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mirror of https://github.com/chylex/Hardcore-Ender-Expansion-2.git synced 2024-11-24 01:42:45 +01:00
Commit Graph

1275 Commits

Author SHA1 Message Date
5184a4dcbd Tweak Portal Token texture & fix wrong color order 2019-06-04 18:17:52 +02:00
dcb743e198 Add a WIP command to spawn Portal Tokens 2019-06-04 16:19:59 +02:00
cdb77123d5 Implement creative mode Portal Token teleportation/generation 2019-06-04 16:16:38 +02:00
613c3ba725 Fix wrong territory spawn/interest point Y value 2019-06-04 16:14:32 +02:00
5886a2027f Add Jar o' Dust w/ special rendering, behavior, and recipes (and a few issues) 2019-06-03 08:31:26 +02:00
e1bbff6ec6 Update existing code to use the new Tessellator extensions 2019-06-03 02:03:31 +02:00
756024f1cf Add Tessellator extensions 2019-06-03 02:02:42 +02:00
8f82173f11 Add Infused Glass w/ connected texture and recipe 2019-06-01 12:18:09 +02:00
b015ebd949 Fix Dusty Stone not being harvestable using Scorching Tools 2019-06-01 12:12:42 +02:00
e1e119ca46 Add interface for blocks w/ multiple harvest tools 2019-06-01 12:12:23 +02:00
3a7964a20a Use Map.getValue instead of [key]!! 2019-06-01 03:04:27 +02:00
86aabd10bb Refactor burn time handling in ItemIgneousRock 2019-06-01 01:57:02 +02:00
3a63b7a724 Fix IDE warnings 2019-06-01 01:56:28 +02:00
e62cdef24c Remove unnecessary return type declarations 2019-06-01 01:55:28 +02:00
e9afad1260 Update existing code to use the new Block/IBlockState extensions 2019-06-01 01:34:22 +02:00
6cf9966804 Add Block & IBlockState extensions 2019-06-01 01:27:46 +02:00
347d8db4d2 Redo Whitebark Log side texture 2019-05-31 23:03:47 +02:00
aa1870e475 Add WIP Dusty Stone (assets, drops, recipes) 2019-05-31 03:11:02 +02:00
d5def412a8 Add Whitebark wood blocks (Log, Bark, Planks, Stairs, Slabs) 2019-05-16 02:00:47 +02:00
84e5246e21 Add ItemBlockSlabFuel for wooden slabs 2019-05-16 00:14:36 +02:00
1bda5c1181 Make Infused TNT, Ancient Cobweb, Dry Vines flammable 2019-05-16 00:13:37 +02:00
7f83098454 Set void parameters for The Hub 2019-05-15 17:52:10 +02:00
f163aa0ccc Implement client-side void effects 2019-05-15 17:52:10 +02:00
f54b382a3c Implement ellipsoid void with custom damage 2019-05-15 17:43:30 +02:00
aa1d04f640 Add 'wither' damage title 2019-05-15 17:12:59 +02:00
984ffcc550 Cache value of TerritoryInstance.topLeftChunk & add centerPoint 2019-05-15 16:26:01 +02:00
fdc82784d1 Minor formatting fixes 2019-05-15 02:58:33 +02:00
bde0cc8a1e Refactor TerritoryRenderer 2019-05-15 02:57:26 +02:00
2019e1f32b Refactor all uses of Minecraft class to use the new helper 2019-05-13 20:06:07 +02:00
fcac20a8b6 Add helper for Minecraft class 2019-05-13 20:01:39 +02:00
f62517cd0f Update territory environment parameters for The Hub 2019-05-13 00:56:24 +02:00
c6db72a92b Implement skycube, skydome, and sun renderers 2019-05-13 00:47:54 +02:00
58ebcf08dc Remove skyColor and define a general environment renderer 2019-05-12 19:51:00 +02:00
519b5dad7f Implement The Hub generation & Token handling 2019-05-01 14:26:52 +02:00
872ab0156e Add territory entry for Forgotten Tombs 2019-05-01 14:24:32 +02:00
58455ff81f Add helper for portal generation 2019-05-01 14:08:58 +02:00
93b0e5ce9d Change NBTTagCompound.getEnum to return null on invalid string 2019-05-01 13:42:07 +02:00
33cdadcf42 Implement Token Holder charge & special territory-based behaviors 2019-05-01 05:53:09 +02:00
583a161276 Add a simple interface for parameterized noise generation 2019-04-30 03:49:37 +02:00
7c7cd36dc7 Add cave generation system w/ a few basic component implementations 2019-04-29 21:06:25 +02:00
ca051544c5 Implement blob generation strategies 2019-04-29 17:21:48 +02:00
a4b7205303 Tweak XP drops of End Powder Ore 2019-04-29 17:17:21 +02:00
c0df0be37f Add base classes for blob generation 2019-04-29 17:17:20 +02:00
c9ba15aadb Move SegmentedWorld size validation into chunk generator 2019-04-29 17:17:20 +02:00
2f62d42908 Add RandomRange 2019-04-29 17:17:20 +02:00
8ee9d2ce26 Add a Size constructor that initializes all axes with one value & expand method 2019-04-28 23:36:50 +02:00
3f93652e4e Add ore generation system with basic techniques (single, adjacent, distance, air checking) 2019-04-26 02:24:29 +02:00
2d2803296e Minor formatting fixes, refactorings, and a comment tweak 2019-04-26 01:24:46 +02:00
27864ee796 Work on territory generation (default block, boundary checks, block placement) 2019-04-25 22:24:07 +02:00
2b7509dcf4 Add extensions (Vec3d.withY/scaleY, Facing4/6.fromDirection) 2019-04-25 02:04:08 +02:00