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Code-Statistics/CodeStatisticsCore/Collections/Node.cs

63 lines
1.6 KiB
C#

using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace CodeStatisticsCore.Collections{
public sealed class Node{
public string Text{
get{
return text;
}
}
public IEnumerable<Node> Children{
get{
return children ?? Enumerable.Empty<Node>();
}
}
private readonly string text;
private List<Node> children;
public Node(string text){
this.text = text;
}
private void PrepareChildList(){
if (children == null){
children = new List<Node>();
}
}
public void Add(Node node){
PrepareChildList();
children.Add(node);
}
public void Add(string nodeText){
PrepareChildList();
children.Add(new Node(nodeText));
}
public void AddRange(IEnumerable<Node> nodes){
PrepareChildList();
children.AddRange(nodes);
}
public void AddRange(IEnumerable<string> nodeTexts){
PrepareChildList();
children.AddRange(nodeTexts.Select(text => new Node(text)));
}
public void AddRangeAsStrings(IEnumerable<object> objects){
PrepareChildList();
children.AddRange(objects.Select(obj => new Node(obj.ToString())));
}
public void AddRangeAsStrings(IEnumerable objects){
PrepareChildList();
children.AddRange(objects.Cast<object>().Select(obj => new Node(obj.ToString())));
}
}
}