mirror of
https://github.com/chylex/.NET-Community-Toolkit.git
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342 lines
16 KiB
C#
342 lines
16 KiB
C#
// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Drawing;
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using System.Runtime.CompilerServices;
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using System.Threading.Tasks;
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namespace CommunityToolkit.HighPerformance.Helpers;
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/// <inheritdoc/>
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partial class ParallelHelper
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{
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#if NETSTANDARD2_1_OR_GREATER
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/// <summary>
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/// Executes a specified action in an optimized parallel loop.
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/// </summary>
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/// <typeparam name="TAction">The type of action (implementing <see cref="IAction2D"/>) to invoke for each pair of iteration indices.</typeparam>
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/// <param name="i">The <see cref="Range"/> value indicating the iteration range for the outer loop.</param>
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/// <param name="j">The <see cref="Range"/> value indicating the iteration range for the inner loop.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void For2D<TAction>(Range i, Range j)
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where TAction : struct, IAction2D
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{
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For2D(i, j, default(TAction), 1);
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}
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/// <summary>
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/// Executes a specified action in an optimized parallel loop.
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/// </summary>
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/// <typeparam name="TAction">The type of action (implementing <see cref="IAction2D"/>) to invoke for each pair of iteration indices.</typeparam>
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/// <param name="i">The <see cref="Range"/> value indicating the iteration range for the outer loop.</param>
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/// <param name="j">The <see cref="Range"/> value indicating the iteration range for the inner loop.</param>
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/// <param name="minimumActionsPerThread">
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/// The minimum number of actions to run per individual thread. Set to 1 if all invocations
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/// should be parallelized, or to a greater number if each individual invocation is fast
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/// enough that it is more efficient to set a lower bound per each running thread.
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/// </param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void For2D<TAction>(Range i, Range j, int minimumActionsPerThread)
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where TAction : struct, IAction2D
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{
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For2D(i, j, default(TAction), minimumActionsPerThread);
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}
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/// <summary>
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/// Executes a specified action in an optimized parallel loop.
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/// </summary>
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/// <typeparam name="TAction">The type of action (implementing <see cref="IAction2D"/>) to invoke for each pair of iteration indices.</typeparam>
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/// <param name="i">The <see cref="Range"/> value indicating the iteration range for the outer loop.</param>
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/// <param name="j">The <see cref="Range"/> value indicating the iteration range for the inner loop.</param>
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/// <param name="action">The <typeparamref name="TAction"/> instance representing the action to invoke.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void For2D<TAction>(Range i, Range j, in TAction action)
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where TAction : struct, IAction2D
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{
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For2D(i, j, action, 1);
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}
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/// <summary>
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/// Executes a specified action in an optimized parallel loop.
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/// </summary>
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/// <typeparam name="TAction">The type of action (implementing <see cref="IAction2D"/>) to invoke for each pair of iteration indices.</typeparam>
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/// <param name="i">The <see cref="Range"/> value indicating the iteration range for the outer loop.</param>
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/// <param name="j">The <see cref="Range"/> value indicating the iteration range for the inner loop.</param>
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/// <param name="action">The <typeparamref name="TAction"/> instance representing the action to invoke.</param>
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/// <param name="minimumActionsPerThread">
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/// The minimum number of actions to run per individual thread. Set to 1 if all invocations
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/// should be parallelized, or to a greater number if each individual invocation is fast
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/// enough that it is more efficient to set a lower bound per each running thread.
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/// </param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void For2D<TAction>(Range i, Range j, in TAction action, int minimumActionsPerThread)
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where TAction : struct, IAction2D
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{
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if (i.Start.IsFromEnd || i.End.IsFromEnd)
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{
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ThrowArgumentExceptionForRangeIndexFromEnd(nameof(i));
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}
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if (j.Start.IsFromEnd || j.End.IsFromEnd)
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{
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ThrowArgumentExceptionForRangeIndexFromEnd(nameof(j));
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}
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int top = i.Start.Value;
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int bottom = i.End.Value;
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int left = j.Start.Value;
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int right = j.End.Value;
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For2D(top, bottom, left, right, action, minimumActionsPerThread);
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}
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#endif
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/// <summary>
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/// Executes a specified action in an optimized parallel loop.
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/// </summary>
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/// <typeparam name="TAction">The type of action (implementing <see cref="IAction2D"/>) to invoke for each pair of iteration indices.</typeparam>
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/// <param name="area">The <see cref="Rectangle"/> value indicating the 2D iteration area to use.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void For2D<TAction>(Rectangle area)
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where TAction : struct, IAction2D
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{
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For2D(area.Top, area.Bottom, area.Left, area.Right, default(TAction), 1);
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}
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/// <summary>
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/// Executes a specified action in an optimized parallel loop.
