7dc648
|
Add Ring of Preservation
|
2018-11-04 12:31:04 +01:00 |
|
|
d2d49d1c69
|
Use copyIf in BlockTablePedestal & fix ItemBaseTrinket not being open
|
2018-11-04 12:27:43 +01:00 |
|
|
309d671d04
|
Add ItemStack.copyIf extension
|
2018-11-04 12:26:58 +01:00 |
|
|
fe4b3c31c7
|
Rewrite BlockEditor.place to use Block.getStateForPlacement
|
2018-11-02 20:53:27 +01:00 |
|
|
36f4f1dd09
|
Add Table Link w/ recipe and sound effects
|
2018-11-02 16:11:12 +01:00 |
|
|
8cda9a7f6b
|
Implement basic linking logic for Tables and Pedestals
|
2018-11-02 15:18:24 +01:00 |
|
|
dfc05f80f1
|
Add BlockPos.updateState extension
|
2018-11-02 15:15:46 +01:00 |
|
|
0e7cf4c049
|
Work on Table Pedestal (finish item rendering, add inventory interactions)
|
2018-10-31 12:44:18 +01:00 |
|
|
bca3eba66e
|
Add InvReverseWrapper (item handler implementation with reversed slot order)
|
2018-10-30 23:13:01 +01:00 |
|
|
7e95c10956
|
Move TE notification checks & FLAG_MARK_DIRTY handling to notifyUpdate
|
2018-10-30 22:28:01 +01:00 |
|
|
adb1c3df17
|
Update existing code to use the new NBT extensions
|
2018-10-30 12:14:01 +01:00 |
|
|
f7c525b4bd
|
Add & update NBT extensions (BlockPos, presence checks, nullability)
|
2018-10-30 12:14:00 +01:00 |
|
|
45e4e0cf65
|
Add ItemStack.cleanupNBT extension w/ unit tests
|
2018-10-30 10:42:24 +01:00 |
|
|
d93b3f67c1
|
Add WIP Table Pedestal (assets, model, rendering, inventory storage, recipe)
|
2018-10-29 23:48:42 +01:00 |
|
|
6d0b33be85
|
Minor refactoring and formatting fixes
|
2018-10-29 14:21:27 +01:00 |
|
|
13fd65ec58
|
Update existing classes to use new sound extensions
|
2018-10-28 13:24:38 +01:00 |
|
|
e1afe9e2d6
|
Add SoundExt to simplify playing sound effects
|
2018-10-28 13:23:14 +01:00 |
|
|
b93e9a4b2d
|
Refactor TileEntityBaseChest inventory to use Kotlin's delegation pattern
|
2018-10-28 11:15:29 +01:00 |
|
|
5f9f96c055
|
Add several extension methods (ItemStack, BlockPos, NBT)
|
2018-10-27 14:36:12 +02:00 |
|
|
c4afd56f9d
|
Add Table Base w/ assets and base classes
|
2018-10-22 04:07:01 +02:00 |
|
|
650b8ef90a
|
Add Dark Chest
|
2018-10-20 18:27:37 +02:00 |
|
|
0b20a03267
|
Add temporary ATs to simplify block builder until 1.13 comes
|
2018-10-20 18:17:01 +02:00 |
|
|
7b4c33a194
|
Refactor InfusionList.tag to use NBTEnumList.of
|
2018-10-20 00:10:05 +02:00 |
|
|
b878300c27
|
Add Loot Chest w/ creative mode editing and custom opening sound
|
2018-10-17 18:47:21 +02:00 |
|
|
2b04c66a28
|
Simplify TileEntity GUI registration in ModGuiHandler
|
2018-10-17 16:34:48 +02:00 |
|
|
9b292ef7dc
|
Add base classes for custom Chests
|
2018-10-17 15:44:34 +02:00 |
|
|
6202e75d4f
|
Fix shift-clicking items into read-only slots
|
2018-10-17 13:28:41 +02:00 |
|
|
81e5e356bf
|
Simplify NBTEnumList creation & tweak NBTObjectList exception messages
|
2018-10-17 11:42:37 +02:00 |
|
|
df8b87d408
|
Add extensions to save/load inventories in NBT
|
2018-10-17 11:42:03 +02:00 |
|
|
8d68c8545c
|
Fix some TEs not saving properly (Energy Cluster & End Portal Acceptor)
|
2018-10-17 11:39:11 +02:00 |
|
|
a6a17d008a
|
Refactor TileEntityBase serialization & add FLAG_MARK_DIRTY to Notifying delegate
|
2018-10-17 11:35:34 +02:00 |
|
|
d4ff20c55d
|
Update Forge and mappings
|
2018-10-15 20:50:38 +02:00 |
|
|
6b13c0b921
|
Fix Trinkets to respect 'keepInventory' rule
|
2018-10-15 19:19:52 +02:00 |
|
|
076a770054
|
Add Amulet of Recovery w/ recipe, custom model, and retrieval GUI
|
2018-10-15 19:19:52 +02:00 |
|
|
fd68ddf03b
|
Add method to change player's Trinket
|
2018-10-15 19:19:25 +02:00 |
|
|
696e5bbfab
|
Add base class for Chest-like GUIs, read-only slot type, and listener for slot changes
|
2018-10-14 18:56:09 +02:00 |
|
|
c4b3aa8b9f
|
Add base Trinket item w/ custom tooltip and rarity
|
2018-10-14 18:01:47 +02:00 |
|
|
7f9f9996a0
|
Refactor ItemBaseEnergyUser (open some methods & add new getters)
|
2018-10-14 17:55:44 +02:00 |
|
|
9accb19903
|
Fix broken client->server packet handling
|
2018-10-14 14:30:44 +02:00 |
|
|
f98c33050f
|
Add GUI handler w/ packet for client GUI events
|
2018-10-14 11:49:46 +02:00 |
|
|
9ed7f393d1
|
Update existing code to use the new NBT extensions
|
2018-10-13 08:32:37 +02:00 |
|
|
331c56c903
|
Move 'heeTag' extensions to all NBTTagCompounds & update unit tests
|
2018-10-13 08:31:22 +02:00 |
|
|
e139e29825
|
Fix inconsistency from autoformatting >:(
|
2018-10-13 06:00:45 +02:00 |
|
|
1b590ea53f
|
Add extensions to write & read ItemStacks in NBT
|
2018-10-12 07:51:03 +02:00 |
|
|
d37a0a1858
|
Add a trinket slot to player inventory
|
2018-10-11 13:54:29 +02:00 |
|
|
20c8db8efa
|
Add particle effects to Ender Goo
|
2018-10-10 13:16:30 +02:00 |
|
|
fb87e9435c
|
Add entity height multiplier parameter to IShape.Point
|
2018-10-10 13:14:33 +02:00 |
|
|
1762df92ae
|
Implement Ender Goo causing worsening negative effects to entities
|
2018-10-09 13:40:14 +02:00 |
|
|
