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mirror of https://github.com/chylex/Hardcore-Ender-Expansion-2.git synced 2024-11-27 09:42:45 +01:00
Commit Graph

1281 Commits

Author SHA1 Message Date
68417a08a6 Add a base model for cubes with an overlay on each side & fix some formatting 2018-09-12 21:56:48 +02:00
75a08e846e Add a utility function to generate random numbers with bias 2018-09-12 21:55:42 +02:00
e58cf55e12 Tweak Void Essence texture 2018-09-12 17:12:02 +02:00
6e51398da6 Add Vantablock w/ recipe 2018-09-12 17:04:27 +02:00
d961392f87 Add resource items (Puzzle Medallion, Infernium, Auricion, Dragon Scale) 2018-09-12 14:48:30 +02:00
18aa107a52 Implement Energy Receptacle infusions 2018-09-11 13:43:57 +02:00
aba96a917c Remove potentially confusing InfusionTag overloads 2018-09-11 13:39:50 +02:00
6e8d3d306f Implement a basic infusion system (serialization, item tooltip) 2018-09-11 12:15:15 +02:00
1d3520c3a1 Add an empty iterator object 2018-09-11 12:09:40 +02:00
2b8ba1bebb Add NBTEnumList to NBT extensions 2018-09-11 12:09:23 +02:00
85b4d2e81a Fix missing space before colon in generics 2018-09-11 00:02:53 +02:00
b62f45fc70 Add Energy Cluster property generators for Overworld structures 2018-09-10 17:58:42 +02:00
c8379d86ca Add a base generator for Energy Cluster properties and color 2018-09-10 15:37:45 +02:00
998b94bc5b Move the 'chylex.hee.render' to 'chylex.hee.game.render' 2018-09-10 14:57:45 +02:00
0a8d7f84da Add RandomExt.nextLong and WeightedList 2018-09-10 13:33:41 +02:00
e78c0bfbb8 Display Cluster color in Energy Receptacle 2018-09-10 09:25:32 +02:00
9614fe7d46 Add Energy Cluster color 2018-09-10 09:23:42 +02:00
4a7b9acdb8 Add Energy Receptacle w/ recipe and WIP texture 2018-09-09 19:42:30 +02:00
b4990cd6e4 Rework Energy Cluster serialization to simplify handling Cluster data 2018-09-09 17:17:47 +02:00
60ce0b5332 Move Energy quantity string conversion & tweak Energy item tooltips 2018-09-09 16:46:45 +02:00
187d27d3fd Add a method to deteriorate Energy Cluster's health 2018-09-09 15:56:14 +02:00
0032321015 Add utilities for block placement 2018-09-09 13:24:28 +02:00
d9cdd61515 Fix wrong NBT calls in TileEntityEnergyCluster & use constants for keys 2018-09-08 22:24:51 +02:00
be9e6d6eb6 Fix death messages with custom damage system 2018-09-08 19:31:29 +02:00
421a707252 Implement damage modifiers that modify invincibility frames 2018-09-08 15:15:38 +02:00
241b6e4ae5 Move some stuff around in IDamageProcessor 2018-09-08 15:06:10 +02:00
b772ae3ba8 Implement damage types & enchantment protection handling 2018-09-08 14:52:47 +02:00
406166b9f4 Implement damage modifiers for armor, shields, and status effects 2018-09-08 13:25:16 +02:00
bd04429a01 Implement difficulty/gamemode damage modifiers 2018-09-08 11:41:20 +02:00
479815d194 Maximize client/server window when debugging 2018-09-08 11:21:11 +02:00
a47db662bc Begin implementing a custom damage system 2018-09-08 09:38:12 +02:00
02366154b2 Fix a duplicate client-side NBT call in TileEntityBase 2018-09-06 21:34:32 +02:00
75bd585153 Replace vanilla End Portal & implement custom charging mechanic and animation 2018-09-06 21:16:43 +02:00
092617dc3d Add base classes and block builders for custom portals & update rendering 2018-09-06 19:56:24 +02:00
bc5f22fb86 Add LerpedFloat & LerpedDouble to simplify partial tick handling 2018-09-06 19:40:24 +02:00
22d3c6102c Add a utility method to find the closest tile entity to a block 2018-09-06 19:40:16 +02:00
626e862684 More minor refactoring (mostly verbosity reduction) 2018-09-06 12:46:49 +02:00
4c5a9ac009 Add an overridable firstTick method to TileEntityBase 2018-09-06 11:07:59 +02:00
fc09e69ae2 Set a client username to keep advancements and statistics 2018-09-06 08:30:11 +02:00
2263a093e1 Fix custom transparent material to prevent Energy Clusters from exploding on right-click 2018-09-06 08:29:27 +02:00
f70af2a608 Use block builder for Energy Cluster & enable mining stats 2018-09-06 08:07:22 +02:00
2d106a9d53 Add miningStats property to block builder & add BlockSimpleShaped 2018-09-06 08:03:31 +02:00
292b023f62 Very minor refactoring (parameter nullability) 2018-09-06 07:37:58 +02:00
2affe45fb9 Minor formatting fixes 2018-09-05 21:25:57 +02:00
9cd2e0363c Add a utility method to override vanilla blocks 2018-09-05 20:30:59 +02:00
884996927c Minor fix to explosion resistance for indestructible blocks 2018-09-05 20:14:51 +02:00
6b3b88ab2d Rewrite End Portal rendering to look like before Mojang fucked it up 2018-09-05 19:17:30 +02:00
db7df5388e Add minor math & GL utilities 2018-09-05 18:23:41 +02:00
c6474f0f33 Add End Stone variations 2018-09-05 09:58:51 +02:00
405cadb80a Optimize Obsidian textures 2018-09-05 08:22:46 +02:00