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83 lines
3.2 KiB
C#
83 lines
3.2 KiB
C#
using System;
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using System.Collections.Generic;
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using CodeStatisticsCore.Handling;
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using CodeStatisticsCore.Handling.Files;
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using CodeStatisticsCore.Input;
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namespace CodeStatistics.Handling.General{
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class AssetHandler : AbstractFileHandler{
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public enum Type{
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Image, Audio, Video, Document, Configuration, Archive
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}
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private static string GetAssetTypeName(Type type){
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switch(type){
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case Type.Image: return "Images";
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case Type.Audio: return "Sounds";
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case Type.Video: return "Videos";
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case Type.Document: return "Documents";
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case Type.Configuration: return "Configuration";
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case Type.Archive: return "Archives";
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default: return "Unknown";
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}
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}
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private static readonly Comparison<Variables> AssetRowSorter = (x, y) => y.GetVariable("value", 0)-x.GetVariable("value", 0);
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private static readonly Comparison<Variables> AssetSizeRowSorter = (x, y) => Math.Sign((long)y.GetVariable("comph", 0)<<32|y.GetVariable("compl", 0)-((long)x.GetVariable("comph", 0)<<32|x.GetVariable("compl", 0)));
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private readonly Type type;
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public override int Weight{
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get { return 5; }
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}
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public AssetHandler(Type type){
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this.type = type;
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}
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public override void SetupProject(Variables.Root variables){
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base.SetupProject(variables);
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variables.AddFlag("assets");
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variables.AddStateObject(this, new State());
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}
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public override void Process(File file, Variables.Root variables){
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base.Process(file, variables);
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variables.Increment("fileTypeAssets");
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State state = variables.GetStateObject<State>(this);
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if (++state.Count == 1){
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variables.SetArraySorter("assetTypes", AssetRowSorter);
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state.TypeEntry = variables.AddToArray("assetTypes", new { title = GetAssetTypeName(type), value = 0 });
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variables.SetArraySorter("assetSizes", AssetSizeRowSorter);
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state.SizeEntry = variables.AddToArray("assetSizes", new { title = GetAssetTypeName(type), compl = 0, comph = 0, size = 0, units = "" });
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}
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state.Size += file.SizeInBytes;
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}
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public override void FinalizeProject(Variables.Root variables){
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base.FinalizeProject(variables);
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State state = variables.GetStateObject<State>(this);
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state.TypeEntry.UpdateVariable("value", state.Count);
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KeyValuePair<long, string> size = IOUtils.GetFriendlyFileSize(state.Size);
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state.SizeEntry.UpdateVariable("size", (int)size.Key);
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state.SizeEntry.UpdateVariable("units", size.Value);
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state.SizeEntry.UpdateVariable("compl", (int)(state.Size&((1L<<32)-1L)));
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state.SizeEntry.UpdateVariable("comph", (int)(state.Size>>32));
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}
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private class State{
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public int Count;
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public long Size;
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public Variables.ArrayAdapter TypeEntry;
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public Variables.ArrayAdapter SizeEntry;
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}
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}
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}
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