89f6179eaf
|
Add utilities to simplify Forge capabilities
|
2018-10-09 12:02:37 +02:00 |
|
|
a549fe9b7b
|
Implement Ender Goo affecting entity motion
|
2018-10-09 02:55:18 +02:00 |
|
|
53fffabd8f
|
Generalize and refactor Ender Goo
|
2018-10-09 01:47:35 +02:00 |
|
|
27944f5342
|
Fix more block equality checks
|
2018-10-08 21:12:57 +02:00 |
|
|
620a87a6c7
|
Implement Corrupted Energy tolerance check
|
2018-10-08 01:56:28 +02:00 |
|
|
8c2cbd0c0c
|
Add custom creature types
|
2018-10-08 01:55:51 +02:00 |
|
|
610d96cb3e
|
Add Lifeless status effect
|
2018-10-08 01:48:35 +02:00 |
|
|
bc2f59e869
|
Add base class for custom status effects
|
2018-10-07 18:16:28 +02:00 |
|
|
1a0254d6d5
|
Introduce ModPotions, tweak other registration code
|
2018-10-07 15:48:57 +02:00 |
|
|
2f9b482d4a
|
Refactor Resource class
|
2018-10-07 15:42:35 +02:00 |
|
|
b1a85adc48
|
Begin implementing Ender Goo (animated texture, overlay effects, custom bucket)
|
2018-10-06 18:54:34 +02:00 |
|
|
e82fbd66a1
|
Add Dark Loam and Dark Loam Slab w/ recipe
|
2018-10-05 18:01:38 +02:00 |
|
|
579dee296d
|
Fix brightness of custom slabs and stairs
|
2018-10-05 17:52:42 +02:00 |
|
|
517f0263f8
|
Tweak slab construction & fix localization keys for double slabs
|
2018-10-05 15:50:34 +02:00 |
|
|
cdcea9c234
|
Add custom item repair recipe with End Powder
|
2018-10-05 14:52:06 +02:00 |
|
|
d4136c017a
|
Add base class for dynamic recipes
|
2018-10-05 14:51:25 +02:00 |
|
|
374d6fd6da
|
Add Int.shlong extension (very necessary)
|
2018-10-05 14:43:21 +02:00 |
|
|
947518dfdd
|
Update existing code to use the new ItemStack extensions
|
2018-10-05 13:39:33 +02:00 |
|
|
b8041322e5
|
Add extensions for ItemStack (size, enchantments) & IInventory (renaming, iteration)
|
2018-10-05 13:33:29 +02:00 |
|
|
96a22b4830
|
Implement a TNT infusion (phasing w/ indestructible block collisions)
|
2018-10-04 21:22:58 +02:00 |
|
|
fd40983fae
|
Add extensions to deconstruct BlockPos and Vec3d objects
|
2018-10-04 21:10:00 +02:00 |
|
|
0c9dea7884
|
Delay breaking Ancient Cobwebs to fix weird client particle crash
|
2018-10-04 20:46:19 +02:00 |
|
|
6b2d73c864
|
Implement a TNT infusion (mining w/ special fishing mechanic)
|
2018-10-04 17:04:40 +02:00 |
|
|
f18e481ac5
|
Implement a few TNT infusions (power, fire, trap, harmless)
|
2018-10-04 17:00:58 +02:00 |
|
|
8796cc1304
|
Add a custom item entity that spawns smoke
|
2018-10-04 15:19:14 +02:00 |
|
|
306755d3ac
|
Add a way to sum multiple IOffset
|
2018-10-04 14:20:56 +02:00 |
|
|
7b49062afa
|
Add remapRange utility function
|
2018-10-04 01:31:39 +02:00 |
|
|
5134ab2e44
|
Add Random.nextFloat that returns Double & update EntityItemIgneousRock
|
2018-10-04 01:29:56 +02:00 |
|
|
a798b6405e
|
Add '/hee infusions' command for testing
|
2018-10-03 21:52:51 +02:00 |
|
|
545acf4e0f
|
Add base elements for Infused TNT
|
2018-10-03 21:48:54 +02:00 |
|
|
d1c73594c3
|
Minor code fixes (parameter names & equality checks)
|
2018-10-03 19:37:34 +02:00 |
|
|
402387754d
|
Reimplement vanilla explosions with more customizability
|
2018-10-03 14:58:19 +02:00 |
|
|
6f9985b5ef
|
Generalize infusion storage and item behavior & fix tooltip spacing
|
2018-10-02 16:49:27 +02:00 |
|
|
78ec5286b7
|
Add Entity.useHeeTag extension & use it in EntityProjectileSpatialDash
|
2018-10-02 16:05:22 +02:00 |
|
|
1f68f4e0c5
|
Add EntityData delegate for synchronized entity properties
|
2018-10-02 16:04:07 +02:00 |
|
|
41ec8c0936
|
Simplify Corrupted Energy state json using empty state mapper
|
2018-10-02 15:37:57 +02:00 |
|
|
752fc2d4c8
|
Fix bugs with block registration params & add empty block state mapper
|
2018-10-02 15:34:48 +02:00 |
|
|
843f747811
|
Add Falling Obsidian w/ special falling entity and sound
|
2018-10-01 23:24:53 +02:00 |
|
|
4bca942856
|
Tweak EntityFallingBlockHeavy to let subclasses relocate during placement
|
2018-10-01 23:23:39 +02:00 |
|
|
362e718e27
|
Add empty sounds.json
|
2018-10-01 22:03:31 +02:00 |
|
|
2336102de5
|
Add Ethereal Lantern w/ recipe
|
2018-10-01 13:03:54 +02:00 |
|
|
26378b6b1a
|
Add Gloomtorch w/ recipe
|
2018-10-01 13:03:48 +02:00 |
|
|
35f8040a31
|
Spawn Corrupted Energy when a Cluster is destroyed
|
2018-09-30 18:33:24 +02:00 |
|
|
0287528291
|
Add Corrupted Energy & Cluster capacity deterioration
|
2018-09-30 18:32:02 +02:00 |
|
|
163c1468ef
|
Add CombinedDamage to deal damage from multiple sources at once
|
2018-09-30 18:28:05 +02:00 |
|
|
167d0e5d16
|
Add BlockPos extensions to get all block positions in an area
|
2018-09-30 14:16:46 +02:00 |
|
|
11443ec1cd
|
Fix vanilla bug with delayed lit particle interpolation
|
2018-09-29 15:40:59 +02:00 |
|
|
10e826dc53
|
Tweak & hide Energy Cluster selection box, and disable default particles
|
2018-09-29 15:38:30 +02:00 |
|
|
9f9dcc184d
|
Add Energy Cluster rendering using particles
|
2018-09-29 15:38:24 +02:00 |
|
|
b10a2ce816
|
Add a base class for Energy particles
