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50 lines
1.7 KiB
C#
50 lines
1.7 KiB
C#
// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Buffers;
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namespace CommunityToolkit.HighPerformance.Buffers;
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/// <summary>
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/// An interface that expands <see cref="IBufferWriter{T}"/> with the ability to also inspect
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/// the written data, and to reset the underlying buffer to write again from the start.
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/// </summary>
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/// <typeparam name="T">The type of items in the current buffer.</typeparam>
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public interface IBuffer<T> : IBufferWriter<T>
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{
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/// <summary>
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/// Gets the data written to the underlying buffer so far, as a <see cref="ReadOnlyMemory{T}"/>.
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/// </summary>
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ReadOnlyMemory<T> WrittenMemory { get; }
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/// <summary>
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/// Gets the data written to the underlying buffer so far, as a <see cref="ReadOnlySpan{T}"/>.
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/// </summary>
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ReadOnlySpan<T> WrittenSpan { get; }
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/// <summary>
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/// Gets the amount of data written to the underlying buffer so far.
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/// </summary>
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int WrittenCount { get; }
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/// <summary>
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/// Gets the total amount of space within the underlying buffer.
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/// </summary>
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int Capacity { get; }
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/// <summary>
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/// Gets the amount of space available that can still be written into without forcing the underlying buffer to grow.
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/// </summary>
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int FreeCapacity { get; }
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/// <summary>
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/// Clears the data written to the underlying buffer.
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/// </summary>
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/// <remarks>
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/// You must clear the <see cref="IBuffer{T}"/> instance before trying to re-use it.
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/// </remarks>
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void Clear();
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}
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