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/// </summary>
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/// <typeparam name="TAction">The type of action (implementing <see cref="IAction2D"/>) to invoke for each pair of iteration indices.</typeparam>
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/// <param name="area">The <see cref="Rectangle"/> value indicating the 2D iteration area to use.</param>
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/// <param name="minimumActionsPerThread">
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/// The minimum number of actions to run per individual thread. Set to 1 if all invocations
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/// should be parallelized, or to a greater number if each individual invocation is fast
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/// enough that it is more efficient to set a lower bound per each running thread.
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/// </param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void For2D<TAction>(Rectangle area, int minimumActionsPerThread)
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where TAction : struct, IAction2D
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{
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For2D(area.Top, area.Bottom, area.Left, area.Right, default(TAction), minimumActionsPerThread);
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}
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/// <summary>
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/// Executes a specified action in an optimized parallel loop.
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/// </summary>
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/// <typeparam name="TAction">The type of action (implementing <see cref="IAction2D"/>) to invoke for each pair of iteration indices.</typeparam>
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/// <param name="area">The <see cref="Rectangle"/> value indicating the 2D iteration area to use.</param>
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/// <param name="action">The <typeparamref name="TAction"/> instance representing the action to invoke.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void For2D<TAction>(Rectangle area, in TAction action)
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where TAction : struct, IAction2D
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{
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For2D(area.Top, area.Bottom, area.Left, area.Right, action, 1);
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}
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/// <summary>
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/// Executes a specified action in an optimized parallel loop.
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/// </summary>
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/// <typeparam name="TAction">The type of action (implementing <see cref="IAction2D"/>) to invoke for each pair of iteration indices.</typeparam>
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/// <param name="area">The <see cref="Rectangle"/> value indicating the 2D iteration area to use.</param>
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/// <param name="action">The <typeparamref name="TAction"/> instance representing the action to invoke.</param>
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/// <param name="minimumActionsPerThread">
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/// The minimum number of actions to run per individual thread. Set to 1 if all invocations
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/// should be parallelized, or to a greater number if each individual invocation is fast
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/// enough that it is more efficient to set a lower bound per each running thread.
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/// </param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void For2D<TAction>(Rectangle area, in TAction action, int minimumActionsPerThread)
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where TAction : struct, IAction2D
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{
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For2D(area.Top, area.Bottom, area.Left, area.Right, action, minimumActionsPerThread);
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}
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/// <summary>
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/// Executes a specified action in an optimized parallel loop.
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/// </summary>
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/// <typeparam name="TAction">The type of action (implementing <see cref="IAction2D"/>) to invoke for each pair of iteration indices.</typeparam>
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/// <param name="top">The starting iteration value for the outer loop.</param>
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/// <param name="bottom">The final iteration value for the outer loop (exclusive).</param>
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/// <param name="left">The starting iteration value for the inner loop.</param>
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/// <param name="right">The final iteration value for the inner loop (exclusive).</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void For2D<TAction>(int top, int bottom, int left, int right)
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where TAction : struct, IAction2D
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{
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For2D(top, bottom, left, right, default(TAction), 1);
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}
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/// <summary>
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/// Executes a specified action in an optimized parallel loop.
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/// </summary>
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/// <typeparam name="TAction">The type of action (implementing <see cref="IAction2D"/>) to invoke for each pair of iteration indices.</typeparam>
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/// <param name="top">The starting iteration value for the outer loop.</param>
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/// <param name="bottom">The final iteration value for the outer loop (exclusive).</param>
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/// <param name="left">The starting iteration value for the inner loop.</param>
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/// <param name="right">The final iteration value for the inner loop (exclusive).</param>
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/// <param name="minimumActionsPerThread">
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/// The minimum number of actions to run per individual thread. Set to 1 if all invocations
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/// should be parallelized, or to a greater number if each individual invocation is fast
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/// enough that it is more efficient to set a lower bound per each running thread.
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/// </param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void For2D<TAction>(int top, int bottom, int left, int right, int minimumActionsPerThread)
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where TAction : struct, IAction2D
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{
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For2D(top, bottom, left, right, default(TAction), minimumActionsPerThread);
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}
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/// <summary>
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/// Executes a specified action in an optimized parallel loop.
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/// </summary>
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/// <typeparam name="TAction">The type of action (implementing <see cref="IAction2D"/>) to invoke for each pair of iteration indices.</typeparam>
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/// <param name="top">The starting iteration value for the outer loop.</param>
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/// <param name="bottom">The final iteration value for the outer loop (exclusive).</param>
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/// <param name="left">The starting iteration value for the inner loop.</param>
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/// <param name="right">The final iteration value for the inner loop (exclusive).</param>
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/// <param name="action">The <typeparamref name="TAction"/> instance representing the action to invoke.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void For2D<TAction>(int top, int bottom, int left, int right, in TAction action)
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where TAction : struct, IAction2D
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{
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For2D(top, bottom, left, right, action, 1);
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}
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/// <summary>
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/// Executes a specified action in an optimized parallel loop.