|
2018-09-29 14:39:45 +02:00 |
|
|
a625c3725a
|
Override multiplyVelocity in ParticleBaseFloating (super method isn't uniform)
|
2018-09-29 13:09:04 +02:00 |
|
|
ea118bcd59
|
Refactor Cluster color instantiation
|
2018-09-29 12:26:43 +02:00 |
|
|
37c60f31a3
|
Add a way to use custom skip function for particles
|
2018-09-29 12:23:19 +02:00 |
|
|
b951c5335c
|
Add a base class for floating particles (no gravity/collisions/random motion)
|
2018-09-28 22:12:18 +02:00 |
|
|
37351f8c6a
|
Add teleportation and breaking FX to the Dragon Egg
|
2018-09-28 15:41:05 +02:00 |
|
|
d7db2e55e4
|
Add custom teleportation FX & update existing code
|
2018-09-28 15:39:24 +02:00 |
|
|
5bd2cdf1b0
|
Add custom packet for particle and sound effects
|
2018-09-28 14:54:00 +02:00 |
|
|
0fae2ba2dd
|
Add more ByteBuf extensions (strings, and apply-style method w/o return value)
|
2018-09-28 14:07:32 +02:00 |
|
|
55e63ea976
|
Implement particle spawning system for non-vanilla particle types
|
2018-09-28 12:44:29 +02:00 |
|
|
4d932dff42
|
Add a way to generate and validate particle data array
|
2018-09-28 12:43:15 +02:00 |
|
|
a5fb760fd0
|
Update packets to use plain ByteBuf & add sendToAllAround w/ Vec3d parameter
|
2018-09-27 22:46:29 +02:00 |
|
|
e88cab9ed2
|
Add ByteBuf extensions w/ unit tests
|
2018-09-27 22:44:21 +02:00 |
|
|
079ff94f3a
|
Add particle effects to Igneous Rock
|
2018-09-26 21:36:08 +02:00 |
|
|
1dddd38654
|
Fix NetworkCheckHandler throwing when called in an undocumented circumstance
|
2018-09-26 21:03:30 +02:00 |
|
|
5461199bbe
|
Begin implementing custom particle spawning system
|
2018-09-26 21:01:52 +02:00 |
|
|
2fe125bbbb
|
Add extension method to get a point between two vectors
|
2018-09-26 17:28:13 +02:00 |
|
|
5fa62709be
|
Fix End Portal rendering on older AMD cards
|
2018-09-25 12:57:00 +02:00 |
|
|
0aefcd227d
|
Fix block culling in BlockSimpleShaped
|
2018-09-25 12:23:59 +02:00 |
|
|
4aec1e7bae
|
Replace ResourceLocation constructor calls with utility methods
|
2018-09-25 12:01:01 +02:00 |
|
|
e8c36b91ac
|
Rename main mod object to HEE
|
2018-09-25 11:01:39 +02:00 |
|
|
e67b3e032a
|
Replace Dragon Egg and implement custom falling & interaction behavior
|
2018-09-25 09:27:35 +02:00 |
|
|
9c4a5e51de
|
Fix Energy Oracle freaking out when held by the player model in a GUI
|
2018-09-25 09:00:06 +02:00 |
|
|
a6375a36eb
|
Refactor equality checks, fix imports, update BlockPos calls & ItemAncientCobweb
|
2018-09-25 08:34:52 +02:00 |
|
|
5db64b44c9
|
Add a custom falling block entity that crushes transparent blocks
|
2018-09-25 07:32:47 +02:00 |
|
|
ee3f11e905
|
Refactor PosExt to return whether setters succeeded & add extensions
|
2018-09-25 07:29:17 +02:00 |
|
|
266ebe6beb
|
Add EntityItemNoBob to simplify rendering items without bobbing
|
2018-09-24 13:54:37 +02:00 |
|
|
aa1e75f40a
|
Fix BlockPos.offsetUntil extension not using proper offset values
|
2018-09-24 13:29:07 +02:00 |
|
|
2f0e108aff
|
Fix AI class names after intellij/kotlin stopped being weird
|
2018-09-24 13:27:03 +02:00 |
|
|
a7d37192e0
|
Replace Silverfish and implement custom behavior, attributes, and drops
|
2018-09-24 10:00:54 +02:00 |
|
|
6bda95edde
|
Add AI to hide in or spawn from blocks
|
2018-09-24 09:58:29 +02:00 |
|
|
36bf702fab
|
Add custom targeting AI (random targeting, swarming multiple targets)
|
2018-09-24 09:26:23 +02:00 |
|
|
62d8b6212b
|
Replace javaClass with ::class.java
|
2018-09-24 07:32:11 +02:00 |
|
|
be4ae5fc9e
|
Add AI utilities (custom base classes, constants, and class aliases)
|
2018-09-24 05:49:41 +02:00 |
|
|
5d22d72625
|
Allow passing class parameter to EntitySelector
|
2018-09-24 03:55:33 +02:00 |
|
|
356374f102
|
Fix formatting of 'return if' statements
|
2018-09-23 08:05:10 +02:00 |
|
|
ac2acf7a53
|
Add loot condition for critical kills & simplify entity loot table registration
|
2018-09-23 05:24:18 +02:00 |
|
|
4147a71f03
|
Fix package name (game.entity.utils -> game.entity.util)
|
2018-09-22 20:38:52 +02:00 |
|
|
e24c1ed4d4
|
Fix incorrect entity name formatting
|
2018-09-22 20:31:41 +02:00 |
|
|
f9c9791dff
|
Tweak damage classes (grouped protection modifiers, return if damage succeeded)
|
2018-09-22 20:16:20 +02:00 |
|
|
890e4b4f1b
|
Add Dry Vine
|
2018-09-22 07:38:09 +02:00 |
|
|
5bc27f7c0e
|
Allow generics in ItemBlock registration code
|
2018-09-22 07:36:36 +02:00 |
|
|
fa3e3c4038
|
Update existing code to use new utilities & fix missing Spatial Dash Gem name
|
2018-09-22 03:53:56 +02:00 |
|
|
fcae53a3c7
|
Add a Teleporter class to simplify teleportation code
|
2018-09-22 03:53:02 +02:00 |
|
|
7544bc454c
|
Replace Chorus Flower, Plant, and Fruit, and implement custom drops and behavior
|
2018-09-22 01:35:48 +02:00 |
|
|
a39395f70e
|
Add extensions (BlockPos, iterable Facing) & refactor block/item registration code
|
2018-09-22 01:32:40 +02:00 |
|
|
aef3147d79
|
