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.NET-Community-Toolkit/CommunityToolkit.Mvvm.SourceGenerators/Extensions/SyntaxNodeExtensions.cs
2022-05-03 16:20:05 +02:00

35 lines
1.8 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.CodeAnalysis;
namespace CommunityToolkit.Mvvm.SourceGenerators.Extensions;
/// <summary>
/// Extension methods for the <see cref="SyntaxNode"/> type.
/// </summary>
internal static class SyntaxNodeExtensions
{
/// <summary>
/// Checks whether a given <see cref="SyntaxNode"/> represents the first (partial) declaration of a given symbol.
/// </summary>
/// <param name="syntaxNode">The input <see cref="SyntaxNode"/> instance.</param>
/// <param name="symbol">The target <see cref="ISymbol"/> instance to check the syntax declaration for.</param>
/// <returns>Whether <paramref name="syntaxNode"/> is the first (partial) declaration for <paramref name="symbol"/>.</returns>
/// <remarks>
/// This extension can be used to avoid accidentally generating repeated members for types that have multiple partial declarations.
/// In order to keep this check efficient and without the need to collect all items and build some sort of hashset from them to
/// remove duplicates, each syntax node is symply compared against the available declaring syntax references for the target symbol.
/// If the syntax node matches the first syntax reference for the symbol, it is kept, otherwise it is considered a duplicate.
/// </remarks>
public static bool IsFirstSyntaxDeclarationForSymbol(this SyntaxNode syntaxNode, ISymbol symbol)
{
return
symbol.DeclaringSyntaxReferences.Length > 0 &&
symbol.DeclaringSyntaxReferences[0] is SyntaxReference syntaxReference &&
syntaxReference.SyntaxTree == syntaxNode.SyntaxTree &&
syntaxReference.Span == syntaxNode.Span;
}
}