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/// </summary>
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/// <typeparam name="TAction">The type of action (implementing <see cref="IAction2D"/>) to invoke for each pair of iteration indices.</typeparam>
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/// <param name="top">The starting iteration value for the outer loop.</param>
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/// <param name="bottom">The final iteration value for the outer loop (exclusive).</param>
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/// <param name="left">The starting iteration value for the inner loop.</param>
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/// <param name="right">The final iteration value for the inner loop (exclusive).</param>
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/// <param name="action">The <typeparamref name="TAction"/> instance representing the action to invoke.</param>
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/// <param name="minimumActionsPerThread">
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/// The minimum number of actions to run per individual thread. Set to 1 if all invocations
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/// should be parallelized, or to a greater number if each individual invocation is fast
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/// enough that it is more efficient to set a lower bound per each running thread.
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/// </param>
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public static void For2D<TAction>(int top, int bottom, int left, int right, in TAction action, int minimumActionsPerThread)
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where TAction : struct, IAction2D
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{
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if (minimumActionsPerThread <= 0)
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{
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ThrowArgumentOutOfRangeExceptionForInvalidMinimumActionsPerThread();
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}
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if (top > bottom)
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{
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ThrowArgumentOutOfRangeExceptionForTopGreaterThanBottom();
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}
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if (left > right)
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{
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ThrowArgumentOutOfRangeExceptionForLeftGreaterThanRight();
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}
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// If either side of the target area is empty, no iterations are performed
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if (top == bottom || left == right)
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{
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return;
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}
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int height = Math.Abs(top - bottom);
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int width = Math.Abs(left - right);
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int count = height * width;
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int maxBatches = 1 + ((count - 1) / minimumActionsPerThread);
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int clipBatches = Math.Min(maxBatches, height);
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int cores = Environment.ProcessorCount;
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int numBatches = Math.Min(clipBatches, cores);
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// Skip the parallel invocation when a single batch is needed
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if (numBatches == 1)
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{
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for (int y = top; y < bottom; y++)
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{
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for (int x = left; x < right; x++)
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{
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Unsafe.AsRef(action).Invoke(y, x);
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}
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}
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return;
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}
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int batchHeight = 1 + ((height - 1) / numBatches);
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Action2DInvoker<TAction> actionInvoker = new(top, bottom, left, right, batchHeight, action);
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// Run the batched operations in parallel
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_ = Parallel.For(
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0,
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numBatches,
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new ParallelOptions { MaxDegreeOfParallelism = numBatches },
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actionInvoker.Invoke);
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}
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// Wrapping struct acting as explicit closure to execute the processing batches
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private readonly struct Action2DInvoker<TAction>
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where TAction : struct, IAction2D
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{
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private readonly int startY;
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private readonly int endY;
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private readonly int startX;
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private readonly int endX;
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private readonly int batchHeight;
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private readonly TAction action;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Action2DInvoker(
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int startY,
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int endY,
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int startX,
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int endX,
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int batchHeight,
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in TAction action)
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{
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this.startY = startY;
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this.endY = endY;
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this.startX = startX;
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this.endX = endX;
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this.batchHeight = batchHeight;
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this.action = action;
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}
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/// <summary>
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/// Processes the batch of actions at a specified index
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/// </summary>
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/// <param name="i">The index of the batch to process</param>
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public void Invoke(int i)
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{
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int heightOffset = i * this.batchHeight;
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int lowY = this.startY + heightOffset;
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int highY = lowY + this.batchHeight;
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int stopY = Math.Min(highY, this.endY);
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for (int y = lowY; y < stopY; y++)
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{
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for (int x = this.startX; x < this.endX; x++)
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{
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Unsafe.AsRef(this.action).Invoke(y, x);
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}
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}
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}
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}
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}
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/// <summary>
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/// A contract for actions being executed with two input indices.
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/// </summary>
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/// <remarks>If the <see cref="Invoke"/> method is small enough, it is highly recommended to mark it with <see cref="MethodImplOptions.AggressiveInlining"/>.</remarks>
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public interface IAction2D
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{
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/// <summary>
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/// Executes the action associated with two specified indices.
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/// </summary>
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/// <param name="i">The first index for the action to execute.</param>
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/// <param name="j">The second index for the action to execute.</param>
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void Invoke(int i, int j);
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}
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