Add Humus block w/ special planting and harvesting behavior
|
2018-09-21 06:33:09 +02:00 |
|
|
4fff20c966
|
Minor tweaks (add comments, update existing code to use getMaterial)
|
2018-09-20 15:08:07 +02:00 |
|
|
a94ca2b2e0
|
Add Spatial Dash Gem w/ recipe and basic behavior
|
2018-09-20 15:07:30 +02:00 |
|
|
fb76cb0997
|
Add a class to simplify storing UUID and retrieving the Entity
|
2018-09-20 14:56:49 +02:00 |
|
|
8878370758
|
Add a few extensions and utilities (math, BlockPos, BlockEditor, NBT)
|
2018-09-20 11:35:49 +02:00 |
|
|
67f27568f1
|
Add Static Core w/ recipe
|
2018-09-18 19:32:01 +02:00 |
|
|
0c4ff9c07b
|
Add Energy Oracle w/ animated texture, recipe, and basic behavior
|
2018-09-18 00:00:55 +02:00 |
|
|
e64719a13c
|
Rewrite class for color transitions to improve queueing
|
2018-09-17 23:50:46 +02:00 |
|
|
9a19329e82
|
Rewrite ItemBaseEnergyUser to allow calculating Energy capacity and usage from NBT
|
2018-09-16 18:51:51 +02:00 |
|
|
a7b40cfb56
|
Add ColorTransitionQueue for smooth client-side color transitions
|
2018-09-16 18:48:06 +02:00 |
|
|
2737681ab0
|
Convert HCL chroma and luminance to floats
|
2018-09-16 13:07:28 +02:00 |
|
|
b43949a5dc
|
Add vector and angle extensions
|
2018-09-16 13:06:37 +02:00 |
|
|
d7273e2195
|
Why the hell is Kotlin exposing const vals of private companion objects
|
2018-09-15 19:39:52 +02:00 |
|
|
70510c3341
|
Minor formatting and annotation fixes
|
2018-09-15 13:08:29 +02:00 |
|
|
b30fdcdf90
|
Implement WIP Igneous Rock entity burning and block smelting behavior
|
2018-09-15 13:06:01 +02:00 |
|
|
ac6d8dd9b0
|
Add BlockPos extensions (new constructor, getFaceShape, offsetUntil)
|
2018-09-15 13:02:15 +02:00 |
|
|
ace6f1b6b5
|
Add extension method to generate random vector
|
2018-09-15 13:01:00 +02:00 |
|
|
167465faad
|
Add EntitySelector with several utility extension
|
2018-09-14 20:47:45 +02:00 |
|
|
134eb4e717
|
Change FIRE_TYPE damage to use ticks & update Igneous Rock Ore damage properties
|
2018-09-14 15:52:42 +02:00 |
|
|
2b799d1df8
|
Add Entity.setFireTicks extension & update EntityItem.cloneFrom to use AT
|
2018-09-14 15:51:12 +02:00 |
|
|
2fb8bef8c9
|
Add AT for 'fire' and 'pickupDelay'
|
2018-09-14 15:49:27 +02:00 |
|
|
32fda32262
|
Simplify tile entity renderer registration code
|
2018-09-14 11:26:49 +02:00 |
|
|
2a5ff0d722
|
Add item entity for Igneous Rock w/ custom movement, lifespan, and rendering
|
2018-09-14 11:20:35 +02:00 |
|
|
ec6c103813
|
Add entity utilities (extension methods and EntityItem renderer with no bobbing)
|
2018-09-14 11:09:24 +02:00 |
|
|
56f96c264e
|
Add class with renderer factories
|
2018-09-14 11:06:54 +02:00 |
|
|
3088fa00af
|
Move packet constructors and GUI factory to a different package
|
2018-09-13 16:57:00 +02:00 |
|
|
80155570e7
|
Refactor entity registration code
|
2018-09-13 16:56:27 +02:00 |
|
|
5b88697567
|
Add Igneous Rock Ore & Igneous Rock (WIP)
|
2018-09-13 12:37:17 +02:00 |
|
|
69bbceec40
|
Add Stardust Ore w/ drop table
|
2018-09-12 23:06:56 +02:00 |
|
|
68417a08a6
|
Add a base model for cubes with an overlay on each side & fix some formatting
|
2018-09-12 21:56:48 +02:00 |
|
|
75a08e846e
|
Add a utility function to generate random numbers with bias
|
2018-09-12 21:55:42 +02:00 |
|
|
e58cf55e12
|
Tweak Void Essence texture
|
2018-09-12 17:12:02 +02:00 |
|
|
6e51398da6
|
Add Vantablock w/ recipe
|
2018-09-12 17:04:27 +02:00 |
|
|
d961392f87
|
Add resource items (Puzzle Medallion, Infernium, Auricion, Dragon Scale)
|
2018-09-12 14:48:30 +02:00 |
|
|
18aa107a52
|
Implement Energy Receptacle infusions
|
2018-09-11 13:43:57 +02:00 |
|
|
aba96a917c
|
Remove potentially confusing InfusionTag overloads
|
2018-09-11 13:39:50 +02:00 |
|
|
6e8d3d306f
|
Implement a basic infusion system (serialization, item tooltip)
|
2018-09-11 12:15:15 +02:00 |
|
|
1d3520c3a1
|
Add an empty iterator object
|
2018-09-11 12:09:40 +02:00 |
|
|
2b8ba1bebb
|
Add NBTEnumList to NBT extensions
|
2018-09-11 12:09:23 +02:00 |
|
|
85b4d2e81a
|
Fix missing space before colon in generics
|
2018-09-11 00:02:53 +02:00 |
|
|
b62f45fc70
|
Add Energy Cluster property generators for Overworld structures
|
2018-09-10 17:58:42 +02:00 |
|
|
c8379d86ca
|
Add a base generator for Energy Cluster properties and color
|
2018-09-10 15:37:45 +02:00 |
|
|
998b94bc5b
|
Move the 'chylex.hee.render' to 'chylex.hee.game.render'
|
2018-09-10 14:57:45 +02:00 |
|
|
0a8d7f84da
|
Add RandomExt.nextLong and WeightedList
|
2018-09-10 13:33:41 +02:00 |
|
|
e78c0bfbb8
|
Display Cluster color in Energy Receptacle
|
2018-09-10 09:25:32 +02:00 |
|
|
9614fe7d46
|
Add Energy Cluster color
|
2018-09-10 09:23:42 +02:00 |
|
|
4a7b9acdb8
|
Add Energy Receptacle w/ recipe and WIP texture
|
2018-09-09 19:42:30 +02:00 |
|
|
b4990cd6e4
|
Rework Energy Cluster serialization to simplify handling Cluster data
|
2018-09-09 17:17:47 +02:00 |
|
|
60ce0b5332
|
