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mirror of https://github.com/chylex/Hardcore-Ender-Expansion-2.git synced 2024-11-24 01:42:45 +01:00
Commit Graph

1233 Commits

Author SHA1 Message Date
430692cdef Add BoundingBox.center 2019-02-24 22:35:52 +01:00
f1afdcd3c7 Minor code tweaks & add ignored packages in autocomplete 2019-02-24 13:26:02 +01:00
ea7804d8dc Add a few utilities to structure & weighted list classes 2019-02-24 13:18:44 +01:00
346896e2df Implement Stronghold piece types & custom piece Instance 2019-02-24 13:07:03 +01:00
03d9663460 Add Stronghold stair connection that cannot connect to doors 2019-02-24 11:11:14 +01:00
2dfa54db14 Work on Stronghold pieces (fix portal connections, allow merging relics into doors) 2019-02-24 11:09:16 +01:00
3f08d6d011 Work on structure piece code (merging, chaining & removal, mutability) 2019-02-23 15:51:37 +01:00
c2def2fc6e Add Rotation4 w/ permutation picker to EnumFacingExt 2019-02-23 14:24:09 +01:00
8fd1831e06 Change setupRecipeNBT methods to take an ItemStack instead of IRecipe 2019-02-23 14:22:06 +01:00
c612e94eaf Add MutableWeightedList 2019-02-22 09:13:15 +01:00
ad297cdfc9 Update Teleporter to use sendToTracking 2019-02-16 02:02:33 +01:00
7cef62bc9a Add ModNetwork.sendToTracking 2019-02-16 00:10:28 +01:00
72510821d7 Add constants and extensions for entity attributes 2019-02-15 17:52:42 +01:00
9a35db35bd Add Enderman isShaking property 2019-02-15 17:47:20 +01:00
a6c52b048f Fix Enderman Head rendering issues (culling, default transform) 2019-02-15 17:03:43 +01:00
eb7913e453 Minor refactoring (missing SideOnly, import order, comment) 2019-02-14 18:00:42 +01:00
59903fcf14 Add Enderman Head w/ item and armor model, and a hacked up block 2019-02-14 16:08:16 +01:00
d98fed7e19 Add Random.nextVector2 extension 2019-02-14 12:50:49 +01:00
ccb7b68a25 Add entity AI for picking up blocks 2019-02-13 23:09:06 +01:00
4e81ee0762 Make entity teleportation instant client-side 2019-02-13 18:07:06 +01:00
cd5c31f574 Refactor Teleporter to randomize particle position by size of teleported object 2019-02-13 18:04:43 +01:00
6282bf832d Refactor Teleporter to use teleported entity's sound category by default 2019-02-13 12:27:15 +01:00
e9de4593b4 Add World extension for per-dimension storage 2019-02-11 19:25:12 +01:00
5ac5d72dc5 Implement Death Flower healing using End Powder 2019-02-11 18:22:17 +01:00
1050084452 Add WIP Death Flower (variations, models, textures) 2019-02-11 18:20:25 +01:00
a5b260e47c Add base for custom particle textures 2019-02-11 10:41:41 +01:00
a6cf78fec4 Add base block and EnumPlantType for plants that grow on End Stone 2019-02-10 17:41:25 +01:00
10c4298247 Ensure enum modifications are applied as early as possible 2019-02-10 15:02:33 +01:00
5ab345b67e Minor formatting fixes and updates 2019-02-10 14:59:18 +01:00
16d4730513 Add IOffset.Gaussian and IColor.toVec 2019-02-10 14:57:52 +01:00
d58ef7e81e Refactor block property definitions 2019-02-10 10:24:36 +01:00
9e52d5ffd2 Replace PropertyDefault.java (Kotlin fixed the compile error?) 2019-02-10 10:11:49 +01:00
cdb1540850 Change Energy Oracle recipe 2019-02-09 14:52:30 +01:00
903636aadd Fix Void Miner not mining some blocks because shit's hardcoded 2019-02-09 13:55:27 +01:00
79a083374b Implement Stronghold Silverfish spawner & trap triggers 2019-02-09 10:13:51 +01:00
e7921103e7 Define Stronghold size & update Stone Brick palette and checks 2019-02-09 10:02:02 +01:00
2a5a8048f9 Allow constructing AxisAlignedBB using Size 2019-02-09 09:51:29 +01:00
50b38a5255 Tweak technical trigger entity timer 2019-02-09 09:49:52 +01:00
a844e2aa02 Allow delaying Silverfish hiding AI & tweak summon AI 2019-02-09 09:44:47 +01:00
409ba7ab47 Fix Stronghold corridors not generating air inside 2019-02-09 09:02:09 +01:00
72f146d0a8 Add all Stronghold structure pieces (without Silverfish triggers) 2019-02-06 06:44:35 +01:00
8d187d4d5d Add Stronghold loot tables 2019-02-05 05:06:08 +01:00
b9343debe0 Add Stronghold block palette 2019-02-05 05:04:18 +01:00
170bcdc801 Add base classes for worldgen structures made of connected pieces 2019-02-05 04:21:11 +01:00
2521aac0c0 Add FutureBlocks to help 1.13 transition & make Loot Chest inventory public 2019-02-05 03:38:08 +01:00
7c91238331 Add WIP Knowledge Note (texture & item registry entry) 2019-02-04 22:11:40 +01:00
22230fe233 Tweak item organization & Energy Cluster sounds 2019-02-04 21:28:28 +01:00
46c5a9bf67 Add a technical entity to handle custom triggers 2019-02-04 17:35:54 +01:00
619fde1d88 Add IStructureTriggers for generic entities and tile entities 2019-02-04 17:32:23 +01:00
70271512a3 Add base class for technical entities 2019-02-04 17:32:22 +01:00