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Discord-History-Tracker/app/Utils/Collections/ConcurrentPool.cs

46 lines
1.2 KiB
C#

using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace DHT.Utils.Collections;
public sealed class ConcurrentPool<T> {
private readonly SemaphoreSlim mutexSemaphore;
private readonly SemaphoreSlim availableItemSemaphore;
private readonly Stack<T> items;
public ConcurrentPool(int size) {
mutexSemaphore = new SemaphoreSlim(1);
availableItemSemaphore = new SemaphoreSlim(0, size);
items = new Stack<T>();
}
public async Task Push(T item, CancellationToken cancellationToken) {
await PushItem(item, cancellationToken);
availableItemSemaphore.Release();
}
public async Task<T> Pop(CancellationToken cancellationToken) {
await availableItemSemaphore.WaitAsync(cancellationToken);
return await PopItem(cancellationToken);
}
private async Task PushItem(T item, CancellationToken cancellationToken) {
await mutexSemaphore.WaitAsync(cancellationToken);
try {
items.Push(item);
} finally {
mutexSemaphore.Release();
}
}
private async Task<T> PopItem(CancellationToken cancellationToken) {
await mutexSemaphore.WaitAsync(cancellationToken);
try {
return items.Pop();
} finally {
mutexSemaphore.Release();
}
}
}