Move Energy quantity string conversion & tweak Energy item tooltips
|
2018-09-09 16:46:45 +02:00 |
|
|
187d27d3fd
|
Add a method to deteriorate Energy Cluster's health
|
2018-09-09 15:56:14 +02:00 |
|
|
0032321015
|
Add utilities for block placement
|
2018-09-09 13:24:28 +02:00 |
|
|
d9cdd61515
|
Fix wrong NBT calls in TileEntityEnergyCluster & use constants for keys
|
2018-09-08 22:24:51 +02:00 |
|
|
be9e6d6eb6
|
Fix death messages with custom damage system
|
2018-09-08 19:31:29 +02:00 |
|
|
421a707252
|
Implement damage modifiers that modify invincibility frames
|
2018-09-08 15:15:38 +02:00 |
|
|
241b6e4ae5
|
Move some stuff around in IDamageProcessor
|
2018-09-08 15:06:10 +02:00 |
|
|
b772ae3ba8
|
Implement damage types & enchantment protection handling
|
2018-09-08 14:52:47 +02:00 |
|
|
406166b9f4
|
Implement damage modifiers for armor, shields, and status effects
|
2018-09-08 13:25:16 +02:00 |
|
|
bd04429a01
|
Implement difficulty/gamemode damage modifiers
|
2018-09-08 11:41:20 +02:00 |
|
|
479815d194
|
Maximize client/server window when debugging
|
2018-09-08 11:21:11 +02:00 |
|
|
a47db662bc
|
Begin implementing a custom damage system
|
2018-09-08 09:38:12 +02:00 |
|
|
02366154b2
|
Fix a duplicate client-side NBT call in TileEntityBase
|
2018-09-06 21:34:32 +02:00 |
|
|
75bd585153
|
Replace vanilla End Portal & implement custom charging mechanic and animation
|
2018-09-06 21:16:43 +02:00 |
|
|
092617dc3d
|
Add base classes and block builders for custom portals & update rendering
|
2018-09-06 19:56:24 +02:00 |
|
|
bc5f22fb86
|
Add LerpedFloat & LerpedDouble to simplify partial tick handling
|
2018-09-06 19:40:24 +02:00 |
|
|
22d3c6102c
|
Add a utility method to find the closest tile entity to a block
|
2018-09-06 19:40:16 +02:00 |
|
|
626e862684
|
More minor refactoring (mostly verbosity reduction)
|
2018-09-06 12:46:49 +02:00 |
|
|
4c5a9ac009
|
Add an overridable firstTick method to TileEntityBase
|
2018-09-06 11:07:59 +02:00 |
|
|
2263a093e1
|
Fix custom transparent material to prevent Energy Clusters from exploding on right-click
|
2018-09-06 08:29:27 +02:00 |
|
|
f70af2a608
|
Use block builder for Energy Cluster & enable mining stats
|
2018-09-06 08:07:22 +02:00 |
|
|
2d106a9d53
|
Add miningStats property to block builder & add BlockSimpleShaped
|
2018-09-06 08:03:31 +02:00 |
|
|
292b023f62
|
Very minor refactoring (parameter nullability)
|
2018-09-06 07:37:58 +02:00 |
|
|
2affe45fb9
|
Minor formatting fixes
|
2018-09-05 21:25:57 +02:00 |
|
|
9cd2e0363c
|
Add a utility method to override vanilla blocks
|
2018-09-05 20:30:59 +02:00 |
|
|
884996927c
|
Minor fix to explosion resistance for indestructible blocks
|
2018-09-05 20:14:51 +02:00 |
|
|
6b3b88ab2d
|
Rewrite End Portal rendering to look like before Mojang fucked it up
|
2018-09-05 19:17:30 +02:00 |
|
|
db7df5388e
|
Add minor math & GL utilities
|
2018-09-05 18:23:41 +02:00 |
|
|
c6474f0f33
|
Add End Stone variations
|
2018-09-05 09:58:51 +02:00 |
|
|
405cadb80a
|
Optimize Obsidian textures
|
2018-09-05 08:22:46 +02:00 |
|
|
3cb7265776
|
Replace Ender Chest recipe
|
2018-09-05 07:50:21 +02:00 |
|
|
6a695aa713
|
Add Obsidian blocks (Stairs, Smooth, Chiseled, Pillar) & items (Fragment, Rod) w/ recipes
|
2018-09-05 06:49:03 +02:00 |
|
|
c1e17415d1
|
Fix recipe issues (wrong file names & missing grouping for Endium Ingot and Gloomrock)
|
2018-09-05 06:38:44 +02:00 |
|
|
e4b3ecdf0d
|
Add base class for pillar blocks
|
2018-09-05 06:23:43 +02:00 |
|
|
c49df03491
|
Fix issues with explosion resistance calculations
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2018-09-05 06:08:54 +02:00 |
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a0f5ec6bd0
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Add a few ore blocks (End Powder Ore, Endium Ore)
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2018-09-04 18:00:41 +02:00 |
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6ca0e9e13d
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Simplify loot table registration
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2018-09-04 17:22:16 +02:00 |
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9f995f050f
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Implement modifications to vanilla blocks (End Stone Bricks, Purpur Block, End Rod)
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2018-09-04 16:17:10 +02:00 |
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19ad33e2b8
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Add a class for data integrity checking after the game loads
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2018-09-04 16:14:04 +02:00 |
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07395fcfe1
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Convert block json files to forge blockstate format
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2018-09-04 15:07:56 +02:00 |
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f523928917
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Add Endium block and items w/ conversion recipes
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2018-09-04 07:55:43 +02:00 |
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acb3eb0b37
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Allow extending BlockSimple & minor tweak to ItemBlock registration and a comment
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2018-09-04 07:28:33 +02:00 |
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eeeb4ea50a
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Add a few resource items (End Powder, Stardust, Void Essence)
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2018-09-04 06:04:59 +02:00 |
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5e4ea03910
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Forgot to initialize custom loot
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2018-09-04 02:54:14 +02:00 |
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cfe34ad483
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Add Ancient Cobweb
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2018-09-04 02:53:41 +02:00 |
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426d405df7
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Adapt vanilla loot system to block drops w/ Fortune condition
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2018-09-03 18:15:25 +02:00 |
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0b64683f52
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Add base class for Energy-containing items & implement charging
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2018-09-03 13:17:53 +02:00 |
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d235db2b7c
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Fix Energy Clusters overflowing during regeneration
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2018-09-03 12:52:36 +02:00 |
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342e3c4cc8
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Add a text overlay when looking at Energy Clusters
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2018-09-03 10:35:59 +02:00 |
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b5bfa36f0c
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Implement several basic Energy Cluster features (regeneration, health, inactivity, WIP breaking)
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2018-09-03 09:11:34 +02:00 |
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4409dd1491
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Add a few extensions to PosExt & RandomExt
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2018-09-03 07:33:54 +02:00 |
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e4911d66e8
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Update NBT extensions with a property to create & retrieve a HEE specific tag
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2018-09-03 06:38:31 +02:00 |
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a2e501e69e
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Add scalar multiplication to IEnergyQuantity w/ updated unit tests
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2018-09-03 04:53:20 +02:00 |
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eda7af0ccf
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Add IEnergyQuantity for different representations of Energy amounts w/ unit tests
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2018-09-03 03:31:16 +02:00 |
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8b289283e9
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Update TileEntityBase to use the new BlockPos extensions and constants
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2018-09-03 00:14:29 +02:00 |
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3b64d64ce4
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Add BlockPos extensions
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2018-09-03 00:04:51 +02:00 |
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75905303b4
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Add base material and classes for Energy Clusters
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2018-09-02 14:03:31 +02:00 |
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0d21e12ad0
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Minor refactorings (block materials, exception messages, math extension use)
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2018-08-29 16:18:53 +02:00 |
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bf85417659
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Move from Trove to fastutil
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2018-08-29 07:25:54 +02:00 |
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c7cc9b762a
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Add TileEntityBase with simple NBT synchronization
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2018-08-29 06:59:30 +02:00 |
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52bd97a96d
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Add setEnum/getEnum to NBT extensions
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2018-08-29 06:56:54 +02:00 |
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da17bda84d
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Add color utilities (RGB & HCL/CIELCH conversion)
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2018-08-29 06:38:12 +02:00 |
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cac8a624ae
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Add a custom material builder & some basic materials
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2018-08-28 05:07:32 +02:00 |
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4e9fba3d1c
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Fix explosion resistance in BlockSimple not matching vanilla values
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2018-08-28 04:00:53 +02:00 |
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3ec3714978
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Add NBT extensions for ItemStacks and lists w/ unit tests
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2018-08-28 03:06:07 +02:00 |
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c5811a1816
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Add an update WIP extension methods (Math, EnumFacing)
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2018-08-27 18:36:02 +02:00 |
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5ed9954360
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Optimize PNG files
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2018-08-26 21:19:30 +02:00 |
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2582e0b3ac
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Register item models automatically because I can't be bothered
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2018-08-26 21:07:35 +02:00 |
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a308f0d66f
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Add Stone Brick Wall w/ recipe
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2018-08-26 17:16:53 +02:00 |
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238ad265b9
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Add recipes for Gloomrock
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2018-08-26 16:34:38 +02:00 |
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f3bfa5cc88
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Add ModRecipes
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2018-08-26 15:58:41 +02:00 |
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99acb1e5ca
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Ensure block and item order in creative tab
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2018-08-26 15:43:18 +02:00 |
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7db613f2b7
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Add Gloomrock & variations
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2018-08-26 14:53:07 +02:00 |
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b3ecb70643
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Add a base class and json generator for stairs
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2018-08-26 14:30:34 +02:00 |
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8df0ac29ee
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Fix error in BlockSlabCustom & use the property builder
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2018-08-26 14:00:35 +02:00 |
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556870311d
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Prepare block and model registration code w/ property builder
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2018-08-26 13:55:39 +02:00 |
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1cbf8730e4
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Add a base class and json generator for slabs
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2018-08-26 11:56:02 +02:00 |
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9d87e196ba
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Add a recipe for Alteration Nexus
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2018-08-25 15:54:07 +02:00 |
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05d9de3ff5
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Add a few resource items & update creative tab icon
Items: Ethereum, Ancient Dust, Alteration Nexus
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2018-08-25 15:45:13 +02:00 |
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51eb529157
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Prepare item and model registration code
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2018-08-25 15:18:41 +02:00 |
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2d7d9f182a
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Add a creative tab
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2018-08-25 14:19:36 +02:00 |
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7fb26db4f4
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Refactor ModConfig for better categorization of options
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2018-03-25 18:25:40 +02:00 |
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9605219761
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Add a WIP client command '/hee version'
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2018-03-25 17:21:52 +02:00 |
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47d00e2c91
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Add a debug command '/hee testworld'
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2018-03-24 09:56:20 +01:00 |
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52018f3c53
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Add registry handlers for blocks, items, and entities
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2018-03-24 09:44:53 +01:00 |
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890850763b
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Move ModPackets and make it safer
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2018-03-24 07:20:53 +01:00 |
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c6ded167cd
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Add a networking system
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2018-03-23 17:36:10 +01:00 |
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1f878d8edb
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Add import exclusion rules and fix warnings
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2018-03-22 11:17:30 +01:00 |
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5a5e347de0
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Cleanup code and formatting of help command
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2018-03-22 09:52:03 +01:00 |
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1893f1bd94
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Implement an interactive help command
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2018-03-22 07:34:19 +01:00 |
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05d8c21227
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Add a subcommand system and support for debug-only commands
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2018-03-21 05:19:48 +01:00 |
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dd22239f1c
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Add a basic client/server command system
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2018-03-21 01:38:10 +01:00 |
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15f7f78d69
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Add debug mode triggered by a custom VM argument
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2018-03-20 23:59:17 +01:00 |
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7be4cff5ef
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Add a basic proxy object
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2018-03-20 21:09:10 +01:00 |
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074ba8e881
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Add extension methods for Random
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2018-03-20 09:21:00 +01:00 |
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cedb89d3c2
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Store version in main class and add a network check
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2018-03-20 08:27:16 +01:00 |
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d9c6f75dcb
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Add a test config file
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2018-03-15 22:18:58 +01:00 |
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433a137fed
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Add log to main class and fix formatting
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2018-03-15 22:13:15 +01:00 |
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23372bd45d
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Let's Go! I mean, Kotlin
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2018-01-29 13:32:58 +01:00 |
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